Difference between revisions of "Mann vs. Machine (teaser)"

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(* At 0:47, the [|Soldier|]`s cards turned by shirt to the [|Demoman|], but at 1:06 cards is turned to the opposite side.)
m (Added a weapon change at 1:13 for the Demoman.)
 
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== Video transcript ==
 
== Video transcript ==
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* According to the filename (if the trailer is downloaded directly through Steam), the video went through at least 35 major revisions before being finalised.
 
* According to the filename (if the trailer is downloaded directly through Steam), the video went through at least 35 major revisions before being finalised.
 
* This video takes place on a modified [[Viaduct]].
 
* This video takes place on a modified [[Viaduct]].
 +
* At 0:06, "[[Ring of Fired|Mann Co. no more.]]" (Mann Co. taken over by [[Non-player_characters#Gray_Mann|Gray Mann]].)
 +
* What looks like the antennae and roof line of another Carrier Tank appears behind the CLOSED sign.
 +
* Each [[Shotgun]] is shown to be pumped at least twice. Both by the [[Engineer]] at 0:45, once by the BLU [[Demoman]] at 1:08, and again by the Engineer at 1:40.
 +
* The Scout is shown using the [[Sandman]] at 0:35 but later changes to the default [[Bat]] at 0:53 then back to the Sandman at 2:20. In the final scene, he has a [[Scattergun]] and no bat.
 
* The [[Demoman]] is wearing the old "dynamite stick" class emblem.
 
* The [[Demoman]] is wearing the old "dynamite stick" class emblem.
 +
* At 0:47, the [[Soldier]]'s cards turned  by shirt to the [[Demoman]], but at 1:06 cards is turned to the opposite side.
 +
* At 0:49, a [[Power Up Canteen]] is on the poker table.
 +
* The BLU Soldier is seen with the [[Soldier's Stogie]] at 0:58 and again at 1:40.
 
* A picture of the [[Spy]] and the [[Non-player characters#BLU Scout's mother|Scout's mother]] from ''[[Meet the Spy]]'' can be seen on the table to the right of the chips at 1:08.
 
* A picture of the [[Spy]] and the [[Non-player characters#BLU Scout's mother|Scout's mother]] from ''[[Meet the Spy]]'' can be seen on the table to the right of the chips at 1:08.
* At 0:47, the [|Soldier|]`s cards turned  by shirt to the [|Demoman|], but at 1:06 cards is turned to the opposite side.
+
* At 1:13, the [[Demoman]]'s [[Shotgun]] turns into his [[Grenade Launcher]].
* The [[Engineer]]'s [[Shotgun]] changes during the midst of the battle to the [[Frontier Justice]] at 2:39 and utilizes sounds from [[hl2:Father Grigori|Father Grigori]]'s [[hl2:Annabelle|rifle]] from ''Half-Life 2''.
 
 
* The [[Medic]]'s [[Medi Gun]] backpack is on at 1:19 but vanishes at 1:22. It later re-appears at 1:37.
 
* The [[Medic]]'s [[Medi Gun]] backpack is on at 1:19 but vanishes at 1:22. It later re-appears at 1:37.
 
* The hatch that opens from the [[carrier tank]] makes the same sound as a [[Dispenser]].
 
* The hatch that opens from the [[carrier tank]] makes the same sound as a [[Dispenser]].
 
* The [[Scout]], [[Sniper]], and Spy Robots do not appear in the close-up on the carrier tank, but appear as an outline when the carrier tank's hatch opens.
 
* The [[Scout]], [[Sniper]], and Spy Robots do not appear in the close-up on the carrier tank, but appear as an outline when the carrier tank's hatch opens.
* The Scout is shown using the [[Sandman]] at 0:35 but later changes to the default [[Bat]] at 0:53 then back to the Sandman at 2:20. In the final scene, he has a [[Scattergun]] and no bat.
+
* At 2:44, the [[Soldier]] is seen equipped with the Power Up Canteen.
* Each [[Shotgun]] is shown to be pumped at least twice. Both by the [[Engineer]] at 0:45, once by the BLU [[Demoman]] at 1:08, and again by the Engineer at 1:40
 
* At 2:44, the [[Soldier]] is seen equipped with the [[Power Up Canteen]].
 
* At 1:08, the Power Up Canteen is seen on the table the BLU Soldier and Demoman played cards on.
 
* The BLU Soldier is seen with the [[Soldier's Stogie]] at 1:56.
 
* What looks like the antennae of another carrier tank appears behind the CLOSED sign.  
 
 
* At 2:37, the Soldier's [[Rocket Launcher]] has a single rocket protruding from its muzzle, similar to the Rocket Launcher in [[Team Fortress Classic]].  
 
* At 2:37, the Soldier's [[Rocket Launcher]] has a single rocket protruding from its muzzle, similar to the Rocket Launcher in [[Team Fortress Classic]].  
 +
* The [[Engineer]]'s [[Shotgun]] changes during the midst of the battle to the [[Frontier Justice]] at 2:39 and utilizes sounds from [[hl2:Father Grigori|Father Grigori]]'s [[hl2:Annabelle|rifle]] from ''Half-Life 2''.
 +
 
{{Video nav}}
 
{{Video nav}}
 
{{MannVsMachineNav}}
 
{{MannVsMachineNav}}
  
 
[[Category:Videos]]
 
[[Category:Videos]]

Latest revision as of 13:39, 25 July 2023

Mann vs. Machine (teaser)
Mann Vs Machine Video.png
Video Info
Released: August 13, 2012
Run time: 3:01

Video transcript

Notes

  • According to the filename (if the trailer is downloaded directly through Steam), the video went through at least 35 major revisions before being finalised.
  • This video takes place on a modified Viaduct.
  • At 0:06, "Mann Co. no more." (Mann Co. taken over by Gray Mann.)
  • What looks like the antennae and roof line of another Carrier Tank appears behind the CLOSED sign.
  • Each Shotgun is shown to be pumped at least twice. Both by the Engineer at 0:45, once by the BLU Demoman at 1:08, and again by the Engineer at 1:40.
  • The Scout is shown using the Sandman at 0:35 but later changes to the default Bat at 0:53 then back to the Sandman at 2:20. In the final scene, he has a Scattergun and no bat.
  • The Demoman is wearing the old "dynamite stick" class emblem.
  • At 0:47, the Soldier's cards turned by shirt to the Demoman, but at 1:06 cards is turned to the opposite side.
  • At 0:49, a Power Up Canteen is on the poker table.
  • The BLU Soldier is seen with the Soldier's Stogie at 0:58 and again at 1:40.
  • A picture of the Spy and the Scout's mother from Meet the Spy can be seen on the table to the right of the chips at 1:08.
  • At 1:13, the Demoman's Shotgun turns into his Grenade Launcher.
  • The Medic's Medi Gun backpack is on at 1:19 but vanishes at 1:22. It later re-appears at 1:37.
  • The hatch that opens from the carrier tank makes the same sound as a Dispenser.
  • The Scout, Sniper, and Spy Robots do not appear in the close-up on the carrier tank, but appear as an outline when the carrier tank's hatch opens.
  • At 2:44, the Soldier is seen equipped with the Power Up Canteen.
  • At 2:37, the Soldier's Rocket Launcher has a single rocket protruding from its muzzle, similar to the Rocket Launcher in Team Fortress Classic.
  • The Engineer's Shotgun changes during the midst of the battle to the Frontier Justice at 2:39 and utilizes sounds from Father Grigori's rifle from Half-Life 2.