Difference between revisions of "Killstreak Kit"

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(Bugs: not that you can really tell with the watches that are always cloaked, but hey)
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== Bugs ==
 
== Bugs ==
 
<!--basic bugs-->
 
<!--basic bugs-->
* Killstreak notifications override the "silent killer" attribute of [[Your Eternal Reward]], causing them to show in the enemy team's killfeed.
 
 
* Kills made while dead contribute to a weapon's killstreak, though as it is properly reset on both death and respawn, this has little effect.
 
* Kills made while dead contribute to a weapon's killstreak, though as it is properly reset on both death and respawn, this has little effect.
* If a Pyro deflects a projectile from a killstreak weapon that kills an enemy, there will be a killstreak indicator next to the kill icon, even if the Pyro is not using a killstreak weapon.
 
 
* If a killstreak weapon is used to kill an enemy and is then changed in the loadout and changed back, the counter will start at 1 again in the killfeed, but the streak overlay will remain the same number.
 
* If a killstreak weapon is used to kill an enemy and is then changed in the loadout and changed back, the counter will start at 1 again in the killfeed, but the streak overlay will remain the same number.
 
* Killstreaks that are ended due to [[environmental death]]s, provided another player isn't credited for finishing them off, are credited to ERRORNAME.
 
* Killstreaks that are ended due to [[environmental death]]s, provided another player isn't credited for finishing them off, are credited to ERRORNAME.
 +
<!--specific weapon bugs-->
 +
* If a Pyro deflects a projectile from a killstreak weapon that kills an enemy, there will be a killstreak indicator next to the kill icon, even if the Pyro is not using a killstreak weapon.
 
* Kills made with the [[Wrangler]] count towards the killstreak of an Engineer's {{botignore|wrench}}, even if only the {{botignore|wrench}} has killstreaks enabled.
 
* Kills made with the [[Wrangler]] count towards the killstreak of an Engineer's {{botignore|wrench}}, even if only the {{botignore|wrench}} has killstreaks enabled.
 +
* Killstreak notifications override the "silent killer" attribute of [[Your Eternal Reward]] and its reskins, causing them to show in the enemy team's killfeed.
 
<!--sheen bugs-->
 
<!--sheen bugs-->
 
* Certain passively-visible weapons and taunts can inherit the sheen of a different killstreak weapon:
 
* Certain passively-visible weapons and taunts can inherit the sheen of a different killstreak weapon:
** The [[Gunslinger]] and all [[Demoman]] shields appear with the same sheen as the weapon in use.
+
** The [[Gunslinger]], [[Demoman]] shields, and [[Spy]] watches appear with the same sheen as the weapon in use.
 
** If a [[Ham Shank]] Heavy or a Gunslinger Engineer use the [[High Five!]] taunt, their hand will take on the sheen of their primary weapon.
 
** If a [[Ham Shank]] Heavy or a Gunslinger Engineer use the [[High Five!]] taunt, their hand will take on the sheen of their primary weapon.
 
** If a Demoman uses the [[Spent Well Spirits]] taunt, the bottle will take on the sheen of their Grenade Launcher or Stickybomb Launcher.
 
** If a Demoman uses the [[Spent Well Spirits]] taunt, the bottle will take on the sheen of their Grenade Launcher or Stickybomb Launcher.

Revision as of 23:18, 7 March 2016

Completing a Two Cities Tour automatically grants you a Killstreak Kit, which you can apply to any weapon to transform it into a Killstreak weapon. Completing the Tour also grants you a fabricator and spare parts that you can use to craft progressively rarer Killstreak Kits, which will add cool visual effects to your weapon and eventually even your character.
— Two Cities Update
HUD icon

Killstreak Kits are tool items that can be applied to a specific weapon, upgrading it into a Killstreak weapon.

When a Killstreak weapon is equipped, a kill counter appears in the player's HUD, tracking the number of kills made with any Killstreak weapon equipped and resetting upon death. The number of kills in a player's streak is displayed both on the scoreboard next to that player's name as well as in the killfeed in the top right corner following the player's name, which increases with each consecutive kill. Every 5 kills (20 in Mann vs. Machine), a message will be displayed to the server displaying the player's name and their current streak. Other kills by the player with a different weapon do not count toward their current Killstreak unless that weapon is also a Killstreak weapon. If a player is carrying multiple Killstreak weapons, the killfeed will display only the number of kills each weapon has obtained, but the messages to the server and the player's HUD "Streak" indicator will add the player's kills from all their Killstreak weapons.

A Medic using a Killstreak Medi Gun will not see any indication in the killfeed, although kill assists with the Medi Gun still count towards the player's Killstreak and are displayed in the HUD. An Engineer wielding a Killstreak Wrench will see an indication in the killfeed for both a Wrench kill and a Sentry Gun kill.

Higher tiers of Killstreak weapons also have cosmetic effects; while standard Killstreak weapons only have the kill counter, Specialized Killstreak weapons also have a colored sheen, and Professional Killstreak weapons add a colored particle effect to the user's eyes. These eye particle effects start at 5 kills and are minimally visual, while at 10 kills the effect becomes greatly noticeable.

Killstreak Kits can be applied to weapons of any quality. If a Killstreak Kit is applied to a stock item, it becomes a Unique item and the player will subsequently find it as an item drop. The newly found item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. If the weapon is restored to remove the Killstreak, the weapon will remain in the player's inventory.

Standard Killstreak Kit

Standard Killstreak Kits are the most common variety, and are rewarded after every completed tour of Operation Two Cities which may be applied to its assigned weapon. Upon application, it will add a HUD kill counter in addition with the ability to display your killstreak in the killfeed to everyone to see, indicated by a number and a small arrow next to the kill icon. At the end of each round, the player with the highest killstreak is displayed on the final scoreboard.

Kills MvM kills Killstreak message
5 20 Player is on a killing spree 5 Killstreak icon inverted.png
10 40 Player is unstoppable 10 Killstreak icon inverted.png
15 60 Player is on a rampage 15 Killstreak icon inverted.png
20 80 Player is god-like 20 Killstreak icon inverted.png
Every 5 past 20 Every 20 past 80 Player is still god-like 25 Killstreak icon inverted.png
Death (with "unstoppable" or more) Enemy ended player's killstreak 10 Killstreak icon inverted.png
Suicide (with "unstoppable" or more) Player ended their own killstreak 10 Killstreak icon inverted.png

Specialized Killstreak Kit

The next tier of Killstreak Kits. In addition to a kill counter, a Specialized Kit also applies a colored sheen to the weapon. As the player's streak increases, the sheen becomes more intense. Specialized Kits are obtained by completing Specialized Killstreak Kit Fabricators, which can be found as a random reward from completing Operation Two Cities.

The following sheen colors are available:

  • Team Shine (red or blue, matching the player's team)
  • Hot Rod (pink)
  • Manndarin (orange)
  • Deadly Daffodil (yellow)
  • Mean Green (yellowish-green)
  • Agonizing Emerald (blueish-green)
  • Villainous Violet (purple)

Professional Killstreak Kit

The final tier of Killstreak Kits, Professional Kits are the rarest variation. In addition to a kill counter and a colored sheen, Professional Killstreak Kits also cause the weapon to add a particle effect to the user's eyes. Professional Kits are obtained by completing Professional Killstreak Kit Fabricators, which can be found as a rare random reward from completing Operation Two Cities.

While the weapon is active and the player has a streak of at least five, the eye effect will become visible. This effect, similar to that of the Eyelander, will match the color of the weapon's sheen. The effect will become more intense when the streak passes 10 kills.

The following effects are available:

  • Cerebral Discharge
  • Fire Horns
  • Flames
  • Hypno-Beam
  • Incinerator
  • Singularity
  • Tornado

Examples

Item icon Flare Gun Killstreak Kit.png
Killstreak Flare Gun Kit
1 - 100
Killstreaks Active
Used to add killstreak properties to an item.

Killstreak effects must be removed from an item via Restore button before a new kit can be applied.

This Killstreak Kit can be applied to a Flare Gun.

This is a limited use item. Uses: 1

( Not Usable in Crafting )
Item icon Specialized Killstreak Atomizer Kit.png
Specialized Killstreak Atomizer Kit
1 - 100
Sheen: Manndarin
Killstreaks Active
Used to add killstreak properties and a cool sheen to an item.

Killstreak effects must be removed from an item via Restore button before a new kit can be applied.

This Killstreak Kit can be applied to a Atomizer.

This is a limited use item. Uses: 1

( Not Usable in Crafting )
Item icon Professional Killstreak Widowmaker Kit.png
Professional Killstreak Widowmaker Kit
1 - 100
Killstreaker: Tornado
Sheen: Team Shine
Killstreaks Active
Used to add killstreak properties and a cool sheen to an item.
Gives the user special effects when on a killstreak.

Killstreak effects must be removed from an item via Restore button before a new kit can be applied.

This Killstreak Kit can be applied to a Widowmaker.

This is a limited use item. Uses: 1

( Not Usable in Crafting )

Update history

November 21, 2013 Patch (Two Cities Update)
  • [Undocumented] Added Killstreak Kits to the game.

December 6, 2013 Patch

  • Fixed killstreak notices being stuck on the screen when the map is changing levels.
  • Fixed Team Shine killstreak sheen effect not displaying properly for the Blue team.
  • Updated Killstreak Kits to work on Festive and Botkiller variants of target weapons.
  • [Undocumented] Updated the descriptions of Killstreak Kits.

January 9, 2014 Patch

  • Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items.
  • Fixed Killstreak sheens for the Gunslinger and the Heavy's Fists.
  • Fixed Killstreak counts being limited to 128 kills.
  • [Undocumented] Fixed Killstreak sheens for the Bat Outta Hell.

January 23, 2014 Patch

  • Fixed the Heavy's fists not showing the Killstreak effects.

February 7, 2014 Patch

March 5, 2014 Patch

April 1, 2014 Patch

June 18, 2014 Patch

  • Added Killstreak Kits to MvM for newly added weapons

October 23, 2014 Patch

  • Fixed the Spell HUD overlapping with the Killstreak HUD.

December 8, 2014 Patch (End of the Line Update)

December 22, 2014 Patch (Smissmas 2014)

February 11, 2015 Patch #1

  • Fixed missing Killstreak sheen effects for the Iron Bomber.

March 12, 2015 Patch

  • Fixed the Killstreak icon not being positioned correctly in the HUD targetID panel.

July 4, 2015 Patch #2

  • Fixed a bug that was creating Specialized Killstreak Kits that could be applied to any item.

July 8, 2015 Patch #1

  • Revolver and Pistol Killstreak Kits now properly work on decorated weapons.

Bugs

  • Kills made while dead contribute to a weapon's killstreak, though as it is properly reset on both death and respawn, this has little effect.
  • If a killstreak weapon is used to kill an enemy and is then changed in the loadout and changed back, the counter will start at 1 again in the killfeed, but the streak overlay will remain the same number.
  • Killstreaks that are ended due to environmental deaths, provided another player isn't credited for finishing them off, are credited to ERRORNAME.
  • If a Pyro deflects a projectile from a killstreak weapon that kills an enemy, there will be a killstreak indicator next to the kill icon, even if the Pyro is not using a killstreak weapon.
  • Kills made with the Wrangler count towards the killstreak of an Engineer's wrench, even if only the wrench has killstreaks enabled.
  • Killstreak notifications override the "silent killer" attribute of Your Eternal Reward and its reskins, causing them to show in the enemy team's killfeed.
  • Certain passively-visible weapons and taunts can inherit the sheen of a different killstreak weapon:
    • The Gunslinger, Demoman shields, and Spy watches appear with the same sheen as the weapon in use.
    • If a Ham Shank Heavy or a Gunslinger Engineer use the High Five! taunt, their hand will take on the sheen of their primary weapon.
    • If a Demoman uses the Spent Well Spirits taunt, the bottle will take on the sheen of their Grenade Launcher or Stickybomb Launcher.
  • The Hypno-Beam effect does not display through wearable glasses.

Gallery

See also