Difference between revisions of "Air Strike"

From Team Fortress Wiki
Jump to: navigation, search
m (Auto: (Content filters applied to links), infoboxFilter (Review RC#1729007))
m (max clip size)
Line 22: Line 22:
 
}}
 
}}
  
The '''Air Strike''' is a [[Steam Workshop|community-created]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]] introduced in the [[Love & War Update]]. It is a [[Rocket Launcher]] that increases attack speed while [[rocket jumping]] and clip size based on kills, at the cost of damage, initial clip size, and explosion radius.
+
The '''Air Strike''' is a [[Steam Workshop|community-created]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]] introduced in the [[Love & War Update]]. It is a [[Rocket Launcher]] that increases attack speed while [[rocket jumping]] and clip size based on kills (up to 8 rockets), at the cost of damage, initial clip size, and explosion radius.
  
 
== Damage and function times ==
 
== Damage and function times ==

Revision as of 06:22, 19 June 2014

The Air Strike is a community-created primary weapon for the Soldier introduced in the Love & War Update. It is a Rocket Launcher that increases attack speed while rocket jumping and clip size based on kills (up to 8 rockets), at the cost of damage, initial clip size, and explosion radius.

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 125% 112
Base damage 100% 90
Maximum fall-off 50% 45
Point blank 105-112
Medium range 50-90
Long range 45-60
Critical 270
Mini-crit 122-151
Splash damage
Minimum splash 50% 9 ft
Damage reduction 1% / 2.88
Self-damage 27-89
Self damage (rocket jump) 27-46
Function times
Attack interval 0.8 s
Reload (first) 0.92 s
Reload (consecutive) 0.8 s
Values are approximate and determined by community testing.