Difference between revisions of "Sandvich"

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==Bugs==
 
==Bugs==
 
* Consuming a Sandvich while at full health will play the recharge bell sound upon initiation.
 
* Consuming a Sandvich while at full health will play the recharge bell sound upon initiation.
* If the Sandvich is the active weapon during [[Humiliation]], it can still be thrown by using alternate fire.
+
* If the Sandvich is the active weapon during [[Humiliation]], it can still be thrown by using alternate fire, and taunting will still restore the player to full health.
 
* When a player consumes the Sandvich, it is possible that no [[Bodygroup|bite marks]] will visibly appear in the first person view; other players will still see an eaten Sandvich.
 
* When a player consumes the Sandvich, it is possible that no [[Bodygroup|bite marks]] will visibly appear in the first person view; other players will still see an eaten Sandvich.
 
* When a player consumes the Sandvich with [[The FrankenHeavy]] set equipped, the Sandvich's eating time is reduced to three seconds. However, the healing rate does not change so the Heavy only heals up to 225 health.
 
* When a player consumes the Sandvich with [[The FrankenHeavy]] set equipped, the Sandvich's eating time is reduced to three seconds. However, the healing rate does not change so the Heavy only heals up to 225 health.

Revision as of 04:46, 20 December 2015

The Sandvich is a great tool for a Heavy defending an area, as it gives him the ability to replenish health between enemy waves without having to abandon his post.
Sandvich publicity blurb

The Sandvich, known in full as the Sandvich Edible Device, is an unlockable secondary weapon for the Heavy. It is half of a sandwich made with two triangular slices of bread. Between the slices of bread are lettuce, tomatoes, Swiss cheese, and a few slices of both ham and bologna, as noted by the Heavy. It is topped with a green pimento-stuffed olive pinned to the Sandvich by a toothpick.

The Sandvich can be consumed by pressing either the bound primary fire or taunt key. When eaten, it will replenish an amount equal to the Heavy's maximum health over a four second duration with no overheal. While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view. As eating the Sandvich is considered a taunt, it cannot be consumed in instances when taunts can not be used, such as when underwater. The Sandvich will not have to recharge if the Heavy is already at maximum health, allowing it to be continuously consumed for leisure. Critical Sandviches have no additional benefits.

Players can use the alternate fire key to drop the Sandvich onto the floor. A dropped Sandvich appears on a rotating plate and acts as a medium-sized Medkit that can be picked up by both allies and enemies. The Heavy cannot use his own dropped Sandvich to heal himself; picking up a dropped Sandvich will simply reset the cooldown timer. A dropped Sandvich from another Heavy, whether friend or foe, can only be used to restore health and will not reset the cooldown timer. It is not possible to have two sandviches dropped on the floor at the same time, the oldest will simply disappear as soon as the second one is launched.

The recharge time for the Sandvich is approximately 30 seconds. The Heavy can instantly recharge the Sandvich by visiting a Resupply cabinet, picking up his own thrown Sandvich, or collecting any health pickup while at full health. The recharge timer begins as soon as the Sandvich is consumed or dropped. Should the Heavy be killed while holding the Sandvich, the ammo pack that he drops upon death will not function as an ammo pack, but instead as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health. The Sandvich itself can be collected by other Heavies via weapon switching.

The Sandvich is automatically awarded to any player who obtains 10 Heavy achievements.

Healing and function times

Healing and function times
Healing
Healing amount 300 / 50% of max health / 50
Function times
Consumption time 4.3 s
Recharge time 30 s / Instantly
Dropped item expiry 30 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png

As a crafting ingredient

Sandvich Scrap Metal Dalokohs Bar
Item icon Sandvich.png + Item icon Scrap Metal.png = Item icon Dalokohs Bar.png
Sandvich Reclaimed Metal Buffalo Steak Sandvich
Item icon Sandvich.png + Item icon Reclaimed Metal.png = Item icon Buffalo Steak Sandvich.png

Strange variant


Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.

Leaderboard class heavy.png Heavy

Konspicuous Konsumption
Konspicuous Konsumption
Eat 100 sandviches.
Iron Kurtain
Iron Kurtain
Take 1000 points of damage in a single life.

Update history

August 19, 2008 Patch (Heavy Update)
  • The Sandvich was added to the game.

February 25, 2009 Patch

  • Players with full health can now pick up dropped Sandviches.

September 15, 2009 Patch

  • Alt-fire on the Sandvich now drops Sandviches.
    • A single Sandvich can be dropped at a time. Dropping the Sandvich removes it from the Heavy.
    • A Heavy can regain his Sandvich by collecting a healthkit while already being at full health.
    • Eating a Sandvich using the taunt method now heals a Heavy to full health.
    • Dropped Sandviches heal 50% of the collector's health.

October 14, 2009 Patch

  • Added 1/2 Bonus Point for healing a teammate with a dropped Sandvich.
  • Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
  • Fixed thrown Sandvich traveling through players before being activated.
  • Fixed Sandviches sometimes spawning inside walls, or being thrown through thin walls.

December 22, 2009 Patch

  • Fixed the Heavy picking up his own thrown Sandvich if it was thrown while running forward.

April 28, 2010 Patch

  • Throwing a Sandvich to a teammate now earns a full bonus point (was half a point).

May 12, 2010 Patch

  • [Undocumented] The Sandvich was added to the crafting blueprint for the Dalokohs Bar.

July 8, 2010 Patch (Engineer Update)

  • The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Removed the cooldown timer from the Sandvich and the Dalokohs Bar when eating.

October 6, 2010 Patch

  • Fixed the Sandvich cooldown not occurring when the Heavy is hurt.

October 27, 2010 Patch (Scream Fortress)

  • Fixed the Sandvich charge meter.

December 21, 2010 Patch

March 10, 2011 Patch (Shogun Pack)

  • Updated model with optimizations and LODs.

March 15, 2011 Patch

  • [Undocumented] The crafting blueprint for the Dalokohs Bar was changed from Bonk! Atomic Punch and Sandvich to one Scrap Metal and Sandvich.
  • [Undocumented] The crafting blueprint for the Buffalo Steak Sandvich was changed from Crit-a-Cola and Sandvich to one Reclaimed Metal and Sandvich.

August 23, 2011 Patch

  • Added simplistic bot behaviors for the Sandvich.

February 14, 2012 Patch

  • Updated the Heavy's Sandvich so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the Sandvich is by eating it.

July 5, 2012 Patch

December 20, 2012 Patch (Mecha Update)

December 21, 2012 Patch

  • Fixed Strange Festive Sandviches leveling up multiple times in a single use.

January 16, 2013 Patch

  • Fixed Strange Festive Sandvich not always tracking usage.
  • Added The Festive Sandvich to the list of items allowed in Medieval mode.

November 12, 2013 Patch

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Updated description to note that lunchbox items can be thrown (alt-fire) to supply players with a medkit.

July 8, 2015 Patch #1

  • Fixed an issue with the Sandvich where consuming it at full health would consume it forever.

September 10, 2015 Patch

  • Strange Sandviches can now accept Allies Extinguished strange parts.

Bugs

  • Consuming a Sandvich while at full health will play the recharge bell sound upon initiation.
  • If the Sandvich is the active weapon during Humiliation, it can still be thrown by using alternate fire, and taunting will still restore the player to full health.
  • When a player consumes the Sandvich, it is possible that no bite marks will visibly appear in the first person view; other players will still see an eaten Sandvich.
  • When a player consumes the Sandvich with The FrankenHeavy set equipped, the Sandvich's eating time is reduced to three seconds. However, the healing rate does not change so the Heavy only heals up to 225 health.
  • The Festive variant does not count towards the Konspicuous Konsumption achievement.
  • The Festive variant does not glow when crit boosted.
  • If the player is damaged while doing a action taunt at either full health or overheal, and the Sandvich is the active weapon, then the Sandvich will disappear as if used, although with no effect on the player.

Trivia

TF Industries' Sandvich Edible Device user manual
  • S.E.D, the acronym of "Sandvich Edible Device", is also the acronym for the Sozialistische Einheitspartei Deutschlands (Socialist Unity Party of Germany), the Communist governing party of East Germany from October 1949 to March 1990.
  • The Sandvich was first introduced to the community in Meet the Scout, months before it was released as an in-game item.
  • The user guide for the Sandvich contains a typo. The word "Health" relating to the cheese and dairy group is misspelled as "Heatlh". This is corrected in the actual poster available through the Valve Store.
  • The Russian word for sandwich (сэндвич) if phonetically written as sendvich

Gallery

Related merchandise

See also

External links