User:TidB/Community strategy

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TidB
Engineer Update Upward.png
Basic information
Map type Payload
File name: pl_upward
Developer(s): Valve
Map Items
Healthico.png Health Kits: Smallhealth.png ×5   •   Mediumhealth.png ×7   •   Largehealth.png ×1
Ammoico.png Ammo Boxes: Smallammo.png ×1   •   Mediumammo.png ×15   •   Largeammo.png ×1
Map Photos
Menu photos pl upward.png

This article explains the community-created strategy for Upward.

  • This introductory sentence should suffice, right?
  • It might be useful to place the general Offense/Defense sections under a 'General' section but that leads to more nesting which I'm not really fond of
    • To differentiate we've now got the section titles being Offense/Defense and Attacking/Defending but this might be confusing
  • Should the last point called last or fourth/fifth/whatever?

Contents

Callouts

These callouts will be utilized throughout the entire article.
  • Ignore the size of those while there's no CSS for 'em yet
    • We'll also need to wait for .poot-tabs-content > div to be set to left:0px; to have this stuff properly centered
[hide]Callouts
  • First Point
  • Second Point
  • Third Point
  • Last Point
Upward1.jpg
Test1
Upward2.jpg
Test2
Upward3.jpg
Test3
Upward4.jpg
Test4
show;hide

All classes

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class scout.png Scout

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class soldier.png Soldier

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class pyro.png Pyro

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class demoman.png Demoman

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class heavy.png Heavy

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class engineer.png Engineer

  • I've omitted minisentries for defense

Offense

Defense

First Point

Attacking

  • Paragraphs about general strategy blah
  • Followed by the map overview of all building types
[hide]Building positions
  • Mini-Sentries
  • Sentries
  • Dispensers
  • Teleporters
Upward1.jpg
Mini-Sentry here
Upward1.jpg
Sentry over here
Upward1.jpg
Dispenser this way
Upward1.jpg
Teleporter here pls
show;hide
Mini-Sentry positions
Sentry positions
Dispenser positions
Teleporter positions

Defending

Sentry positions
Dispenser positions
Teleporter positions

Second Point

Attacking

Mini-Sentry positions
Sentry positions
Dispenser positions
Teleporter positions

Defending

Sentry positions
Dispenser positions
Teleporter positions

Third Point

Attacking

Mini-Sentry positions
Sentry positions
Dispenser positions
Teleporter positions

Defending

Sentry positions
Dispenser positions
Teleporter positions

Last Point

Dispenser positions

Attacking

Mini-Sentry positions
Sentry positions
Dispenser positions
Teleporter positions

Defending

Sentry positions
Dispenser positions
Teleporter positions

Leaderboard class medic.png Medic

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class sniper.png Sniper

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending

Leaderboard class spy.png Spy

Offense

Defense

First Point

Attacking

Defending

Second Point

Attacking

Defending

Third Point

Attacking

Defending

Last Point

Attacking

Defending