Difference between revisions of "Ashes to Ashes (custom mission)"
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| mission-tour = [[Operation Digital Directive|Digital Directive]] | | mission-tour = [[Operation Digital Directive|Digital Directive]] | ||
| mission-busterspawn = 0 {{common string|seconds}} | | mission-busterspawn = 0 {{common string|seconds}} | ||
| − | | mission-busterrespawn = | + | | mission-busterrespawn = 55 {{common string|seconds}} |
| mission-image = Operation Digital Directive Mvm cliffside b6 adv ashes to ashes.png | | mission-image = Operation Digital Directive Mvm cliffside b6 adv ashes to ashes.png | ||
}} | }} | ||
| Line 30: | Line 30: | ||
* Sentry Busters don't deal damage to robots. | * Sentry Busters don't deal damage to robots. | ||
* Only one buyback allowed per wave. | * Only one buyback allowed per wave. | ||
| − | |||
* A maximum of one [[Heavy]] is allowed. | * A maximum of one [[Heavy]] is allowed. | ||
| − | * Some weapon stats | + | * A maximum of two [[Engineer]]s are allowed. |
| + | * Some weapon stats change in this mission, see [[#Stat changes|Stat changes]]. | ||
== Waves == | == Waves == | ||
| Line 38: | Line 38: | ||
== Modified upgrades == | == Modified upgrades == | ||
| − | {{ | + | {{Mvm upgrades gettysburg}} |
== Stat changes == | == Stat changes == | ||
| − | {{ | + | {{Ashes to Ashes stats change}} |
| + | |||
| + | == Custom robots == | ||
| + | === Normal Robot === | ||
| + | |||
| + | ==== Bomb Squad Demo ==== | ||
| + | {{Robot loadout | ||
| + | |icon=demo sticky daan | ||
| + | |name=Bomb Squad Demo | ||
| + | |secondary=Quickiebomb Launcher | ||
| + | |hat=Bolgan | ||
| + | |misc1=Hurt Locher | ||
| + | |attribs={{info|Prefer destroy player stickybombs}}<br>{{buff|-95% max charge time}}{{buff|No self blast damage}}{{nerf|-55% projectile range}}{{nerf|-7 max stickybomb out}}{{nerf|-50% self damage force}} | ||
| + | }} | ||
| + | |||
| + | ==== Tri-burst Demo ==== | ||
| + | {{Robot loadout | ||
| + | |icon=demo sticky daan | ||
| + | |name=Tri-burst Demo | ||
| + | |secondary=Stickybomb Launcher | ||
| + | |hat=Strontium Stove Pipe | ||
| + | |misc1=Hurt Locher | ||
| + | |attribs={{info|1.3x larger in size}}<br>{{buff|750 HP}}{{buff|+100% faster firing speed}}{{buff|+30% faster reload speed}}{{buff|-99% max charge time}}{{buff|+50% knockback resistance}}{{nerf|-60% clip size}}{{nerf|-3 max stickybomb out}}{{nerf|+3 degree projectile spread}} | ||
| + | }} | ||
| + | |||
| + | ==== Suicide Buster ==== | ||
| + | {{Robot loadout | ||
| + | |icon=sentry buster | ||
| + | |name=Suicide Buster | ||
| + | |melee=Ullapool Caber | ||
| + | |attribs={{info|Detonate itself when near player}}<br>{{buff|1000 HP}}{{buff|+100% movement speed}}{{buff|+66% knockback resistance}}{{buff|Provide 100% less rage}} | ||
| + | }} | ||
| + | |||
| + | ==== Apocalypse Champ ==== | ||
| + | {{Robot loadout | ||
| + | |icon=heavy steelfist | ||
| + | |name=Apocalypse Champ | ||
| + | |melee=Apoco-Fists | ||
| + | |hat=Gridiron Guardian | ||
| + | |attribs={{info|Ignore bomb}}<br>{{info|1.5x larger in size}}<br>{{buff|1200 HP}}{{buff|Attack deal knockback to target}}{{buff|+50% knockback resistance}} | ||
| + | }} | ||
| + | |||
| + | ==== Heavy Rusher ==== | ||
| + | {{Robot loadout | ||
| + | |icon=heavy gru | ||
| + | |name=Heavy Rusher | ||
| + | |crit=crit | ||
| + | |melee=Gloves of Running Urgently | ||
| + | |hat=Gridiron Guardian | ||
| + | |attribs={{info|1.5x larger in size}}<br>{{buff|1200 HP}}{{common string|bot 100 crit chance}}{{buff|+10% movement speed}}{{buff|+50% knockback resistance}}{{buff|Regenerate 1 HP per second}}}} | ||
| + | |||
| + | ==== Shield Medic ==== | ||
| + | {{Robot loadout | ||
| + | |icon=medic shield | ||
| + | |name=Shield Medic | ||
| + | |primary=Syringe Gun | ||
| + | |secondary=Medi Gun | ||
| + | |hat=Halogen Head Lamp | ||
| + | |misc1=Mecha-Medes | ||
| + | |attribs={{info|Ignore players}}<br>{{buff|+100% shield duration}}{{buff|Uses level 2 projectile shield}} | ||
| + | }} | ||
| + | |||
| + | ==== Flame-tipped Bowman ==== | ||
| + | {{Robot loadout | ||
| + | |icon=sniper bow ignite | ||
| + | |name=Flame-tipped Bowman | ||
| + | |primary=Huntsman | ||
| + | |hat=Fruit Shoot | ||
| + | |misc1=Summer Shades | ||
| + | |misc2=Triggerman's Tacticals | ||
| + | |attribs={{buff|On hit:Ignite targets}}{{nerf|-50% damage penalty}} | ||
| + | }} | ||
| + | |||
| + | ==== Dead Ringer ==== | ||
| + | {{Robot loadout | ||
| + | |icon=spy | ||
| + | |name=Flame-tipped Bowman | ||
| + | |primary=Ambassador | ||
| + | |misc1=Dead Ringer | ||
| + | |attribs={{buff|+100% faster reload speed}}{{buff|No crit damage fall-off}}{{nerf|Cannot disguise}} | ||
| + | }} | ||
| + | |||
| + | === Giant Robot === | ||
| + | |||
| + | ==== Giant Homing Soldier ==== | ||
| + | {{Robot loadout | ||
| + | |icon=soldier homing nys | ||
| + | |name=Giant Homing Soldier | ||
| + | |giant=giant | ||
| + | |primary=Warhawk Rocket Launcher | ||
| + | |hat=Lo-Fi Longwave | ||
| + | |attribs={{info|Fire weapon every 4 seconds}}<br>{{buff|4000 HP}}{{buff|+5 rockets per shot}}{{buff|Rocket home towards player}}{{buff|Rocket accelerates when traveling}}{{buff|+60% faster reload speed}}{{buff|+80% knockback resistance}}{{nerf|+75 degree rocket spread}}{{nerf|-50% damage penalty}}{{nerf|-50% movement speed}}{{nerf|{{common string|bot hold fire until full reload}}}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Mangler Soldier ==== | ||
| + | {{Robot loadout | ||
| + | |icon=soldier mangler | ||
| + | |name=Giant Mangler Soldier | ||
| + | |giant=giant | ||
| + | |primary=Cow Mangler 5000 | ||
| + | |attribs={{info|Fires charged shot every 5 seconds}}<br>{{buff|4000 HP}}{{buff|+150% afterburn damage}}{{buff|+33% faster firing speed}}{{buff|+100% faster reload speed}}{{buff|+80% knockback resistance}}{{nerf|-75% clip size}}{{nerf|-50% movement speed}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Pocket Soldier ==== | ||
| + | {{Robot loadout | ||
| + | |icon=soldier | ||
| + | |name=Giant Pocket Soldier | ||
| + | |giant=giant | ||
| + | |primary=Rocket Launcher | ||
| + | |secondary=Shotgun | ||
| + | |hat=Stahlhelm | ||
| + | |attribs={{info|Use Shotgun if outside Rocket Launcher range}}<br>{{buff|4200 HP}}{{buff|+80% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|{{common string|bot hold fire until full reload}}}}Rocket Launcher stats:<br>{{buff|+100% damage while being healed}}{{buff|+100% faster reload speed while being healed}}Shotgun stats:<br>{{buff|+100% damage while being healed}}{{buff|+66% faster reload speed while being healed}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Afterburn Pyro ==== | ||
| + | {{Robot loadout | ||
| + | |icon=pyro | ||
| + | |name=Giant Afterburn Pyro | ||
| + | |giant=giant | ||
| + | |primary=Nostromo Napalmer | ||
| + | |secondary=Manmelter | ||
| + | |hat=Smoking Skid Lid | ||
| + | |misc1=Steel Sixpack | ||
| + | |misc2=Mair Mask | ||
| + | |attribs={{info|Use Manmelter if outside Nostromo Napalmer range}}<br>{{buff|3300 HP}}{{buff|+75% knockback resistance}}{{nerf|-50% movement speed}}Nostromo Napalmer stats:<br>{{buff|Flame travel further}}{{buff|+100% afterburn damage}}{{nerf|-50% damage penalty}}{{nerf|+200% airblast cooldown}}Manmelter stats:<br>{{buff|+100% afterburn damage}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Heater Heavy (Custom) ==== | ||
| + | {{Robot loadout | ||
| + | |icon=heavy heater | ||
| + | |giant=giant | ||
| + | |name=Giant Heater Heavy | ||
| + | |primary=Huo-Long Heater | ||
| + | |hat=Bunsen Brave | ||
| + | |attribs={{buff|5000 HP}}{{buff|No damage penalty}}{{buff|+50% damage vs burning player}}{{buff|+85% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|Cannot see past 1200 units}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Kritzkrieg Medic ==== | ||
| + | {{Robot loadout | ||
| + | |icon=medic kritz | ||
| + | |giant=giant | ||
| + | |name=Giant Kritzkrieg Medic | ||
| + | |primary=Syringe Gun | ||
| + | |secondary=Kritzkrieg | ||
| + | |hat=Virus Doctor | ||
| + | |attribs={{buff|4500 HP}}{{buff|+20000% heal rate}}{{buff|+9900% ubercharge rate}}{{buff|+92 seconds uber duration}}{{buff|+100% knockback resistance}}{{buff|Regenerate 10 HP per second}}{{nerf|-50% movement speed}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Shield Medic ==== | ||
| + | {{Robot loadout | ||
| + | |icon=medic shield qf | ||
| + | |giant=giant | ||
| + | |name=Giant Shield Medic | ||
| + | |secondary=Medi Gun | ||
| + | |hat=Halogen Head Lamp | ||
| + | |misc1=Mecha-Medes | ||
| + | |attribs={{info|Activate shield after 5 seconds when spawned}}<br>{{buff|4500 HP}}{{buff|Use level 2 projectile shield}}{{buff|+10000% shield duration}}{{buff|+100% knockback resistance}}{{nerf|-47.5% movement speed}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Overheal Medic ==== | ||
| + | {{Robot loadout | ||
| + | |icon=medic overheal | ||
| + | |giant=giant | ||
| + | |name=Giant Overheal Medic | ||
| + | |secondary=Coffin Nail Medi Gun | ||
| + | |hat=Das Naggenvatcher | ||
| + | |misc1=Das Metalmeatencasen | ||
| + | |attribs={{buff|4500 HP}}{{buff|+4900% heal rate}}{{buff|+15300% max overheal}}{{buff|Regenerate 17 HP per second}}{{buff|+100% knockback resistance}}{{nerf|-50% movement speed}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Bazaar Sniper ==== | ||
| + | {{Robot loadout | ||
| + | |icon=sniper | ||
| + | |giant=giant | ||
| + | |name=Giant Bazaar Sniper | ||
| + | |primary=Bazaar Bargain | ||
| + | |secondary=Razorback | ||
| + | |melee=Shahanshah | ||
| + | |hat=Desert Marauder | ||
| + | |misc1=Triggerman's Tacticals | ||
| + | |attribs={{info|Uses Sniper robot behavior}}<br>{{buff|3000 HP}}{{buff|+50% damage bonus on Bazaar Bargain}}{{buff|+400% Razarback recharge rate}}{{buff|+65% knockback resistance}}{{nerf|-25% movement speed}}{{nerf|Always glowing outline}} | ||
| + | }} | ||
| + | |||
| + | === Ally Robot === | ||
| + | |||
| + | ==== Carbine Sniper ==== | ||
| + | {{Robot loadout | ||
| + | |icon=sniper carbine | ||
| + | |name=Carbine Sniper | ||
| + | |secondary=Cleaner's Carbine | ||
| + | |hat=Letch's LED | ||
| + | |attribs={{buff|+50% clip size}}{{buff|+20% faster firing speed}}{{buff|Bullet penetrate enemies}}{{buff|Restore 50 HP on kill}}{{buff|-25% damage taken from blast}}{{buff|-25% damage taken from bullet}}{{buff|-25% damage taken from fire}}{{buff|-90% damage taken from critical hit}}{{buff|+30% movement speed}} | ||
| + | }} | ||
| + | |||
| + | ==== SMG Sniper ==== | ||
| + | {{Robot loadout | ||
| + | |icon=sniper smg | ||
| + | |name=SMG Sniper | ||
| + | |secondary=Team Sprayer SMG | ||
| + | |hat=Graybanns | ||
| + | |misc1=Triggerman's Tacticals | ||
| + | |attribs={{info|1.5x larger in size}}<br>{{buff|1200 HP}}{{buff|+100% clip size}}{{buff|+30% faster firing speed}}{{buff|+50% knockback resistance}} | ||
| + | }} | ||
| + | |||
| + | ==== Overheating Giant Heavy ==== | ||
| + | {{Robot loadout | ||
| + | |icon=heavy natascha nys | ||
| + | |giant=giant | ||
| + | |name=Overheating Giant Heavy | ||
| + | |primary=Natascha | ||
| + | |hat=Officer's Ushanka | ||
| + | |misc1=Mustachioed Mann | ||
| + | |attribs={{buff|5000 HP}}{{buff|+25% damage bonus}}{{buff|No damage penalty}}{{buff|+85% knockback resistance}}{{buff|-67% damage taken from critical hit}}{{nerf|20% slower firing speed}}{{nerf|-20% movement speed}}{{nerf|Loses 20 HP per second}}{{nerf|Cannot be healed by healer or health pack}}{{nerf|Cannot see past 1200 units}} | ||
| + | }} | ||
| + | |||
| + | ==== Giant Burst Fire Sniper ==== | ||
| + | {{Robot loadout | ||
| + | |icon=sniper | ||
| + | |giant=giant | ||
| + | |name=Giant Burst Fire Sniper | ||
| + | |primary=AWPer Hand | ||
| + | |hat=Sergeant's Drill Hat | ||
| + | |misc1=Triggerman's Tacticals | ||
| + | |attribs={{info|Fires 4 shots in quick succession}}<br>{{buff|3000 HP}}{{buff|+65% knockback resistance}}{{nerf|-50% movement speed}} | ||
| + | }} | ||
{{Digital Directive nav}} | {{Digital Directive nav}} | ||
[[Category:Operation Digital Directive missions]] | [[Category:Operation Digital Directive missions]] | ||
Latest revision as of 10:10, 27 July 2023
| “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
| Ashes to Ashes | |
|---|---|
| Basic Information | |
| Name: | Ashes to Ashes |
|
File name: |
mvm_cliffside_b6_adv_ashes_to_ashes.pop
|
| Developer(s): | gettysburg |
| Map: | Cliffside |
| Mission type: | Invasion |
| Waves: | 6 |
| Difficulty: | Advanced |
| Starting credits: | 1200 |
| Maximum possible credits: | 6900 |
| Minimum respawn wave time: | 4 |
| Maximum respawn wave time: | 4 |
| Fixed respawn time: | Yes |
| Tour: | Digital Directive |
| Sentry Buster spawn time: | 0 seconds |
| Sentry Buster respawn time: | 55 seconds |
Ashes to Ashes is an advanced invasion mission made by gettysburg. It is available on the custom Cliffside map.
Contents
Note
- Pyro Robots can now airblast grenades, stickybombs, and arrows.
- Shield Medic's projectile shield can deal damage to players.
- Sniper Robots can headshot players.
- Sentry Busters don't deal damage to robots.
- Only one buyback allowed per wave.
- A maximum of one Heavy is allowed.
- A maximum of two Engineers are allowed.
- Some weapon stats change in this mission, see Stat changes.
Waves
Modified upgrades
| Modified classes' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Classes | Cost | Level | Notes | |
| +4 Health Regen | 200 | 3 | Regenerates health every second. | ||
| +10% Jump Height | 200 | 3 | Jump higher. | ||
| +10 Metal Regen | 50 | 5 | Metal is regenerated every 5 seconds. | ||
| Modified primary weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| Rocket Specialist | 500 | 1 | +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point. | ||
| +100% Burn Damage | 250 | 4 | Afterburn damage bonus. | ||
| +10% Airblast Force | 50000 | 4 | |||
| +20% Damage | 400 | 4 | |||
| +10% Firing Speed | 500 | 2 | |||
| Knockback Rage | 500 | 1 | Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. Activation cuts damage by 50%. | ||
| +1 Projectile Penetration | 500 | 3 | Projectiles penetrate an additional enemy player. | ||
| Explosive Headshot | 500 | 1 | Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). | ||
| +5s Bleed On Target | 100 | 3 | |||
| Modified secondary weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| -50% Speed On Target | 600 | 1 | Does not stack. | ||
| Explode on Ignite | 50000 | 1 | Explosion deals up to 350 splash damage | ||
| Able to re-launch while already in-flight | 200 | 1 | |||
| Stun enemies when you land | 500 | 1 | |||
| +20% Damage | 400 | 4 | |||
| -25% Push Force On Wearer | 75 | 4 | Reduced the push force from enemies attack | ||
| Projectile Shield | 500 | 1 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
| +1s Über Duration | 250 | 3 | |||
| Overheal Expert | 350 | 2 | +25% more Overheal, +50% longer duration per point. | ||
| Canteen Specialist | 500 | 1 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work. | ||
| Modified melee weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| +3s Crits On Kill | 200 | 2 | 3 seconds of 100% Critical hit chance per level; switching weapons retains critical hits. | ||
| +10% Recharge Rate | 250 | 3, 1 | Faster baseball/bauble recharge rate. | ||
| +200% Max Misc Ammo | 100 | 2 | Gives the Scout two extra baseball/bauble per level. | ||
| Ball Marks Target | 200 | 1 | Marks one target at a time, similar to the Fan O'War, on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot. | ||
| Notes | |||||
| |||||
| |||||
| |||||
| Modified Sapper upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| Robot Sapper Power | 350 | 1 | Increases robot Sapper radius and duration. | ||
| Modified buildings' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Buildings | Cost | Level | Notes | |
| +1 Disposable Sentry Gun | 200 | 2 | Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the Combat Mini-Sentry from the Gunslinger and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades. | ||
| +10% Sentry Firing Speed | 350 | 2 | 10% faster sentry fire rate. | ||
| 2-Way Teleporters | 100 | 1 | Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side. | ||
| Modified Canteens - All canteens have doubled in price | |||||
|---|---|---|---|---|---|
| Upgrade | Classes | Cost | Notes | ||
| Become Crit Boosted | 200 | Crits user and triples sentry fire rate for 5 seconds. | |||
| Become Übercharged | 150 | ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields. | |||
| Refill Clips and Ammo | 50 | Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies. | |||
| Teleport to Spawn | 20 | Instantly teleport to spawn and grants a 5 second speed boost. | |||
| Building Upgrade | 100 | Upgrades all existing buildings to Level 3 and fully restores their health. | |||
Stat changes
| Weapon/Class | New Stats/Stats Change |
|---|---|
Market Gardener |
|
Degreaser |
|
Gas Passer |
|
Festive Eyelander |
|
Ullapool Caber |
|
All Heavy Primaries |
|
Wrangler |
|
Gunslinger |
|
Übersaw |
|
All Sniper Rifles |
|
Huntsman |
|
Classic |
|
Ambassador |
|
Medic |
Custom robots
Normal Robot
Bomb Squad Demo
| Icon | Name | Secondary | Hat | Misc | Attributes |
|---|---|---|---|---|---|
| Bomb Squad Demo | Quickiebomb Launcher |
Bolgan |
Hurt Locher |
Tri-burst Demo
| Icon | Name | Secondary | Hat | Misc | Attributes |
|---|---|---|---|---|---|
| Tri-burst Demo | Stickybomb Launcher |
Strontium Stove Pipe |
Hurt Locher |
Suicide Buster
| Icon | Name | Melee | Attributes |
|---|---|---|---|
| Suicide Buster | Ullapool Caber |
Apocalypse Champ
| Icon | Name | Melee | Hat | Attributes |
|---|---|---|---|---|
| Apocalypse Champ | Apoco-Fists |
Gridiron Guardian |
Heavy Rusher
| Icon | Name | Melee | Hat | Attributes |
|---|---|---|---|---|
| Heavy Rusher | Gloves of Running Urgently |
Gridiron Guardian |
Shield Medic
| Icon | Name | Primary | Secondary | Hat | Misc | Attributes |
|---|---|---|---|---|---|---|
| Shield Medic | Syringe Gun |
Medi Gun |
Halogen Head Lamp |
Mecha-Medes |
Flame-tipped Bowman
| Icon | Name | Primary | Hat | Misc 1 | Misc 2 | Attributes |
|---|---|---|---|---|---|---|
| Flame-tipped Bowman | Huntsman |
Fruit Shoot |
Summer Shades |
Triggerman's Tacticals |
Dead Ringer
| Icon | Name | Primary | Misc | Attributes |
|---|---|---|---|---|
| Flame-tipped Bowman | Ambassador |
Dead Ringer |
Giant Robot
Giant Homing Soldier
| Icon | Name | Primary | Hat | Attributes |
|---|---|---|---|---|
| Giant Homing Soldier | [[Warhawk Rocket Launcher|Template:Dictionary/items/warhawk rocket launcher]] |
Lo-Fi Longwave |
Giant Mangler Soldier
| Icon | Name | Primary | Attributes |
|---|---|---|---|
| Giant Mangler Soldier | Cow Mangler 5000 |
Giant Pocket Soldier
| Icon | Name | Primary | Secondary | Hat | Attributes |
|---|---|---|---|---|---|
| Giant Pocket Soldier | Rocket Launcher |
Shotgun |
Stahlhelm |
Rocket Launcher stats: Shotgun stats: |
Giant Afterburn Pyro
| Icon | Name | Primary | Secondary | Hat | Misc 1 | Misc 2 | Attributes |
|---|---|---|---|---|---|---|---|
| Giant Afterburn Pyro | Nostromo Napalmer |
Manmelter |
Smoking Skid Lid |
Steel Sixpack |
Mair Mask |
Nostromo Napalmer stats: Manmelter stats: |
Giant Heater Heavy (Custom)
| Icon | Name | Primary | Hat | Attributes |
|---|---|---|---|---|
| Giant Heater Heavy | Huo-Long Heater |
Bunsen Brave |
Giant Kritzkrieg Medic
| Icon | Name | Primary | Secondary | Hat | Attributes |
|---|---|---|---|---|---|
| Giant Kritzkrieg Medic | Syringe Gun |
Kritzkrieg |
Virus Doctor |
Giant Shield Medic
| Icon | Name | Secondary | Hat | Misc | Attributes |
|---|---|---|---|---|---|
| Giant Shield Medic | Medi Gun |
Halogen Head Lamp |
Mecha-Medes |
Giant Overheal Medic
| Icon | Name | Secondary | Hat | Misc | Attributes |
|---|---|---|---|---|---|
| Giant Overheal Medic | [[Coffin Nail Medi Gun|Template:Dictionary/items/coffin nail medi gun]] |
Das Naggenvatcher |
Das Metalmeatencasen |
Giant Bazaar Sniper
| Icon | Name | Primary | Secondary | Melee | Hat | Misc | Attributes |
|---|---|---|---|---|---|---|---|
| Giant Bazaar Sniper | Bazaar Bargain |
Razorback |
Shahanshah |
Desert Marauder |
Triggerman's Tacticals |
Ally Robot
Carbine Sniper
| Icon | Name | Secondary | Hat | Attributes |
|---|---|---|---|---|
| Carbine Sniper | Cleaner's Carbine |
Letch's LED |
SMG Sniper
| Icon | Name | Secondary | Hat | Misc | Attributes |
|---|---|---|---|---|---|
| SMG Sniper | [[Team Sprayer SMG|Template:Dictionary/items/team sprayer smg]] |
Graybanns |
Triggerman's Tacticals |
Overheating Giant Heavy
| Icon | Name | Primary | Hat | Misc | Attributes |
|---|---|---|---|---|---|
| Overheating Giant Heavy | Natascha |
Officer's Ushanka |
Mustachioed Mann |
Giant Burst Fire Sniper
| Icon | Name | Primary | Hat | Misc | Attributes |
|---|---|---|---|---|---|
| Giant Burst Fire Sniper | AWPer Hand |
Sergeant's Drill Hat |
Triggerman's Tacticals |
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