Difference between revisions of "Model optimization"
(layout and formatting changes, add see also / external links; article still in need of appropriate categories) |
m (Filtered Model Optimization: <Curry of <function linkTextFilter at 0x29688c0>; args = ([(Regex({u'(?<![\\u00E8-\\u00F8\\xe8-\\xf8\\w])(?<!\'\')(?<!")(?:\\b|^)Ambassador(?:\\b(?![\\u00E8-\\u00F8\\xe8-\\xf8\\w])(?!\'\'|")|$)': u'Ambassador'},),...) |
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| 85.18% | | 85.18% | ||
|- | |- | ||
− | | [[L' | + | | [[L'Etranger]] |
| {{Chart bar|5085|max=7000|hex=#93aecf}} | | {{Chart bar|5085|max=7000|hex=#93aecf}} | ||
| | | | ||
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| 84.13% | | 84.13% | ||
|- | |- | ||
− | | [[ | + | | [[Flare Gun]] |
| {{Chart bar|3774|max=7000}} | | {{Chart bar|3774|max=7000}} | ||
| {{Chart bar|430|max=7000}} | | {{Chart bar|430|max=7000}} | ||
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| (300 + 3154) | | (300 + 3154) | ||
|- | |- | ||
− | | [[Vita- | + | | [[Vita-Saw]] |
| {{Chart bar|3346|max=7000|hex=#93aecf}} | | {{Chart bar|3346|max=7000|hex=#93aecf}} | ||
| | | | ||
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| 0% | | 0% | ||
|- | |- | ||
− | | [[Force- | + | | [[Force-A-Nature]] |
| {{Chart bar|2004|max=7000|hex=#93aecf}} | | {{Chart bar|2004|max=7000|hex=#93aecf}} | ||
| | | | ||
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| 0% | | 0% | ||
|- | |- | ||
− | | [[ | + | | [[Übersaw]] |
| {{Chart bar|936|max=7000|hex=#93aecf}} | | {{Chart bar|936|max=7000|hex=#93aecf}} | ||
| | | | ||
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| 89.73% | | 89.73% | ||
|- | |- | ||
− | | [[Syringe | + | | [[Syringe Gun]] |
| {{Chart bar|3513|max=7000}} | | {{Chart bar|3513|max=7000}} | ||
| {{Chart bar|492|max=7000}} | | {{Chart bar|492|max=7000}} | ||
| 85.99% | | 85.99% | ||
|- | |- | ||
− | | [[ | + | | [[Medi Gun]] |
| {{Chart bar|3040|max=7000}} | | {{Chart bar|3040|max=7000}} | ||
| {{Chart bar|468|max=7000}} | | {{Chart bar|468|max=7000}} | ||
| 84.61% | | 84.61% | ||
|- | |- | ||
− | | [[Rocket | + | | [[Rocket Launcher]] |
| {{Chart bar|2808|max=7000}} | | {{Chart bar|2808|max=7000}} | ||
| {{Chart bar|420|max=7000}} | | {{Chart bar|420|max=7000}} | ||
| 85.04% | | 85.04% | ||
|- | |- | ||
− | | [[Sniper | + | | [[Sniper Rifle]] |
| {{Chart bar|2279|max=7000}} | | {{Chart bar|2279|max=7000}} | ||
| {{Chart bar|738|max=7000}} | | {{Chart bar|738|max=7000}} | ||
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| 67.39% | | 67.39% | ||
|- | |- | ||
− | | [[Stickybomb | + | | [[Stickybomb Launcher]] |
| {{Chart bar|1449|max=7000}} | | {{Chart bar|1449|max=7000}} | ||
| {{Chart bar|565|max=7000}} | | {{Chart bar|565|max=7000}} | ||
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| 74.00% | | 74.00% | ||
|- | |- | ||
− | | [[Sapper]] | + | | [[Electro Sapper]] |
| {{Chart bar|874|max=7000}} | | {{Chart bar|874|max=7000}} | ||
| {{Chart bar|544|max=7000}} | | {{Chart bar|544|max=7000}} | ||
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==== Notes ==== | ==== Notes ==== | ||
; Unused c_model content | ; Unused c_model content | ||
− | : [[Grenade | + | : [[Grenade Launcher]], [[Flamethrower]], [[PDA|Destroy tool]] and [[Scottish Resistance]]. These items are currently being phased out. |
== Character models == | == Character models == | ||
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− | | [[Wiki | + | | [[Wiki Cap]] |
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| 0% | | 0% | ||
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− | | [[Brigade | + | | [[Brigade Helm]] |
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| | | | ||
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| 0% | | 0% | ||
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− | | [[Ellis' | + | | [[Ellis' Cap]] |
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| 0% | | 0% | ||
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− | | [[Bill's | + | | [[Bill's Hat]] |
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| | | | ||
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| 0% | | 0% | ||
|- | |- | ||
− | | [[Halloween | + | | [[Halloween Masks]] |
| {{Chart bar|399|max=5000|hex=#93aecf}} | | {{Chart bar|399|max=5000|hex=#93aecf}} | ||
| | | | ||
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− | | [[Cheater's | + | | [[Cheater's Lament]] |
| {{Chart bar|357|max=5000}} | | {{Chart bar|357|max=5000}} | ||
| {{Chart bar|48|max=5000}} | | {{Chart bar|48|max=5000}} |
Revision as of 07:20, 5 February 2011
When discussing model optimization, LODs are often brought up. The word gets thrown around without much hard data behind the statements. This article should help prove how well LOD models actually remove polygons. The charts show which models have received optimization updates in the form of LODs, and which models are still unoptimized.
Contents
c_models
- Chart scale
- 0-7000
- Key
- Unoptimized
- Optimized
Notes
- Medi Gun and c_models
- The Medi Gun equipped on its own uses w_models and v_models. The Kritzkrieg attachment, however, is a c_model variation.
- Unused c_model content
- Fire Axe, Revolver, Scattergun, Syringe Gun, Wrench, Stickybomb Launcher, Bat and Bonesaw.
w_models
- Chart scale
- 0-7000
- Key
- Unoptimized
- Optimized
Item | Highest quality (polycount) | Lowest quality LOD (polycount) | LOD efficiency | Notes |
---|---|---|---|---|
Minigun | 89.73% | |||
Syringe Gun | 85.99% | |||
Medi Gun | 84.61% | |||
Rocket Launcher | 85.04% | |||
Sniper Rifle | 67.62% | |||
Revolver | 80.77% | |||
Scattergun | 64.92% | |||
Shotgun | 76.15% | |||
Shovel | 67.39% | |||
Stickybomb Launcher | 61.00% | |||
SMG | 65.37% | |||
Fireaxe | 76.18% | |||
Bottle | 74.00% | |||
Electro Sapper | 37.76% | |||
Wrench | 55.00% | |||
Build tool | 61.23% | |||
Bat | 86.41% | |||
Pistol | 59.10% | |||
Toolbox | 48.04% | |||
Cigarette case | 62.03% | |||
Bonesaw | 51.74% | |||
Knife | 52.40% |
Notes
- Unused c_model content
- Grenade Launcher, Flamethrower, Destroy tool and Scottish Resistance. These items are currently being phased out.
Character models
- Chart scale
- 0-10,000
- Note: the chart scale is not the same as the previous lists. You can not compare the lengths of the bars in this table with bars in the other tables. You CAN compare the numbers though.
- Key
- Unoptimized
- Optimized
Class | Highest quality (polycount) | Lowest quality LOD (polycount) | LOD efficiency |
---|---|---|---|
Demoman | 93.34% | ||
Soldier | 90.38% | ||
Medic | 90.66% | ||
Scout | 79.49% | ||
Engineer | 83.18% | ||
Heavy | 91.94% | ||
Sniper | 84.76% | ||
Spy | 89.46% | ||
Pyro | 87.04% |
Hats and Miscellaneous items
- Chart scale
- 0-5,000
- Note: the chart scale is not the same as the previous lists! You can not compare the lengths of the bars in this table with bars in the other tables. You CAN compare the numbers though.
- Key
- Unoptimized
- Optimized
Update history
- Added LODs to the following models
- Added LODs to the following models