Difference between revisions of "Axtinguisher"

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(+ damage table, fix page formatting)
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| used-by          = [[Pyro]]
 
| used-by          = [[Pyro]]
 
| slot            = melee
 
| slot            = melee
| released        = [[The Pyro Update]]
+
| released        = [[Pyro Update]]
 
| availability    = Unlock, Drop, Craft, Purchase
 
| availability    = Unlock, Drop, Craft, Purchase
 
| loadout          = yes
 
| loadout          = yes
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The Axtinguisher is automatically given to any player who obtains 22 [[Pyro achievements]].
 
The Axtinguisher is automatically given to any player who obtains 22 [[Pyro achievements]].
  
== Damage ==
+
== Damage and function times ==
{{see also|Damage}}
+
{{Damage table
* Base:
+
| type            = Particles
** ''vs burning players and buildings'': 65 (59-72 damage)
 
** ''vs non-burning players'': 33 (23-43 damage)
 
* [[Mini-Crit]]: 44
 
* [[Critical hit]]:
 
** ''vs burning players'': 195
 
** ''vs non-burning players'': 98
 
  
Damages are approximate and determined by community testing.
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| damage          = yes
 +
|  base            = {{tooltip|Burning|Damage to burning players and buildings}}: 65<br />{{tooltip|Non-burning|Damage to non-burning players}}: 33
 +
|  point blank    = Burning: 59-72<br />Non-burning: 23-43
 +
|  crit            = Burning: 195<br />Non-burning: 98
 +
|  minicrit        = 44
  
== Function times ==
+
| function times   = yes
* Attack Interval: 0.8
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|  attack interval = 0.8 s
All times are in seconds. Times are approximate and determined by community testers.
+
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===As a crafting ingredient===
+
=== As a crafting ingredient ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Axtinguisher
 
| ingredient-1 = Axtinguisher
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<br>
 
<br>
 
{{Blueprint
 
{{Blueprint
| ingredient-1=Axtinguisher
+
| ingredient-1 = Axtinguisher
| ingredient-2=Jarate
+
| ingredient-2 = Jarate
| result=Scotsman's Skullcutter
+
| result = Scotsman's Skullcutter
 
}}
 
}}
 
<br>
 
<br>
 
{{Blueprint
 
{{Blueprint
| ingredient-1=Axtinguisher
+
| ingredient-1 = Axtinguisher
| ingredient-2=Scotsman's Skullcutter
+
| ingredient-2 = Scotsman's Skullcutter
| result=Back Scratcher
+
| result = Back Scratcher
 
}}
 
}}
 
  
 
== Related Achievements ==
 
== Related Achievements ==
Line 87: Line 84:
  
 
== External links ==
 
== External links ==
*[http://www.steamgames.com/tf2/pyro/ The Pyro Update page]
+
* [http://www.steamgames.com/tf2/pyro/ The Pyro Update page]
 +
 
  
 
{{PyroUpdateNav}}
 
{{PyroUpdateNav}}
 
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Pyro Nav}}
 
{{Pyro Nav}}

Revision as of 08:03, 8 March 2011

This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.
— Axtinguisher publicity blurb

The Axtinguisher is a melee weapon for the Pyro. A crudely constructed tool, it consists of a slightly rusted axe-head stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and a splintered end.

The weapon deals half the damage of the regular Fire Axe on non-burning players and never randomly deals critical hits. The Axtinguisher may randomly roll for critical hits with the animation swing and electricity sound-effect, but will not actually achieve a critical hit with appropriate notification and increased damage. While attacking targets that are on fire however, it is guaranteed to critically hit and does not suffer from reduced damage. When affected by a Crit boost, the Axtinguisher Crits like other weapons (dealing three times base damage), but still suffers the 50% damage penalty against non-burning opponents. The weapon has no discernible effect against buildings, functioning identical to the Fire Axe.

The Axtinguisher is automatically given to any player who obtains 22 Pyro achievements.

Damage and function times

See also: Damage
Damage and function times
Shot type Particles
Damage
Base damage 100% Burning: 65
Non-burning: 33
Point blank Burning: 59-72
Non-burning: 23-43
Critical Burning: 195
Non-burning: 98
Mini-crit 44
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

As a crafting ingredient

Axtinguisher Reclaimed Metal Powerjack
Item icon Axtinguisher.png + Item icon Reclaimed Metal.png = Item icon Powerjack.png


Axtinguisher Jarate Scotsman's Skullcutter
Item icon Axtinguisher.png + Item icon Jarate.png = Item icon Scotsman's Skullcutter.png


Axtinguisher Scotsman's Skullcutter Back Scratcher
Item icon Axtinguisher.png + Item icon Scotsman's Skullcutter.png = Item icon Back Scratcher.png

Related Achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

June 19, 2008 Patch

  • The item was added to the game.

Trivia

  • Pyros will catch fire briefly when they are damaged by a Flamethrower or are hit by the Flare Gun. Due to this, two or more Pyros can work together to "axtinguish" enemy Pyros. It is even possible to do this solo with the Degreaser's faster weapon switch time.
  • In the censored version of Team Fortress 2, the Axtinguisher is not stained with blood.

Gallery

See also

External links