Difference between revisions of "Halloween Boss voice responses"
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{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = '''Enemy is riding the elevator''' | + | |title = '''Enemy is riding the elevator to the Strongmann''' |
|image = Cap-ogee.png | |image = Cap-ogee.png | ||
|image-size = 25px | |image-size = 25px | ||
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|content = | |content = | ||
− | *[[Media: | + | *[[Media:Sf14 merasmus warnings08.wav|"Hurry! The enemy is about to launch the rocket!"]] |
}} | }} | ||
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{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Tickets successfully delivered to the Strongmann''' |
− | |image = | + | |image = |
|image-size = 25px | |image-size = 25px | ||
|image-link = | |image-link = | ||
|content = | |content = | ||
− | *[[Media: | + | ''Generic'' |
− | + | *[[Media:Sf14 merasmus strongman end01.wav|"Success. We have delivered the Australium."]] | |
− | + | ''By RED'' | |
− | + | *[[Media:Sf14 merasmus strongman end01.wav|"Success. We have delivered the Australium."]] | |
− | + | ''By BLU'' | |
− | + | *[[Media:Sf14 merasmus strongman end01.wav|"Success. We have delivered the Australium."]] | |
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*[[Media:Sf14 merasmus general purpose 01.wav|"Yes!"]] | *[[Media:Sf14 merasmus general purpose 01.wav|"Yes!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 02.wav|"''YES!''"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 03.wav|"No!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 04.wav|"''NO!''"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 05.wav|"Yes! Yes, yes, yes!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 06.wav|"No, no, no, no, no!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 07.wav|"Damn you!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 08.wav|"No, wait!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 09.wav|"Don't do that!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 10.wav|"''Don't do that!''"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 11.wav|"Kill them!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 12.wav|"''Stop them!''"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 13.wav|"Stop them!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 14.wav|"Argh! Blast!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 15.wav|"Why? Why would you do that?"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 16.wav|"''Perfect!''"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 17.wav|"''Excellent!''"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 18.wav|"EXCELLENT!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 19.wav|"Get them!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 20.wav|"GET THEM!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 21.wav|"Attack!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 22.wav|"''Attack!''"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 23.wav|"Attack them!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 24.wav|"ATTACK THEM!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 25.wav|"Destroy them!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 26.wav|"Quickly, get rid of it!"]] | ||
+ | *[[Media:Sf14 merasmus general purpose 27.wav|"Hurry, get rid of it!"]] | ||
}} | }} | ||
+ | |||
===Necromasher=== | ===Necromasher=== | ||
{{SoundList | {{SoundList |
Revision as of 07:36, 2 November 2014
Voice Responses are contextually triggered lines that play after a player or character has achieved something, for instance killing enemies. Previous Halloween updates have released several Halloween Bosses/characters: the Horseless Headless Horsemann, MONOCULUS, Merasmus, Bombinomicon, and the Mann Brothers Redmond and Blutarch. They each have several vocal responses, all of which are listed below.
Contents
Scream Fortress Update (2010)
Horseless Headless Horsemann
Spawn |
Laughter when idle |
Attacking |
Boo! Taunt |
Taking heavy damage |
Death |
Very Scary Halloween Special (2011)
Monoculus
Laughter |
Stunned |
Enraged |
Teleports |
Taking heavy damage |
Death |
Spectral Halloween Special (2012)
Merasmus
Attacking
Lashing out with staff |
Ranged spells |
Time passes without encountering a victim |
Magic words |
Magic backfires |
Taking heavy damage |
Hiding
Found |
Battle outcomes
Wheel of Fate outcomes
Big Head fate |
Small Head fate |
Super Speed fate |
Dance fate |
Low Gravity fate |
Super Jump fate |
Guaranteed Critical Hit fate |
Bombinomicon
Upon getting the Skull Island Topper |
Scream Fortress 2013
Redmond
Redmond nearing final checkpoint |
Blutarch nearing final checkpoint |
Payload Race lost |
Round lost |
Round won |
Stalemate |
Blutarch
Spells have spawned |
Payload Race lost |
Round lost |
Round won |
Stalemate |
BLU team in the lead |
Mann Brothers
Bombinomicon
Merasmus
Scream Fortress VI (2014)
Setup time |
Preparing to capture the Tickets |
Tickets respawn |
Tickets taken by enemy |
Tickets dropped by player/ally |
Tickets dropped by enemy |
Player/ally is riding the Strongmann |
Enemy is riding the elevator to the Strongmann |
Tickets successfully delivered to the Strongmann |
Generic By RED By BLU |
Necromasher
Successful Crush |
Miss |
Curses
Spell Effect Imminent |
Bumper Cars Mini-games
Duck Hunt
Bonus Ducks from crashing into an enemy player |
Ducks have moved |
Outcomes |
RED Wins BLU wins |
Falling Platforms
Overtime |
Soccer
Goal |
RED BLU
Deciding point |
Outcomes
Overtime |
Win |
RED Wins BLU Wins |
Stalemate |
See also
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