Difference between revisions of "Community Tiny Rock strategy"
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Revision as of 21:00, 2 March 2025
![]() | “Sun Tzu's got nothing on us!” This article is a Community strategy stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. |
Tiny Rock | |
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Basic Information | |
Map type: | Versus Saxton Hale (Community) |
File name: | vsh_tinyrock
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Released: | July 12, 2023 Patch (Summer 2023 Update) |
Developer(s): | Jess "Muddy" Dabbs Lizard Of Oz Jason "Yaki" Herman Szabó "Maxxy" Attila Maxim "VellyVice" Streltsov James M. Joaquim "JPRAS" Silva Matthew "MegapiemanPHD" Simmons |
Map Info | |
Environment: | Desert |
Setting: | Daytime |
Map Items | |
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Map Photos | |
Map overview | |
This article is about Community Tiny Rock strategy.
General Strategy (All Classes)
See also: Community Versus Saxton Hale strategy
- Hale often does not go to the corridor underneath the bridge, so this can be used to hide in and recover after a encounter.
Class-specific strategy
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
- A good spot to build a nest is in the RED team's mine.
Medic
Sniper
Spy
Saxton Hale
- Right from spawn, you can use your Sweeping Charge and Brave Jump abilities to pick off unsuspecting mercenaries.