Difference between revisions of "Sniper responses"
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''Common Loot | ''Common Loot | ||
*[[Media:Sniper_mvm_loot_common01.wav|"Hehehe. Nice."]] | *[[Media:Sniper_mvm_loot_common01.wav|"Hehehe. Nice."]] | ||
− | *[[Media:Sniper_mvm_loot_common02.wav|"Aw, we'll take it!" | + | *[[Media:Sniper_mvm_loot_common02.wav|"Aw, we'll take it!"]] |
*[[Media:Sniper_mvm_loot_common03.wav|"Not bad!"]] | *[[Media:Sniper_mvm_loot_common03.wav|"Not bad!"]] | ||
*[[Media:Sniper_mvm_loot_common04.wav|"Well! Happy Australia Day to me."]] | *[[Media:Sniper_mvm_loot_common04.wav|"Well! Happy Australia Day to me."]] |
Revision as of 14:57, 22 November 2013
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Sniper has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
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25px Dominating a Demoman |
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Helltower responses
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(Missing Content) |
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Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
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With Sir Shootsalot equipped
These responses override the default responses for that category.
With Magical Mercenary equipped
These responses override the default responses for that category.
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Unused responses
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Note: This line is missing its lip-syncing. |
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Possibly directed at certain class |
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