Difference between revisions of "Heavy responses"
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{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = '''After Capturing [[Control | + | |title = '''After Capturing [[Control point (objective)|control point]]''' |
|image = CP Captured RED.png | |image = CP Captured RED.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = Control | + | |image-link = Control point (objective) |
|content = | |content = | ||
*[[Media:heavy_autocappedcontrolpoint01.wav|"Come, knock me off it!"]] | *[[Media:heavy_autocappedcontrolpoint01.wav|"Come, knock me off it!"]] | ||
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{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = '''Standing on captured [[Control | + | |title = '''Standing on captured [[Control point (objective)|Point]], firing weapon''' |
|image = CP Locked RED.png | |image = CP Locked RED.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = Control | + | |image-link = Control point (objective)|Point |
|content = | |content = | ||
*[[Media:Heavy_standonthepoint02.wav|"Coward! Get on point!"]] | *[[Media:Heavy_standonthepoint02.wav|"Coward! Get on point!"]] | ||
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|image = CP Neutral.png | |image = CP Neutral.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = Control | + | |image-link = Control point (objective)|Point |
|content = | |content = | ||
*[[Media:Heavy_fightoncap01.wav|"Get on point!"]] | *[[Media:Heavy_fightoncap01.wav|"Get on point!"]] |
Revision as of 17:15, 20 September 2013
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Heavy has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
After Killing More than 3 Enemies in 20 Seconds with a Primary Weapon |
Killing with a non-stock or renamed/described primary weapon |
Spinning-up a non-stock or renamed/described primary weapon |
Destroying a building |
Sentry Gun Specific Dispenser Specific |
Kill assist |
Melee kill |
Fists of Steel specific |
Upon Killing an Enemy's Medic while being healed |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
On Death |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon Firing Minigun for more than 4 seconds |
Upon Firing Minigun for more than 8 seconds |
Upon Firing Minigun for more than 15 seconds |
Melee attack |
Only plays after a "Take that!" line. |
After Capturing Intelligence |
After Capturing control point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
|
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Mann vs. Machine responses
Setup/Between Waves
Ready to play |
Ready to play, but other players are not |
Wave finished, near an Upgrade Station |
After accessing an Upgrade Station |
During a Wave
Collecting Credits |
Activating Rage |
Shooting down projectiles |
Teammate places a Sapper on a Robot |
Enemy Sniper |
Sentry Buster incoming |
Sentry Buster destroyed |
Bomb dropped |
While in Alert Zone |
Bomb picked up |
Bomb carrier upgrades |
Giant Robot deployed |
Giant Robot picks up bomb |
Giant Robot is destroyed |
Tank incoming |
Tank in Alert Zone |
Shooting at Tank |
Tank is destroyed |
Teammate is killed |
When a teammate is killed by a Giant Robot |
All other teammates are dead |
Miscellaneous |
After a Wave
Won |
Spectral Halloween Special responses
Wheel of Fate outcomes
No Gravity fate |
Big Head fate |
Small Head fate |
Whammy fate (Bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Merasmus appears |
Merasmus brings out Bombinomicon |
Head turned into bomb |
Successfully stun Merasmus |
Merasmus attempts to heal himself |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Unused Responses
Upon Killing an Enemy's Medic while being healed |
Yelling |
Note: All lines below lack lip-syncing (All of these voice commands were re-recorded and are used ingame. Note how all of these sound at a lower quality.)
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Unknown Condition |
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