Difference between revisions of "Natascha/nl"

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(Translated attributes.)
 
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{{update trans}}
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{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
 
| image            = Natascha.png
 
| image            = Natascha.png
| used-by          = [[Heavy]]
+
| 3d-image-1      = Natascha
 +
| 3d-image-2      = Natascha Festive
 +
| 3d-button-1      = default
 +
| 3d-button-2      = colored_pair
 +
| 3d-viewname-1    = Standaard
 +
| 3d-viewname-2    = {{attribute|IsFestivized}}
 +
| used-by          = {{used by|Heavy}}
 
| slot            = primary
 
| slot            = primary
| released        = [[A Heavy Update]]
+
| released        = {{Patch name|8|19|2008}}
| availability    = {{avail|Unlock|drop|craft|purchase|Crate21-strange}}
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| released-major  = Heavy Update
 +
| availability    = {{avail|unlock|drop|craft|purchase|crate21-strange|collectors|crate103-strange}}
 +
| marketable      = yes
 
| numbered        = no
 
| numbered        = no
 
| ammo-loaded      = 200
 
| ammo-loaded      = 200
| ammo-carried    = N/A
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| ammo-carried    = {{common string|N/A}}
| reload          = No Reload
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| reload          = Geen herlaad
 
| loadout          = yes
 
| loadout          = yes
   | loadout-prefix = none
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   | item-kind      = {{item kind|Minigun}}
   | level         = Level 5 Minigun
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   | item-level     = 5
   | att-1-positive = Bij treffer: 100% kans om je doelwit te vertragen
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   | att-1-positive = {{attribute|Slow_Enemy_OnHit|100}}
   | att-2-negative = -25% toegebrachte schade
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   | att-2-positive = {{attribute|spup_damage_resistance|-20}}
   | att-3-negative = 30% langere opwarmtijd
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  | att-3-negative = {{attribute|DamageDone_Negative|-25}}
 +
   | att-4-negative = {{attribute|MinigunSpinup_Increased|30}}
 
}}
 
}}
{{Quotation|'''Natascha''' publicity blurb|Anyone damaged by her will move slower for an instant, encouraging them to find cover or turn and face the Heavy, mano-a-tiny-itty-bitty-mano.}}
 
  
== Damage and function times ==
+
{{Quotation|'''Natascha''' publicity blurb|Anyone damaged by her will move slower for an instant, encouraging them to find cover or turn and face the Heavy, mano-a-tiny-itty-bitty-mano.|translate=yes}}
 +
 
 +
== {{common string|Damage and function times}} ==
 
{{Damage table
 
{{Damage table
| type               = [[Hitscan/nl|Hitscan]]
+
| type             = [[Hitscan/nl|Hitscan]]
 +
| damagetype      = {{common string|Bullet}}
 +
| rangetype        = {{common string|Ranged}}
  
| damage             = yes
+
| damage           = yes
|  base             = 6.75 / per bullet
+
|  base           = 6.75 / kogel
|  fall off         = 3.38 / per bullet
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|  fall off       = 3.564 / kogel
|  ramp up           = 10.13 / per bullet
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|  ramp up         = 10.13 / kogel
|  point blank       = {{tooltip|32-36 / per 1 ammo|72 / critical damage}}<br/>{{tooltip|320-360 / per second|720 / critical damage}}
+
|  point blank     = {{tooltip|32-40 / 1 ammo|81 / critical damage}}<br/>{{tooltip|304-380 / second|770 / critical damage}}
|  medium range     = {{tooltip|3-20 / per 1 ammo|18/36/54/72 / critical damage}}<br/>{{tooltip|30-200 / per second|360 / critical damage}}
+
|  medium range   = {{tooltip|5-20 / 1 ammo|20/41/61/81 / critical damage}}<br/>{{tooltip|48-190 / second|385 / critical damage}}
|  long range       = {{tooltip|5-10 / per 1 ammo|18/36 / critical damage}}<br/>{{tooltip|30-60 / per second|180 / critical damage}}
+
|  long range     = {{tooltip|4-8 / 1 ammo|20/41 / critical damage}}<br/>{{tooltip|29-76 / second|190 / critical damage}}
|  crit             = 20.25 / per bullet
+
|  pellet spread  = 25
|  minicrit         = 9 / per bullet
+
|  crit           = 20.25 / kogel
 +
|  minicrit       = 9-14 / kogel
  
| function times     = yes
+
| function times   = yes
|  attack interval   = 0.1 s
+
|  attack interval = {{tooltip|0.105|4 bullets fired with each shot}}
|  windup time       = 1.16 s
+
|  windup time     = 1.16 s
 
}}
 
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
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== {{common string|Crafting}} ==
{{See also|Crafting}}
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{{See also|Crafting/nl|l1=Ontwerpen}}
===Blueprint===
+
 
 +
=== {{common string|Blueprint}} ===
 
{{Blueprint| autoresult = Heavy Primary}}
 
{{Blueprint| autoresult = Heavy Primary}}
=== As a crafting ingredient ===
+
 
 +
=== {{common string|As a crafting ingredient}} ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Natascha
 
| ingredient-1 = Natascha
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}}
 
}}
  
== Related achievements ==
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== {{common string|Strange variant}} ==
 +
{{Strange item info
 +
| item-type = {{item kind|Minigun}}
 +
| rankson = kills
 +
| rankson2 =
 +
| festive =
 +
  | att-1-positive = {{attribute|Slow_Enemy_OnHit|100}}
 +
  | att-2-positive = {{attribute|spup_damage_resistance|-20}}
 +
  | att-3-negative = {{attribute|DamageDone_Negative|-25}}
 +
  | att-4-negative = {{attribute|MinigunSpinup_Increased|30}}
 +
| can deal damage = yes
 +
| can deal gib damage = no
 +
| can headshot = no
 +
| can reflect projectiles = no
 +
| can deal posthumous damage = no
 +
| can extinguish = no
 +
| can deal long range damage = yes
 +
| notes =
 +
}}
 +
 
 +
== {{common string|Related achievements}} ==
 
=== {{class link|Heavy}} ===
 
=== {{class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|Don't Touch Sandvich}}
 
| 1 = {{Show achievement|Heavy|Don't Touch Sandvich}}
 
       {{Show achievement|Heavy|Heavy Industry}}
 
       {{Show achievement|Heavy|Heavy Industry}}
| 2 = {{Show achievement|Heavy|Marxman}}
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      {{Show achievement|Heavy|Marxman}}
       {{Show achievement|Heavy|Permanent Revolution}}
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| 2 = {{Show achievement|Heavy|Permanent Revolution}}
 +
       {{Show achievement|Heavy|Rationing}}
 
}}
 
}}
 +
 +
== {{common string|See also}} ==
 +
* [[Basic Heavy strategy/nl#{{item name|Natascha}}|{{item name|Natascha}} strategie]]
 +
 +
== {{common string|External links}} ==
 +
* [https://www.teamfortress.com/heavy/natascha.htm Een Zware Update - Natascha] {{lang icon|en}}
 +
 +
{{Heavy Update Nav}}
 +
{{Allweapons Nav}}
 +
{{Heavy Nav}}

Latest revision as of 05:38, 14 February 2024

Anyone damaged by her will move slower for an instant, encouraging them to find cover or turn and face the Heavy, mano-a-tiny-itty-bitty-mano.
Natascha publicity blurb

Schade en functietijden

Zie ook: Schade
Schade en functietijden
Type schot Hitscan
Damage type Kogelschade
Ranged or Melee damage? Afstand
Schade
Maximale toename 150% 10.13 / kogel
Basisschade 100% 6.75 / kogel
Maximale afname 52.8% 3.564 / kogel
Op de man af 32-40 / 1 ammo
304-380 / second
Gemiddelde afstand 5-20 / 1 ammo
48-190 / second
Lange afstand 4-8 / 1 ammo
29-76 / second
Pellet spread 25:1
Voltreffer 20.25 / kogel
Minivoltreffers 9-14 / kogel
Functietijden
Attack interval 0.105
Opdraaitijd 1.16 s
Waarden zijn bij benadering en bepaald door testen vanuit de community.

Demonstratie

Ontwerpen

Zie ook: Ontwerpen

Blauwdruk

Klasseteken - Heavy Positieteken - Primair Schroot Mogelijke Resultaten
Item icon Class Token - Heavy.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Natascha.png Item icon Brass Beast.png Item icon Tomislav.png Item icon Huo-Long Heater.png
Item icon Panic Attack.png

Als ontwerpingrediënt

Natascha Herwonnen Metaal Messingen Monster
Item icon Natascha.png + Item icon Reclaimed Metal.png = Item icon Brass Beast.png

Vreemde variant


Gerelateerde prestaties

Leaderboard class heavy.png Heavy

Handen af van mijn sandvich
Handen af van mijn sandvich
Dood 50 Scouts met behulp van Natascha.


Zware industrie
Zware industrie
Vuur in één leven $ 200.000 aan minigunkogels af.


Scherpschutter
Scherpschutter
Dood vanuit de lucht 10 vijanden met je minigun.
Permanente revolutie
Permanente revolutie
Dood 5 vijanden zonder dat je je minigun laat stoppen met draaien.


Rantsoenering
Rantsoenering
Dood een vijand met je shotgun terwijl je geen munitie meer hebt voor je minigun.

Zie ook

Externe links