Difference between revisions of "Scout responses"
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(→Outcomes: Should be done. Couple of identical files in comments) |
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*[[Media:Cm_scout_matchwon_01.mp3|"Yea-ah!"]] | *[[Media:Cm_scout_matchwon_01.mp3|"Yea-ah!"]] | ||
+ | *[[Media:Cm_scout_matchwon_02.mp3|"Aw, we done already?"]] | ||
+ | *[[Media:Cm_scout_matchwon_03.mp3|"Crap, we did it!"]] | ||
+ | *[[Media:Cm_scout_matchwon_04.mp3|"Oh man, we're da best!"]] | ||
+ | *[[Media:Cm_scout_matchwon_05.mp3|"And...that's a match!"]] | ||
+ | *[[Media:Cm_scout_matchwon_06.mp3|"We took da match, guys!"]] | ||
+ | *[[Media:Cm_scout_matchwon_07.mp3|"Wuh hoo hoo hoo! Dat's a match!"]] | ||
+ | *[[Media:Cm_scout_matchwon_08.mp3|"Just winnin' another match. No big whoop."]] | ||
+ | *[[Media:Cm_scout_matchwon_09.mp3|"I don't know how to lose. I tried it once. It didn't work."]] | ||
+ | *[[Media:Cm_scout_matchwon_10.mp3|"'"Dat'' is how you win a match!"]] | ||
}} | }} | ||
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*[[Media:Cm_scout_gamewon_01.mp3|"Yeah dat's right!"]] | *[[Media:Cm_scout_gamewon_01.mp3|"Yeah dat's right!"]] | ||
+ | *[[Media:Cm_scout_gamewon_02.mp3|"Dat is how you do it!"]] | ||
+ | *[[Media:Cm_scout_gamewon_03.mp3|"Not too shabby!"]] | ||
+ | *[[Media:Cm_scout_gamewon_04.mp3|"We make it look easy!"]] | ||
+ | *[[Media:Cm_scout_gamewon_05.mp3|"Yeah, boom! Dat's right!"]] | ||
+ | *[[Media:Cm_scout_gamewon_06.mp3|"I could get used to dis!"]] | ||
+ | *[[Media:Cm_scout_gamewon_07.mp3|"Hey, I was just gettin' started!"]] | ||
+ | *[[Media:Cm_scout_gamewon_08.mp3|"Dat is how you win a game!"]] | ||
+ | *[[Media:Cm_scout_gamewon_09.mp3|"Dat's how you win, pal!"]] | ||
+ | *[[Media:Cm_scout_gamewon_10.mp3|"Yeah, we're pretty great!"]] | ||
+ | *[[Media:Cm_scout_gamewon_11.mp3|"I am a winnin' machine, baby!"]] | ||
+ | *[[Media:Cm_scout_gamewon_12.mp3|"I'm da best at everything!"]] | ||
+ | *[[Media:Cm_scout_gamewon_13.mp3|"Did we win another one of these? Oh man, we are so good!"]] | ||
+ | *[[Media:Cm_scout_gamewon_14.mp3|"We win again? Eh, throw it on the pile."]] | ||
+ | *[[Media:Cm_scout_gamewon_15.mp3|"Go Scout! Go Scout"]] | ||
''Rare'' | ''Rare'' | ||
*[[Media:Cm_scout_gamewon_rare_01.mp3|"That is how a team of best friends wins the game!"]] | *[[Media:Cm_scout_gamewon_rare_01.mp3|"That is how a team of best friends wins the game!"]] | ||
+ | *[[Media:Cm_scout_gamewon_rare_02.mp3|"Hey, we are da best! We are the best first place champions of winning of all time!"]] | ||
}} | }} | ||
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*[[Media:Cm_scout_rankup_01.mp3|"Rank up!"]] | *[[Media:Cm_scout_rankup_01.mp3|"Rank up!"]] | ||
+ | *[[Media:Cm_scout_rankup_02.mp3|"Yeah, there it is!"]] | ||
+ | *[[Media:Cm_scout_rankup_03.mp3|"Whoop, we ranked up!"]] | ||
+ | *[[Media:Cm_scout_rankup_04.mp3|"Oh, looks like we ranked up!"]] | ||
+ | *[[Media:Cm_scout_rankup_05.mp3|"Holy crap, we're rankin' up!"]] | ||
+ | *[[Media:Cm_scout_rankup_06.mp3|"Yeah, rank up!"]] | ||
+ | *[[Media:Cm_scout_rankup_07.mp3|"Ain't nothin' better than rankin' up!"]] | ||
+ | *[[Media:Cm_scout_rankup_08.mp3|"Aw, we ranked down. Oh no wait, we ranked up! Oh, that is way better."]] | ||
+ | *[[Media:Cm_scout_rankup_09.mp3|"Wuh hoo hoo hoo!"]] | ||
+ | *[[Media:Cm_scout_rankup_10.mp3|"We get promoted? Oh dat is sick!"]] | ||
+ | *[[Media:Cm_scout_rankup_11.mp3|"Yeah, dat's right! Rankin' up!"]] | ||
+ | *[[Media:Cm_scout_rankup_12.mp3|"Oh ho ho, nice! We finally get dat done?"]] | ||
+ | ''Top scoring'' | ||
+ | *[[Media:Cm_scout_rankup_highest_01.mp3|"Grass grows, birds fly, sun shines...and brother, we are the freakin' best!"]] | ||
}} | }} | ||
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*[[Media:Cm_scout_summary_callout_01.mp3|"Nice work, kid!"]] | *[[Media:Cm_scout_summary_callout_01.mp3|"Nice work, kid!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_02.mp3|"Dat ain't just good, dat is ''historical'' good!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_03.mp3|"Holy crap, we are awesome!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_04.mp3|"Finally, somebody noticed us crushin' it!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_05.mp3|"Hey, yeah yeah! We're famous!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_06.mp3|"Not bad, pal. Not bad at all."]] | ||
+ | *[[Media:Cm_scout_summary_callout_07.mp3|"Dat is pretty freakin' impressive!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_08.mp3|"We are officially in da record books!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_09.mp3|"Heads up history schools! 'Cause history just happened!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_10.mp3|"Yeah no, we crushed it!"]] | ||
+ | *[[Media:Cm scout gamewon 01.mp3|"Yeah, dat's right!"]] <!----identical to Cm_scout_summary_callout_11.mp3---> | ||
+ | *[[Media:Cm_scout_summary_callout_12.mp3|"'Bout time we got a little recognition around here!"]] <!---identical to Cm_scout_summary_callout_15.mp3---> | ||
+ | *[[Media:Cm_scout_summary_callout_13.mp3|"I wanted to talk to you about this, because I-I've been noticin' this...and, uh, I wanted to compliment you on your work."]] | ||
+ | *[[Media:Cm_scout_summary_callout_14.mp3|"You earned it, bucket-of-chicken pal! You earned it! Don't let nobody take it away from you!"]] | ||
+ | *[[Media:Cm_scout_summary_callout_16.mp3|"Hey, ''we'' make a good team!"]] | ||
}} | }} | ||
Revision as of 20:58, 11 July 2016
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Duel-related responses
- 11 Halloween / Full Moon responses
- 12 Item-related responses
- 13 Unused Responses
Main article: Scout taunts
All voice lines associated with a player-initiated taunt are located in the Scout taunts page along with a description of the animation.
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Destroying a building |
Kill assist |
Melee kill |
|
Domination |
Dominating a Soldier |
25px Dominating a Demoman |
Dominating an Engineer |
Dominating a Spy |
Dominating an enemy with a melee kill |
Round Start |
Stalemate |
Set on Fire |
Hit by Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon picking up a baseball |
Being attacked while at low health, Bonk! Atomic Punch equipped |
On Death |
Achievement Unlocked |
Upon drinking Bonk! Atomic Punch |
|
Firing a weapon while under the effects of Crit-a-Cola |
Only spoken if the attack occurs about 1 second from the activation. |
Crit-a-Cola's effects wear off |
Mad Milk or Mutated Milk toss |
Attacking with the Sandman |
Double jumping |
Apex of triple jump |
After Picking Up Intelligence |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Contract complete |
Difficult Contract |
Competitive Mode responses
Setup
Previous round was a tie |
Outcomes
Match win |
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate |
Robots attacking
Robots take gate |
After a Wave
Receiving a Killstreak Kit |
Common Loot Rare Loot
Godlike Loot |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Halloween / Full Moon responses
Wheel of Fate outcomes
Dance Off fate |
Super Jump fate |
No Gravity fate |
Big Head fate |
Small Head fate |
Whammy fate (Bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Head turned into bomb |
Successfully stun Merasmus |
Merasmus hides |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort or Helltower |
Scared by a Ghost |
Unknown condition |
Helltower responses
Round Start |
Cart Stops |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
Collected Rare Spell |
Reacting to Rare Spells |
Casting Spells |
With Voodoo-Cursed Scout Soul equipped
Idle |
With Haunted Hat equipped
These responses override the default response for that category.
After Capturing Control Point |
Attacking: Cart Goes Forward |
After Picking Up Intelligence |
After Capturing Intelligence |
Domination |
Set on Fire |
Scared by a Ghost |
With Magical Mercenary equipped
These responses override the default response for that category.
Attacking: Cart Goes Forward |
Set on Fire |
Under the effects of an ÜberCharge |
Unused Responses
Domination |
Both of the lines below lack lip synching. |
|