Obtaining Spy achievements

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Listen up, boy, or pornography starring your mother will be the second worst thing that happens to you today.
The BLU Spy


A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.
Difficulty: Easy
How to obtain: An enemy Spy who has recently respawned or is still inside his or her base will likely have the Revolver equipped, making the Spy a prime target for a backstab. Players that are low on health will usually equip the Revolver and retreat, giving you an opportunity to chase that player down and kill him or her for the achievement.


Agent Provocateur
Agent Provocateur
Backstab your Steam Community friends 10 times.
Difficulty: Easy
How to obtain: This achievement is easier if you are in a clan or often play against people on your friends list. Note that you do not have to backstab ten different friends, so you can backstab a single friend multiple times to get this achievement.


Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.
Difficulty: Very Easy
How to obtain: While cloaked, head to the front lines and look for an enemy Pyro. Bump into the Pyro's flames then quickly retreat to safety. Extinguish the flames with a health kit or the aid of another class, and avoid entering combat until thirty seconds have elapsed.


Come in From the Cold
Come in From the Cold
Get a Revenge kill with a backstab.
Difficulty: Easy
How to obtain: Chances are that you'll eventually be dominated by another player without even trying. When this happens, find your nemesis and backstab that player. If you are having trouble getting revenge on certain classes, such as Pyros or Scouts, you can be purposely dominated by a more vulnerable class, like a Sniper.


Constructus Interruptus
Constructus Interruptus
Kill an Engineer who is working on a sentry gun.
Difficulty: Easy
How to obtain: Target Engineers who are just beginning to set up or are upgrading their Sentry Guns. If you can't find one, look for an Engineer who has built a Sentry Gun near a chokepoint that your team needs to pass. As your team makes a push towards this area, backstab the Engineer while he or she is repairing the Sentry Gun.


Counter Espionage
Counter Espionage
Backstab a disguised Spy.
Difficulty: Easy
How to obtain: If you see or hear an enemy Spy decloak near your team, he or she is bound to already be disguised, so try to get behind and backstab that player. Electro Sappers being placed on friendly Engineer buildings are sure signs that a nearby "teammate" is a Spy. Alternatively, Spy-check by knifing the backs of your teammates.


Deep Undercover
Deep Undercover
While using the Cloak and Dagger, kill the same enemy 3 times, all within the same area in a single life.
Difficulty: Medium-Hard
How to obtain: Camp in areas with high player traffic and use the Spy's ability to see player names to target a specific person. As long as you don't get killed, this achievement can be done over a prolonged period of time. Care is advised; if you manage to backstab the same player twice, he or she is likely to switch to an anti-Spy class such as the Pyro and try to hunt you down. If spotted, immediately retreat and heal yourself. Targeting even Snipers may not be an easy way to get this achievement, due to specific anti-Spy gear that they may be carrying, such as the Razorback or Jarate.


Die Another Way
Die Another Way
Kill a Sniper after your backstab breaks his Razorback.
Difficulty: Medium-Hard
How to obtain: You will be shocked after your first backstab attempt, alerting the Sniper to your presence. After the Razorback is broken, either try to land another backstab or use your Revolver to get the kill. If possible, check to make sure the Sniper is already weakened to make your job easier. Using the Dead Ringer can goad the Sniper into a false sense of security after "killing" you, allowing you to come back for an easy backstab.


Diplomacy
Diplomacy
Kill 50 enemies with the Ambassador.
Difficulty: Easy-Medium
How to obtain: Because the Ambassador does less damage than the standard Revolver, try to land headshots on unwary enemies. You can also use your Cloak to prey on injured players and kill them as they retreat for health.


Dr. Nooooo
Dr. Nooooo
Backstab a Medic that is ready to deploy an ÜberCharge.
Difficulty: Medium
How to obtain: When you see a Medic with an ÜberCharge ready, attempt to backstab that player before he or she gets a chance to deploy it. You can also use the Cloak and Dagger to stalk Medics who are still building their ÜberCharge meters, and go in for the kill when the enemy team is preparing to make a push with the ÜberCharge.


For Your Eyes Only
For Your Eyes Only
Provide an enemy with a freezecam shot of you flicking a cigarette onto their corpse.
Difficulty: Easy-Medium
How to obtain: After killing an enemy, pull out your Disguise Kit and taunt while standing on that player's corpse. Your victim must appear in the freezecam shot, so if you kill your target with a Critical hit, be sure that you do it towards a wall or corner. The achievement is also awarded should you do the Spy Crab taunt rather than flick a cigarette.


FYI I am a Spy
FYI I am a Spy
Backstab a Medic who has healed you in the last 5 seconds.
Difficulty: Medium-Hard
How to obtain: If you immediately head backwards after being healed, a competent Medic will instantly recognize you as a Spy. Unless you're excellent at sidestabbing enemy players, this achievement is best done in the midst of a large firefight. Try disguising as an enemy player with low health and call for a Medic while close to a battle area; if you're lucky, the Medic will top you up to full health and then turn his or her attention back to the battle, allowing you to quickly backstab that player.


High Value Target
High Value Target
Backstab an enemy who is dominating 3 or more of your teammates.
Difficulty: Medium
How to obtain: Depending on the map and players, it may be hard to find someone who is dominating three or more of your teammates. Use information shown on the scoreboard to see how many dominations each player has, targeting any enemies with three or more, especially if he or she is a class that is particularly immobile, such as a Heavy or Sniper.


Identity Theft
Identity Theft
Backstab the enemy that you're currently disguised as.
Difficulty: Easy
How to obtain: Disguise yourself as an Engineer or a Sniper - easy Spy prey that isn't too fast. Your disguise name will show on your HUD, so after you equip your disguise, seek out that player and backstab him or her. Alternatively, if you have the Cloak and Dagger, you can get behind enemy lines, find a lone Sniper or Engineer (or even Demoman), change your disguise until you disguise as that player, then decloak and backstab him or her.


Insurance Fraud
Insurance Fraud
Kill an enemy while you're being healed by an enemy Medic.
Difficulty: Medium
How to obtain: Just get the attention of a Medic and when he or she starts to heal you, go and stab the nearest enemy player. It may be easier to pull this off while disguised as a Heavy, Soldier, Demoman, or Pyro, as those are classes that generally have Medics attached to them. However, beware that disguising yourself as a Heavy or Soldier also makes it harder to get behind targets to backstab unless they are standing still. Getting the attention of a Medic close to a battle area may also help, and infiltrating an enemy group about to make a push may also net you this achievement inadvertently. If possible, try to disguise as a player with low health, so that the Medic will spend more time trying to heal you. Spies using Your Eternal Reward that backstab a Medic's patient will automatically be healed by that Medic, allowing you to quickly get another player with a backstab.


Is It Safe?
Is It Safe?
Backstab 50 enemies who are capturing control points.
Difficulty: Medium
How to obtain: This is a grind achievement, but a more difficult one. Some control points are very confined, making it difficult to walk in without bumping into somebody. Also, more skilled players tend to Spy-check anyone who comes in. This achievement is a lot easier to get points for on CPs that are in a more open area. This may be easier to accomplish by camping a sparsely defended control point (such as in Gravel Pit) with the Cloak and Dagger, and then eliminating anyone who approaches to capture it. It can, however, be considerably easier to perform on Payload maps, when the enemy team huddles around the cart and shoots at your teammates, not paying attention to their backs. Just remember to check for any enemies that are watching the rear of the team to avoid being discovered too early.


Joint Operation
Joint Operation
Sap an enemy Sentry Gun within 3 seconds of a teammate sapping another.
Difficulty: Easy
How to obtain: This is easier to accomplish if the enemy team has a large Sentry Gun nest defending a point. Simply keep an eye on the Sentry Gun nest until a friendly Spy appears, then decloak and go to town with your Sappers.


May I Cut In?
May I Cut In?
Backstab an enemy and the Medic healing him within 10 seconds of each other.
Difficulty: Easy
How to obtain: Just look for a Medic-buddy combo as they head towards the front lines, and approach from behind. Stab the Medic first, then the buddy; if you stab the buddy first, the Medic will quickly retreat or attack, denying you the chance to backstab the Medic as well. This is easiest to do with a slower class like the Heavy or Soldier, as the Medic will have to slow down to stay behind his or her buddy, and those classes are generally focused on what's in front of them. Medics that are using the Kritzkrieg are also easy targets, as they tend to let their guard down upon deploying their ÜberCharge, allowing you to quickly stab the pair.


On Her Majesty’s Secret Surface
On Her Majesty’s Secret Surface
Start capping a capture point within a second of it becoming available.
Difficulty: Easy
How to obtain: Enemies tend not to pay attention to CPs that are currently locked, so it becomes a simple task of getting behind enemy lines and to the next CP while your team fights for the current one. This is more easily accomplished with the Cloak and Dagger so long as you're careful. Dustbowl and the final point in Well are good choices. Under the right circumstances, Steel will also offer many opportunities for this, and the final point on Gravel Pit works as well. You do not have to complete the capture, only begin the capture process.


Point Breaker
Point Breaker
Kill 15 enemies who are standing on a control point they own.
Difficulty: Medium
How to obtain: Just as in "Is It Safe?" players tend to Spy-check anyone approaching an active CP. This achievement may be best completed by attacking Engineers setting up on active CPs to defend them, or playing on defense and attacking players passing through a CP that they have already captured, such as Dustbowl stage 1.


Sap Auteur
Sap Auteur
Destroy 1000 Engineer buildings with sappers.
Difficulty: Easy
How to obtain: Will happen over time. Remember that you will also get points toward this achievement via assists if a teammate destroys the building while it is being sapped. The best way to get this achievement is to kill Engineers before sapping their buildings, as Teleporter Entrances can be saved from the other side, though you can avoid this by repeatedly sapping the Exit as they attempt to knock your Electro Sappers off. If you can get to the enemy base undetected, then sapping the Entrances and telefraging the Engineer will make this significantly easier.


Sapsucker
Sapsucker
Sap an enemy building, then backstab the Engineer who built it within 5 seconds.
Difficulty: Easy
How to obtain: Use your cloaking or disguise kit to sneak behind a preoccupied Engineer. Sap a building, quickly switch to your Knife, and backstab the Engineer to prevent your Sapper from being removed. If an Engineer has left the building unattended, hide until they inevitably return to repair it. Players using the Wrangler tend to focus more on combat and can be easily distracted from their buildings.


Skullpluggery
Skullpluggery
While using the Ambassador, kill 20 Snipers with a headshot.
Difficulty: Easy-Medium
How to obtain: Whenever you are in a position to backstab an enemy Sniper, use your Ambassador instead. Because an accurate Ambassador headshot only deals 102 damage, it may be safer to target Snipers who are already injured or are away from the front lines. Remember that the Croc-o-Style Kit item set will prevent a Sniper from being killed by your headshots.


Slash and Burn
Slash and Burn
Backstab an enemy, who then switches to Pyro before they respawn.
Difficulty: Easy-Medium
How to obtain: The procedure for this achievement is completely out of your hands. Continuously backstab enemies with the hope that one will become frustrated enough to switch to Pyro.


Sleeper Agent
Sleeper Agent
Kill an enemy who triggered your feign death in the last 20 seconds.
Difficulty: Easy-Medium
How to obtain: Most enemies will not be expecting you to shoot or backstab them when they believe you are dead. To make your fake death more convincing, try allowing the enemy to damage you for a bit before pulling out the Dead Ringer. The Saharan Spy item set significantly reduces the volume of the decloak sound, making it easier to find safe locations to decloak.


Spies Like Us
Spies Like Us
While cloaked, bump into an enemy cloaked Spy.
Difficulty: Very Easy
How to obtain: This should happen incidentally, as Spies tend to take routes that members from either team rarely traverse. You should eventually bump into an enemy Spy who is also on an untraveled path.


Spymaster
Spymaster
Backstab 1000 enemies.
Difficulty: Easy
How to obtain: You will unlock this achievement after playing as Spy for a decent amount of time.


The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Stab an enemy while fencing.
Difficulty: Very Hard
How to obtain: The Fencing taunt kill is noticeably harder to perform than other taunt kills. In addition to being one of the longest and loudest taunt kills, you must also be undisguised and uncloaked. The first two strikes deal minimal damage, which will easily alert your target if the Spy's voice does not. Target unaware players, such as enemy Snipers, or helpless players, such as a Heavy eating a lunchbox item.


The Man with the Broken Guns
The Man with the Broken Guns
Backstab an Engineer, then sap 3 of his buildings within 10 seconds.
Difficulty: Easy-Medium
How to obtain: Find an Engineer with a building next to an active Teleporter. Backstab the Engineer and sap both the building and the Teleporter. Another Sapper will automatically be placed at the other end of the Teleporter, earning you this achievement. The buildings only need to be sapped, not destroyed.


The Melbourne Supremacy
The Melbourne Supremacy
Dominate a Sniper.
Difficulty: Easy-Medium
How to obtain: Identify an enemy Sniper who is rather unaware of nearby threats and specifically target that player. If the player is carrying a Razorback, three point-blank Revolver shots or two rounds from the Ambassador (if the first is a headshot) will do. As long as you continually kill that player, it will not matter if you die after killing him or her. Hope that the player does not change classes before you manage a domination.


Triplecrossed
Triplecrossed
Backstab 3 Snipers in a single life.
Difficulty: Medium
How to obtain: This is most easily done on maps that favor Snipers, such as 2Fort, where multitudes of Snipers are sure to be found, lined up and ready to be backstabbed. Note that you do not need to backstab all three Snipers within a short period of time, so retreating after the first or second backstab is a viable option.


Wetwork
Wetwork
Stab an enemy to death while under the influence of Jarate.
Difficulty: Medium
How to obtain: To be hit by Jarate would mean that the Sniper who threw it at you already knows you are there and will charge forth with his or her melee weapon, which severely outdamages your Knife. Your best option would be to attempt to backstab a different target who may not be immediately aware of your presence. Should you have Jarate applied on you by a Sniper using the Sydney Sleeper, try to get out of the Sniper's immediate line of fire to avoid being killed by a Mini-Crit, then try to find an enemy to backstab before its effects wear off.


Who's Your Daddy?
Who's Your Daddy?
Headshot 3 Scouts with the Ambassador.
Difficulty: Medium-Hard
How to obtain: Scouts move quickly and are difficult to headshot. As when sniping, try to predict where a Scout will be when you fire. The Spy does not and cannot zoom in to get headshots, making close range encounters with Scouts slightly easier. Due to their low health, an Ambassador headshot will usually only kill a Scout that has already been injured.


You Only Shiv Thrice
You Only Shiv Thrice
Backstab 3 enemies within 10 seconds.
Difficulty: Easy-Medium
How to obtain: Spies will frequently find themselves behind enemy lines with at least three nice big backs facing them. When this happens, attempt to backstab all of them.