Blutsauger
“ | This new weapon ... will draw health from enemies each time a syringe hits -- making it especially useful as a weapon to retreat away from the fight while staying alive.
— Blutsauger publicity blurb
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The Blutsauger is an unlockable primary weapon for the Medic. It is similar in appearance to the Syringe Gun, but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. The muzzle and the small stripe nearby it are faintly glowing.
This gun fires syringe projectiles at a speed of 990 Hammer units per second (roughly 18.86 m/s or 61.88 ft/s), similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the HUD (however, successful hits on a disguised Spy do not display the '+3').
As compensation, the Blutsauger reduces a Medic's passive healing ability by up to 2 HP per second, so a Medic that has recently taken damage regenerates 2 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards.
The Blutsauger is automatically given to any player who obtains 10 Medic achievements.
The kill icon for the Blutsauger was contributed by Shugo.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Projectile | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 120% | 12 |
Base damage | 100% | 10 |
Maximum fall-off | 52.8% | 5 |
Critical | 30 | |
Mini-crit | 14 - 16 | |
Function times | ||
Attack interval | 0.105 s | |
Reload | 1.305 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Medic | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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Strange variant
[expand]Strange variant information |
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Related achievements
Medic
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Update history
- The Blutsauger was added to the game.
- Replaced "No Critical hits" negative attribute with "-2 health drained per second on wearer".
- The Blutsauger was given a unique kill icon.
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and LODs.
- [Item schema update] Added Strange Quality.
- Fixed damage to buildings applying on-hit effects.
- Added Collector's quality.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
December 2, 2021 Patch (Smissmas 2021)
- Updated the description for the Blutsauger to clarify its attributes.
- Fixed a memory leak when firing syringes as Medic
- Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
- Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
Unused content
- Two team-colored needle models exist for the Blutsauger.
- An unused alternative backpack icon exists in the game files, strangely under the filename and path:
backpack/weapons/flaregun.vtf
andbackpack/weapons/flaregun_large.vtf
. The used variant is located atbackpack/weapons/c_models/c_leechgun
.
Bugs
- The syringe projectile is not entirely synchronized with the hitbox, leading to instances where the syringe can physically hit, disappear, make an impact sound, but do no damage.[1]
Trivia
- Blutsauger means "bloodsucker" or "vampire" in German. According to German folklore, the blutsauger was a boneless, vampire-like creature that converted its victims by tricking them into eating soil from its grave.
Gallery
RED first-person view.
BLU first-person view.
RED Australium variant.
See also
References
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[expand]Weapons |
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