Community Harvest Event strategy
| “Sun Tzu's got nothing on us!” This article is a Community strategy stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: Non-ghost strategies  | 
| Harvest Event | |
|---|---|
| Basic Information | |
| Map type: | King of the Hill | 
| File name: | koth_harvest_event
 | 
| Released: | October 29, 2009 Patch (Haunted Hallowe'en Special)  | 
| Variants: | Harvest | 
| Developer(s): | Valve Sean "Heyo" Cutino  | 
| Map Info | |
| Environment: | Farmland | 
| Setting: | Nighttime | 
| Hazards: | Pumpkin bombs, Ghost | 
| Map Items | |
| Map Photos | |
| Map overview | |
This article is about strategy specific to the Halloween variant of Harvest. For strategy specific to the standard variant, see Community Harvest strategy.
This article is about Community Harvest Event strategy.
Note: It is recommended to read the main Harvest Event article first to become familiar with the names of key map locations used in this article.
General strategy (All Classes)
See also: Community Harvest strategy
This Halloween map features pumpkin bombs, Halloween pumpkins, Zepheniah's Ghost, and the Soul Gargoyle; see Community Halloween maps strategy.
- This map is near-identical to Harvest, so you can use any strategies it has. For the Halloween items littered around the map make sure you watch what corners you go into this is because you can run into Zepheniah's Ghost or run in front of a pumpkin bomb which might be harder or easier depending on what class you play. If you don’t watch you can become an easy target for other players.
 
Class-specific strategy
 Scout
- Scout is the most likely to accidentally run into the ghost due to his speed. It might help to take wider corners before running in.
 
 Soldier
- Soldier's long range damage can help with killing any enemies who are stunned by Zepheniah's ghost while keeping your distance.
 
 Pyro
- The Powerjack's extra speed is helpful for getting you around the map but it might make you accidentally run into the ghost.
 - Compression blasting players into the ghost can give you a decisive advantage by stunning players.
 
 Demoman
- Be careful what hallways you place in because Zepheniah can make them useless by detouring them away. Pipes can be used to punish stunned players while keeping your distance.
 
 Heavy
- While you have a better chance of not running into Zepheniah as Heavy, you will have a harder time getting away from Zepheniah too.
 
 Engineer
- Sentry Guns can be placed in the hallway exit to catch stunned players who are running away from Zepheniah, or players trying to get ammo or health but it might be more helpful for your team to place the Sentry Gun by the control point.
 
 Medic
- Medics have to be careful to not be stunned by Zepheniah as you become a very easy target for Snipers and cannot heal your teammates anymore, possibly causing your teammates to die.
 - Leading chasing enemies into Zepheniah can help you live long enough to escape.
 
 Sniper
 Spy
- Make sure you scan the area before going for a target because being stunned can ruin your attempt to backstab your enemy.