Difference between revisions of "Vita-Saw"

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(Effects)
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==Effects==
 
==Effects==
 
* While equipped, up to 20% of the Medic's maximum (not current) Ubercharge will be retained on death.
 
* While equipped, up to 20% of the Medic's maximum (not current) Ubercharge will be retained on death.
* While equipped, the Medic's maximum hit points are reduced by 10 (see also [[Hit Points]]).
+
* While equipped, the Medic's maximum hit points are reduced by 10 (see also [[Hit points]]).
  
 
==Trivia==
 
==Trivia==

Revision as of 23:45, 3 October 2010

Template:Weapon infobox

I healed zuh man who will kill you.
The Medic

The Vita-Saw is an unlockable melee weapon for the Medic class. It appears as a rusty gas pump handle with a long needle, a knife under the needle, and a liquid-filled container on top. It was originally created by Pie_Tony, Daimao, and IdleTard as a replacement for the Übersaw, hence its similarities to it.

When equipped, the Vita-Saw lowers its owner's max health by 10. On the other hand, it will allow the Medic to keep some of his Übercharge meter if he dies - up to 20% of a full charge will be retained. For example, dying with 12% will respawn a Medic with 12%, while dying with 45% will let him keep 20%.

Damage

See also: Damage
  • Base: 65 (59 to 72 Damage)
  • Mini-Crit: 80 Damage
  • Critical hit: 195 Damage

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Effects

  • While equipped, up to 20% of the Medic's maximum (not current) Ubercharge will be retained on death.
  • While equipped, the Medic's maximum hit points are reduced by 10 (see also Hit points).

Trivia

  • It very closely resembles the large needle syringe carried around by the Little Sisters from the game BioShock. Its name is also similar to the Vita-Chamber, a device which resurrects individuals who die in their vicinity, from the same game. Whether this was a reference made by the creators of the original model or a coincidence is not known.
  • Incidentally, Valve had to contact 2K Games for their legal consent to be able to ship the model in-game, due to its resemblance to the ADAM Syringe Little Sisters use in Bioshock.
  • A small "skull and bones" symbol has been scratched into the blade of the saw, with eight tally marks next to it.
  • This weapon houses the possible in-joke of Medic being a Little Sister and Heavy being the Big Daddy. The stats of the weapon help this claim by making the Medic a little more dependent on a teammate due to lower health.
  • The liquid within the vial on the back is jiggleboned, which means that it will swirl around in the vial as the Medic moves.
  • The Vita-Saw is randomly available through Mann Co. Supply Crates which are dropped in game by drop system, as well as through regular random item drops.
  • The Vita-Saw's design seems to be an amalgam of the Medic's Übersaw, Syringe Gun (barrel), and the Medic's beta needle weapon.
  • Currently, the Vita-Saw has the same taunt as the Bonesaw, where he plays the weapon like a violin. Due to the needle, it appears as though he is stabbing himself in the neck.
  • If a Medic activates his ÜberCharge, but dies while it's activated, as long as the Charge does not dip below 19%, he will retain that 19%.
  • The ÜberCharge will be kept even if you change teams. However, it will be lost if you change classes.
  • The Volume of liquid in the vial increases as the Medic's ÜberCharge level increases.

Gallery