Difference between revisions of "Demoman responses"
(all class pan broke response rules) |
m (→Event-related responses: Small improvement.) |
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|image-link = Eyelander | |image-link = Eyelander | ||
|content = | |content = | ||
− | + | *'''On hit''' | |
− | + | :*[[Media:Sword_hit01.wav|"Head!"]] | |
− | + | :*[[Media:Sword_hit02.wav|"Head."]] | |
− | + | :*[[Media:Sword_hit03.wav|"''Head!''"]] | |
− | + | :*[[Media:Sword_hit04.wav|"Head!"]] | |
− | + | :*[[Media:Sword_hit05.wav|"Head..."]] | |
− | + | :*[[Media:Sword_hit06.wav|"''Head...''"]] | |
− | + | :*[[Media:Sword_hit07.wav|"Head!"]] | |
− | + | :*[[Media:Sword_hit08.wav|"HEAD."]] | |
− | + | :*[[Media:Sword_hit09.wav|"Head!"]] | |
− | + | :*[[Media:Sword_hit10.wav|"Head!"]] | |
− | + | *'''When idle''' | |
− | + | :*[[Media:Sword_idle01.wav|"Heads heads heads..."]] | |
− | + | :*[[Media:Sword_idle02.wav|"''Heaaaaaads...heads heads heads heads''"]] | |
− | + | :*[[Media:Sword_idle03.wav|"Heads...heads heads heads..."]] | |
− | + | :*[[Media:Sword_idle04.wav|"Heaaaaaaaaads..."]] | |
− | + | :*[[Media:Sword_idle05.wav|"''Heads...heads heads heads...''"]] | |
− | + | :*[[Media:Sword_idle06.wav|"Heads heads heads heads!"]] | |
− | + | :*[[Media:Sword_idle07.wav|"Heaaaads."]] | |
− | + | :*[[Media:Sword_idle08.wav|"Heads heads heads ''heaaaaaads...''"]] | |
− | + | :*[[Media:Sword_idle09.wav|"''Heaaaaaaaaaaaads...''"]] | |
− | + | :*[[Media:Sword_idle10.wav|"Heads. Heads. HEADS. ''Heaaaaaaaads...''"]] | |
− | + | :*[[Media:Sword_idle11.wav|"''Heads heads heads.''"]] | |
− | + | :*[[Media:Sword_idle12.wav|"''Heads heads heads...''"]] | |
− | + | :*[[Media:Sword_idle13.wav|"Heads heads heads..."]] | |
− | + | :*[[Media:Sword_idle14.wav|"HEADS heads heads..."]] | |
− | + | :*[[Media:Sword_idle15.wav|"Heads heads heads heads heads heads..."]] | |
}} | }} | ||
Revision as of 01:53, 30 July 2012
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Demoman has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
After Killing More than 1 Enemy in 20 Seconds with a Secondary Weapon |
After Killing More than 3 Enemies in 20 Seconds with a Secondary Weapon |
Kill assist |
|
Melee, Chargin' Targe or Splendid Screen Kill (Shield bash kills use the currently equipped melee lines) |
|
Killing a Soldier |
Destructions |
If the Demoman drinks from his Bottle (or Frying Pan) and then swings it |
|
Domination |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Heavy |
Dominating a Medic |
Dominating a Sniper |
Dominating a Spy |
Revenge Kill |
Round Start |
Stalemate |
Set on Fire |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
|
Taking damage |
Achievement Unlocked |
After Capturing Intelligence |
After Capturing control point |
Standing on captured Point, firing weapon |
Duel Accepted |
Duel Rejected |
|