Community Payload Race strategy

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Revision as of 19:53, 4 July 2011 by Adam012159 (talk | contribs) (General strategy)
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Payload Race strategy.

General strategy

  • Remember that stopping the other from pushing their cart is just as important as pushing your own.
  • There is a limit to how fast the cart can go, once you reach that point focus on stopping the other team.
  • Remember that you can use your cart as cover.

Class-specific strategy

Leaderboard class scout.png Scout

  • Remember you can push the cart twice as fast.

Leaderboard class soldier.png Soldier

  • Use the Pain Train to push the cart twice as fast.

Leaderboard class pyro.png Pyro

  • The cart acts as a mobile Dispenser, crouch jump on top of the cart and lay waste to the other team.

Leaderboard class demoman.png Demoman

  • Use your Sticky Bombs to perform area-denial on the cart.
  • Use the Pain Train to push the cart twice as fast.

Leaderboard class heavy.png Heavy

  • The cart acts as a mobile Dispenser, crouch jump on top of the cart and lay waste to the other team.

Leaderboard class engineer.png Engineer

  • Place sentries along the enemies track to slow there advance.

Leaderboard class medic.png Medic

  • Stick in the back to minimize being killed while healing.

Leaderboard class sniper.png Sniper

Leaderboard class spy.png Spy

  • Scout ahead to check for enemy sentry nests.