Difference between revisions of "Axtinguisher"
m (Clarified current axtinguisher behavior on pyros) |
|||
Line 13: | Line 13: | ||
{{Quotation|Axtinguiser publicity blurb|This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.}} | {{Quotation|Axtinguiser publicity blurb|This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.}} | ||
− | The '''Axtinguisher''' is an unlockable [[melee weapon]] for the [[Pyro]] class. A crude weapon, it consists of a | + | The '''Axtinguisher''' is an unlockable [[melee weapon]] for the [[Pyro]] class. A crude weapon, it consists of a slightly rusted axe-head stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and splintered end. |
By itself, the weapon does half the damage of the regular [[Fire Axe]], except against [[buildings]]. On the other hand, it will always perform a [[Critical hit]] against a target that is on [[fire]], yet will never have Critical hits on a non-burning opponent (not even during [[Humiliation]] or charged by the [[Kritzkrieg]]). The weapon may perform the Crit animation when swung, complete with the correct sound effect, but will not inflict critical damage unless the struck opponent is alight. It should also be noted that, while the Pyro class may appear to be set on fire for a very short time after the initial puff or flare, the Axtinguisher will never Crit on a Pyro, even with the increased weapon switching speed of the [[Degreaser]]. | By itself, the weapon does half the damage of the regular [[Fire Axe]], except against [[buildings]]. On the other hand, it will always perform a [[Critical hit]] against a target that is on [[fire]], yet will never have Critical hits on a non-burning opponent (not even during [[Humiliation]] or charged by the [[Kritzkrieg]]). The weapon may perform the Crit animation when swung, complete with the correct sound effect, but will not inflict critical damage unless the struck opponent is alight. It should also be noted that, while the Pyro class may appear to be set on fire for a very short time after the initial puff or flare, the Axtinguisher will never Crit on a Pyro, even with the increased weapon switching speed of the [[Degreaser]]. | ||
Line 55: | Line 55: | ||
== Trivia == | == Trivia == | ||
− | * On non-burning opponents, the Axtinguisher ties with the [[Gloves of Running Urgently]] and [[Equalizer]] at 200+ Health as being the weakest melee weapon in the game. | + | * On non-burning opponents, the Axtinguisher ties with the [[Gloves of Running Urgently]] and [[Equalizer]] at 200+ Health as being the weakest melee weapon in the game (although the Axtinguisher does not deal random Crits). |
− | * In the censored version of | + | * In the censored version of ''Team Fortress 2'' the Axtinguisher and the [[Übersaw]] are not stained with blood. |
== Gallery == | == Gallery == | ||
Line 68: | Line 68: | ||
* [[Fire Axe]] | * [[Fire Axe]] | ||
* [[Pyro strategy#Axtinguisher|Axtinguisher strategy]] | * [[Pyro strategy#Axtinguisher|Axtinguisher strategy]] | ||
+ | |||
+ | == External links == | ||
+ | [http://www.steamgames.com/tf2/pyro/ The Pyro Update page] | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Pyro Nav}} | {{Pyro Nav}} | ||
[[Category:Melee weapons]] | [[Category:Melee weapons]] |
Revision as of 04:24, 8 November 2010
Template:Targeted Template:Weapon infobox
“ | This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.
— Axtinguiser publicity blurb
|
” |
The Axtinguisher is an unlockable melee weapon for the Pyro class. A crude weapon, it consists of a slightly rusted axe-head stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and splintered end.
By itself, the weapon does half the damage of the regular Fire Axe, except against buildings. On the other hand, it will always perform a Critical hit against a target that is on fire, yet will never have Critical hits on a non-burning opponent (not even during Humiliation or charged by the Kritzkrieg). The weapon may perform the Crit animation when swung, complete with the correct sound effect, but will not inflict critical damage unless the struck opponent is alight. It should also be noted that, while the Pyro class may appear to be set on fire for a very short time after the initial puff or flare, the Axtinguisher will never Crit on a Pyro, even with the increased weapon switching speed of the Degreaser.
Contents
Damage
- Base: 33 (23-43 damage)
- Mini-Crit: 44
- Critical hit: 195
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testers.
Related Achievements
|
|
As a Crafting Ingredient
|
|
Trivia
- On non-burning opponents, the Axtinguisher ties with the Gloves of Running Urgently and Equalizer at 200+ Health as being the weakest melee weapon in the game (although the Axtinguisher does not deal random Crits).
- In the censored version of Team Fortress 2 the Axtinguisher and the Übersaw are not stained with blood.
Gallery
- Axtinguisher 1st person cropped.png
1st person view.