Mercenary Park/ru
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Для другого значения, смотрите Mercenary Park (disambiguation).
Mercenary Park | |
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Информация | |
Автор(-ы): | Неизвестно |
Информация о карте | |
Окружение: | Джунгли |
Условия: | Daylight, overcast |
Опасности: | Crocodiles, Pitfalls |
Снимки карты | |
Вид на карту сверху | |
« | Добро пожаловать... В Парк наёмников!
— Реклама карты от Сакстон Хейла
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Парк Наёмников - карта режима Attack/Defend Control Point добавленная в обновлении Jungle Inferno Update и показанная в видео Jungle Inferno. Это исследовательский объект и оружейный завод, который был перепрофилирован, как «Yeti Park», но был быстро заменён в боевой парк после того, как Saxton Hale убил last Yeti in existence.
Certain features of the map depict a bloody running battle with a large, escaped beast, the result of experimentation on large (and peaceful)[1] animals by the Yti-Hale corporation, enhancing them for strength, aggression,[2] and escape. («That was the whole bloody point!»)[3]
Содержание
[hide]Локации
Центр посетителей
- Монорельсовая станция: Первый спавн Синих.
- Основное место: Интерактивное пространство, кафе и попугай
- Игровая площадка: игровое оборудование в этом открытом пространстве сведено к минимуму, чтобы побудить молодых гостей бороться с ним.
- Закусочная
Здание Mann Co.
- Склад снабжения для Парка
- Вертолётная площадка:
- Steroid room: Steroid storage is on the other end of the warehouse from the BLU spawn.
Transfer crane
- Capture point A -- Receiving Bay -- Beneath the Transfer gantry crane.
- Capture of this point closes access to the Playground and opens access to the Test Pit (C).
- Transfer gantry crane. Catwalks between the upper levels of the Mann Co. building and Processing. Operator station can view the point.
- Transport cages: Yti-Hale Shipping. Two-level flanking of the Capture point. The highest can be reached by jumping.
- Dock: crocodile-infested water.
Обработка
- Capture point B -- Lab -- (hidden beneath the point are three inaccessible stories of fluid tanks).
- Monorail station: First RED spawn, which closes when the Receiving Bay is captured.
- Processing: Final advanced BLU Spawn, which opens when the Lab is captured.
Research and Captivity
- YTI: Institute for Research and Development
- Elevator: This elevator was used to transfer specimens between the ten cages, the Lab, and the Test Pit.
- The elevator cage is at the upper level; the grated floor is the lower level.
- Access to Research and Captivity is though the lower and upper level elevator doors.
- These doors are blocked to both sides until the Receiving Bay (A) is captured.
- Cave: A flank though ventilation and a cave to the rear corner of both levels of the Test Pit.
- Side Stairs: A relatively hidden flank between the two levels.
- Capture point C -- Test Pit -- Capture wins the round for BLU.
- Monorail station: Final RED spawn, which opens when the Receiving Bay is captured.
Стратегия
Основная статья: Community Mercenary Park strategy
Control Point timing
Control Point | Multiplier | Seconds |
---|---|---|
1 | ×1 | 30 |
2 | ×1 | 20 |
3 | ×1 | 15 |
История обновлений
Обновление от 20 октября 2017 #1 (Jungle Inferno Update)
- Added Mercenary Park to the game.
- Fixed enemy players being able to enter opposing spawn rooms.
- Fixed an area near cap B where engineers could build in an inaccessible area.
- Fixed spawn room doors sometimes becoming blocked.
Обновление от 21 декабря 2017 #1 (Smissmas 2017)
- Added a forward spawn for BLU when attacking the final control point.
- Added a connecting stairwell to the mid-structure of the final control point.
- Fixed area portal rendering issues between the first and second control points.
Баги
- It is possible for Pyros to shoot flames through BLU team's first spawn's right door.
- Sentry Guns can be placed on the Mercenary Park sign.[4]
- Sentry Guns can be placed on BLU team's third spawn.
Интересные факты
- The name Mercenary Park is a reference to the 1993 film Jurassic Park.
- Similarly, both plots for the parks revolve around containing dangerous animals for the public, which eventually escape.
- This is the first Team Fortress 2 map to feature animated crocodiles as a death hazard.
- There exist two unused rooms in Mercenary Park:
- To the left of the first Control Point and behind the fence, there is a mostly empty, dimly lit room with two floors and a dropdown between the two.
- Directly underneath the second Control Point is an partially lit area that has walls lined with cages and cylindrical containers.
Галлерея
Ссылки
- Jump up ↑ A Fate Worse Than Chess, cover page.
- Jump up ↑ Barrels of anabolic steroids in the Mann Co building warehouse and elsewhere around the map.
- Jump up ↑ Jungle Inferno (Video), 2:16.
- Jump up ↑ Community-taken Screenshot
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