Difference between revisions of "Metal"

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(Undo edit by Thcrack (Talk) (209691) english page)
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{{DISPLAYTITLE:金屬}}
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{{hatnote|For the crafting material, see [[Crafting#Metal|Crafting]].}}
{{trans|zh-hant}}
 
{{hatnote|如果是要了解合成用的材料,請看[[Crafting/zh-hant#Metal|合成]].}}
 
 
{{Pickup infobox
 
{{Pickup infobox
| pickup-type  = 建造[[Building/zh-hant|建築物]]或補充[[Ammo/zh-hant|彈藥]]
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| pickup-type  = [[Building]] & [[Ammo]]
 
| pickup-image = Ico metal.png
 
| pickup-image = Ico metal.png
 
}}
 
}}
'''金屬'''是一種[[Engineer/zh-hant|工程師]]所使用的資源,你必須擁有金屬才能建造、升級[[building/zh-hant|建築物]],以及補充[[Sentry Gun/zh-hant|步哨彈藥]]。一個工程師在重生時會得到200單位的金屬,而這也是工程師的最大金屬擁有值。
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'''Metal''' is a resource unique to the [[Engineer]] and is used in the construction, upgrade and repair of [[building]]s. The Engineer spawns with 200 Metal out of a maximum possible 200.  Metal can be acquired through various means:
  
== 如何得到金屬 ==
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== Sources ==
; 彈藥箱
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; Ammo Boxes
彈藥箱在被拿走後,過10秒會再出現一盒。
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All ammo crates have a 10 second respawn time.
* 小型彈藥箱: '''41''' 單位
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* Small Ammo Pickup: '''41''' Metal
* 中型彈藥箱: '''100''' 單位
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* Medium Ammo Pickup: '''100''' Metal
* 大型彈藥箱: '''200''' 單位
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* Large Ammo Pickup: '''200''' Metal
  
; 廢鐵
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; Debris
* 毀損的[[Sticky Bomb/zh-hant|黏彈]]: 每一個 '''1''' 單位
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* Metal scraps created by broken [[Sticky Bomb]]s: '''1''' Metal each.
* 敲落的[[Electro Sapper/zh-hant|電子工兵]]零件: 每個 '''3''' 單位,一個電子工兵掉落'''3'''個零件,總額為 '''9''' 單位。
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* Broken [[Electro Sapper]] parts: '''3''' Metal each, '''3''' parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of '''9''' Metal.
(只有從[[Dispenser/zh-hant|補給器]]敲落的電子工兵可被撿起做為金屬)
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* Broken [[Dispenser]] parts: '''10''' Metal each, '''5''' parts per Dispenser, total of '''50''' Metal.
* 毀損[[Dispenser/zh-hant|補給器]]零件:'''10'''單位金屬乘以'''5'''塊零件,總額為'''50'''單位。
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* Broken [[Teleporter]] parts: '''15''' Metal each, '''4''' parts per Teleporter, total of '''60''' Metal.
* 毀損[[Teleporter/zh-hant|傳送器]]零件: '''15'''單位金屬乘以'''4'''塊零件,總額為'''60'''單位。
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* Broken [[Sentry Gun]] parts: '''15''' Metal each, '''4''' parts per Sentry Gun, total of '''60''' Metal.
* 毀損[[Sentry Gun/zh-hant|步哨防禦槍]]零件: '''15'''單位金屬乘以'''4'''塊零件,總額為'''60'''單位。
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* Broken [[Combat Mini-Sentry]] parts: '''7''' Metal each, '''4''' parts per Mini-Sentry, total of '''28''' Metal.
* 毀損[[Sentry Gun/zh-hant#迷你戰鬥步哨|迷你戰鬥步哨]]零件: '''7'''單位金屬乘以'''4'''塊零件,總額為'''28'''單位。
 
  
 
; Dropped items
 
; Dropped items
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** Level 3 – '''60''' Metal every 5 seconds
 
** Level 3 – '''60''' Metal every 5 seconds
 
* [[Cart]]s: '''40''' Metal every 5 seconds
 
* [[Cart]]s: '''40''' Metal every 5 seconds
** ''Note'': unlike Dispensers, the cart has an infinite source of metal.
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** ''Note'': unlike Dispensers, the cart has an infinite supply of metal.
 
* [[Resupply|Resupply Lockers]]: Refills to maximum, '''200''' Metal.
 
* [[Resupply|Resupply Lockers]]: Refills to maximum, '''200''' Metal.
  

Revision as of 23:38, 20 November 2010

For the crafting material, see Crafting.
Metal
Metal
Pickup Type: Building & Ammo

Metal is a resource unique to the Engineer and is used in the construction, upgrade and repair of buildings. The Engineer spawns with 200 Metal out of a maximum possible 200. Metal can be acquired through various means:

Sources

Ammo Boxes

All ammo crates have a 10 second respawn time.

  • Small Ammo Pickup: 41 Metal
  • Medium Ammo Pickup: 100 Metal
  • Large Ammo Pickup: 200 Metal
Debris
  • Metal scraps created by broken Sticky Bombs: 1 Metal each.
  • Broken Electro Sapper parts: 3 Metal each, 3 parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of 9 Metal.
  • Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
  • Broken Teleporter parts: 15 Metal each, 4 parts per Teleporter, total of 60 Metal.
  • Broken Sentry Gun parts: 15 Metal each, 4 parts per Sentry Gun, total of 60 Metal.
  • Broken Combat Mini-Sentry parts: 7 Metal each, 4 parts per Mini-Sentry, total of 28 Metal.
Dropped items
  • Fallen Weapons from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from 1 to 200 Metal. If the Engineer had no Metal, 100 Metal.
  • Fallen Weapons from other players: 100 Metal.
Other sources
  • Dispensers
    • Level 1 – 40 Metal every 5 seconds
    • Level 2 – 50 Metal every 5 seconds
    • Level 3 – 60 Metal every 5 seconds
  • Carts: 40 Metal every 5 seconds
    • Note: unlike Dispensers, the cart has an infinite supply of metal.
  • Resupply Lockers: Refills to maximum, 200 Metal.

Gallery

See also