Difference between revisions of "Strategy"
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(tag: {{update|The list is out of date, the links to the Community map strategies of the Jungle Inferno Update and Scream Fortress 2018 are missing, at least. Compare with the list in the [[Team Fortress Wiki:Community Strategy|Community Strategy P) |
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+ | {{update|The list is out of date, the links to the Community map strategies of the [[Jungle Inferno Update]] and [[Scream Fortress 2018]] are missing, at least. Compare with the list in the [[Team Fortress Wiki:Community Strategy|Community Strategy Project Page]].}} | ||
{{hatnote|For general [[maps|map-specific]] strategies, please see the pages for each map. Other pages on strategy can be found in [[:Category:Strategy]].}} | {{hatnote|For general [[maps|map-specific]] strategies, please see the pages for each map. Other pages on strategy can be found in [[:Category:Strategy]].}} | ||
+ | {{hatnote|To assist with the ''Team Fortress'' Wiki Community Strategy Project, visit the [[Team Fortress Wiki:Community Strategy|Community Strategy Project Page]], read the [[Help:Style guide/Community Strategy|Community Strategy Style Guide]], and see the [[:Category:Community strategy stubs|List of Community strategy stubs]].}} | ||
[[Image:Strategy image.png|275px|right|link=]] | [[Image:Strategy image.png|275px|right|link=]] | ||
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**[[Community Medieval Mode strategy]] | **[[Community Medieval Mode strategy]] | ||
*[[Community King of the Hill strategy]] | *[[Community King of the Hill strategy]] | ||
+ | *[[Community Mannpower strategy]] | ||
*[[Community Mann vs. Machine strategy]] | *[[Community Mann vs. Machine strategy]] | ||
+ | *[[Community PASS Time strategy]] | ||
*[[Community Payload strategy]] | *[[Community Payload strategy]] | ||
**[[Community Payload Race strategy]] | **[[Community Payload Race strategy]] | ||
+ | *[[Community Player Destruction strategy]] | ||
+ | *[[Community Robot Destruction strategy]] | ||
*[[Community Special Delivery strategy]] | *[[Community Special Delivery strategy]] | ||
*[[Community Territorial Control strategy]] | *[[Community Territorial Control strategy]] | ||
Line 74: | Line 80: | ||
* [[Community Egypt strategy]] | * [[Community Egypt strategy]] | ||
* [[Community Gorge strategy]] | * [[Community Gorge strategy]] | ||
+ | * [[Community Gorge Event strategy]] | ||
* [[Community Gravel Pit strategy]] | * [[Community Gravel Pit strategy]] | ||
* [[Community Junction strategy]] | * [[Community Junction strategy]] | ||
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* [[Community Mountain Lab strategy]] | * [[Community Mountain Lab strategy]] | ||
* [[Community Steel strategy]] | * [[Community Steel strategy]] | ||
+ | |||
+ | === Attack/Defend (Payload) === | ||
+ | * [[Community Snowplow strategy]] | ||
=== Capture the Flag === | === Capture the Flag === | ||
* [[Community 2Fort strategy]] | * [[Community 2Fort strategy]] | ||
* [[Community Double Cross strategy]] | * [[Community Double Cross strategy]] | ||
+ | * [[Community Landfall strategy]] | ||
* [[Community Sawmill (CTF) strategy]] | * [[Community Sawmill (CTF) strategy]] | ||
* [[Community Turbine strategy]] | * [[Community Turbine strategy]] | ||
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* [[Community Gullywash strategy]] | * [[Community Gullywash strategy]] | ||
* [[Community Granary (CP) strategy]] | * [[Community Granary (CP) strategy]] | ||
+ | * [[Community Metalworks strategy]] | ||
+ | * [[Community Powerhouse strategy]] | ||
* [[Community Process strategy]] | * [[Community Process strategy]] | ||
+ | * [[Community Sinshine strategy]] | ||
+ | * [[Community Sunshine strategy]] | ||
* [[Community Snakewater strategy]] | * [[Community Snakewater strategy]] | ||
+ | * [[Community Vanguard strategy]] | ||
* [[Community Well (CP) strategy]] | * [[Community Well (CP) strategy]] | ||
* [[Community Yukon strategy]] | * [[Community Yukon strategy]] | ||
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* [[Community Harvest strategy]] | * [[Community Harvest strategy]] | ||
* [[Community Harvest Event strategy]] | * [[Community Harvest Event strategy]] | ||
+ | * [[Community Highpass strategy]] | ||
* [[Community Kong King strategy]] | * [[Community Kong King strategy]] | ||
* [[Community Lakeside strategy]] | * [[Community Lakeside strategy]] | ||
+ | * [[Community Maple Ridge Event strategy]] | ||
+ | * [[Community Moonshine Event strategy]] | ||
* [[Community Nucleus (King of the Hill) strategy]] | * [[Community Nucleus (King of the Hill) strategy]] | ||
* [[Community Sawmill (King of the Hill) strategy]] | * [[Community Sawmill (King of the Hill) strategy]] | ||
+ | * [[Community Suijin strategy]] | ||
* [[Community Viaduct strategy]] | * [[Community Viaduct strategy]] | ||
+ | |||
+ | === Mannpower === | ||
+ | * [[Community Foundry (Capture the Flag) strategy]] | ||
+ | * [[Community Gorge (Capture the Flag) strategy]] | ||
+ | * [[Community Hellfire strategy]] | ||
+ | * [[Community Thunder Mountain (Capture the Flag) strategy]] | ||
=== Mann vs. Machine === | === Mann vs. Machine === | ||
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=== Medieval Mode (Control Points) === | === Medieval Mode (Control Points) === | ||
* [[Community DeGroot Keep strategy]] | * [[Community DeGroot Keep strategy]] | ||
+ | |||
+ | === PASS Time === | ||
+ | * [[Community Brickyard strategy]] | ||
+ | * [[Community District strategy]] | ||
+ | * [[Community Timberlodge strategy]] | ||
=== Payload === | === Payload === | ||
* [[Community Badwater Basin strategy]] | * [[Community Badwater Basin strategy]] | ||
* [[Community Barnblitz strategy]] | * [[Community Barnblitz strategy]] | ||
+ | * [[Community Borneo strategy]] | ||
+ | * [[Community Brimstone strategy]] | ||
+ | * [[Community Cactus Canyon strategy]] | ||
* [[Community Frontier strategy]] | * [[Community Frontier strategy]] | ||
* [[Community Gold Rush strategy]] | * [[Community Gold Rush strategy]] | ||
+ | * [[Community Hellstone strategy]] | ||
* [[Community Hoodoo strategy]] | * [[Community Hoodoo strategy]] | ||
+ | * [[Community Snowycoast strategy]] | ||
+ | * [[Community Swiftwater strategy]] | ||
* [[Community Thunder Mountain strategy]] | * [[Community Thunder Mountain strategy]] | ||
* [[Community Upward strategy]] | * [[Community Upward strategy]] | ||
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* [[Community Pipeline strategy]] | * [[Community Pipeline strategy]] | ||
* [[Community Nightfall strategy]] | * [[Community Nightfall strategy]] | ||
+ | |||
+ | === Player Destruction === | ||
+ | * [[Community Pit of Death strategy]] | ||
+ | * [[Community Watergate strategy]] | ||
+ | |||
+ | === Robot Destruction === | ||
+ | * [[Community Asteroid strategy]] | ||
=== Special Delivery === | === Special Delivery === | ||
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=== Domination === | === Domination === | ||
* [[Community Standin strategy]] | * [[Community Standin strategy]] | ||
+ | |||
+ | == Event strategies == | ||
+ | * [[Community Halloween maps strategy]] | ||
== Team strategies == | == Team strategies == | ||
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*[[Obtaining Sniper achievements]] | *[[Obtaining Sniper achievements]] | ||
*[[Obtaining Spy achievements]] | *[[Obtaining Spy achievements]] | ||
+ | |||
+ | == Contract strategies == | ||
+ | * [[Jungle Inferno Campaign#Mercenary Park Contracts rewards strategy|Mercenary Park Contracts rewards strategy]] | ||
+ | * [[Halloween Contracts#Strategy|Halloween Contracts Strategy]] | ||
+ | * [[Pyroland Contracts#Strategy|Pyroland Contracts Strategy]] | ||
+ | |||
<br> | <br> | ||
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[[Category:Community strategy| ]] | [[Category:Community strategy| ]] | ||
+ | [[Category:Community strategy project]] | ||
[[Category:Strategy| ]] | [[Category:Strategy| ]] |
Revision as of 03:51, 12 February 2019
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: The list is out of date, the links to the Community map strategies of the Jungle Inferno Update and Scream Fortress 2018 are missing, at least. Compare with the list in the Community Strategy Project Page. |
Some strategies and explanations may use abbreviations, slang, or alternate names for various reasons, such as to maintain flow or encourage a casual and co-operative ethos. For any terms you are unsure of, see Glossary of player terms.
Contents
- 1 Class strategies
- 2 Anti-class strategies
- 3 Community strategies
- 4 Community game mode strategies
- 5 Community map strategies
- 5.1 Arena
- 5.2 Attack/Defend (Control Points)
- 5.3 Attack/Defend (Payload)
- 5.4 Capture the Flag
- 5.5 Control Points
- 5.6 King of the Hill
- 5.7 Mannpower
- 5.8 Mann vs. Machine
- 5.9 Medieval Mode (Control Points)
- 5.10 PASS Time
- 5.11 Payload
- 5.12 Payload Race
- 5.13 Player Destruction
- 5.14 Robot Destruction
- 5.15 Special Delivery
- 5.16 Territorial Control
- 5.17 Domination
- 6 Event strategies
- 7 Team strategies
- 8 Individual strategies
- 9 Achievement strategies
- 10 Contract strategies
Class strategies
Note: These are basic, succinct strategies that teach the basics to a class and also any small, useful tips. Please edit with caution.
- Basic Scout strategy (match-ups)
- Basic Soldier strategy (match-ups)
- Basic Pyro strategy (match-ups)
- Basic Demoman strategy (match-ups)
- Basic Heavy strategy (match-ups)
- Basic Engineer strategy (match-ups)
- Basic Medic strategy (match-ups)
- Basic Sniper strategy (match-ups)
- Basic Spy strategy (match-ups)
Anti-class strategies
Note: These are strategies for playing against a class, instead of playing as the class.
- Anti-Scout strategy
- Anti-Soldier strategy
- Anti-Pyro strategy
- Anti-Demoman strategy
- Anti-Heavy strategy
- Anti-Engineer strategy
- Anti-Medic strategy
- Anti-Sniper strategy
- Anti-Spy strategy
Community strategies
Note: These are community-written strategies that can offer a lot more detail, but may be more subjective or situational than the basic strategies.
- Community Scout strategy
- Community Soldier strategy
- Community Pyro strategy
- Community Demoman strategy
- Community Heavy strategy
- Community Engineer strategy
- Community Medic strategy
- Community Sniper strategy
- Community Spy strategy
Community game mode strategies
Note: These pages are for learning how to play more effectively on any of the Game modes, as any class.
- Community Arena strategy
- Community Capture the Flag strategy
- Community Control Point strategy
- Community King of the Hill strategy
- Community Mannpower strategy
- Community Mann vs. Machine strategy
- Community PASS Time strategy
- Community Payload strategy
- Community Player Destruction strategy
- Community Robot Destruction strategy
- Community Special Delivery strategy
- Community Territorial Control strategy
- Community Domination strategy
Community map strategies
These pages are for learning how to play more effectively on any of the official Team Fortress 2 maps, as any class.
Arena
- Community Badlands (Arena) strategy
- Community Granary (Arena) strategy
- Community Lumberyard strategy
- Community Nucleus (Arena) strategy
- Community Offblast strategy
- Community Ravine strategy
- Community Sawmill (Arena) strategy
- Community Watchtower strategy
- Community Well (Arena) strategy
Attack/Defend (Control Points)
- Community Dustbowl strategy
- Community Egypt strategy
- Community Gorge strategy
- Community Gorge Event strategy
- Community Gravel Pit strategy
- Community Junction strategy
- Community Mann Manor strategy
- Community Mountain Lab strategy
- Community Steel strategy
Attack/Defend (Payload)
Capture the Flag
- Community 2Fort strategy
- Community Double Cross strategy
- Community Landfall strategy
- Community Sawmill (CTF) strategy
- Community Turbine strategy
- Community Well (CTF) strategy
Control Points
- Community 5Gorge strategy
- Community Badlands (CP) strategy
- Community Coldfront strategy
- Community Fastlane strategy
- Community Foundry strategy
- Community Freight strategy
- Community Gullywash strategy
- Community Granary (CP) strategy
- Community Metalworks strategy
- Community Powerhouse strategy
- Community Process strategy
- Community Sinshine strategy
- Community Sunshine strategy
- Community Snakewater strategy
- Community Vanguard strategy
- Community Well (CP) strategy
- Community Yukon strategy
King of the Hill
- Community Badlands (King of the Hill) strategy
- Community Eyeaduct strategy
- Community Harvest strategy
- Community Harvest Event strategy
- Community Highpass strategy
- Community Kong King strategy
- Community Lakeside strategy
- Community Maple Ridge Event strategy
- Community Moonshine Event strategy
- Community Nucleus (King of the Hill) strategy
- Community Sawmill (King of the Hill) strategy
- Community Suijin strategy
- Community Viaduct strategy
Mannpower
- Community Foundry (Capture the Flag) strategy
- Community Gorge (Capture the Flag) strategy
- Community Hellfire strategy
- Community Thunder Mountain (Capture the Flag) strategy
Mann vs. Machine
- Community Bigrock strategy
- Community Coal Town strategy
- Community Decoy strategy
- Community Ghost Town strategy
- Community Mannhattan strategy
- Community Mannworks strategy
- Community Rottenburg strategy
Medieval Mode (Control Points)
PASS Time
Payload
- Community Badwater Basin strategy
- Community Barnblitz strategy
- Community Borneo strategy
- Community Brimstone strategy
- Community Cactus Canyon strategy
- Community Frontier strategy
- Community Gold Rush strategy
- Community Hellstone strategy
- Community Hoodoo strategy
- Community Snowycoast strategy
- Community Swiftwater strategy
- Community Thunder Mountain strategy
- Community Upward strategy
Payload Race
- Community Helltower strategy
- Community Hightower strategy
- Community Pipeline strategy
- Community Nightfall strategy
Player Destruction
Robot Destruction
Special Delivery
Territorial Control
Domination
Event strategies
Team strategies
Individual strategies
- Aerial
- Ambushing
- Back-capping
- Camping
- Chokepoint
- High ground advantage
- Juggling
- Jumping
- Strafing
- Airblast
- Tips
- ÜberCharge
Achievement strategies
- Obtaining achievements
- Obtaining Scarechievements
- Obtaining Ghostchievements
- Obtaining Scout achievements
- Obtaining Soldier achievements
- Obtaining Pyro achievements
- Obtaining Demoman achievements
- Obtaining Heavy achievements
- Obtaining Engineer achievements
- Obtaining Medic achievements
- Obtaining Sniper achievements
- Obtaining Spy achievements
Contract strategies
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