Difference between revisions of "Wrench"

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(Translated it to german)
m (Reverted edits by Morrolan (Talk) to last revision by Org)
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{{Weapon/de
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{{Weapon infobox
| SLOT = [[Meele/de|Nahkampf]]
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| used-by = [[Engineer]]
| CLASSES = [[Engineer/de|Engineer]]
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| weapon-image = Wrench_IMG.png
| TYPE = Level 1 Schraubenschlüssel
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| weapon-slot = [[Melee]]
| IMAGENAME = wrench_IMG.png
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| level-and-type = Level 1 Wrench
| WEAPON_LOADED = N/A
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| ammo-loaded = N/A
| WEAPON_AMMO = N/A
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| ammo-carried = N/A
| WEAPONBOX = YES
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| display-loadout-stats = yes
| IMAGE = wrench
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| backpack-image = wrench
| SOURCE = Standard
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| availability = Standard
 
}}
 
}}
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{{hatnote|Were you looking for the [[Golden Wrench]]?}}
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{{Quotation|'''The Engineer''' on alternate uses for a wrench.|I'm gonna beat you like a rented mule, boy!|sound=Engineer_taunts01.wav}}
  
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The '''Wrench''' is the [[melee weapon]] of the [[Engineer]]. Its primary function is the upgrade and repair of [[Dispenser]]s, [[Teleporter]]s, and [[Sentry Gun]]s, as well as being a melee weapon. In addition, while placed [[building]]s will construct themselves, striking them with the Wrench will cause them to build twice as fast as leaving them alone. This effect stacks with each additional Engineer striking the building with their Wrench during construction. The Wrench may also be used to remove the [[Spy|Spy's]] [[Electro Sapper]]s, and is a formidable melee weapon. Its [[critical hit]] animation is a swing from right to left.
  
{{hatnote|Waren sie auf der Suche nach dem [[Golden Wrench/de|Goldenen Schraubenschlüssel?]]?}}
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==Damage==
{{Quotation|'''Der Engineer''' über alternative Verwendung des Schraubenschlüssels.|I'm gonna beat you like a rented mule, boy!|sound=Engineer_taunts01.wav}}
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* Base: 65 (59 to 72 damage)
 
 
Der '''Schraubenschlüssel''' ist die [[Meele/de|Nahkampf-Waffe]] des [[Engineer/de|Engineers]]. Er dient hauptsächlich dazu, [[Sentry Gun/de|Sentry Guns]], [[Dispenser/de|Dispenser]] und [[Teleporter/de|Teleporter]] aufzurüsten. Zusätzlich dient er noch als Nahkampfwaffe. Ebenfalls werden [[Buildings/de|Gebäude]], die währen des Aufbauens mit dem Schraubenschlüssel geschlagen werden, doppelt so schnell aufgebaut. Falls mehrere [[Engineer/de|Engineers]] ein Gebäude schlagen, addiert sich dieser Effekt. Mit dem Schraubenschlüssel kann man ebenfalls die [[Electro Sapper/de|Sapper]] des [[Spy/de|Spy's]] entfernen. Die Animation für einen [[critical hit/de|kritischen Treffer]] ist ein Schlag von rechts nach links.
 
 
 
== Schaden ==
 
* Basis: 65 (59 bis 72)
 
 
* Mini-Crit: 88
 
* Mini-Crit: 88
* [[Critical Hit/de|Kritischer Treffer]]: 195
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* [[Critical Hit]]: 195
* Je Treffer maximal reparierter Schaden: 105
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* Damage Repaired per Hit: 105
* Je Treffer aufgewertet um: 25
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* Upgrade Amount per Hit: 25 (Corresponding loss in [[metal]])
* Metallkosten zur Reparatur: 1 + Schaden / 5  
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* Metal Cost per Repairing Stroke: 1 + Damage / 5  
* Metallkosten zum Nachladen: 1 je Kugel, 2 je Raketen-Salve
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* Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
  
Diese Zahlen sind Näherungswerte und durch Test der Community bestimmt worden.
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Damages are approximate and determined by community testing.
  
== Zeiten ==
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==Function times==
* Angriffsintervall: 0.8
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* Attack Interval: 0.8
Alle Zeiten sind in Sekunden angegeben. Sie sind Näherungswerte und durch Test der Community bestimmt worden.
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All times are in seconds. Times are approximate and determined by community testing.
  
== Diverses ==
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== Trivia ==
*Laut dem [http://cdn.steampowered.com/Manuals/440/SentryManual_web.pdf?t=1266553139 Sentry Handbuch] heisst der Schraubenschlüssel "Uhlman Build-Matic Wrench".
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*Per the [http://cdn.steampowered.com/Manuals/440/SentryManual_web.pdf?t=1266553139 Sentry Instruction Manual] the Wrench's full name is "Uhlman Build-Matic Wrench".
*Wegen seiner Sentry hat der Engineer eine hohe Chance auf kritische Treffer, ohne selbst viel Schaden zu verursachen. Zusammen mit der erhöhten Chance auf kritische Treffer der Nahkampf-Waffen, führt dies zu Trugschlüssen über die unnatürlich hohe Chance auf kritische Treffer des Schraubenschlüssels.
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*Because of his sentry, the Engineer has a high crit rate without dealing much damage himself. This combined with the increased melee crit rate often leads to misconceptions about the Wrench and it's "unnaturally high" crit rate.  
*Wegen dieser hohen Chance wurde der Schraubenschlüssel von unglücklichen Opfern bereits auf den Namen "The Crit Wrench" ("Der kritische Schraubenschlüssel"), getauft.
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*Because of this statistically higher crit rate, unfortunate victims have dubbed the weapon "The Crit Wrench", sometimes abbreviated to "Crench".
*Das Modell des Schraubenschlüssel basiert auf der [http://en.wikipedia.org/wiki/Monkey_wrench monkey Wrench], die von Charles Moncky im 19 Jahrhundert entwickelt wurde, und nicht auf den Schraubenschlüsseln, die wir heute verwenden.
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*The in-game model for the Wrench is based off the original [http://en.wikipedia.org/wiki/Monkey_wrench monkey Wrench], designed by Charles Moncky in the 19th century, not the Stillson and crescent wrenches we associate with the phrase today.
*Vom Schraubenschlüssel gibt es [[Developer weapon/de|Entwickler]]-Varianten.  
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*The Wrench has [[Developer weapon]] variants.  
  
== Gallerie ==
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== Gallery ==
 
<gallery>
 
<gallery>
File:Wrench 1st person cropped.png|Sicht aus der First-Person.
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File:Wrench 1st person cropped.png|1st person view.
File:Wrench 1st person.png|Volle First-Person Sicht.
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File:Wrench 1st person.png|Full 1st person view.
 
</gallery>
 
</gallery>
  
== Siehe auch ==
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==See also==
*[[Engineer strategy/de#Wrench|Schraubenschlüssel-Strategie]]
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*[[Engineer strategy#Wrench|Wrench strategy]]
*[[Building/de|Gebäude]]
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*[[Building]]
  
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[[Category:Melee weapons]]
  
  
 
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{{AllWeapons Nav}}
{{Allweapons Nav/de}}
 
 
<br/>
 
<br/>
{{Engineer Nav/de}}
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{{Engineer Nav}}
 
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__NOTOC__
 
{{Languages}}
 
{{Languages}}
 
__NOTOC__
 
[[Category:Melee weapons]]
 

Revision as of 13:06, 11 July 2010

Template:Weapon infobox

Were you looking for the Golden Wrench?
I'm gonna beat you like a rented mule, boy!
The Engineer on alternate uses for a wrench.

The Wrench is the melee weapon of the Engineer. Its primary function is the upgrade and repair of Dispensers, Teleporters, and Sentry Guns, as well as being a melee weapon. In addition, while placed buildings will construct themselves, striking them with the Wrench will cause them to build twice as fast as leaving them alone. This effect stacks with each additional Engineer striking the building with their Wrench during construction. The Wrench may also be used to remove the Spy's Electro Sappers, and is a formidable melee weapon. Its critical hit animation is a swing from right to left.

Damage

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical Hit: 195
  • Damage Repaired per Hit: 105
  • Upgrade Amount per Hit: 25 (Corresponding loss in metal)
  • Metal Cost per Repairing Stroke: 1 + Damage / 5
  • Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Trivia

  • Per the Sentry Instruction Manual the Wrench's full name is "Uhlman Build-Matic Wrench".
  • Because of his sentry, the Engineer has a high crit rate without dealing much damage himself. This combined with the increased melee crit rate often leads to misconceptions about the Wrench and it's "unnaturally high" crit rate.
  • Because of this statistically higher crit rate, unfortunate victims have dubbed the weapon "The Crit Wrench", sometimes abbreviated to "Crench".
  • The in-game model for the Wrench is based off the original monkey Wrench, designed by Charles Moncky in the 19th century, not the Stillson and crescent wrenches we associate with the phrase today.
  • The Wrench has Developer weapon variants.

Gallery

See also


Template:AllWeapons Nav