Bayrak Kapmaca

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The bridge area in the center of 2Fort.
The bridge area over the crevasse on Double Cross.
Aldım, aldım, aldım!
Scout evrak çantasını ele geçirirken

Bayrak Kapmaca RED ve BLU takımlarının, içinde şirket sırları bulunan evrak çantalarını (aynı zamanda bayrak olarak bilinir) içeren bir oyun modudur. İki takımın da amacı birbirlerinin evrak çantalarını oyunun belirlediği sınır rakamına (varsayılan ele geçirme sınırı 3'tür) erişinceye dek ele geçirmek ve aynı zamanda karşı takımın ele geçirmesini engellemektir. Eğer iki takım da süre bitinceye kadar ele geçirme sınırına ulaşamazsa ve iki evrak çantası da yerlerinde duruyorsa, oyun Ani Ölüm moduna girer ancak eğer süre bittiyse ve herhangi bir çanta yerinde değilse Uzatma meydana gelir.

Evrak Çantası

A RED Scout carrying the Intelligence.

The Intelligence, also known as the "intel," "flag," or "briefcase," is the eponymous flag and objective of the Capture the Flag game mode. It is a team-colored briefcase sporting a complicated numbered lock pad on the front and papers protruding out of its joints. Once picked up by an enemy, the case begins to glow in the carrier's team color and will emit paper particles and a long team-colored trail.


During a Capture the Flag round, each team is given their own Intelligence located within their section of the map. It must be retrieved from this location by the opposite team and returned to a defined point, usually the opposing team's capture zone where their Intelligence is stored.

The Intelligence can be taken by any enemy player that walks up onto it, but can not be interfered or moved by a friendly player. Once picked up by a player, the Intelligence then appears on their back and the Announcer notifies both teams that the Intelligence has been taken. The Intelligence indicator located on the HUD then points in the direction of the carrier, who must make their way out of the enemy base and back to their own. Carriers are visible to their respective team players as they emit a green, yellow, or red glow (based on their current health) that can be seen through walls.

While carrying the Intelligence, players become more vulnerable. Additionally, certain conditions may result in the player being unable to pick up and carry the Intelligence.

  • Intelligence carriers cannot use Teleporters.
  • The ÜberCharge of the Medi Gun cannot be used on the Intelligence carrier, nor can a player pick up the Intelligence while ÜberCharged by this weapon. (The charges from all other Medi Guns can be activated and work on both the Medic and the patient, even if one of them is carrying the Intelligence.)
  • Scouts are unable to drink Bonk! Atomic Punch while holding the Intelligence, and may not pick it up while under its effects.
  • Soldiers equipped with the Rocket Jumper and Demomen equipped with the Sticky Jumper are unable to carry the Intelligence.
  • Spies are unable to carry the Intelligence while Cloaked, but can pick it up while in disguise, removing their disguise. They cannot disguise or Cloak while carrying the Intelligence.
  • The Intelligence is dropped if the carrier is killed or enters a resupply area.
  • Engineers that use the Eureka Effect can teleport via the weapon's taunt, but the Intelligence drops at the spot the Engineer teleported from.

Once the Intelligence is taken to a capture point, the successful team gains one point shown in the Intelligence indicator, and receives ten seconds of crit boost. There is no need for the capturing team's own Intelligence to be on their capture point at the time of the capture.

The Intelligence can be dropped manually if the player carrying it presses the drop-item button (default key: L). Once dropped, a clock-like timer ring appears over the Intelligence. If the default 60 seconds pass without an ally picking it up again, it is automatically returned to its original position in the team's base. If an ally picks up and subsequently drops the Intelligence, this timer resets. Teams are required to defend the dropped Intelligence during this period or face losing it.

If the Intelligence carrier is killed by certain environmental hazards that prevent the dropped Intelligence from being touched, like a pitfall, it is forcibly returned to its original position. This functionality is inherent to the map's code and not the intelligence itself, and thus has to be added to the map manually by its creator. While Valve official maps all share this for specific bottomless hazards, not all custom maps may utilize this function.


Ana madde: Community Capture the Flag strategy


Ana madde: Haritalar listesi

Capture the Flag maps carry the ctf_ prefix; community maps are identified with italic font.

İsim Resim Dosya adı
2Fort Ctf 2fort bridge ss.png ctf_2fort
2Fort Invasion Ctf 2fort invasion.png ctf_2fort_invasion
Crasher Ctf crasher.png ctf_crasher
Double Cross CTF DoubleCross RedBase.png ctf_doublecross
Doublefrost Ctf doublecross snowy.png ctf_doublecross_snowy
Frosty Ctf frosty.png ctf_frosty
Haarp Ctf haarp.png ctf_haarp
Helltrain Ctf helltrain event.png ctf_helltrain_event
Landfall Ctf landfall rc0005.jpg ctf_landfall
Pelican Peak Ctf pelican peak.png ctf_pelican_peak
Sawmill CTF Sawmill Center.png ctf_sawmill
Snowfall Ctf snowfall final.png ctf_snowfall_final
Turbine CTF Turbine Center.png ctf_turbine
Turbine Center Ctf turbine winter.png ctf_turbine_winter
Well Ctfwell04.png ctf_well

Alakalı Başarımlar

Leaderboard class scout.png Scout

Ne Tesadüf!
Ne Tesadüf!
Karşı takımın istihbaratını taşırken sizinkini çalmış olan bir rakip oyuncuyu öldür.

Raunt Gezgini
Raunt Gezgini
Düşman istihbaratını 25 kez ele geçir.
Hasar Vermekten Daha Fazlası...
Hasar Vermekten Daha Fazlası...
Düşman istihbaratını çal ve bir kez bile ateş etmeden ele geçir.

Üçlü Araklama
Üçlü Araklama
Tek bayrak kapmaca raundunda düşman istihbaratını 3 kez ele geçir.

Leaderboard class pyro.png Pyro

İstihbarat Yakan
İstihbarat Yakan
İstihbaratınızı taşıyan 5 düşmanı yak.

Leaderboard class heavy.png Heavy

Suç ve Ceza
Suç ve Ceza
İstihbaratınızı taşıyan 10 düşmanı öldür.

Leaderboard class engineer.png Engineer

Ticaretin Sırları
Ticaretin Sırları
İstihbarat taşıyan 20 oyuncuyu öldür.

Leaderboard class sniper.png Sniper

Bir Planım Var
Bir Planım Var
BK'da bayrağı ele geçir.
Hırsızı Çivileme
Hırsızı Çivileme
Bir istihbarat taşıyıcısını tek okla öldür.

Güncelleme Geçmişi

8 Ekim 2007 Yaması (Pre-Released)
  • Sudden Death only starts in CTF mode if both flags are at home.

10 Ekim 2007 (Initial Game Release)

  • Added Capture the Flag mode.
  • Added map: 2Fort.

7 Kasım 2007 Yaması

  • Fixed exploit that allowed players to teleport with the intelligence.

20 Kasım 2007 Yaması

  • Updated server log entries for flag captures to detail the number of captures and the tf_flag_caps_per_round value.

25 Ocak 2008 Yaması

  • Added map: Well (Capture the Flag).

20 Mart 2008 Yaması

  • Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else.

19 Haziran 2008 Yaması (Pyro Update)

  • Added map: Turbine.

24 Şubat 2009 Yaması (Scout Update)

  • Fixed obscure bug where spectators were able to carry the flag.

20 Nisan 2009 Yaması

  • Scouts now drop the Intelligence if they're carrying it when they start phasing.

13 Ağustos 2009 Yaması (Classless Update)

  • Added map: Sawmill (Capture the Flag).
  • Capturing the flag in a CTF game mode now gives the entire capturing team 10 seconds of crit-boost.

17 Aralık 2009 Yaması (WAR! Update)

  • Added map: Double Cross.

6 Ekim 2010 Yaması

  • Your Eternal Reward no longer disguises the Spy if they are carrying the flag.

19 Ocak 2011 Yaması

  • Added a glow effect to the team intelligence entities when they’re not being carried.

15 Nisan 2011 Yaması

  • [Belgelenmemiş] Intelligence no longer appears on the backs of players who are carrying it.

5 Mayıs 2011 Yaması (Replay Update)

  • Fixed the briefcase not being drawn on players when it's being carried in CTF maps.

27 Haziran 2012 Yaması (Pyromania Update)

  • Friendly players glow when carrying the flag.
  • Fixed rare cases where flag could fall out of the world.

25 Temmuz 2014 Yaması

  • Fixed a client crash related to the CTF HUD.
  • Fixed the CTF HUD not updating properly.

15 Ocak 2015 Yaması #1

23 Temmuz 2015 Yaması #1

  • Fixed being able to carry the flag with the Rocket/Sticky Jumpers.

6 Ekim 2015 Yaması (Invasion Community Update)

  • Added map: 2Fort Invasion.

17 Aralık 2015 Yaması (Tough Break Update)

  • Added map: Landfall.

28 Mart 2018 Yaması #1

3 Aralık 2020 Yaması (Smissmas 2020)

  • Added map: Snowfall.

2 Aralık 2021 Yaması (Smissmas 2021)

  • Added map: Doublefrost.

5 Ekim 2022 Yaması (Scream Fortress 2022)

  • Added maps: Crasher and Helltrain.

5 Aralık 2022 Yaması (Smissmas 2022)

  • Added map: Frosty.

12 Temmuz 2023 Yaması (Summer 2023 Update)

  • Added map: Pelican Peak.


A BLU Demoman with an outline as if he were carrying the intel, when he is not.
  • Occasionally, the status on the bottom center of the HUD does not change when a player takes or drops the Intelligence.
  • Rarely, some bomb-related responses can be pronounced when a player carrying Intelligence is killed.
  • If a player has the Intelligence and then the map is reset, the next round has the player who had the Intelligence continue to glow until another player has picked up the Intelligence or that player has died.


  • The Neutral Intelligence briefcase is a white-colored version of the standard briefcase that appears in the game files. It remains unused by Valve in official maps; however, it was included by them for use by Community developers in custom game modes (such as "Single Flag CTF", FortWars, and "Achievement Servers"). Valve later employed a version of the neutral Intelligence case as the initial pickup for the Special Delivery game mode, with the intelligence being remodeled into an explosive suitcase.
    • Certain custom flags used in community-made maps, such as 2Fort Invasion and Helltrain, also follow this trend, with matching neutral versions that go unused.
  • As placeholders during early stages, Valve used modified versions of Team Fortress Classic's flags, which can be still be seen in the game files, featuring the faces of TF2's development team. The face that appears on the red flag is that of Robin Walker, the co-creator of the Team Fortress series, while the blue flag bears Charlie Brown.
  • Some Achievements related to the Intelligence can be obtained in Doomsday, a map for the Special Delivery game mode.
  • There is an option that allows servers to specify the length of a crit boost on a successful capture, or to disable it entirely (tf_ctf_bonus_time).