Difference between revisions of "Custom maps"
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[[File:Mapper_medallion.png|250px|right]] | [[File:Mapper_medallion.png|250px|right]] | ||
| − | A '''custom map''' is a [[map]] created by third-party [[User modifications|map makers]] for use in ''Team Fortress 2''. Each map can vary in ideas and scale; some are incredibly simplistic, being modifications of | + | A '''custom map''' is a [[List of maps|map]] created by third-party [[User modifications|map makers]] for use in ''Team Fortress 2''. Each map can vary in ideas and scale; some are incredibly simplistic, being modifications of official maps that fix minor issues such as map geometry, add additional [[pickups]] and [[Ambushing|flank routes]], or simply include a weather or time shift to make the ambience different. Others are built from scratch and introduce completely new [[List of game modes|game modes]], arenas, items or functions that spice up gameplay in a way that standard maps are unable to. While the majority of custom maps are only available to the server or players who download them directly, certain custom maps that have proven popular with the community and [[Valve]]-team alike may be directly added to the official ''Team Fortress 2'' map cycle in [[Patches|major updates]]. |
| − | Upon joining a server currently playing a custom map, | + | Upon joining a server currently playing a custom map, the map files start downloading automatically if the player does not already have it. It is possible to disable custom content downloads in the options menu; however, doing so prevents downloading custom maps from servers. |
== Arena == | == Arena == | ||
{{main|Arena}} | {{main|Arena}} | ||
| + | {{Custom maps table|Arena}} | ||
| − | + | == {{anchor|CTF|ctf|Ctf}} Capture the Flag == | |
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| − | {{anchor|CTF|ctf|Ctf}} | ||
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{{main|Capture the Flag}} | {{main|Capture the Flag}} | ||
| + | {{Custom maps table|Capture the Flag}} | ||
| − | == | + | == {{anchor|CP|cp|Control point (game mode)|Control Point}} Control Point == |
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| − | {{anchor|CP|cp|Control point (game mode)|Control Point}} | ||
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{{main|Control Point (game mode)}} | {{main|Control Point (game mode)}} | ||
| + | {{Custom maps table|Control Point}} | ||
| − | == | + | == {{anchor|KOTH|KotH|KoTH|King of the hill}} King of the Hill == |
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| − | {{anchor|KOTH|KotH|KoTH|King of the hill}} | ||
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{{main|King of the Hill}} | {{main|King of the Hill}} | ||
| + | {{Custom maps table|King of the Hill}} | ||
| − | + | == {{anchor|MvM}} Mann vs. Machine == | |
| − | + | {{main|Mann vs. Machine}} | |
| − | + | {{Custom maps table|Mann vs. Machine}} | |
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| − | == | + | == {{anchor|PL|pl|payload}} Payload == |
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| − | {{anchor|PL|pl|payload}} | ||
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{{main|Payload}} | {{main|Payload}} | ||
| + | {{Custom maps table|Payload}} | ||
| − | + | == {{anchor|SD|sd}} Special Delivery == | |
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| − | {{anchor|SD|sd | ||
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{{main|Special Delivery (game mode)|l1=Special Delivery}} | {{main|Special Delivery (game mode)|l1=Special Delivery}} | ||
| + | {{Custom maps table|Special Delivery}} | ||
| − | + | == {{anchor|TC|tc|Territorial control}} Territorial Control == | |
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| − | {{anchor|TC|tc|Territorial control}} | ||
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{{main|Territorial Control}} | {{main|Territorial Control}} | ||
| + | {{Custom maps table|Territorial Control}} | ||
| − | + | == {{anchor|TR|tr}} Training == | |
| − | + | {{main|Training Mode}} | |
| − | + | {{Custom maps table|Training}} | |
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| − | {{ | ||
| − | == | + | == Other == |
| − | {{ | + | {{Custom maps table|Other}} |
| − | + | == {{anchor|Custom|Official Maps}} Official maps == | |
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| − | {{anchor|Custom|Official Maps}} | ||
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{{main|List of maps}} | {{main|List of maps}} | ||
== Collections == | == Collections == | ||
There are many custom map collections on the Internet. These include: | There are many custom map collections on the Internet. These include: | ||
| − | *[https://tf2maps.net/ www.tf2maps.net] - A forum and community dedicated to the creation of custom maps for TF2. | + | * [https://tf2maps.net/ www.tf2maps.net] - A forum and community dedicated to the creation of custom maps for TF2. |
| − | **[ | + | ** [https://artpass.tf2maps.net/ http://artpass.tf2maps.net] - [[Art Pass Contest]]. |
| − | **[ | + | ** [https://compctf.tf2maps.net/ http://compctf.tf2maps.net] - [[Competitive CTF Contest]]. |
| − | **[ | + | ** [https://plrctf.tf2maps.net/ http://plrctf.tf2maps.net] - Payload Race and Attack/Defend CTF Contest. |
| − | *[ | + | * [https://gamebanana.com/mods/cats/5371 http://www.gamebanana.com] - A place to download and submit maps popular among the community. |
| − | *[ | + | * [https://steamcommunity.com/workshop/browse/?appid=440&browsesort=trend§ion=readytouseitems Steam Community Workshop] - The [[Valve]] Official destination for custom maps. |
== See also == | == See also == | ||
| − | * [[ | + | * [[List of game modes]] |
* [[Map name prefixes]] | * [[Map name prefixes]] | ||
* [[List of skyboxes]] | * [[List of skyboxes]] | ||
| Line 617: | Line 63: | ||
== External links == | == External links == | ||
| − | *[ | + | * [https://www.teamfortress.com/post.php?id=1729 TF2 Official Blog - TF2 Environments] |
| − | *[ | + | * [https://www.teamfortress.com/post.php?id=1760 TF2 Official Blog - Alpine Art Style] |
| − | {{ | + | {{Custom Map Nav}} |
| − | {{Mapping | + | {{Mapping Nav}} |
| + | [[Category:Custom maps| ]] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
| + | [[Category:Mapping]] | ||
[[Category:Maps]] | [[Category:Maps]] | ||
| − | |||
| − | |||
Latest revision as of 04:09, 23 October 2025
A custom map is a map created by third-party map makers for use in Team Fortress 2. Each map can vary in ideas and scale; some are incredibly simplistic, being modifications of official maps that fix minor issues such as map geometry, add additional pickups and flank routes, or simply include a weather or time shift to make the ambience different. Others are built from scratch and introduce completely new game modes, arenas, items or functions that spice up gameplay in a way that standard maps are unable to. While the majority of custom maps are only available to the server or players who download them directly, certain custom maps that have proven popular with the community and Valve-team alike may be directly added to the official Team Fortress 2 map cycle in major updates.
Upon joining a server currently playing a custom map, the map files start downloading automatically if the player does not already have it. It is possible to disable custom content downloads in the options menu; however, doing so prevents downloading custom maps from servers.
Contents
Arena
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Backlot | arena_backlot_rc2
|
Release Candidate 2 | Construction | |
| Hardhat | arena_hardhat_b2a
|
Beta 2 | Construction |
Capture the Flag
Standard Capture the Flag
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Atrophy | ctf_atrophy_b4
|
Beta 4 | Alpine | |
| Convoy | ctf_convoy_v2
|
Version 2 | Desert | |
| Fusion | ctf_fusion_b2
|
Beta 2 | Arctic | |
| Npire | ctf_npire_v3
|
Version 3 | Industrial | |
| Overlook | ctf_overlook_b1
|
Beta 1 | Desert | |
| Stockpile | ctf_stockpile_b2
|
Beta 2 | Farmland | |
| Wildfire | ctf_wildfire_b1
|
Release Candidate | Industrial |
Attack/Defend (custom)
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Premuda | ctf_premuda_b1b
|
Beta 1 | Desert | |
| Vector | ctf_vector_v1
|
Version 1 | Spytech |
Control Point
Symmetric
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Antiquity | cp_antiquity_rc1
|
Release Candidate | Cambodian (modified Egypt) | |
| Croissant | cp_croissant_final
|
Final | Alpine/Spytech | |
| Hybrid | cp_hybrid_v4
|
Version 4 | Industrial | |
| Obscure | cp_obscure_final
|
Final | Arctic | |
| Orange X | cp_orange_x
|
Final | Dev Textures | |
| Warmfront | cp_warmfront
|
Final | Alpine |
Attack/Defend
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Ambush | cp_ambush_rc5
|
Release Candidate 5 | Alpine | |
| Dusk | cp_dusk_rc1
|
Release Candidate 1 | Alpine | |
| Firewatch | cp_firewatch_b4
|
Beta 4 | Alpine | |
| Furnace Creek | cp_furnace_rc
|
Release Candidate | Desert | |
| Glacier | cp_glacier_rc7
|
Release Candidate 7 | Arctic | |
| Stoneyridge | cp_stoneyridge_rc2
|
Release Candidate 2 | Alpine/Construction | |
| Zinkenite Valley | cp_zinkenite_b3a
|
Beta 3a | Alpine |
King of the Hill
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Achievement Idle | koth_achievement_idle
|
Final | Industrial | |
| Bagel | koth_bagel_rc7
|
Release Candidate 7 | Industrial | |
| Brine | koth_brine_rc3a
|
Release Candidate 3A | - | |
| Coalplant | koth_coalplant_b7
|
Beta 7 | Industrial | |
| Maple Ridge | koth_mapleridge_rc2
|
Release Candidate 2 | Farmland | |
| Moonshine | koth_moonshine_rc
|
Release Candidate | Swamp | |
| Sewer | koth_sewer_b3
|
Beta 3 | City | |
| Slaughter | koth_slaughter_b2a
|
Beta | Industrial | |
| Synthetic | koth_synthetic_rc6a
|
Release Candidate 6 | Farmland | |
| Traingrid | koth_traingrid
|
Beta | Underground culvert | |
| Trainsawlaser | koth_trainsawlaser_rc2
|
Release Candidate 2 | Dev Textures | |
| Undergrove | koth_undergrove_rc1
|
Release Candidate 1 | Forest, City | |
| Winter Ridge | koth_winter_ridge_rc1
|
Release Candidate 1 | Alpine | |
| Wubwubwub | koth_wubwubwub_remix_vip
|
Final | Industrial /
Random |
Mann vs. Machine
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Area 52 | mvm_area_52_rc3
|
Release Candidate 3 | Desert | |
| Barren | mvm_barren_final2
|
Final 2 | Desert | |
| Brugge | mvm_brugge_rc4b
|
Release Candidate 4b | City | |
| Casino City | mvm_casino_city_b8
|
Beta 8 | City | |
| Coastrock | mvm_coastrock_rc1_1
|
Release Candidate 1 | Town | |
| Dockyard | mvm_dockyard_rc7
|
Release Candidate 7 | City | |
| Doppler | mvm_doppler_b12
|
Beta 12 | Arctic, Spytech | |
| Goldpit | mvm_goldpit_rc3
|
Release Candidate 3 | Desert | |
| Hideout | mvm_hideout_b3
|
Beta 3 | Tropical | |
| Isolation | mvm_isolation_rc3
|
Release Candidate 3 | Arctic | |
| Production | mvm_production_rc6
|
Release Candidate 6 | Desert/Industrial | |
| Quetzal | mvm_quetzal_rc5
|
Release Candidate 5 | Jungle /
Aztec | |
| Shadows | mvm_shadows_b3
|
Beta 3 | Farmland | |
| Waterfront | mvm_waterfront_rc3
|
Release Candidate 3 | Alpine |
Payload
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Alpen | pl_alpen_rc1
|
Release Candidate 1 | Alpine | |
| Coal | pl_coal_rc23
|
Release Candidate 23 | Industrial, Snow | |
| Cranetop | pl_cranetop_b8
|
Beta 8 | Industrial | |
| Fifthcurve | pl_fifthcurve_rc1
|
Release Candidate 1 | Alpine | |
| Mesaworks | pl_mesaworks_rc3
|
Release Candidate 2 | Desert,
Canyon, Industrial | |
| Millstone | pl_millstone_v4
|
Version 4 | Snow | |
| Morrigan Alley | pl_morrigan_alley_b3
|
Beta 3 | Medieval | |
| Nocturne | pl_nocturne_rc8
|
Release Candidate 8 | Halloween | |
| Sludgepit | pl_sludgepit_final4
|
Final4 | Alpine | |
| Rumble | pl_rumble_rc1
|
Release Candidate 1 | Jungle | |
| Rumford | pl_rumford_rc2
|
Release Candidate 2 | Alpine | |
| Waste | pl_waste_v2
|
Version 2 | Industrial |
Payload Race
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Animus | plr_animus_a8
|
Alpha 8 | Harvest | |
| Highwind | plr_highwind
|
Alpha 5 | Village | |
| Panic | plr_panic_b2
|
Beta 2 | Industrial | |
| Rollout | plr_rollout
|
Alpha 1 | Industrial | |
| Scoville | plr_scoville_c2
|
Alpha 7 | Industrial | |
| Solitude | plr_solitude
|
Beta 1 | Desert |
Special Delivery
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Hunted | sd_hunted
|
Final | Industrial |
Territorial Control
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Meridian | tc_meridian_rc3
|
Release Candidate 3 | Tropical Island | |
| Strata | tc_strata_b1c
|
Beta 1c | Paleontological dig / Desert |
Training
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Walkway | tr_walkway_rc2
|
Release Candidate | Industrial |
Other
| Name | Picture | File name | Development status | Setting(s) |
|---|---|---|---|---|
| Final Destination 2015 | coop_finaldestination_2015
|
Release Candidate 3 | Other |
Official maps
Collections
There are many custom map collections on the Internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Art Pass Contest.
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://www.gamebanana.com - A place to download and submit maps popular among the community.
- Steam Community Workshop - The Valve Official destination for custom maps.
See also
External links
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