Rocket Launcher
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The Rocket Launcher is the default primary weapon for the Soldier. It is a typical rocket-propelling device with a protruding metal side and a wide exhaust port.
The launcher can hold up to four loaded rockets and fires them as projectiles at a speed of around 1100 Hammer units per second, roughly 47 mph. The trajectory of these rockets are not affected by gravity; they will travel in a straight line until exploding on contact with any surface or player. Rockets inflict damage in a set splash radius; damage inflicted decreases the further the distance from the center of the explosion. Normal rockets have significant damage falloff over long distances, while critical rockets suffer no such falloff. Upon a kill, players will most likely explode into gibs.
As the explosion from rockets causes knockback on enemies, an experienced player can juggle opponents. Doing so can deal fall damage to these enemies when they land. The player can use the knockback effect on themselves in order to perform a rocket jump by firing at the ground beneath them and catapulting themselves vertically and/or horizontally. Simultaneously crouching increases the height and length of the jump while also decreasing damage inflicted to self. This technique can be used to reach areas not accessible to other classes.
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Damage and function times
| Damage and function times | ||
|---|---|---|
| Shot type | Projectile | |
| Damage | ||
| Maximum ramp-up | 125% | 112 |
| Base damage | 100% | 90 |
| Maximum fall-off | 53% | 48 |
| Point blank | 105-112 | |
| Medium range | 50-90 | |
| Long range | 45-60 | |
| Critical | 270 | |
| Mini-crit | 122-151 | |
| Splash damage | ||
| Minimum splash | 50% | 10.6 ft |
| Damage reduction | 1% / 2.88 | |
| Self-damage | 27-89 | |
| Self damage (rocket jump) | 27-46 | |
| Function times | ||
| Attack interval | 0.8 s | |
| Reload (first) | 0.92 s | |
| Reload (consecutive) | 0.8 s | |
| Values are approximate and determined by community testing. | ||
Demonstration
Strange variant
Related achievements
Soldier
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Pyro
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Heavy
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Sniper
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Update history
- Fixed rocket explosions being able to impart damage through thin ceilings.
- Fixed Rocket trail effects sometimes existing permanently in world.
- Reduced Soldier's maximum rocket reserve ammo from 36 to 16.
- Fixed exploit with rockets causing damage through thin walls.
- Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended.
- Increased Soldier's primary ammo count from 16 to 20.
- This weapon's kill icon was updated.
- [Undocumented] Several particle effects, including critical rockets, pipes, and stickies, were altered to appear brighter. These changes do not apply to ATI graphics card users and some others.
- [Undocumented] Added Strange quality.
- Refined all Rocket Launcher recoil forces to feel more true to recoil animation.
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive variant.
- Festive Rocket Launchers can now be gifted.
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added Silver and Gold Botkiller variants.
- Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
December 20, 2012 Patch (Mecha Update)
- Added Silver and Gold Botkiller Mk. II variants.
- Fixed the Botkiller Rocket Launcher using incorrect team materials for the arms.
Unused content
- In the GCF's Rocket Launcher folder, there exists a texture of the old TFC Rocket Launcher. The texture is listed as
new_worldrpg_combo. - Another Rocket Launcher is included in the GCF, with a white, outlined Rocket Launcher texture. It is in a folder listed as
W_RPG. The texture is listed asw_rocketlauncher01.
Bugs
- While reloading, the Rocket Launcher will occasionally appear to load an extra rocket.
Trivia
- The weapon seems to be a heavily stylized RPG-7. The handle and the grip have been switched around, the rear exhaust port and the sights are cartoonishly over-sized and it seems to fire modified RPG-2 grenades.
- It is actually possible to hold 4 rockets in a real Rocket Launcher at one time. However, the launchers that can do this are modern designs with a protruding "magazine", not the traditional World War II era "Bazooka" the Soldier uses; these could only hold one rocket at a time.
- Upon comparing the Rocket Launcher seen in the original Team Fortress 2 trailers to the current in-game Rocket Launcher, it can be seen that the trigger was originally placed on the front handle of the launcher and that rockets were loaded at the muzzle. In-game, the trigger is located on the rear of the two handles, although the reload animation remains the same.
- The Rocket Launcher was originally single-rocket loaded, much like its Team Fortress Classic counterpart. An animation of this still exists in the game files.
- The Soldier's Rocket Launcher is usable by Megabeth in Super Monday Night Combat as part of a cross-promotion.
Gallery
Megabeth's Crossover Rocket Launcher in the inventory menu in Super Monday Night Combat.[1]
Megabeth holding the Crossover Rocket Launcher with her Soldier Crossover suit in Super Monday Night Combat.[2]
See also
| Weapons | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Slot 1 | stock | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | Revolver |
| unlock | Force-A-Nature | Direct Hit | Backburner | — | Natascha | Frontier Justice | Blutsauger | Huntsman | Ambassador | |
| craft | Shortstop Soda Popper Baby Face's Blaster |
Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka |
Degreaser Phlogistinator Rainblower |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon |
Brass Beast Tomislav Huo-Long Heater |
Widowmaker Pomson 6000 Rescue Ranger |
Crusader's Crossbow Overdose |
Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker |
L'Etranger Enforcer Diamondback | |
| promotion | — | — | — | — | Iron Curtain | — | — | AWPer Hand | Big Kill | |
| Slot 2 | ||||||||||
| stock | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | Submachine Gun | Sapper | |
| unlock | Bonk! Atomic Punch | Buff Banner | Flare Gun | Chargin' Targe Scottish Resistance |
Sandvich | Wrangler | Kritzkrieg | Jarate Razorback |
— | |
| craft | Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine |
Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison |
Detonator Reserve Shooter Manmelter Scorch Shot |
Sticky Jumper Splendid Screen |
Dalokohs Bar Buffalo Steak Sandvich Family Business |
Short Circuit | Quick-Fix Vaccinator |
Darwin's Danger Shield Cozy Camper Cleaner's Carbine |
Red-Tape Recorder | |
| promotion | Lugermorph | — | — | — | Fishcake Robo-Sandvich |
Lugermorph | — | — | Ap-Sap | |
| Melee | ||||||||||
| stock | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
| unlock | Sandman | Equalizer | Axtinguisher | Eyelander | Killing Gloves of Boxing | Gunslinger | Übersaw | — | — | |
| craft | Holy Mackerel Candy Cane Boston Basher Sun-on-a-Stick Fan O'War Three-Rune Blade Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Bat Outta Hell |
Pain Train Half-Zatoichi Disciplinary Action Market Gardener Conscientious Objector Escape Plan Bat Outta Hell |
Homewrecker Powerjack Back Scratcher Sharpened Volcano Fragment Maul Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Bat Outta Hell |
Pain Train Scotsman's Skullcutter Horseless Headless Horsemann's Headtaker Ullapool Caber Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron Scottish Handshake Conscientious Objector Bat Outta Hell |
Gloves of Running Urgently Warrior's Spirit Fists of Steel Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Bat Outta Hell |
Southern Hospitality Jag Eureka Effect |
Vita-Saw Amputator Solemn Vow Conscientious Objector Bat Outta Hell |
Tribalman's Shiv Bushwacka Shahanshah Conscientious Objector Bat Outta Hell |
Your Eternal Reward Conniver's Kunai Big Earner Wanga Prick Sharp Dresser Spy-cicle | |
| promotion | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Golden Wrench Saxxy |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Saxxy Black Rose | |
| PDA | ||||||||||
| stock | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
| PDA 2 | ||||||||||
| stock | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
| unlock | — | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer | |
| promotion | — | — | — | — | — | — | — | — | Enthusiast's Timepiece Quäckenbirdt | |
| Taunt | ||||||||||
| various | Home Run (Sandman/Atomizer) |
Kamikaze (Equalizer/Escape Plan) |
Hadouken (Shotgun/Flare Gun/Detonator/Reserve Shooter) Armageddon (Rainblower) Execution (Scorch Shot) |
Decapitation (Eyelander/HHHH/Claidheamh Mòr/Half-Zatoichi/Persian Persuader/Nessie's Nine Iron) |
Showdown (Fists/Saxxy/Apoco-Fists/Holiday Punch) |
Dischord (Frontier Justice) Organ Grinder (Gunslinger) |
Oktoberfest (Kritzkrieg) Medicating Melody (Amputator) Spinal Tap (Übersaw) |
Skewer (Huntsman) |
Fencing (Knife/Your Eternal Reward/Conniver's Kunai/Saxxy/Big Earner/Wanga Prick/Black Rose) | |
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