Difference between revisions of "The Sound of Medicine"

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[''The Scout soon falls on the floor, as the Heavy's body parts tumble past him; he catches the Heavy's head while the device falls next to him. The Scout then appears to faint.'']
 
[''The Scout soon falls on the floor, as the Heavy's body parts tumble past him; he catches the Heavy's head while the device falls next to him. The Scout then appears to faint.'']
  
[''The camera pans as the device soon makes electrical noises; the Scout looks at the device, as it opens up and reveals the Heavy hologram. The Scout has a surprised expression while looking at the device. The [[MEDIC! (Soundtrack)| MEDIC! track]] is played as the camera slows down and switches to the explosion on the bridge, revealing someone jumping off the bridge, healing the hologram. A bunch of tentacle-like beams then grab the Heavy's body parts. The Scout stares in a surprised manner as the beam takes the head away from him. The Medic was then revealed as the Heavy's body was pieced together, followed by a reddish-white flash.'']
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[''The camera pans as the device soon makes electrical noises; the Scout looks at the device, as it opens up and reveals the Heavy hologram. The Scout has a surprised expression while looking at the device. The [[MEDIC! (Soundtrack)| Medic! track]] is played as the camera slows down and switches to the explosion on the bridge, revealing someone jumping off the bridge, healing the hologram. A bunch of tentacle-like beams then grab the Heavy's body parts. The Scout stares in a surprised manner as the beam takes the head away from him. The Medic was then revealed as the Heavy's body was pieced together, followed by a reddish-white flash.'']
  
 
[''The Medic lands as the Heavy is revived, revealing the Medic's ability to revive teammates. The Soldier and Pyro's holograms are revealed as the Heavy then laughs, followed by the Medic.'']
 
[''The Medic lands as the Heavy is revived, revealing the Medic's ability to revive teammates. The Soldier and Pyro's holograms are revealed as the Heavy then laughs, followed by the Medic.'']
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* At 0.22, the [[Medic]]'s footsteps reuse the Combine's footsteps from Half-Life 2.
 
* At 0.22, the [[Medic]]'s footsteps reuse the Combine's footsteps from Half-Life 2.
 
* From 0:23 to 0:30 explosion sounds from Half-Life 2 are played instead of normal [[Team Fortress 2]] sounds.
 
* From 0:23 to 0:30 explosion sounds from Half-Life 2 are played instead of normal [[Team Fortress 2]] sounds.
* From 0:40 a fragment of [[MEDIC! (Soundtrack)|MEDIC!]] can be heard playing backwards as Heavy is revived.
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* From 0:40 a fragment of [[MEDIC! (Soundtrack)|Medic!]] can be heard playing backwards as Heavy is revived.
 
* At 1:05, the [[Soldier Robot]]s came from the room where the pit is located.
 
* At 1:05, the [[Soldier Robot]]s came from the room where the pit is located.
 
* 1:17 is a reference to the [[w:Three wise monkeys|"Three-Wise Monkeys"]], "See no evil" with Pyro covering its eyes, "Speak no evil" with Scout covering his mouth, "Hear no evil" with Heavy covering his ears, and "Do no evil" with Soldier covering his genitals.
 
* 1:17 is a reference to the [[w:Three wise monkeys|"Three-Wise Monkeys"]], "See no evil" with Pyro covering its eyes, "Speak no evil" with Scout covering his mouth, "Hear no evil" with Heavy covering his ears, and "Do no evil" with Soldier covering his genitals.

Revision as of 09:30, 21 April 2014

The Sound of Medicine
Video Info
Released: November 21, 2013
Run time: 1:43

Movie

Video Transcript

Notes

  • The title recalls The Sound of Music, a 1965 film about a German-singing family in nearby Salzburg.
  • At 0:08, just as the Tank crashes through a Biergarten, a beer stein is already on the ground in the foreground, deliberately placed to display a coat of arms, suggesting that either Rottenburg’s or, more likely, Medic’s familial coat of arms is a red cross on a white shield on the chest of a German eagle; that is, (blazon) Argent a cross couped Gules, escutcheon on the breast of an eagle displayed Sable, crowned and legged Argent.
  • Even though the Sniper at 0:12 can be seen taking his Reanimator, he was not revived on-screen. During the final shot, the Sniper is shown alive again.
  • If you look closely when the Sniper is seen taking his Reanimator his glove and watch on his left hand are switched to his right hand.
  • At 0:12, the Soldier and Pyro were not seen taking their Reanimators, yet at 1:08, the Soldier and Pyro's Reanimators can be seen, then at 1:18, their Reanimators disappear and they're revived.
  • At 0:15, the rocket Soldier fired has the grenade arc effect, like in the Meet The Medic video
  • At 0.22, the Medic's footsteps reuse the Combine's footsteps from Half-Life 2.
  • From 0:23 to 0:30 explosion sounds from Half-Life 2 are played instead of normal Team Fortress 2 sounds.
  • From 0:40 a fragment of Medic! can be heard playing backwards as Heavy is revived.
  • At 1:05, the Soldier Robots came from the room where the pit is located.
  • 1:17 is a reference to the "Three-Wise Monkeys", "See no evil" with Pyro covering its eyes, "Speak no evil" with Scout covering his mouth, "Hear no evil" with Heavy covering his ears, and "Do no evil" with Soldier covering his genitals.
  • At 1:22 the team make their animations similar to their class menu animations.
  • At 1:25 before the MvM logo is bolted onto the sign, it reads "Mann Co. Versand" with words underneath saying "Lieferdienst & Schlägertruppe"
    • Versand means "Delivery" or "Deliverance",
    • Lieferdienst means "delivery service",
    • Schlägertruppe means a "gang of thugs", which is a team of hired enforcers or mercenaries,
so, Lieferdienst & Schlägertruppe roughly translates to delivery and thugs,
which compares with Mann Co.’s English slogan “We sell products and get in fights”.