Difference between revisions of "Scout taunts"
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===All-Class=== | ===All-Class=== | ||
{{Taunt | {{Taunt | ||
− | | image = Scout | + | | image = Burstchester Scout.png |
− | | weapon-1 = | + | | weapon-1 = Burstchester |
− | | description = The Scout | + | | description = The Scout will have a mini freak-out when he discovers the alien. He will give a small shiver when his chest closes. |
− | + | ''Alien Freakout'' | |
− | + | *[[Media:scout_sf13_magic_reac03.wav|"''Are you freakin''' '''''kidding me?'''''"]] | |
− | + | *[[Media:scout_sf12_badmagic26.wav|"Don't look at me, I'm hideous!"]] | |
− | | | + | *[[Media:scout_sf12_badmagic24.wav|"Ah, my blood!"]] |
− | | | + | *[[Media:scout_sf12_badmagic23.wav|"My blood!"]] |
− | + | *[[Media:scout_sf12_badmagic04.wav|"Oh this ain't good."]] | |
− | + | *[[Media:Scout_autodejectedtie02.wav|"You gotta be kiddin' me!"]] | |
− | | | + | |
− | | | + | ''Shiver'' |
− | + | *[[Media:scout_sf12_badmagic02.wav|"Bluh!"]] | |
− | + | *[[Media:scout_sf12_badmagic01.wav|"Uuh!"]] | |
− | + | *[[Media:Scout_negativevocalization01.wav|"Awwww!"]] | |
− | | | + | *[[Media:Scout_negativevocalization04.wav|"Awww!"]] |
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}} | }} | ||
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{{Taunt | {{Taunt | ||
| image = Conga_Scout.png | | image = Conga_Scout.png | ||
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Scout Director.png |
− | | weapon-1 = | + | | weapon-1 = Director's_Vision |
− | | description = The Scout | + | | description = The Scout leans back a little and puts his arms out and forms a square with his fingers, as though his hands were a camera lens. |
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}} | }} | ||
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{{Taunt | {{Taunt | ||
| image = Flippin Awesome Scout.png | | image = Flippin Awesome Scout.png | ||
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:[[Media:Scout taunt flip end 27.wav|"You, it's ''all'' you, baby!"]] | :[[Media:Scout taunt flip end 27.wav|"You, it's ''all'' you, baby!"]] | ||
}} | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Scout_highFiveSuccessFull.png | ||
+ | | weapon-1 = High Five! | ||
+ | | description = The Scout gives a high five. | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Kazotsky Kick Scout.png | ||
+ | | weapon-1 = Kazotsky Kick | ||
+ | | description = The Scout will bend his knees and kick with arms folded and occasionally raise his arms. | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Mannrobics Scout.png | ||
+ | | weapon-1 = Mannrobics | ||
+ | | description = The Scout will go through an aerobics routine with the option of slapping his butt. | ||
+ | :[[Media:Scout aerobic pos 30.mp3|"You don't get to look like ''dis''...without a bit of ''dis''...and a bit of ''dis''..and a whole lotta ''dis''!"]] | ||
+ | :[[Media:Scout aerobic pos 31.mp3|"Ah, note to self: you...are...da best...at exercise!"]] | ||
+ | :[[Media:Scout aerobic pos 36.mp3|"Yeah! Who's fat now, ma! Who's fat now!"]] | ||
+ | :[[Media:Scout aerobic pos 37.mp3|"Fitness! I love fitness!"]] | ||
+ | :[[Media:Scout aerobic pos 38.mp3|"Fitness! ''I love fitness!''"]] | ||
+ | :[[Media:Scout aerobic pos 45.mp3|"Time to kill some calories!"]] | ||
+ | :[[Media:Scout aerobic pos 52.mp3|"Grass grows, birds fly, and brudda...Scout exercises!"]] | ||
+ | :[[Media:Scout aerobic pos 53.mp3|"Gettin' that sweat on! Feelin' dat burn!"]] | ||
+ | :[[Media:Scout aerobic pos 54.mp3|"Gettin' that sweat on! ''Feelin' dat burn!''"]] | ||
+ | :[[Media:Scout aerobic pos 55.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah, yeah I'm feelin' it! You burn!"]] | ||
+ | :[[Media:Scout aerobic pos 62.mp3|"Note to self: You...are da best...at exercise!"]] | ||
+ | :[[Media:Scout aerobic pos 65.mp3|"Note to self: Believe...in yourself...and...your dreams of yourself!"]] | ||
+ | :[[Media:Scout aerobic pos 67.mp3|"Never stop! Never stop believin' in your dreams!"]] | ||
+ | :[[Media:Scout aerobic pos 68.mp3|"Don't you do it! Don't stop believin' in dem dreams!"]] | ||
+ | :[[Media:Scout aerobic pos 71.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah! Yeah, I'm feelin' you burn!"]] | ||
+ | ''Butt stuff'' | ||
+ | :[[Media:Scout butt stuff 01.mp3|"Boom! Butt stuff!"]] | ||
+ | :[[Media:Scout butt stuff 03.mp3|"''Boom!'' Butt stuff!"]] | ||
+ | :[[Media:Scout butt stuff 05.mp3|"Boom! Butt times!"]] | ||
+ | :[[Media:Scout butt stuff 06.mp3|"Boom! ''Butt times!''"]] | ||
+ | :[[Media:Scout butt stuff 07.mp3|"Woo! Butt slap!"]] | ||
+ | :[[Media:Scout butt stuff 08.mp3|"And bam! Butt-slappin' times!"]] | ||
+ | :[[Media:Scout butt stuff 09.mp3|"Yeah! Slap dat butt!"]] | ||
+ | :[[Media:Scout butt stuff 11.mp3|"Boom! Two cheeks and a dream!"]] | ||
+ | :[[Media:Scout butt stuff 20.mp3|"Boom! Yeah, I slap my bum!"]] | ||
+ | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Scout rock paper scissors.png | | image = Scout rock paper scissors.png | ||
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Scout_taunt_laugh.png |
− | | weapon-1 = | + | | weapon-1 = Schadenfreude |
− | | description = The Scout | + | | description = The Scout points with both hands, [[media:Scout laughlong02.wav|laughs]], and leaps while spinning in a circle. |
}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Second_Rate_Sorcery_Scout.png |
− | | weapon-1 = | + | | weapon-1 = Second_Rate_Sorcery |
− | | description = | + | | description = Scout will take out a staff with a skull on its top and a tag reading "99¢". Scout will attempt to cast a spell, fail to create anything but green sparkles, and then react before putting the wand away or destroying it. Scout speak: [[media:scout sf13 spell super jump01.wav|amplus tripudio]] (Over Jump Spell). |
− | + | }} | |
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+ | {{Taunt | ||
+ | | image = Scout Shred Alert taunt.png | ||
+ | | weapon-1 = Shred Alert | ||
+ | | description = The Scout summons a guitar and plays an [[Media:Shred Alert.wav|intense solo]] as flames and lightning spout from behind. | ||
}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Skullcracker Scout.png |
− | | weapon-1 = | + | | weapon-1 = Skullcracker |
− | | description = The Scout | + | | description = The Scout will gesture towards his head and then perform a head butt with another player. |
+ | ''Initiating a head butt'' | ||
+ | :[[Media:Scout taunt head int 02.wav|"Right here!"]] | ||
+ | :[[Media:Scout taunt head int 05.wav|"You know what da do!"]] | ||
+ | :[[Media:Scout taunt head int 08.wav|"Who wants a head butt?"]] | ||
+ | :[[Media:Scout taunt head int 21.wav|"Let's head butt! Let's do it!"]] | ||
+ | |||
+ | ''After a head butt'' | ||
+ | :[[Media:Scout taunt head pain 02.wav|"Whoo!"]] | ||
+ | :[[Media:Scout taunt head pain 11.wav|"''Hard'' as a ''rock''!"]] | ||
+ | :[[Media:Scout taunt head pain 12.wav|"Boom! Dat is a skull fracture!"]] | ||
+ | :[[Media:Scout taunt head pain 20.wav|"Dat...really freakin' hurt!"]] | ||
}} | }} | ||
{{Taunt | {{Taunt | ||
− | | image = | + | | image = Square Dance Scout.png |
− | | weapon-1 = | + | | weapon-1 = Square Dance |
− | | description = The Scout will | + | | description = The Scout will swing his partner 'round and 'round while saying: |
− | + | ''Starting a dance'' | |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 01.wav|"Do-si-do!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 05.wav|"Do-si-do times!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 10.wav|"I got da moves!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 12.wav|"Let's dance!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 15.wav|"I am fulla dance moves!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 17.wav|"I got too many rhythms over here!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 19.wav|"Gotta dance, I gotta dance!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi int 21.wav|"I gotta dance!"]] |
− | + | ||
− | :[[Media:Scout | + | ''During the dance'' |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi fun 02.wav|"Dun dah, yeah!."]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi fun 03.wav|"Ooh, ho hoo!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi fun 09.wav|"Dah da daaaa, da dah!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi fun 11.wav|"You wanna dance?"]] |
− | '' | + | :[[Media:Scout taunt dosi fun 15.mp3|"Whoo hoo hoo, yeah! Hey hey hey hey!"]] |
− | :[[Media:Scout | + | |
− | :[[Media:Scout | + | ''Dance's end'' |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi end 03.wav|"Yeah! Dat just happened!"]] |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi end 05.wav|"''Dat'' is how it's done!"]] |
− | + | :[[Media:Scout taunt dosi end 07.wav|"''Boom!'' Dat is how you ''dance''!"]] | |
− | + | :[[Media:Scout taunt dosi end 08.wav|"''Boom!'' I am a dance ''machine''!"]] | |
− | :[[Media:Scout | + | :[[Media:Scout taunt dosi end 09.wav|"Yeah! You can't stop da dance!"]] |
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}} | }} | ||
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| weapon-1 = Victory_Lap | | weapon-1 = Victory_Lap | ||
| description = Scout enter a team-colored bumper car similar to the ones seen in [[Carnival_of_Carnage|Carnival of Carnage]]. | | description = Scout enter a team-colored bumper car similar to the ones seen in [[Carnival_of_Carnage|Carnival of Carnage]]. | ||
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}} | }} | ||
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| image = Scout_yetismash.png | | image = Scout_yetismash.png | ||
| weapon-1 = Yeti_Smash | | weapon-1 = Yeti_Smash | ||
− | | description = Scout turns into a Yeti, | + | | description = The Scout turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and jumps back into his previous position. |
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Zoomin' Broom Scout.png | ||
+ | | weapon-1 = Zoomin' Broom | ||
+ | | description = The Scout pulls out a witch's broom and proceeds to ride it and hover above the ground. | ||
}} | }} | ||
Revision as of 13:25, 14 September 2018
Taunts are character-specific animations that can be manually triggered in-game. The Scout has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.
Contents
Primary
Associated items | Description | |
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The Scout slaps his thigh as if riding a horse and shouts: |
Associated item | Description | |
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The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying: |
Secondary
Associated items | Description | |
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The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying: |
Associated items | Description | |
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Activates upon primary fire only. The Scout takes a refreshing gulp of radioactive energy, activating the drink's associated effect, and says one of his special responses, depending on the drink. |
Melee
Associated items | Description | |
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The Scout spreads his arms before jerking his left hand downwards with a motion while saying: |
Associated items | Description | Kill Icon | |
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Main article: Home Run
The Scout points to the sky, winds up and swings his bat. If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause. |
Action
Scout-exclusive
Associated item | Description | |
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The Scout will take his melee weapon and proceed to spin it around with both hands while saying: |
Associated item | Description | |
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While the Scout dances, one of those tunes starts to play: The Scout starts dancing on the ground while saying or singing:
Then after that, he makes a shrug gesture while saying: |
Associated item | Description | |
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The Scout will take out a pogo stick and start bouncing with it. Pressing MOUSE1 will cause the Scout to do a back flip, while pressing MOUSE2 will cause the Scout to jump in the air and spin the pogo stick. |
Associated item | Description | |
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The Scout will swing his arms from left to right while moving his lower torso upward and to the same side as the arms. |
Associated item | Description | |
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The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away. |
Associated item | Description | |
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The Scout will take out a pair of bongo drums, sit on the ground, and play them. |
Associated item | Description | |
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The Scout will grab a football before flipping and throwing it against the ground, then does a victory dance. |
All-Class
Associated item | Description | |
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The Scout will have a mini freak-out when he discovers the alien. He will give a small shiver when his chest closes.
Alien Freakout
Shiver |
Associated item | Description | |
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The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying:
Initiating a Conga line Dancing to the Conga
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Associated item | Description | |
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The Scout leans back a little and puts his arms out and forms a square with his fingers, as though his hands were a camera lens. |
Associated item | Description | |
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The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air.
Preparing to flip
Flipping another player
Being flipped After flipping |
Associated item | Description | |
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The Scout gives a high five. |
Associated item | Description | |
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The Scout will bend his knees and kick with arms folded and occasionally raise his arms. |
Associated item | Description | |
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The Scout engages in an intense battle of Rock, Paper, Scissors.
Initiating a throw
Starting the throw Win (Condition-specific)
Loss |
Associated item | Description | |
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The Scout points with both hands, laughs, and leaps while spinning in a circle. |
Associated item | Description | |
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Scout will take out a staff with a skull on its top and a tag reading "99¢". Scout will attempt to cast a spell, fail to create anything but green sparkles, and then react before putting the wand away or destroying it. Scout speak: amplus tripudio (Over Jump Spell). |
Associated item | Description | |
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The Scout summons a guitar and plays an intense solo as flames and lightning spout from behind. |
Associated item | Description | |
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The Scout will gesture towards his head and then perform a head butt with another player.
Initiating a head butt After a head butt |
Associated item | Description | |
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The Scout will swing his partner 'round and 'round while saying:
Starting a dance
During the dance
Dance's end |
Associated item | Description | |
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Scout enter a team-colored bumper car similar to the ones seen in Carnival of Carnage. |
Associated item | Description | |
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A wooden cutout of a Yeti appears in front of the Scout. The Scout tries punching it, but hurts his hand and falls to his knees while holding his wrist. He looks angrily to the cutout, which explodes on its own; the explosion scares the Scout, causing him to jump back. |
Associated item | Description | |
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The Scout turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and jumps back into his previous position. |
Associated item | Description | |
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The Scout pulls out a witch's broom and proceeds to ride it and hover above the ground. |
Update history
- [Undocumented] Added a taunt used by the Sandman.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added an unused "high-five" taunt.
May 5, 2011 Patch (Replay Update)
- Added Director's Vision taunt.
June 23, 2011 Patch (Über Update)
- Added Schadenfreude taunt.
- [Undocumented] Added laughing animations.
- [Undocumented] The Atomizer was assigned the Home Run taunt.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added High Five! taunt.
- Added Shred Alert taunt.
June 18, 2014 Patch (Love & War Update)
- Added Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors, Battin' A Thousand, and Deep Fried Desire taunts.
July 2, 2015 Patch (Gun Mettle Update)
- The Kazotsky Kick was added to the game.
October 6, 2015 Patch (Invasion Community Update)
- The Burstchester was added to the game.
October 28, 2015 Patch (Scream Fortress 2015)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen
- Added Boston Breakdance taunt.
December 17, 2015 Patch (Tough Break Update)
- Added Mannrobics taunt.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Carlton taunt.
October 21, 2016 Patch (Scream Fortress 2016)
- Added Second Rate Sorcery taunt.
- Added Victory Lap taunt.
December 21, 2017 Patch (Smissmas 2017)
- Added 6 new community-contributed taunts to the Mann Co. Store
- Taunt: The Skating Scorcher
- Taunt: The Bunnyhopper
- Taunt: Runner's Rhythm
- Taunt: Luxury Lounge
- Taunt: Surgeon's Squeezebox
- Taunt: The Trackman's Touchdown
Trivia
- The taunt that the Sandman and Atomizer use is a reference to Babe Ruth's famous called shot.
See also
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