Community Skirmish strategy
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Skirmish | |
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Basic Information | |
Map type: | Versus Saxton Hale (Community) |
File name: | vsh_skirmish
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Released: | July 12, 2023 Patch (Summer 2023 Update) |
Developer(s): | John "MilkMaster72" Worden Lizard Of Oz Jason "Yaki" Herman Szabó "Maxxy" Attila Joaquim "JPRAS" Silva Matthew "MegapiemanPHD" Simmons James M. Maxim "VellyVice" Streltsov Aeon "Void" Bollig Louie "bakscratch" Turner |
Map Info | |
Environment: | Jungle, theme park, caves |
Setting: | Dusk, sunset |
Hazards: | Crocodiles, Lava fire |
Map Items | |
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Map Photos | |
Map overview | |
This article is about Community Skirmish strategy.
Note: It is recommended to read the main Skirmish article first to become familiar with the names of key map locations used in this article.
General Strategy (All Classes)
See also: Community Versus Saxton Hale strategy
- The Upper Walkway can be used as a place to hide from Hale, as he likely would not go out of his way to check there.
- To reach it, use explosive jumps or wall climbing.
Class-specific strategy
Scout
- In addition to its regular use to get health back, the Mad Milk is extremely useful for putting yourself or your teammates out when they are on fire from the lava.
Soldier
Pyro
- If Hale is caught on fire after walking through the Tram's Lava, use the Axtinguisher upon Hale to deal extra damage and gain a speed boost.
Demoman
Heavy
- The Huo-Long-Heater has a 25% damage bonus to players on fire. Use it in scenarios where Hale is on fire from the Tram's lava.
Engineer
- Common spots to turtle in include the security room and the upper walkway.
Medic
Sniper
- The upper walkway is a good spot to snipe Hale.
Spy
Saxton Hale
- If you are fighting a player while in the lower half of the Food Court, try pushing the player into the Crocodile pit.
- If several players are turtling in the security room, try using your Ground Pound to weaken defenses.
- Engineers often block the entrance to the room by placing several Dispensers around it, making it more difficult to enter and start attacking mercenaries inside. Use your Sweeping Charge or Mighty Slam to charge through this line of defense.