Difference between revisions of "Strategy"

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*[[Community Special Delivery strategy]]
 
*[[Community Special Delivery strategy]]
 
*[[Community Territorial Control strategy]]
 
*[[Community Territorial Control strategy]]
 +
*[[Community Domination strategy]]
  
 
==Community map strategies==
 
==Community map strategies==
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* [[Community Gullywash strategy]]
 
* [[Community Gullywash strategy]]
 
* [[Community Granary (CP) strategy]]
 
* [[Community Granary (CP) strategy]]
 +
* [[Community Process strategy]]
 +
* [[Community Snakewater strategy]]
 
* [[Community Well (CP) strategy]]
 
* [[Community Well (CP) strategy]]
 
* [[Community Yukon strategy]]
 
* [[Community Yukon strategy]]
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=== Mann vs. Machine ===
 
=== Mann vs. Machine ===
 +
* [[Community Bigrock strategy]]
 
* [[Community Coal Town strategy]]
 
* [[Community Coal Town strategy]]
 
* [[Community Decoy strategy]]
 
* [[Community Decoy strategy]]
 +
* [[Community Ghost Town strategy]]
 +
* [[Community Mannhattan strategy]]
 
* [[Community Mannworks strategy]]
 
* [[Community Mannworks strategy]]
* [[Community Bigrock strategy]]
+
* [[Community Rottenburg strategy]]
  
 
=== Medieval Mode (Control Points) ===
 
=== Medieval Mode (Control Points) ===
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=== Payload Race ===
 
=== Payload Race ===
 +
* [[Community Helltower strategy]]
 
* [[Community Hightower strategy]]
 
* [[Community Hightower strategy]]
 
* [[Community Pipeline strategy]]
 
* [[Community Pipeline strategy]]
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=== Territorial Control ===
 
=== Territorial Control ===
 
* [[Community Hydro strategy]]
 
* [[Community Hydro strategy]]
 +
 +
=== Domination ===
 +
* [[Community Standin strategy]]
  
 
== Team strategies ==
 
== Team strategies ==

Revision as of 10:06, 29 April 2014

For general map-specific strategies, please see the pages for each map. Other pages on strategy can be found in Category:Strategy.
Strategy image.png

Some strategies and explanations may use abbreviations, slang, or alternate names for various reasons, such as to maintain flow or encourage a casual and co-operative ethos. For any terms you are unsure of, see Glossary of player terms.

Class strategies

Note: These are basic, succinct strategies that teach the basics to a class and also any small, useful tips. Please edit with caution.

Anti-class strategies

Note: These are strategies for playing against a class, instead of playing as the class.

Community strategies

Note: These are community-written strategies that can offer a lot more detail, but may be more subjective or situational than the basic strategies.

Community game mode strategies

Note: These pages are for learning how to play more effectively on any of the Game modes, as any class.

Community map strategies

These pages are for learning how to play more effectively on any of the official Team Fortress 2 maps, as any class.

Arena

Attack/Defend (Control Points)

Capture the Flag

Control Points

King of the Hill

Mann vs. Machine

Medieval Mode (Control Points)

Payload

Payload Race

Special Delivery

Territorial Control

Domination

Team strategies

Main article: Team strategy

Individual strategies

Achievement strategies