Difference between revisions of "Wrench"

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{{Quotation|'''The Engineer''' on alternate uses for a wrench.|I'm gonna beat you like a rented mule, boy!|sound=Engineer_taunts01.wav}}
 
{{Quotation|'''The Engineer''' on alternate uses for a wrench.|I'm gonna beat you like a rented mule, boy!|sound=Engineer_taunts01.wav}}
The '''Wrench''' is the [[melee weapon]] of the [[Engineer]]. Its primary function is the upgrade and repair of [[Dispenser]]s, [[Teleporter]]s, and [[Sentry Gun]]s, as well as being a melee weapon. In addition, while placed [[building]]s will construct themselves, striking them with the Wrench will cause them to build twice as fast as leaving them alone. This effect stacks with each additional Engineer striking the building with their Wrench during construction. The Wrench may also be used to remove the [[Spy|Spy's]] [[Electro Sapper]]s, and is a formidable melee weapon. Its [[Critical hit]] animation is a swing from right to left. Equipping the [[Gunslinger]] or the [[Southern Hospitality]] will destroy all existing buildings.
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The '''Wrench''' is the [[melee weapon]] of the [[Engineer]]. Its primary function is the upgrade and repair of [[Dispenser]]s, [[Teleporter]]s, and [[Sentry Gun]]s, as well as being a melee weapon. In addition, while placed [[building]]s will construct themselves, striking them with the Wrench will cause them to build twice as fast as leaving them alone. This effect stacks with each additional Engineer striking the building with their Wrench during construction. The Wrench may also be used to remove the [[Spy]]'s [[Electro Sapper]]s, and is a formidable melee weapon. Its [[Critical hit]] animation is a swing from right to left. Equipping the [[Gunslinger]] or the [[Southern Hospitality]] will destroy all existing buildings.
  
 
==[[Damage]]==
 
==[[Damage]]==

Revision as of 06:08, 30 August 2010

Template:Weapon infobox

I'm gonna beat you like a rented mule, boy!
The Engineer on alternate uses for a wrench.

The Wrench is the melee weapon of the Engineer. Its primary function is the upgrade and repair of Dispensers, Teleporters, and Sentry Guns, as well as being a melee weapon. In addition, while placed buildings will construct themselves, striking them with the Wrench will cause them to build twice as fast as leaving them alone. This effect stacks with each additional Engineer striking the building with their Wrench during construction. The Wrench may also be used to remove the Spy's Electro Sappers, and is a formidable melee weapon. Its Critical hit animation is a swing from right to left. Equipping the Gunslinger or the Southern Hospitality will destroy all existing buildings.

Damage

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical hit: 195
  • Damage Repaired per Hit: 105
  • Upgrade Amount per Hit: 25 (Corresponding loss in metal)
  • Metal Cost per Repairing Stroke: 1 + Damage / 5
  • Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Related Achievements

Built to last.jpg Built to Last

Help a single building tank over 2000 damage without being destroyed.

Circle the wagons.jpg Circle the Wagons

Repair 50,000 damage to friendly buildings constructed by other players.

Fistful of sappers.jpg Fistful of Sappers

Destroy 25 Sappers on buildings built by other team members.

Silent pardner.jpg Silent Pardner

Upgrade 50 buildings built by other team members.

The wrench connection.jpg The Wrench Connection

Kill a disguised Spy with your Wrench.

Quick draw.jpg Quick Draw

Kill a Spy and two Sappers within 10 seconds.

Get along.jpg Git Along!

Manage to get to, and then remove, a Electro Sapper placed on your building while you were several meters away.

Land grab.jpg Land Grab

Help a team member construct a building.

Trivia

  • Per the Sentry Instruction Manual the Wrench's full name is "Uhlman Build-Matic Wrench".
  • Because Sentry Gun kills (like all kills) increase the random Crit chance, the Engineer can earn a high Crit rate without dealing much damage himself. This, combined with the 25% rate on melee weapons, leads to misconceptions about the Wrench's "unnaturally high" Crit rate.
  • The in-game model for the Wrench is based off the original monkey wrench, designed by Charles Moncky in the 19th century, not the Stillson and crescent wrenches associated with the phrase today.
  • The Wrench has Developer weapon variants.

Gallery

See also

Template:AllWeapons Nav