Difference between revisions of "Player Destruction"

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m (Maps: Fixed a link in the picture for Watergate)
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{{hatnote|Not to be confused with [[Robot Destruction]].}}
 
{{hatnote|Not to be confused with [[Robot Destruction]].}}
 
{{Quotation|'''The Sniper''' on bounty hunting|At the end of the day, long as there's two people left on the planet, ''someone'' is gonna want ''someone'' dead.}}
 
{{Quotation|'''The Sniper''' on bounty hunting|At the end of the day, long as there's two people left on the planet, ''someone'' is gonna want ''someone'' dead.}}
Player Destruction is a community-made game mode. The goal of each team is to collect $175 of cash pickups. Every player killed drops cash, which is added to your team's score when picked up (like [[Robot Destruction]] cores, you can only pick up cash marked with the opposing team's color). However, every kill you get increases your bounty, shown on your HUD, by $1, causing you to drop more cash on death and making you a more valuable target for the enemy team. There is also a middle neutral [[Control point (objective)|control point]], which slowly generates additional cash pickups for the team that owns it.
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Player Destruction is a community-made game mode. The goal of each team is to collect $175 of cash pickups. Every player killed drops cash, which is added to the opposing player team's score when picked up (like [[Robot Destruction]] cores, players can only pick up cash marked with the opposing team's color). However, every kill a player gets increases their bounty, shown on the HUD, by $1, causing the  player to drop more cash on death and making them a more valuable target for the enemy team. There is also a middle neutral [[Control point (objective)|control point]], which slowly generates additional cash pickups for the team that owns it.
  
 
== Maps ==
 
== Maps ==

Revision as of 16:37, 26 August 2015


pd_watergate_b5
Not to be confused with Robot Destruction.
At the end of the day, long as there's two people left on the planet, someone is gonna want someone dead.
The Sniper on bounty hunting

Player Destruction is a community-made game mode. The goal of each team is to collect $175 of cash pickups. Every player killed drops cash, which is added to the opposing player team's score when picked up (like Robot Destruction cores, players can only pick up cash marked with the opposing team's color). However, every kill a player gets increases their bounty, shown on the HUD, by $1, causing the player to drop more cash on death and making them a more valuable target for the enemy team. There is also a middle neutral control point, which slowly generates additional cash pickups for the team that owns it.

Maps

See also: List of maps

Player Destruction maps carry the pd_ prefix; community maps are identified with an italic font.

Name Picture File name
Watergate Pd watergate 2.jpg pd_watergate_b5

See also