Difference between revisions of "Crit-a-Cola"

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* Being hit by [[Natascha]] while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and as such drains the recharge meter.
 
* Being hit by [[Natascha]] while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and as such drains the recharge meter.
 
* After the [[April 14, 2011 Patch]], when a player changes their Scout secondary loadout the Scout is holding the Bonk! Atomic Punch instead of the Crit-a-Cola.
 
* After the [[April 14, 2011 Patch]], when a player changes their Scout secondary loadout the Scout is holding the Bonk! Atomic Punch instead of the Crit-a-Cola.
 
+
* Preforming a special taunt while holding Crit-a-Cola will drain recharge meter.
 
== Trivia ==
 
== Trivia ==
 
* Crit-a-Cola was designed and created one day before its release.<ref>[http://www.pcgamer.com/2010/08/20/valve-on-the-future-of-team-fortress-2-part-two/2/ PC Gamer: 'Valve on the future of TF2], retrieved 2010-10-19</ref> Upon its release, it had the same texture and particle effects as [[Bonk! Atomic Punch]].
 
* Crit-a-Cola was designed and created one day before its release.<ref>[http://www.pcgamer.com/2010/08/20/valve-on-the-future-of-team-fortress-2-part-two/2/ PC Gamer: 'Valve on the future of TF2], retrieved 2010-10-19</ref> Upon its release, it had the same texture and particle effects as [[Bonk! Atomic Punch]].

Revision as of 06:01, 11 July 2011

You morons are about to catch a real beatin'.
The Scout

Crit-a-Cola, known in full as Bonk! Crit-a-Cola, is a secondary weapon for the Scout. It is a purple soda can from the Bonk! company, sporting the tagline "Manliness guaranteed!".

When the drink is ingested, it gives the Scout the ability to deal mini-crits for 6 seconds with any equipped weapon. However, mini-crits can also be inflicted against the Scout by any enemy for the duration; therefore, Crit-a-Cola is better suited for players who can avoid taking fire while dealing considerable damage to opponents.

Damage

See also: Damage

None. Gives the drinker mini-crits for the next 6 seconds. Drinker also receives mini-crit damage during the effect.

Function times

Function times (in seconds)
Consumption time 1.2 s
Recharge time 24 s
Effect duration 6 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Kritzkrieg Bonk! Atomic Punch Crit-a-Cola
Item icon Kritzkrieg.png + Item icon Bonk! Atomic Punch.png = Item icon Crit-a-Cola.png
Class Token - Scout Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Bonk! Atomic Punch.png Item icon Crit-a-Cola.png Item icon Mad Milk.png Item icon Winger.png
Item icon Pretty Boy's Pocket Pistol.png Item icon Flying Guillotine.png

Related Achievements

Leaderboard class scout.png Scout

Retire the Runner
Retire the Runner
Kill a Scout while they are under the effect of Crit-a-Cola.

Update history

April 28, 2010 Patch
  • The Crit-a-Cola was added to the game.

April 29, 2010 Patch (119th Update)

  • The "Retire the Runner" achievement was changed to apply to this weapon.
  • [Undocumented] This weapon was given its own texture to match the backpack icon.

May 12, 2010 Patch

  • [Undocumented] Added crafting recipe for this weapon.

June 10, 2010 Patch (Mac Update)

  • [Undocumented] This weapon will now spills purple liquid when selected, as opposed to the green liquid of Bonk! Atomic Punch.

December 17, 2010 Patch (Australian Christmas)

January 19, 2011 Patch

  • Fixed switching to the melee weapon instead of using the last weapon setting after drinking.

January 24, 2011 Patch

March 15, 2011 Patch

  • [Undocumented] Crit-a-Cola was removed from the crafting blueprint for the Buffalo Steak Sandvich.

April 20, 2011 Patch

  • Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown.

June 3, 2011 Patch

  • Added new community contributed response rules to this weapon.

Bugs

  • Similar to Bonk!, drinking a Crit-a-Cola with the Sandman equipped removes the Scout's baseball. If the ball's recharge meter is full, it will go to zero, as if the ball had been launched. However, the ball will return as normal after the recharge is complete.
  • Being hit by Natascha while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and as such drains the recharge meter.
  • After the April 14, 2011 Patch, when a player changes their Scout secondary loadout the Scout is holding the Bonk! Atomic Punch instead of the Crit-a-Cola.
  • Preforming a special taunt while holding Crit-a-Cola will drain recharge meter.

Trivia

  • Crit-a-Cola was designed and created one day before its release.[1] Upon its release, it had the same texture and particle effects as Bonk! Atomic Punch.
  • The weapon's name is a play on popular soft-drink brand name 'Coca-Cola'.
  • Crit-a-Cola and Bonk! Atomic Punch are listed with ingredients including water, radiation and sugar. Upon closer inspection, the ingredients label reads as follows:
INGREDIENTS: WATER, RADIATION, SUGAR

Gallery

See also

References