Difference between revisions of "Strategy"

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m (King of the Hill)
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* [[Community Egypt strategy]]
 
* [[Community Egypt strategy]]
 
* [[Community Gorge strategy]]
 
* [[Community Gorge strategy]]
 +
* [[Community Gorge Event strategy]]
 
* [[Community Gravel Pit strategy]]
 
* [[Community Gravel Pit strategy]]
 
* [[Community Junction strategy]]
 
* [[Community Junction strategy]]
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* [[Community 2Fort strategy]]
 
* [[Community 2Fort strategy]]
 
* [[Community Double Cross strategy]]
 
* [[Community Double Cross strategy]]
 +
* [[Community Landfall strategy]]
 
* [[Community Sawmill (CTF) strategy]]
 
* [[Community Sawmill (CTF) strategy]]
 
* [[Community Turbine strategy]]
 
* [[Community Turbine strategy]]
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* [[Community Powerhouse strategy]]
 
* [[Community Powerhouse strategy]]
 
* [[Community Process strategy]]
 
* [[Community Process strategy]]
 +
* [[Community Sinshine strategy]]
 
* [[Community Snakewater strategy]]
 
* [[Community Snakewater strategy]]
 +
* [[Community Vanguard strategy]]
 
* [[Community Well (CP) strategy]]
 
* [[Community Well (CP) strategy]]
 
* [[Community Yukon strategy]]
 
* [[Community Yukon strategy]]
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* [[Community Harvest strategy]]
 
* [[Community Harvest strategy]]
 
* [[Community Harvest Event strategy]]
 
* [[Community Harvest Event strategy]]
 +
* [[Community Highpass strategy]]
 
* [[Community Kong King strategy]]
 
* [[Community Kong King strategy]]
 
* [[Community Lakeside strategy]]
 
* [[Community Lakeside strategy]]
 +
* [[Community Moonshine Event strategy]]
 
* [[Community Nucleus (King of the Hill) strategy]]
 
* [[Community Nucleus (King of the Hill) strategy]]
 
* [[Community Sawmill (King of the Hill) strategy]]
 
* [[Community Sawmill (King of the Hill) strategy]]
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=== PASS Time ===
 
=== PASS Time ===
 
+
* [[Community Pinewood strategy]]
 
* [[Community Warehouse strategy]]
 
* [[Community Warehouse strategy]]
  
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* [[Community Frontier strategy]]
 
* [[Community Frontier strategy]]
 
* [[Community Gold Rush strategy]]
 
* [[Community Gold Rush strategy]]
 +
* [[Community Hellstone strategy]]
 
* [[Community Hoodoo strategy]]
 
* [[Community Hoodoo strategy]]
 +
* [[Community Snowycoast strategy]]
 
* [[Community Thunder Mountain strategy]]
 
* [[Community Thunder Mountain strategy]]
 
* [[Community Upward strategy]]
 
* [[Community Upward strategy]]

Revision as of 22:12, 10 January 2016

For general map-specific strategies, please see the pages for each map. Other pages on strategy can be found in Category:Strategy.
Strategy image.png

Some strategies and explanations may use abbreviations, slang, or alternate names for various reasons, such as to maintain flow or encourage a casual and co-operative ethos. For any terms you are unsure of, see Glossary of player terms.

Class strategies

Note: These are basic, succinct strategies that teach the basics to a class and also any small, useful tips. Please edit with caution.

Anti-class strategies

Note: These are strategies for playing against a class, instead of playing as the class.

Community strategies

Note: These are community-written strategies that can offer a lot more detail, but may be more subjective or situational than the basic strategies.

Community game mode strategies

Note: These pages are for learning how to play more effectively on any of the Game modes, as any class.

Community map strategies

These pages are for learning how to play more effectively on any of the official Team Fortress 2 maps, as any class.

Arena

Attack/Defend (Control Points)

Attack/Defend (Payload)

Capture the Flag

Control Points

King of the Hill

Mannpower

Mann vs. Machine

Medieval Mode (Control Points)

PASS Time

Payload

Payload Race

Player Destruction

Robot Destruction

Special Delivery

Territorial Control

Domination

Team strategies

Main article: Team strategy

Individual strategies

Achievement strategies