Difference between revisions of "Scout taunts"
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[[File:Leaderboard class scout.png|right|The Scout]] | [[File:Leaderboard class scout.png|right|The Scout]] | ||
− | '''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Scout]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Scout responses|voice responses]] or [[Scout voice commands|voice commands]]. | + | '''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Scout]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Scout responses|voice responses]] or [[Scout voice commands|voice commands]].<!-- Some taunts are missing voicelines, such as "High Five!" and the Yeti ones. --> |
==Primary== | ==Primary== | ||
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==Action== | ==Action== | ||
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{{Taunt | {{Taunt | ||
| image = Taunt battin thousand.png | | image = Taunt battin thousand.png | ||
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:[[Media:scout_cheers04.wav|"Sweet!"]] | :[[Media:scout_cheers04.wav|"Sweet!"]] | ||
:[[Media:scout_dominationpyr01.wav|"Ey, who's on fire now?"]] | :[[Media:scout_dominationpyr01.wav|"Ey, who's on fire now?"]] | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Taunt The Bunnyhopper.png | ||
+ | | weapon-1 = Bunnyhopper | ||
+ | | description = The Scout will take out a pogo stick and start bouncing with it. Pressing {{key|MOUSE1}} will cause the Scout to do a back flip, while pressing {{key|MOUSE2}} will cause the Scout to jump in the air and spin the pogo stick. The player can freely move around, albeit slower than usual, during this taunt. | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Taunt carlton.png | ||
+ | | weapon-1 = Carlton | ||
+ | | description = The Scout will swing his arms from left to right while moving his lower torso upward and to the same side as the arms. | ||
+ | |||
+ | :[[Media:Scout_taunt_conga_fun_06.wav|"Dun da dun dun da, yeah!"]] | ||
+ | :[[Media:Scout_taunt_conga_fun_07.wav|"Heh hey, dun dum dum der! "]] | ||
+ | :[[Media:Scout_taunt_conga_fun_08.wav|"Yeah! Dancin' dancin'!"]] | ||
+ | :[[Media:Scout_taunt_conga_fun_09.wav|"Dun dum der der, yeah!"]] | ||
+ | :[[Media:Scout_taunt_dosi_fun_02.wav|"Dun dah, yeah!."]] | ||
+ | :[[Media:Scout_taunt_dosi_fun_09.wav|"Dah da daaaa, da dah!"]] | ||
+ | :[[Media:Scout_taunt_dosi_fun_15.mp3|"Whoo hoo hoo, yeah! Hey hey hey hey!"]] | ||
+ | :[[Media:Scout_taunt_dosi_int_17.wav|"I got too many rhythms over here!"]] | ||
+ | :[[Media:Scout_taunt_dosi_int_19.wav|"Gotta dance, I gotta dance!"]] | ||
+ | :[[Media:Scout_taunt_conga_fun_01.wav|"Heh hey, yeah!"]] | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Taunt Deep Fried Desire.png | ||
+ | | weapon-1 = Deep Fried Desire | ||
+ | | description = The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away. | ||
+ | :[[Media:Scout taunts19.wav|"Got a bucket of chicken. [chews] Let's do dis."]] | ||
+ | :[[Media:Scout taunts20.wav|"Hey, yeah, yeah! [chews] How's it going there?"]] | ||
+ | :[[Media:Scout taunts21.wav|"Got a bucket of chicken! [chews] ''Let's do dis!''"]] | ||
+ | :[[Media:Scout taunts22.wav|"Oh ho ho, man. [chews] Classic Scout."]] | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Taunt Runner's Rhythm.png | ||
+ | | weapon-1 = Runner's Rhythm | ||
+ | | description = The Scout will take out a pair of bongo drums, sit on the ground, and play them. | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Taunt Scooty Scoot.png | ||
+ | | weapon-1 = Scooty Scoot | ||
+ | | description = The Scout pulls out a comically small purple moped and proceeds to drive it. Pressing primary fire (default key: {{key|MOUSE1}}) will make the Scout perform a wheelie and say: | ||
+ | :[[Media:Scout motorcycle 03.wav|"Boom! Up on one wheel!"]] | ||
+ | :[[Media:Scout motorcycle 04.wav|"Boom! Wheelie!"]] | ||
+ | :[[Media:Scout motorcycle 05.wav|"Boom! Moped wheelie!"]] | ||
+ | :[[Media:Scout motorcycle 06.wav|"Up on one stupid moped wheel!"]] | ||
+ | :[[Media:Scout motorcycle 07.wav|"Whoa, here I am!"]] | ||
+ | :[[Media:Scout motorcycle 08.wav|"Wooo!"]] | ||
+ | :[[Media:Scout motorcycle 09.wav|"Rnnng na na na na na na! Beep beep!"]] | ||
+ | :[[Media:Scout motorcycle 10.wav|"Hey get out of my way chucklehead! Beep beep!"]] | ||
+ | :[[Media:Scout motorcycle 12.wav|"(mockingly) Hey, slow down over there Scout! (normal voice) Oh, I can't. It's too fast, too fast!"]] | ||
+ | :[[Media:Scout motorcycle 13.wav|"Hey, hey I hope this front wheel ain't scared of heights. We're scratchin' the sky over here!"]] | ||
+ | :[[Media:Scout motorcycle 15.wav|"Put your wings on front wheel, we're going to heaven!"]] | ||
+ | :[[Media:Scout motorcycle 18.wav|"(mockingly) Oh hey there Scout, oh uh whaddya doin'? (normal voice) Oh, I'm just drivin' fast!"]] | ||
+ | :[[Media:Scout motorcycle 19.wav|"(mockingly) Oh who's that guy on the big, fast motorcycle? (normal voice) Yeah that's just the Scout. Drivin' fast. It's what I do."]] | ||
+ | :[[Media:Scout motorcycle 21.wav|"Whoop!"]] | ||
+ | :[[Media:Scout motorcycle 23.wav|"Yeahey!"]] | ||
+ | :[[Media:Scout motorcycle 29.wav|"Vrroooommmmm! Wheelie!"]] | ||
+ | :[[Media:Scout motorcycle 31.wav|"Pretty manly motorcycle here!"]] | ||
+ | :[[Media:Scout motorcycle 32.wav|"Heads up ladies! Guy on a big motorcycle here!"]] | ||
+ | :[[Media:Scout motorcycle 33.wav|"Man this is huge!"]] | ||
+ | :[[Media:Scout motorcycle 34.wav|"Putt, putt, putt, here I go!"]] | ||
+ | :[[Media:Scout motorcycle 35.wav|"Vrrroooommm! Beep! Beep!"]] | ||
+ | When the player ends the taunt, the Scout will toss the moped back and say a line. | ||
+ | |||
+ | The player will continuously move forward during this taunt, only being able to turn left and right. | ||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Taunt The Trackman's Touchdown.png |
− | | weapon-1 = | + | | weapon-1 = Trackman's Touchdown |
− | | description = The Scout will | + | | description = The Scout will grab a football before flipping and throwing it against the ground, then does a victory dance. |
− | + | }} | |
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− | '' | + | ===All-Class=== |
− | :[[Media: | + | {{Taunt |
− | + | | image = Burstchester Scout.png | |
− | + | | weapon-1 = Burstchester | |
− | + | | description = A [[Bread monster]] partially comes out of the Scout's chest, causing him to have a mini freak-out. The monster goes back inside the Scout, who then shivers. | |
− | + | ''Monster freakout'' | |
+ | *[[Media:scout_sf13_magic_reac03.wav|"''Are you freakin''' '''''kidding me?'''''"]] | ||
+ | *[[Media:scout_sf12_badmagic26.wav|"Don't look at me, I'm hideous!"]] | ||
+ | *[[Media:scout_sf12_badmagic24.wav|"Ah, my blood!"]] | ||
+ | *[[Media:scout_sf12_badmagic23.wav|"My blood!"]] | ||
+ | *[[Media:scout_sf12_badmagic04.wav|"Oh this ain't good."]] | ||
+ | *[[Media:Scout_autodejectedtie02.wav|"You gotta be kiddin' me!"]] | ||
− | '' | + | ''Shiver'' |
− | + | *[[Media:scout_sf12_badmagic02.wav|"Bluh!"]] | |
− | + | *[[Media:scout_sf12_badmagic01.wav|"Uuh!"]] | |
− | + | *[[Media:Scout_negativevocalization01.wav|"Awwww!"]] | |
− | + | *[[Media:Scout_negativevocalization04.wav|"Awww!"]] | |
− | |||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Conga_Scout.png |
− | | weapon-1 = | + | | weapon-1 = Conga |
− | | description = The Scout | + | | description = The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying: |
− | ''Initiating a | + | |
− | :[[Media:Scout taunt | + | ''Initiating a Conga line'' |
− | :[[Media:Scout taunt | + | :[[Media:Scout taunt conga int 02.wav|"Oh yeah! Conga times!"]] |
− | :[[Media:Scout taunt | + | :[[Media:Scout taunt conga int 03.wav|"Conga? Oh hell yeah!"]] |
− | :[[Media:Scout taunt | + | :[[Media:Scout taunt conga int 10.wav|"Are those Latin rhythms? I ''love'' Latin rhythms!"]] |
+ | |||
+ | ''Dancing to the Conga'' | ||
+ | :[[Media:Scout taunt conga fun 01.wav|"Heh hey, yeah!"]] | ||
+ | :[[Media:Scout taunt conga fun 02.wav|"CONGA!"]] | ||
+ | :[[Media:Scout taunt conga fun 05.wav|"Conga? Oh hell yeah!"]] | ||
+ | :[[Media:Scout taunt conga fun 06.wav|"Dun da dun dun da, yeah!"]] | ||
+ | :[[Media:Scout taunt conga fun 07.wav|"Heh hey, dun dum dum der! "]] | ||
+ | :[[Media:Scout taunt conga fun 08.wav|"Yeah! Dancin' dancin'!"]] | ||
+ | :[[Media:Scout taunt conga fun 09.wav|"Dun dum der der, yeah!"]] | ||
+ | :[[Media:Scout taunt conga fun 11.wav|"I'm dancin'!"]] | ||
+ | :[[Media:Scout taunt conga fun 12.wav|"S'no problem. I do dis all the time. I could do dis for money, I don't, but I could!"]] | ||
+ | :[[Media:Scout taunt conga fun 14.wav|"Hey, let me show you clowns how ta Conga!"]] | ||
+ | |||
+ | The player will continuously move forward during this taunt, only being able to turn left and right. | ||
+ | }} | ||
− | + | {{Taunt | |
− | + | | image = Scout Director.png | |
− | + | | weapon-1 = Director's_Vision | |
− | + | | description = The Scout leans back a little and puts his arms out and forms a square with his fingers, as though his hands were a camera lens. | |
− | |||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Flippin Awesome Scout.png | | image = Flippin Awesome Scout.png | ||
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:[[Media:Scout taunt flip end 27.wav|"You, it's ''all'' you, baby!"]] | :[[Media:Scout taunt flip end 27.wav|"You, it's ''all'' you, baby!"]] | ||
}} | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Scout_highFiveSuccessFull.png | ||
+ | | weapon-1 = High Five! | ||
+ | | description = The Scout raises his hand and says: | ||
+ | :[[Media:Scout_meleedare01.wav|"Let's go."]] | ||
+ | |||
+ | He then shakes his hand before slapping the other player's, and finishes with a small punch to the air in front of him. | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Kazotsky Kick Scout.png | ||
+ | | weapon-1 = Kazotsky Kick | ||
+ | | description = The Scout puts one arm above the other in front of him while bending his kness and kicking forward. Occasionally he lifts arms up, then puts his hand closed into fists on his hips, and puts one arm over the other again. The player can freely move around, albeit slowly, during this taunt. | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Mannrobics Scout.png | ||
+ | | weapon-1 = Mannrobics | ||
+ | | description = The Scout will go through an aerobics routine with the option of slapping his butt. | ||
+ | :[[Media:Scout aerobic pos 30.mp3|"You don't get to look like ''dis''...without a bit of ''dis''...and a bit of ''dis''..and a whole lotta ''dis''!"]] | ||
+ | :[[Media:Scout aerobic pos 31.mp3|"Ah, note to self: you...are...da best...at exercise!"]] | ||
+ | :[[Media:Scout aerobic pos 36.mp3|"Yeah! Who's fat now, ma! Who's fat now!"]] | ||
+ | :[[Media:Scout aerobic pos 37.mp3|"Fitness! I love fitness!"]] | ||
+ | :[[Media:Scout aerobic pos 38.mp3|"Fitness! ''I love fitness!''"]] | ||
+ | :[[Media:Scout aerobic pos 45.mp3|"Time to kill some calories!"]] | ||
+ | :[[Media:Scout aerobic pos 52.mp3|"Grass grows, birds fly, and brudda...Scout exercises!"]] | ||
+ | :[[Media:Scout aerobic pos 53.mp3|"Gettin' that sweat on! Feelin' dat burn!"]] | ||
+ | :[[Media:Scout aerobic pos 54.mp3|"Gettin' that sweat on! ''Feelin' dat burn!''"]] | ||
+ | :[[Media:Scout aerobic pos 55.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah, yeah I'm feelin' it! You burn!"]] | ||
+ | :[[Media:Scout aerobic pos 62.mp3|"Note to self: You...are da best...at exercise!"]] | ||
+ | :[[Media:Scout aerobic pos 65.mp3|"Note to self: Believe...in yourself...and...your dreams of yourself!"]] | ||
+ | :[[Media:Scout aerobic pos 67.mp3|"Never stop! Never stop believin' in your dreams!"]] | ||
+ | :[[Media:Scout aerobic pos 68.mp3|"Don't you do it! Don't stop believin' in dem dreams!"]] | ||
+ | :[[Media:Scout aerobic pos 71.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah! Yeah, I'm feelin' you burn!"]] | ||
+ | ''Butt stuff'' | ||
+ | :[[Media:Scout butt stuff 01.mp3|"Boom! Butt stuff!"]] | ||
+ | :[[Media:Scout butt stuff 03.mp3|"''Boom!'' Butt stuff!"]] | ||
+ | :[[Media:Scout butt stuff 05.mp3|"Boom! Butt times!"]] | ||
+ | :[[Media:Scout butt stuff 06.mp3|"Boom! ''Butt times!''"]] | ||
+ | :[[Media:Scout butt stuff 07.mp3|"Woo! Butt slap!"]] | ||
+ | :[[Media:Scout butt stuff 08.mp3|"And bam! Butt-slappin' times!"]] | ||
+ | :[[Media:Scout butt stuff 09.mp3|"Yeah! Slap dat butt!"]] | ||
+ | :[[Media:Scout butt stuff 11.mp3|"Boom! Two cheeks and a dream!"]] | ||
+ | :[[Media:Scout butt stuff 20.mp3|"Boom! Yeah, I slap my bum!"]] | ||
+ | |||
+ | The player can freely move around, albeit slowly, during this taunt. | ||
+ | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Scout rock paper scissors.png | | image = Scout rock paper scissors.png | ||
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Scout_taunt_laugh.png |
− | | weapon-1 = | + | | weapon-1 = Schadenfreude |
− | | description = The Scout | + | | description = The Scout points with both hands, [[media:Scout laughlong02.wav|laughs]], and leaps while spinning in a circle. |
}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Second_Rate_Sorcery_Scout.png |
− | | weapon-1 = | + | | weapon-1 = Second_Rate_Sorcery |
− | | description = The Scout | + | | description = The Scout takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast an [[media:scout sf13 spell super jump01.wav|Over Jump spell]], failing to create anything but green sparkles, and then reacts before putting the wand away or destroying it. |
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}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Scout Shred Alert taunt.png |
− | | weapon-1 = | + | | weapon-1 = Shred Alert |
− | | description = The Scout | + | | description = The Scout summons a guitar and plays an [[Media:Shred Alert.wav|intense solo]] as flames and lightning spout from behind. |
}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Skullcracker Scout.png |
− | | weapon-1 = | + | | weapon-1 = Skullcracker |
− | | description = The Scout will | + | | description = The Scout will gesture towards his head and then perform a head butt with another player. |
− | + | ''Initiating a head butt'' | |
− | + | :[[Media:Scout taunt head int 02.wav|"Right here!"]] | |
− | + | :[[Media:Scout taunt head int 05.wav|"You know what da do!"]] | |
− | :[[Media:Scout | + | :[[Media:Scout taunt head int 08.wav|"Who wants a head butt?"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt head int 21.wav|"Let's head butt! Let's do it!"]] |
− | + | ||
− | + | ''After a head butt'' | |
− | + | :[[Media:Scout taunt head pain 02.wav|"Whoo!"]] | |
− | + | :[[Media:Scout taunt head pain 11.wav|"''Hard'' as a ''rock''!"]] | |
− | + | :[[Media:Scout taunt head pain 12.wav|"Boom! Dat is a skull fracture!"]] | |
− | + | :[[Media:Scout taunt head pain 20.wav|"Dat...really freakin' hurt!"]] | |
− | :[[Media:Scout | ||
− | :[[Media:Scout | ||
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− | '' | ||
− | :[[Media:Scout | ||
− | :[[Media:Scout | ||
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− | :[[Media:Scout | ||
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}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Square Dance Scout.png |
− | | weapon-1 = | + | | weapon-1 = Square Dance |
− | | description = The Scout will swing his | + | | description = The Scout will swing his partner 'round and 'round while saying: |
+ | ''Starting a dance'' | ||
+ | :[[Media:Scout taunt dosi int 01.wav|"Do-si-do!"]] | ||
+ | :[[Media:Scout taunt dosi int 05.wav|"Do-si-do times!"]] | ||
+ | :[[Media:Scout taunt dosi int 10.wav|"I got da moves!"]] | ||
+ | :[[Media:Scout taunt dosi int 12.wav|"Let's dance!"]] | ||
+ | :[[Media:Scout taunt dosi int 15.wav|"I am fulla dance moves!"]] | ||
+ | :[[Media:Scout taunt dosi int 17.wav|"I got too many rhythms over here!"]] | ||
+ | :[[Media:Scout taunt dosi int 19.wav|"Gotta dance, I gotta dance!"]] | ||
+ | :[[Media:Scout taunt dosi int 21.wav|"I gotta dance!"]] | ||
+ | |||
+ | ''During the dance'' | ||
+ | :[[Media:Scout taunt dosi fun 02.wav|"Dun dah, yeah!."]] | ||
+ | :[[Media:Scout taunt dosi fun 03.wav|"Ooh, ho hoo!"]] | ||
+ | :[[Media:Scout taunt dosi fun 09.wav|"Dah da daaaa, da dah!"]] | ||
+ | :[[Media:Scout taunt dosi fun 11.wav|"You wanna dance?"]] | ||
+ | :[[Media:Scout taunt dosi fun 15.mp3|"Whoo hoo hoo, yeah! Hey hey hey hey!"]] | ||
− | :[[Media: | + | ''Dance's end'' |
− | + | :[[Media:Scout taunt dosi end 03.wav|"Yeah! Dat just happened!"]] | |
− | :[[Media: | + | :[[Media:Scout taunt dosi end 05.wav|"''Dat'' is how it's done!"]] |
− | :[[Media: | + | :[[Media:Scout taunt dosi end 07.wav|"''Boom!'' Dat is how you ''dance''!"]] |
− | + | :[[Media:Scout taunt dosi end 08.wav|"''Boom!'' I am a dance ''machine''!"]] | |
− | :[[Media: | + | :[[Media:Scout taunt dosi end 09.wav|"Yeah! You can't stop da dance!"]] |
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− | :[[Media: | ||
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}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Victory_Lap_Scout.png |
− | | weapon-1 = | + | | weapon-1 = Victory_Lap |
− | | description = The Scout | + | | description = The Scout jumps into a team-colored bumper car similar to the ones seen in [[Carnival_of_Carnage|Carnival of Carnage]]. Pressing {{key|MOUSE1}} will make him honk the car's horn. The player can freely move around, albeit slowly, during this taunt. |
}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Scout yetipunch.png |
− | | weapon-1 = | + | | weapon-1 = Yeti_Punch |
− | | description = | + | | description = A wooden cutout of a [[Yeti]] appears roaring in front of the Scout. He tries punching it, but hurts his hand and falls to his knees while holding his wrist. He looks angrily to the cutout, which explodes on its own; the explosion scares the Scout, causing him to jump back up. |
− | |||
− | + | ''Before hitting a Yeti:'' | |
− | | | + | *[[Media:Scout_autodejectedtie01.wav|"You have ''got'' to be kidding!"]] |
− | |||
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}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Scout_yetismash.png |
− | | weapon-1 = | + | | weapon-1 = Yeti_Smash |
− | | description = Scout | + | | description = The Scout turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and jumps back into his previous position. |
}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Zoomin' Broom Scout.png |
− | | weapon-1 = | + | | weapon-1 = Zoomin' Broom |
− | | description = Scout | + | | description = The Scout pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt. |
}} | }} | ||
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'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
− | * Added High Five! taunt. | + | * Added [[High Five!]] taunt. |
'''{{Patch name|2|18|2013}}''' | '''{{Patch name|2|18|2013}}''' | ||
− | * Added Shred Alert taunt. | + | * Added [[Shred Alert]] taunt. |
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
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'''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) | ||
− | * The Kazotsky Kick was added to the game. | + | * The [[Kazotsky Kick]] was added to the game. |
'''{{Patch name|10|6|2015}}''' ({{update link|invasion update}}) | '''{{Patch name|10|6|2015}}''' ({{update link|invasion update}}) | ||
− | * The Burstchester was added to the game. | + | * The [[Burstchester]] was added to the game. |
'''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]]) | '''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]]) | ||
− | * The Zoomin' Broom was added to the game. | + | * The [[Zoomin' Broom]] was added to the game. |
'''{{Patch name|11|3|2015}}''' | '''{{Patch name|11|3|2015}}''' | ||
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'''{{Patch name|3|12|2015}}''' | '''{{Patch name|3|12|2015}}''' | ||
− | * Added Boston Breakdance taunt. | + | * Added [[Boston Breakdance]] taunt. |
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
− | * Added Mannrobics taunt. | + | * Added [[Mannrobics]] taunt. |
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | ||
− | * Added Carlton taunt. | + | * Added [[Carlton]] taunt. |
'''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]]) | '''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]]) | ||
− | * Added Second Rate Sorcery taunt. | + | * Added [[Second Rate Sorcery]] taunt. |
− | * Added Victory Lap taunt.}} | + | * Added [[Victory Lap]] taunt. |
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
+ | * The [[Bunnyhopper]], the [[Runner's Rhythm]], and the [[Trackman's Touchdown]] were added to the game. | ||
+ | |||
+ | '''{{Patch name|10|19|2018}}''' ({{update link|Scream Fortress 2018}}) | ||
+ | * The [[Scooty Scoot]] was added to the game. | ||
+ | }} | ||
== Trivia == | == Trivia == |
Revision as of 07:35, 2 December 2018
Taunts are character-specific animations that can be manually triggered in-game. The Scout has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.
Contents
Primary
Associated items | Description | |
---|---|---|
The Scout slaps his thigh as if riding a horse and shouts: |
Associated item | Description | |
---|---|---|
The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying: |
Secondary
Associated items | Description | |
---|---|---|
The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying: |
Associated items | Description | |
---|---|---|
Activates upon primary fire only. The Scout takes a refreshing gulp of radioactive energy, activating the drink's associated effect, and says one of his special responses, depending on the drink. |
Melee
Associated items | Description | |
---|---|---|
The Scout spreads his arms before jerking his left hand downwards with a motion while saying: |
Associated items | Description | Kill Icon | |
---|---|---|---|
Main article: Home Run
The Scout points to the sky, winds up and swings his bat. If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause. |
Action
Scout-exclusive
Associated item | Description | |
---|---|---|
The Scout will take his melee weapon and proceed to spin it around with both hands while saying: |
Associated item | Description | |
---|---|---|
While the Scout dances, one of those tunes starts to play: The Scout starts dancing on the ground while saying or singing:
Then after that, he makes a shrug gesture while saying: |
Associated item | Description | |
---|---|---|
The Scout will take out a pogo stick and start bouncing with it. Pressing MOUSE1 will cause the Scout to do a back flip, while pressing MOUSE2 will cause the Scout to jump in the air and spin the pogo stick. The player can freely move around, albeit slower than usual, during this taunt. |
Associated item | Description | |
---|---|---|
The Scout will swing his arms from left to right while moving his lower torso upward and to the same side as the arms. |
Associated item | Description | |
---|---|---|
The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away. |
Associated item | Description | |
---|---|---|
The Scout will take out a pair of bongo drums, sit on the ground, and play them. |
Associated item | Description | |
---|---|---|
The Scout will grab a football before flipping and throwing it against the ground, then does a victory dance. |
All-Class
Associated item | Description | |
---|---|---|
A Bread monster partially comes out of the Scout's chest, causing him to have a mini freak-out. The monster goes back inside the Scout, who then shivers.
Monster freakout
Shiver |
Associated item | Description | |
---|---|---|
The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying:
Initiating a Conga line Dancing to the Conga
|
Associated item | Description | |
---|---|---|
The Scout leans back a little and puts his arms out and forms a square with his fingers, as though his hands were a camera lens. |
Associated item | Description | |
---|---|---|
The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air.
Preparing to flip
Flipping another player
Being flipped After flipping |
Associated item | Description | |
---|---|---|
The Scout raises his hand and says: He then shakes his hand before slapping the other player's, and finishes with a small punch to the air in front of him. |
Associated item | Description | |
---|---|---|
The Scout puts one arm above the other in front of him while bending his kness and kicking forward. Occasionally he lifts arms up, then puts his hand closed into fists on his hips, and puts one arm over the other again. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
The Scout engages in an intense battle of Rock, Paper, Scissors.
Initiating a throw
Starting the throw Win (Condition-specific)
Loss |
Associated item | Description | |
---|---|---|
The Scout points with both hands, laughs, and leaps while spinning in a circle. |
Associated item | Description | |
---|---|---|
The Scout takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast an Over Jump spell, failing to create anything but green sparkles, and then reacts before putting the wand away or destroying it. |
Associated item | Description | |
---|---|---|
The Scout summons a guitar and plays an intense solo as flames and lightning spout from behind. |
Associated item | Description | |
---|---|---|
The Scout will gesture towards his head and then perform a head butt with another player.
Initiating a head butt After a head butt |
Associated item | Description | |
---|---|---|
The Scout will swing his partner 'round and 'round while saying:
Starting a dance
During the dance
Dance's end |
Associated item | Description | |
---|---|---|
The Scout jumps into a team-colored bumper car similar to the ones seen in Carnival of Carnage. Pressing MOUSE1 will make him honk the car's horn. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
A wooden cutout of a Yeti appears roaring in front of the Scout. He tries punching it, but hurts his hand and falls to his knees while holding his wrist. He looks angrily to the cutout, which explodes on its own; the explosion scares the Scout, causing him to jump back up.
Before hitting a Yeti: |
Associated item | Description | |
---|---|---|
The Scout turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and jumps back into his previous position. |
Associated item | Description | |
---|---|---|
The Scout pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt. |
Update history
- [Undocumented] Added a taunt used by the Sandman.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added an unused "high-five" taunt.
May 5, 2011 Patch (Replay Update)
- Added Director's Vision taunt.
June 23, 2011 Patch (Über Update)
- Added Schadenfreude taunt.
- [Undocumented] Added laughing animations.
- [Undocumented] The Atomizer was assigned the Home Run taunt.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added High Five! taunt.
- Added Shred Alert taunt.
June 18, 2014 Patch (Love & War Update)
- Added Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors, Battin' A Thousand, and Deep Fried Desire taunts.
July 2, 2015 Patch (Gun Mettle Update)
- The Kazotsky Kick was added to the game.
October 6, 2015 Patch (Invasion Community Update)
- The Burstchester was added to the game.
October 28, 2015 Patch (Scream Fortress 2015)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen
- Added Boston Breakdance taunt.
December 17, 2015 Patch (Tough Break Update)
- Added Mannrobics taunt.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Carlton taunt.
October 21, 2016 Patch (Scream Fortress 2016)
- Added Second Rate Sorcery taunt.
- Added Victory Lap taunt.
December 21, 2017 Patch (Smissmas 2017)
- The Bunnyhopper, the Runner's Rhythm, and the Trackman's Touchdown were added to the game.
October 19, 2018 Patch (Scream Fortress X)
- The Scooty Scoot was added to the game.
Trivia
- The taunt that the Sandman and Atomizer use is a reference to Babe Ruth's famous called shot.
See also
|