Difference between revisions of "Halloween Boss voice responses"

From Team Fortress Wiki
Jump to: navigation, search
m
(Scream Fortress VI (2014): Transcripts should be complete for SF14)
Line 1,332: Line 1,332:
 
|image-link =  
 
|image-link =  
 
|content    =  
 
|content    =  
*[[Media:Sf14 merasmus round start short 01.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 01.wav|"Get ready to ''test your strength!''"]]
*[[Media:Sf14 merasmus round start short 02.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 02.wav|"Tickets for the Strongmann game are almost on sale!"]]
*[[Media:Sf14 merasmus round start short 03.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 03.wav|"''Merasmus' dark and eldritch circus of the macabre is open!'' No refunds!!"]]
*[[Media:Sf14 merasmus round start short 04.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 04.wav|"Go, go! Test your strength!"]]
*[[Media:Sf14 merasmus round start short 05.wav|"Yes, yes! Kill everyone! Kill anyone! Kill everything that isn't dead!"]]
+
*[[Media:Sf14 merasmus round start short 05.wav|"Yes, yes! Kill everyone! ''Kill anyone!'' Kill everything that isn't dead!"]]
*[[Media:Sf14 merasmus round start short 06.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 06.wav|"Go get your tickets! ''Kill everyone in your way!''"]]
*[[Media:Sf14 merasmus round start short 07.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 07.wav|"The Strongmann! MisFortune Telling! ''The Necromasher!'' My circus has it all!"]]
*[[Media:Sf14 merasmus round start short 08.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 08.wav|"Merasmus' dark carnival...is open! (cackling)"]]
*[[Media:Sf14 merasmus round start short 09.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 09.wav|"(laughter) Welcome lambs...TO THE SLAUGHTERHOUSE...for lambs!"]]
*[[Media:Sf14 merasmus round start short 10.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 10.wav|"Merasmus' dark carnival...IS OPEN! (laughter)"]]
*[[Media:Sf14 merasmus round start short 11.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 11.wav|"Go, the gate is up! Run fools! Get your Tickets!"]]
*[[Media:Sf14 merasmus round start short 12.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 12.wav|"What are your waiting for? Go get you Tickets!"]]
*[[Media:Sf14 merasmus round start short 13.wav|"no!"]]
+
*[[Media:Sf14 merasmus round start short 13.wav|"Go get your Tickets! The price is MURDER! (laughter and howling)"]]
 
}}
 
}}
  
Line 1,453: Line 1,453:
 
|image-link =  
 
|image-link =  
 
|content    =  
 
|content    =  
 
+
*[[Media:Sf14 merasmus warnings 25.wav|"You team has made it to the lift!"]]
*[[Media:Announcer sd rocket warnings07.wav|"We are about to launch the rocket!"]]
+
*[[Media:Sf14 merasmus warnings 26.wav|"Your team got the Tickets to the lift!"]]
 
+
*[[Media:Sf14 merasmus warnings 27.wav|"Your team is on the lift!"]]
 +
*[[Media:Sf14 merasmus warnings 28.wav|"Yes! Your team's on the lift!"]]
 +
*[[Media:Sf14 merasmus warnings 29.wav|"Your team has started the lift! Get ready to test your strength!"]]
 +
*[[Media:Sf14 merasmus warnings 31.wav|"Your team is on the lift! Nothing can stop you now! Except the other team and their guns!"]]
 +
*[[Media:Sf14 merasmus warnings 32.wav|"Your team started the lift!"]]
 +
*[[Media:Sf14 merasmus warnings 35.wav|"(laughter) Your team is starting the ride!"]]
 +
*[[Media:Sf14 merasmus warnings 36.wav|"Your team is activating the Strongmann!"]]
 +
*[[Media:Sf14 merasmus warnings 40.wav|"You're starting the Strongmann! (laughter) Fools!...I mean good! Good stuff!"]]
 +
*[[Media:Sf14 merasmus warnings 44.wav|"You team is unlocking the ride!"]]
 +
*[[Media:Sf14 merasmus warnings 45.wav|"Your team is unlocking the Strongmann!"]]
 
}}
 
}}
  
Line 1,465: Line 1,474:
 
|image-link =  
 
|image-link =  
 
|content    =  
 
|content    =  
 
+
*[[Media:Sf14 merasmus warnings 01.wav|"The enemy's made it to the lift!"]]
*[[Media:Sf14 merasmus warnings08.wav|"Hurry! The enemy is about to launch the rocket!"]]
+
*[[Media:Sf14 merasmus warnings 02.wav|"The enemy got their Tickets to the lift!"]]
 
+
*[[Media:Sf14 merasmus warnings 03.wav|"The enemy is on the lift!"]]
 +
*[[Media:Sf14 merasmus warnings 04.wav|"The enemy is ''on the lift!''"]]
 +
*[[Media:Sf14 merasmus warnings 05.wav|"Fools! The enemy is on the lift!"]]
 +
*[[Media:Sf14 merasmus warnings 07.wav|"The enemy team's on the lift, you fools!"]]
 +
*[[Media:Sf14 merasmus warnings 08.wav|"The enemy's made it to the lift! Stop them!"]]
 +
*[[Media:Sf14 merasmus warnings 09.wav|"The enemy's started the lift!"]]
 +
*[[Media:Sf14 merasmus warnings 14.wav|"Hurry! The enemy's about to start the Strongmann!"]]
 +
*[[Media:Sf14 merasmus warnings 18.wav|"The enemy's trying to start the ride!"]]
 +
*[[Media:Sf14 merasmus warnings 20.wav|"The enemy team is starting the Strongmann!"]]
 +
*[[Media:Sf14 merasmus warnings 21.wav|"The enemy is starting the Strongmann! Quickly, kill them all!"]]
 +
*[[Media:Sf14 merasmus warnings 22.wav|"The enemy has almost started the Strongmann! Hurry! Slaughter them!"]]
 +
*[[Media:Sf14 merasmus warnings 23.wav|"The enemy is close to activating the Strongmann! Stop them! And kill them! And stop them!"]]
 +
*[[Media:Sf14 merasmus warnings 24.wav|"The enemy has almost activated the Strongmann! ''They can't do it if they're dead!'' (laughter)"]]
 +
*[[Media:Sf14 merasmus warnings 41.wav|"The enemy's unlocking the ride!"]]
 +
*[[Media:Sf14 merasmus warnings 42.wav|"The enemy's unlocking the Strongmann!"]]
 
}}
 
}}
  
Line 1,478: Line 1,501:
 
|content    =  
 
|content    =  
 
''Generic''
 
''Generic''
*[[Media:Sf14 merasmus strongman end01.wav|"Success. We have delivered the Australium."]]
+
*[[Media:Sf14 merasmus strongman end 02.wav|"Fools! This innocent Strongmann game was in actuality a necromantic portal to a kill-crazy realm of murder! You just got Merasmus'd!"]]
 +
*[[Media:Sf14 merasmus strongman end 03.wav|"Fools! The only strength you've been testing is ''the strength of your gullibility!'' Stand by for ''bumper-car madness!''"]]
 +
 
 
''By RED''
 
''By RED''
*[[Media:Sf14 merasmus strongman end01.wav|"Success. We have delivered the Australium."]]
+
*[[Media:Sf14 merasmus strongman end 04.wav|"RED wins...a first-class ticket to a kill-crazy realm of bumper cars and murder! That's right, you just got Merasmus'd"]]
 +
*[[Media:Sf14 merasmus strongman end 09.wav|"You did it RED team! And because you won, you have the honor of pole position in a bumper car slaughterhouse where ''I kill you all!'' Ah ha ha ha ha ha!"]] (See: [[w:Pole position|pole position]])
 +
*[[Media:Sf14 merasmus strongman end 10.wav|"Nice hustle RED team! Your reward is a ''slight advantage'' in a game I specifically invented to kill all of you! Again, congratulations. ALRIGHT LET'S DO IT!"]]
 +
*[[Media:Sf14 merasmus strongman end 15.wav|"RED wins! Big picture though: you all lose because now you're about to bumper-fight for Merasmus' amusement! Hold onto your Skull Hats everyone!"]] (See: [[Skull Island Topper]])
 +
*[[Media:Sf14 merasmus strongman end 19.wav|"RED wins! And now I send you to a realm of bumper-car insanity! No bumps barred! NO RULES! Please keep your hands inside the vehicle at all times though."]]
 +
*[[Media:Sf14 merasmus strongman end 20.wav|"Yes, RED team! You've won yourself the advantage in a game of bumper cars...designed to kill every one of you! So enjoy that early lead!"]]
 +
*[[Media:Sf14 merasmus strongman end 21.wav|"What a come-from-behind win! Team RED is a Cinderella story tonight, mortals! R! E! D! What's it spell? Who! Cares! OK, time to kill you!"]]
 +
*[[Media:Sf14 merasmus strongman end 22.wav|"Wooo! Who saw '''that''' coming! RED snags a win! I thought BLU had that locked up! What an upset! Woo ho, well, time to die! Still though, that was close guys."]]
 +
 
 
''By BLU''
 
''By BLU''
*[[Media:Sf14 merasmus strongman end01.wav|"Success. We have delivered the Australium."]]
+
*[[Media:Sf14 merasmus strongman end 05.wav|"BLU wins! Enjoy your victory lap...''to the grave!'' Courtesy of my bumper cars ''of the damned!''"]]
 +
*[[Media:Sf14 merasmus strongman end 06.wav|"BLU wins! And now I transport you to a racetrack slick with blood and entrails! Yours! Welcome fools, ''to bumper car madness!''"]]
 +
*[[Media:Sf14 merasmus strongman end 07.wav|"BLU wins! And that means you get a slight advantage at the start of my bumper car game. Then you'll die! To summarize: small advantage to BLU. Then I'll kill you!"]]
 +
*[[Media:Sf14 merasmus strongman end 08.wav|"Well done BLU team! You've won yourself the advantage in a bumper car game! A game where I plan to KILL ALL OF YOU! And feed your souls to an evil circus god!"]]
 +
*[[Media:Sf14 merasmus strongman end 11.wav|"BLU wins! Big picture though: you all lose because now you're about to bumper-fight for Merasmus' amusement! Hold onto your Skull Hats everyone!"]]
 +
*[[Media:Sf14 merasmus strongman end 13.wav|"You did it BLU team! And because you won, you have the honor of pole position in a game I devised ''to kill all of you!''"]]
 +
*[[Media:Sf14 merasmus strongman end 14.wav|"Congratulations BLU team! You've won a ''very'' small advantage in a game I'm about to transport you all to. Footnote that, the game will most likely kill all of you!"]]
 +
*[[Media:Sf14 merasmus strongman end 17.wav|"Congrats BLU team! I'm sending you all to a bumper-car slaughterhouse! And you'll get a small advantage at the start of it! (laughter) No, no, no. Don't thank me. After all I ''am'' going to kill you."]]
 +
 
 
}}
 
}}
  

Revision as of 19:22, 2 November 2014

Pumpkin.png

Voice Responses are contextually triggered lines that play after a player or character has achieved something, for instance killing enemies. Previous Halloween updates have released several Halloween Bosses/characters: the Horseless Headless Horsemann, MONOCULUS, Merasmus, Bombinomicon, and the Mann Brothers Redmond and Blutarch. They each have several vocal responses, all of which are listed below.

Scream Fortress Update (2010)

Backpack Horseless Headless Horsemann's Head.png

Horseless Headless Horsemann

HHH.png  Spawn
Laughter when idle
Killicon horseless headless horsemann's headtaker.png  Attacking
Ghost Yikes!.png  Boo! Taunt
Taking heavy damage
Health dead.png  Death


Very Scary Halloween Special (2011)

Backpack MONOCULUS!.png

Monoculus

Laughter
Stunned
Enraged
Teleports
Taking heavy damage
Death


Spectral Halloween Special (2012)

Backpack Skull Island Topper.png

Merasmus

Appears

Attacking

Lashing out with staff
Ranged spells
Summoning bombs
Time passes without encountering a victim
Magic words
Magic backfires
Taking heavy damage
Player hits Merasmus with headbomb

Hiding

Disguised as a prop
Found

Battle outcomes

Leaves
Defeated

Wheel of Fate outcomes

Spinning the Wheel of Fate
Fate card bighead.png  Big Head fate
Fate card shrunkenhead.png  Small Head fate
Fate card superspeed.png  Super Speed fate
Fate card dance.png  Dance fate
Fate card skull.png  Whammy fates
Fate card lowgravity.png  Low Gravity fate
Fate card highjump.png  Super Jump fate
Fate card critboost.png  Guaranteed Critical Hit fate
Fate card ubercharge.png  ÜberCharge fate


Backpack Bombinomicon.png

Bombinomicon

Attached to player's head
Held up
Skull Island welcome
Backpack Skull Island Topper.png  Upon getting the Skull Island Topper


Scream Fortress 2013

Redmond.png

Redmond

Spells have spawned
The Witching Hour begins
Hell Island bridge is open
Enemies have spawned
Gette it Onne!.png  Round Start
Redmond nearing final checkpoint
Blutarch nearing final checkpoint
Payload Race lost
Round lost
Payload Race won
Round won
Stalemate
BLU team in the lead
RED team in the lead

Blutarch

Spells have spawned
The Witching Hour begins
Hell Island bridge is open
Enemies have spawned
Gette it Onne!.png  Round Start
Blutarch nearing final checkpoint
Redmond nearing final checkpoint
Payload Race lost
Round lost
Payload Race won
Round won
Stalemate
RED team in the lead
BLU team in the lead
Unknown condition

Mann Brothers

Arguing
Backpack Bombinomicon.png

Bombinomicon

Hell Island welcome
Hell Island battle end
Unknown Conditions

Merasmus

Backpack Enchantment Eternaween.png  Eternaween Activated

Scream Fortress VI (2014)

Setup.png  Setup time
Dead Heat Icon.png  Match Start

Upon return

Upon second return

Preparing to capture the Tickets
Tickets spawn


Nagging

Tickets respawn
Tickets taken by player/ally
Tickets taken by enemy
Tickets dropped by player/ally
Tickets dropped by enemy
Cap-ogee.png  Player/ally is riding the Strongmann
Cap-ogee.png  Enemy is riding the elevator to the Strongmann
Tickets successfully delivered to the Strongmann

Generic

By RED

By BLU

General Purpose

Necromasher

Successful Crush
Miss

Curses

Spell Effect Imminent
Fate card bighead.png  Big Head
Melee Only
Submerging the area in Jarate

Bumper Cars Mini-games

Setup
Duck Hunt
Setup
Bonus Ducks from crashing into an enemy player
Ducks have moved
Outcomes

RED Wins

BLU wins

Falling Platforms
Setup
Safe Platform revealed
Overtime
Soccer
Setup
Goal

RED

BLU

Deciding point

Overtime

RED

Outcomes

Overtime
Win

RED Wins

BLU Wins

All players on other team have been ghostified
Stalemate

See also

Template:ScreamFortressVINav