Difference between revisions of "Scout responses"
m (→Miscellaneous) |
(→Spectral Halloween Special responses: Added missing responses for completeness. Need to determine correct conditions) |
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|content = | |content = | ||
*[[Media:scout_sf12_badmagic16.wav|"Oh god, my head is huge!"]] | *[[Media:scout_sf12_badmagic16.wav|"Oh god, my head is huge!"]] | ||
− | *[[Media:scout_sf12_badmagic17.wav|"Oh god | + | *[[Media:scout_sf12_badmagic17.wav|"''Oh god.'' My head is huge!"]] |
*[[Media:scout_sf12_badmagic21.wav|"Oh, my head is so big!"]] | *[[Media:scout_sf12_badmagic21.wav|"Oh, my head is so big!"]] | ||
*[[Media:scout_sf12_badmagic25.wav|"Oh, my beautiful head!"]] | *[[Media:scout_sf12_badmagic25.wav|"Oh, my beautiful head!"]] | ||
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|image-link = | |image-link = | ||
|content = | |content = | ||
− | *[[Media:scout_sf12_badmagic18.wav|" | + | *[[Media:scout_sf12_badmagic18.wav|"Ahh, I gotta teeny tiny little head over here!"]] |
− | *[[Media:scout_sf12_badmagic19.wav|" | + | *[[Media:scout_sf12_badmagic19.wav|"Ahh, my teeny tiny little head!"]] |
*[[Media:scout_sf12_badmagic20.wav|"Oh, my head is so small!"]] | *[[Media:scout_sf12_badmagic20.wav|"Oh, my head is so small!"]] | ||
*[[Media:scout_sf12_badmagic25.wav|"Oh, my beautiful head!"]] | *[[Media:scout_sf12_badmagic25.wav|"Oh, my beautiful head!"]] | ||
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|image-link = | |image-link = | ||
|content = | |content = | ||
− | *[[Media:scout_sf12_badmagic22.wav|"Ah, my blood! He | + | *[[Media:scout_sf12_badmagic22.wav|"Ah, my blood! He spelled out all my blood!"]] |
*[[Media:scout_sf12_badmagic23.wav|"My blood!"]] | *[[Media:scout_sf12_badmagic23.wav|"My blood!"]] | ||
+ | *[[Media:scout_sf12_badmagic24.wav|"Ah, my blood!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Negative fate | ||
+ | |image = Backpack_Skull_Island_Topper.png | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:scout_sf12_badmagic01.wav|"Uuh!"]] | ||
+ | *[[Media:scout_sf12_badmagic02.wav|"Bluh!"]] | ||
+ | *[[Media:scout_sf12_badmagic03.wav|"Uh oh."]] | ||
+ | *[[Media:scout_sf12_badmagic04.wav|"Oh this ain't good."]] | ||
+ | *[[Media:scout_sf12_badmagic09.wav|"Aww crap."]] | ||
+ | *[[Media:scout_sf12_badmagic10.wav|"Aw crap."]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Positive fate | ||
+ | |image = Backpack_Skull_Island_Topper.png | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:scout_sf12_badmagic05.wav|"Yeah, lookin' good over here!"]] | ||
+ | *[[Media:scout_sf12_badmagic23.wav|"This ain't no spell, I ''am'' this good!"]] | ||
*[[Media:scout_sf12_badmagic24.wav|"Ah, my blood!"]] | *[[Media:scout_sf12_badmagic24.wav|"Ah, my blood!"]] | ||
}} | }} | ||
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*[[Media:scout_sf12_badmagic14.wav|"Bomb on my head! Bomb on my head!"]] | *[[Media:scout_sf12_badmagic14.wav|"Bomb on my head! Bomb on my head!"]] | ||
*[[Media:scout_sf12_badmagic15.wav|"Head bomb, head bomb, coming through!"]] | *[[Media:scout_sf12_badmagic15.wav|"Head bomb, head bomb, coming through!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Successfully stun Merasmus | ||
+ | |image = RED_Bombinomicon.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Bombinomicon | ||
+ | |content = | ||
+ | *[[Media:scout_sf12_goodmagic01.wav|"Oh man! I'm gonna screw that wizard up!"]] | ||
+ | *[[Media:scout_sf12_goodmagic02.wav|"Yeah! Where you at Merasmus?"]] | ||
+ | *[[Media:scout_sf12_goodmagic03.wav|"Ye-he-ha-yeah!"]] | ||
+ | *[[Media:scout_sf12_goodmagic04.wav|"Oh hell yeah!"]] | ||
+ | *[[Media:scout_sf12_goodmagic05.wav|"Wuh huh huh hoo!"]] | ||
+ | *[[Media:scout_sf12_goodmagic06.wav|"Where you at Merasmus? Calling you out ya stupid wizard!"]] | ||
+ | *[[Media:scout_sf12_goodmagic07.wav|"He-hey, Siegfried and Roy! I am gonna mess...you...up!"]] | ||
+ | *[[Media:scout_sf12_goodmagic08.wav|"Wooh! Check it out Casper!"]] | ||
+ | *[[Media:scout_sf12_goodmagic09.wav|"I am gonna mess...you...up!"]] | ||
}} | }} | ||
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*[[Media:scout_sf12_seeking02.wav|"Get out here, spellcakes!"]] | *[[Media:scout_sf12_seeking02.wav|"Get out here, spellcakes!"]] | ||
*[[Media:scout_sf12_seeking03.wav|"I hate wizards so much."]] | *[[Media:scout_sf12_seeking03.wav|"I hate wizards so much."]] | ||
− | *[[Media:scout_sf12_seeking04.wav|"Where | + | *[[Media:scout_sf12_seeking04.wav|"Where da hell is that wizard?"]] |
*[[Media:scout_sf12_seeking05.wav|"Hey Houdini, where ya hidin'?"]] | *[[Media:scout_sf12_seeking05.wav|"Hey Houdini, where ya hidin'?"]] | ||
*[[Media:scout_sf12_seeking06.wav|"Aw, come on out, ya stupid wizard."]] | *[[Media:scout_sf12_seeking06.wav|"Aw, come on out, ya stupid wizard."]] | ||
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{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = Falling in Bottomless Pit in Ghost Fort | + | |title = Falling in Bottomless Pit in [[Ghost Fort]] |
|image = Backpack_Skull_Island_Topper.png | |image = Backpack_Skull_Island_Topper.png | ||
|image-size = 25px | |image-size = 25px | ||
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*[[Media:scout_sf12_zombie04.wav|"Aw, y-ya know what would hit the spot? Brains! They're delicious!"]] | *[[Media:scout_sf12_zombie04.wav|"Aw, y-ya know what would hit the spot? Brains! They're delicious!"]] | ||
*[[Media:scout_sf12_zombie05.wav|"It's not original, but it's true, I love brains."]] | *[[Media:scout_sf12_zombie05.wav|"It's not original, but it's true, I love brains."]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Scared | ||
+ | |image = Backpack_Skull_Island_Topper.png | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:scout_sf12_scared01.wav|(shrieks)]] | ||
+ | *[[Media:scout_sf12_scared02.wav|"So scared!"]] | ||
+ | *[[Media:scout_sf12_scared03.wav|"Gah! Running!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Unknown condition | ||
+ | |image = Backpack_Skull_Island_Topper.png | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:scout_sf12_misc01.wav|"Next time a wizard asks you to be his roommate, you say 'No!', Soldier!]] | ||
+ | |||
}} | }} | ||
Revision as of 20:52, 27 October 2012
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Destroying a building |
Kill assist |
Melee kill |
|
Domination |
Dominating a Soldier |
25px Dominating a Demoman |
Dominating a Engineer |
Dominating a Spy |
Dominating an enemy with a melee kill |
Round Start |
Stalemate |
Set on Fire |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon picking up a baseball |
Being attacked while on red health, Bonk! Atomic Punch equipped |
On Death |
Achievement Unlocked |
Upon drinking Bonk! Atomic Punch |
|
Firing a weapon while under the effects of Crit-a-Cola |
Only spoken if the attack occurs about 1 second from the activation. |
Crit-a-Cola's effects wear off |
Mad Milk toss |
Attacking with the Sandman |
Double jumping |
Apex of triple jump |
After Picking Up Intelligence |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Spectral Halloween Special responses
Wheel of Fate outcomes
Dance fate |
Super-jump fate |
Low-gravity fate |
Big-head fate |
Tiny-head fate |
Blood fate |
Negative fate |
Positive fate |
During battle with Merasmus
Head turned into bomb |
Successfully stun Merasmus |
Merasmus hides |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort |
Zombie |
Only activated while wearing the Voodoo-Cursed Scout Soul |
Scared |
Unknown condition |
Unused Responses
Domination |
Both of the lines below lack lip synching. |
|