Difference between revisions of "Spy"
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* Sometimes, when disguised as Sniper, arrows from the Huntsman will show up on their back regardless if the target has it equipped or not. | * Sometimes, when disguised as Sniper, arrows from the Huntsman will show up on their back regardless if the target has it equipped or not. | ||
* Sometimes, the Spy's left hand moving animation can animate faster than its default speed while the player is moving. This issue can be fixed by recording a [http://wiki.teamfortress.com/wiki/Help:Recording_demos demo] and quickly stopping it. | * Sometimes, the Spy's left hand moving animation can animate faster than its default speed while the player is moving. This issue can be fixed by recording a [http://wiki.teamfortress.com/wiki/Help:Recording_demos demo] and quickly stopping it. | ||
+ | * If a player fires a shot from any of the Spy's secondary weapons and reloads and cloaks (or pull out the Dead Ringer) simultaneously, three hands of the Spy can be seen. | ||
== Trivia == | == Trivia == |
Revision as of 01:27, 26 November 2014
Spy | |
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Basic Information | |
Icon: | |
Type: | Support |
Health: | 125 /185 (See Health below for further details) |
Speed: | 107% (See Speed below for further details) |
Meet the Spy | |
“ | This Spy has already breached our defenses...
You've seen what he's done to our colleagues! And worst of all: He could be any one of us. — The BLU Spy on the RED Spy
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” |
The Spy, hailing from an indeterminate region of France, is an enthusiast of sharp suits and even sharper knives. He relies on stealth and trickery to aid his team. Using a unique array of cloaking watches, he can render himself invisible or even fake his own death, leaving unaware opponents off-guard. His Disguise Kit lets him take on the form of any class on either team, allowing him to blend in while behind enemy lines before stabbing his unsuspecting "teammates" in the back. In fact, a swift backstab with any of the Spy's knives will kill any foe in a single hit - provided they aren't under the effects of any type of invulnerability or immense damage reduction.
In addition to being able to swiftly assassinate key enemies, the Spy possesses the ability to disable and destroy Engineer-constructed buildings with his Sapper. Once attached to an enemy building, the Sapper disables and slowly drains health from the building. However, a Sapper can be removed by an Engineer, or Pyro wielding the Homewrecker, Maul, or Neon Annihilator.
The Spy is able to enter an enemy teleporter and can use this to make his way to the enemy team, and blend in amongst them.
Whereas most players can only see the names and health of their teammates, the Spy can observe the names and health of the enemy team as well, allowing him to relay useful intelligence. This ability is unique to only the Spy and a Medic carrying the Solemn Vow.
The Spy is voiced by Dennis Bateman.
Contents
Bio
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Health
Class | Health | Overheal | Quick-Fix Overheal |
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Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Pyro | 175 | 260 | 220 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Heavy | 300 | 450 | 376 |
Under the effects of the Dalokohs Bar or Fishcake | 350 | 500† | 426 |
With the Fists of Steel equipped | 300 | 390 | 346 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 350 | 440 | 396 |
Engineer | 125 | 185 | 158 |
With the Gunslinger equipped | 150 | 225 | 189 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
Sniper | 125 | 185 | 158 |
Spy | 125 | 185 | 158 |
With the Big Earner equipped | 100 | 150 | 126 |
With Conniver's Kunai equipped | 70 | 105 | 89 |
Maximum overheal from Conniver's Kunai backstabs | N/A | 210 | N/A |
†Theoretical value. Overheal does not exceed 150% of the classes' maximum health.
Speed
Condition | Normal | Backward | Crouched | Swimming | ||||||||
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Spy |
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Disguised as a Scout |
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Disguised as a Soldier |
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Disguised as a Pyro |
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Disguised as a Demoman |
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Disguised as a Heavy |
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Disguised as a Engineer |
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Disguised as a Medic |
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Disguised as a Sniper |
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Basic strategy
- Use your knife to backstab enemies from behind, killing them instantly.
- Disguise yourself as an enemy with your Disguise Kit. Beware; attacking will remove your disguise.
- Hit MOUSE2 to cloak and become fully invisible for a short period of time.
- Use your Cloak to get behind enemy lines, and your disguise to move around amongst them.
- Try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them.
- Place your Sappers on enemy Sentry Guns to destroy them. Disguises aren't lost when placing Sappers.
- Your Sappers disable Sentry Guns before destroying them. Sap a Sentry Gun before attacking the Engineer.
- However, if you are quick enough you could stab the Engineer and sap the Sentry Gun before it turns around.
- Call for enemy Medics by hitting E while disguised.
- Disguise yourself somewhere hidden. Try to disguise yourself in the enemy base.
- When disguised, avoid looking directly at or walking toward enemies.
- Try to not run into the same person you are disguised as.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Revolver |
6 | 24 | Base: 40 Crit: 120 |
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Promotional Big Kill |
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Unlock Ambassador |
6 | 24 | Base: 34 Crit: 54-102 |
Critical hits are guaranteed for headshots. Accuracy decreases after initial shot. Has a short 1 second cooldown during which it never crits. | |
Craft L'Etranger |
6 | 24 | Base: 32 Crit: 96 |
+40% cloak duration On hit: adds 15% charge to cloak. | |
Craft Enforcer |
6 | 24 | Base: 40 Crit: 120 |
+20% damage bonus while disguised. Attacks pierce damage resistance effects and bonuses. | |
Promotional Diamondback |
6 | 24 | Base: 34 Crit: 102 |
Earns 1 crit shot for each backstab kill and each building destroyed with a Sapper attached (can hold up to 35). –15% damage penalty. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Knife |
N/A | N/A | Base: 40 Backstab: | ||
Promotional Prinny Machete |
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Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Promotional Sharp Dresser |
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Promotional Black Rose |
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Craft Your Eternal Reward |
N/A | N/A | Base: 40 Backstab: |
Upon a successful backstab, the Spy instantly disguises as the backstab victim. Victims do not make any noise when dying. | |
Craft Wanga Prick |
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Promotional Conniver's Kunai |
N/A | N/A | Base: 40 Backstab: |
On Backstab: Absorbs the health from your victim (minimum gain of 75 health points). Can overheal up to 300% of Spy's (reduced) health, i.e. up to 210 health points. –55 max health on wearer. | |
Craft Big Earner |
N/A | N/A | Base: 40 Backstab: |
Upon a kill, the Spy gains 30% of his cloak meter. Gain a 3 second speed boost on kill. | |
Craft Spy-cicle |
N/A | N/A | Base: 40 Backstab: |
On Hit by Fire: Fireproof for 1 second and afterburn immunity for 10 seconds. Backstab turns victim to ice. | |
Taunt Attack
150x150px | Associated items | Description | Kill Icon |
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Main article: Fencing The Spy puts his weapon to his other hand and assumes a Fencing position. He makes two quick slashes and one thrust while saying either: |
Primary PDA
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Primary PDA Disguise Kit |
N/A | N/A | N/A | N/A | Allows the Spy to disguise himself as an enemy or a friendly player. |
Secondary PDA
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Secondary PDA Invis Watch |
N/A | N/A | N/A | N/A |
Cloak type: Timed |
Promotional Secondary PDA Enthusiast's Timepiece | |||||
Promotional Secondary PDA Quäckenbirdt | |||||
Unlock Secondary PDA Cloak and Dagger |
N/A | N/A | N/A | N/A |
Cloak type: Motion sensitive |
Unlock Secondary PDA Dead Ringer |
N/A | N/A | N/A | N/A | Cloak type: Feign death Cloaks Spy for 7 seconds upon receiving damage, dropping a fake corpse. |
Building
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Building Sapper |
N/A | N/A | N/A | Disables and slowly destroys enemy Engineer buildings. | |
Promotional Building Ap-Sap |
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Uncrate Building Snack Attack |
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Promotional Building Red-Tape Recorder |
N/A | N/A | N/A | Disables enemy Engineer buildings.
Reverses enemy building construction. |
Item sets
The Saharan Spy | |
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Effect |
Extra effects when taunting. |
The Man of Honor | |
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Effect |
No effect |
The Invisible Rogue | |
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Effect |
No effect |
The Gravelpit Emperor | |
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Effect |
No effect |
The Automatic Pilot Pack | |
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Effect |
No effect |
Cosmetic items
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Official class avatars
Official class avatars | ||
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Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Spy achievements
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Update history
- Medigun no longer continues to heal enemy Spies who have lost their disguise.
- Fixed a case where a spy stabbing from the front of a player would score a backstab.
- [Undocumented] Added "Toggle Disguise Team" binding in Options->Keyboard to toggle the disguise team for the Spy's PDA.
May 21, 2009 Patch (Sniper vs. Spy Update)
- Added weapons: Ambassador, Dead Ringer and Cloak and Dagger.
- Added hat: Fancy Fedora.
- Added 70 Spy voice lines.
- Added 38 Spy achievements.
- [Undocumented] Fixed a bug where a fake Spy hand would appear on the screen of other players.
August 13, 2009 Patch (Classless Update)
- Added hats: Backbiter's Billycock and Camera Beard.
December 17, 2009 Patch (WAR! Update)
- Added more backstab animations.
- Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
- Fixed Spies being able to build dispensers.
- Added backstab death animation.
March 18, 2010 Patch (First Community Contribution Update)
- Added hat: Magistrate's Mullet.
- Added weapon: Big Kill.
April 29, 2010 Patch (119th Update)
- Fixed Engineers & Spies being able to circumvent build restrictions.
May 20, 2010 Patch (Second Community Contribution Update)
- Added hat: Frenchman's Beret.
September 30, 2010 Patch (Mann-Conomy Update)
- Added the The Saharan Spy set with 3 items: L'Etranger, Your Eternal Reward and Familiar Fez.
- [Undocumented] Added unused "Hi-five" taunt.
- Added weapon: The Enthusiast's Timepiece.
December 17, 2010 Patch (Australian Christmas)
- Added hats: Détective Noir and Le Party Phantom.
March 10, 2011 Patch (Shogun Pack)
- Added weapon: Conniver's Kunai.
- Added hat: Noh Mercy.
- Added hats: Private Eye and Charmer's Chapeau.
April 14, 2011 Patch (Hatless Update)
- Added training for the Spy.
- Added hat: Janissary Ketche.
June 23, 2011 Patch (Über Update)
- Added weapons: Enforcer and Big Earner.
- Added hats: Made Man and Cosa Nostra Cap.
July 1, 2011 Patch (Summer Camp Sale)
- Added misc: Rouge's Col Roule.
August 18, 2011 Patch (Manno-Technology Bundle)
- Fixed disguised Spies showing their critboost status.
- Added weapon: Diamondback.
- Added hat: Nanobalaclava.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added hat: Counterfeit Billycock.
October 27, 2011 Patch (Very Scary Halloween Special)
- Added weapon: Wanga Prick.
- Add hat: Under Cover.
- Added misc: Griffin's Gog and Intangible Ascot.
- Added misc: Dr. Whoa.
- Added weapon: Sharp Dresser.
- Added hat: Dashin' Hashshashin.
December 15, 2011 Patch (Australian Christmas)
- Added weapon: Spy-cicle.
- [Undocumented] Added weapon: Festive Knife.
- Added weapon: Black Rose.
- Added misc: Sneaky Spats of Sneaking and Doublecross-Comm.
June 27, 2012 Patch (Pyromania Update)
- Added misc: Business Casual.
August 2, 2012 Patch (Triad Pack)
- Added weapon: Red-Tape Recorder.
- Added misc: Triad Trinket.
- Added hat: Ninja Cowl
August 15, 2012 Patch (Mann vs. Machine)
- [Undocumented] Added weapon: Botkiller and Gold Botkiller Knife.
- [Undocumented] Added hat: Stealth Steeler.
- [Undocumented] Added hat: Hat of Cards.
- Added hat: Lacking Moral Fiber Mask.
- Added misc: Distinguished Rogue.
- [Undocumented] Added weapons: Rust, Blood, Carbonado, and Diamond Botkiller Knife.
October 26, 2012 Patch (Spectral Halloween Special)
- [Undocumented] Added misc: Exorcizor, Scarecrow, and Voodoo-Cursed Spy Soul.
- Added weapon: Quackenbirdt.
December 20, 2012 Patch (Mecha Update)
- Added misc: Cut Throat Concierge.
- [Undocumented] Added weapons: Silver, Gold Botkiller Knife Mk.II. and Festive Ambassador.
- Added weapon: Ap-Sap.
- Added hat: Bloodhound.
- Added misc: Dapper Disguise.
- Fixed the Spy not holding Sappers correctly in third person.
May 17, 2013 Patch (Robotic Boogaloo)
- Added hats: Base Metal Billycock and Bootleg Base Metal Billycock.
- Added misc: Megapixel Beard.
- Added hat: Pom-Pommed Provocateur.
- Fixed the Spy getting the afterburn immunity while disguised as Demoman wielding the Chargin' Targe.
- Added missing payload audio for the Medic, Soldier, Demoman, and Spy.
- Fixed several cosmetic items not cloaking properly for the Spy
- Fixed bug where Spy was unable to taunt with the Disguise Kit
June 18, 2014 Patch (Love & War Update)
- Added weapon: Snack Attack.
- Added hat: Aviator Assassin.
- Added misc: Au Courant Assassin, Rogue's Robe, Sky Captain.
- Added hat: Spycrab.
September 25, 2014 Patch (Limited Late Summer Pack)
- Added misc: Lady Killer.
Bugs
- Sometimes, the class the Spy is disguised as will appear to be carrying invisible or transparent weapons to the enemy team. This also includes weapons worn on the player, such as the Gunboats or Ali Baba's Wee Booties.
- Sometimes but rarely, and especially if the Spy is disguised as Engineer, the enemy will still see the disguised Spy holding one of his weapons.
- Sometimes, when the Spy is disguised as a Scout holding the Scattergun, the handle of the Scattergun will be a revolver handle. A similar occurrence appears with the Shortstop
- When exiting out of the current disguise in third person, the hats and miscellaneous items of the player the Spy is disguised as will appear on the Spy for a split second.
- Rarely, disguised spies show up with a decapitated model. Also, sometimes players will show without their respective hats or styles.
- Sometimes, when disguised as Sniper, arrows from the Huntsman will show up on their back regardless if the target has it equipped or not.
- Sometimes, the Spy's left hand moving animation can animate faster than its default speed while the player is moving. This issue can be fixed by recording a demo and quickly stopping it.
- If a player fires a shot from any of the Spy's secondary weapons and reloads and cloaks (or pull out the Dead Ringer) simultaneously, three hands of the Spy can be seen.
Trivia
- The Spy's voice actor Dennis Bateman also voices the Pyro class.
- The idea for the Spy originally came from a Quake glitch, which caused players of the enemy team to appear as allies. [1]
- The Spy is known to speak phrases in French, Spanish and Catalan.
- The first BLU team Spy resembled Template:W.
- In Poker Night at the Inventory, an image of the Spy makes a cameo as the Jack of Diamonds in the "Poker Night" and "Poker Night Alternative" decks, respectively.
- The lower half of both cards have the Spy wearing the Engineer disguise mask on them.
- The Spy makes an appearance in Worms: Reloaded as one of the forts; the rest of the fort is composed of Gravel Pit. In addition, the Spy's red balaclava is a selectable hat for the player's worms.
- The Assassin class of Monday Night Combat has a promotional item with the Spy's disguise mask and the Scout's headset named "Bonk! Slash!".
- The Spy, along with the Heavy and the Pyro, is a playable character as one character named "Team Fortress" in the PC version of Sonic & All-Stars Racing Transformed. Spy flies the airplane, whilst Pyro and Heavy drive the Standard car and boat respectively.
- According to the Ap-Sap's dialogue, the Spy keeps his knife, revolver and sapper in a pocket of his suit.
- The Spy has an English accent in his French voice lines.
- In the comic Mann Co No More #2 - Unhappy Returns, the Spy was revealed to have false teeth where he hides tiny provisions and knife inside, his face was also partially shown revealing that his hair is dark grey.
Gallery
- SpyTFC.png
The Spy class of Team Fortress Classic.
Trading card front.
The Spy's Mafia Monday mugshot from the Über Update.
Related merchandise
See also
- Disguise
- Cloak
- Backstab
- Spy match-ups
- Anti-Spy strategy
- Spy taunts
- Spy responses
- Spy voice commands
- Basic Spy strategy
- Community Spy strategy
- Spy (Classic)
References
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- Spy page on the Offical TF2 Website
- The Sniper vs. Spy Update
- TF2 Official Blog - Sniper vs. Spy Update, Day 5
- TF2 Official Blog - Day 6 Spy Update Hooray!
- TF2 Official Blog - Sniper vs. Spy Update, Day 7
- TF2 Official Blog - The Sniper vs. Spy Update
- TF2 Official Blog - Neat Community Creations (Spy Update Hoax)
- In-Depth Spy Guide
- TF2: Spy Guide Part #1: Spying 101
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