Difference between revisions of "Community Burghausen strategy"

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(The page exists now, but it definitely needs work.)
 
(Rewords, removed some stuff I couldn't reword somewhat to fit this map specifically and that were Medieval Mode generic)
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== General strategy ==
 
== General strategy ==
* Like [[Degroot Keep]], Burghausen is a [[Medieval Mode]] map that restricts players to solely melee weapons with a few exceptions. However, unlike Degroot Keep, Burghausen is a much smaller map that gives less of an advantage to the few long-ranged options.
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* When defending on the last two stages, RED's spawn room is extremely close to the point. If you're defending, you can slip out of combat to replenish your health.
* When defending on the last two stages, RED's spawn room is extremely close to the point, so if you're defending, you can slip out of combat to replenish your health.
 
  
 
==Class-specific strategies==
 
==Class-specific strategies==
==={{class link|scout}}===
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==={{class link|Scout}}===
* The [[Flying Guillotine]], [[Sandman]] and [[Wrap Assassin]] all provide damage output from a range, allowing you to deal damage without putting yourself in too much danger.
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* Consider running the [[Mad Milk]] and throwing it on a team when fighting to make the most out of it.
  
==={{class link|soldier}}===
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==={{class link|Soldier}}===
 
* If the enemy team has a Demoknight using the [[Half-Zatoichi]], consider using one yourself as it allows you to instantly kill him and fill your Rage meter.
 
* If the enemy team has a Demoknight using the [[Half-Zatoichi]], consider using one yourself as it allows you to instantly kill him and fill your Rage meter.
  
==={{class link|pyro}}===
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==={{class link|Pyro}}===
* If you have a Scout with [[Mad Milk]] on your team, the [[Neon Annihilator]] can prove to be quite effective.
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* If you have a Scout with [[Mad Milk]] on your team, the [[Neon Annihilator]] can deal Critical hits to any soaked player while returning 60% of the damage as health. The short duration
  
==={{class link|demoman}}===
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==={{class link|Demoman}}===
* The [[Ullapool Caber]] can be quite an effective weapon for defending the last two control points since you can charge out of spawn, hit any attackers with a boosted explosion, and retreat to the resupply cabinet. The cabinet refills your charge, health, and Caber, allowing you to be a constant threat.
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* The [[Ullapool Caber]] can be an effective weapon for defending the last two control points since you can charge out of spawn, hit any attackers with a boosted explosion, and retreat to the resupply cabinet.
  
==={{class link|heavy}}===
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==={{class link|Heavy}}===
* The [[Killing Gloves of Boxing]] are quite powerful on such a small map, allowing you to become far more powerful after a kill.
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* The [[Killing Gloves of Boxing]]'s Critical hits can be effectively chained on a map of this size, allowing for potentially devastating combos.
  
==={{class link|engineer}}===
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==={{class link|Engineer}}===
* The [[Gunslinger]]'s main downside of building a [[Sentry Gun#Combat Mini-Sentry Gun|Mini-Sentry]] has no effect on Medieval Mode gameplay, so you receive the extra 25 health and three-hit combo essentially for free,
 
  
==={{class link|medic}}===
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==={{class link|Medic}}===
* Use the Amputator's [[Medicating Melody]] taunt while behind cover to heal your team while not exposing yourself to danger.
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* The [[Amputator]] is one of the few of Medic's weapons still able to heal, use the [[Medicating Melody]] near chokepoints or around corners for your teammates to retreat to.
  
==={{class link|sniper}}===
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==={{class link|Sniper}}===
 
* The battlements beside the point provide an excellent vantage point for the battlefield while being difficult for enemies to reach, since they would have to go past the point where the rest of your team is likely to be.
 
* The battlements beside the point provide an excellent vantage point for the battlefield while being difficult for enemies to reach, since they would have to go past the point where the rest of your team is likely to be.
  
==={{class link|spy}}===
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==={{class link|Spy}}===
 
* When defending the first control point, consider jumping from the walls to either side of the point to land behind unsuspecting attackers.
 
* When defending the first control point, consider jumping from the walls to either side of the point to land behind unsuspecting attackers.
  
 
{{Map Strategy Nav}}
 
{{Map Strategy Nav}}

Revision as of 23:59, 9 December 2024

Burghausen
Cp burghausen.png
Basic Information
Map type: Control Point
File name: cp_burghausen
Released: July 18, 2024 Patch
(Summer 2024 Update)
Developer(s): Christoph "Gadget" Manschitz
Map Info
Environment: Alpine
Setting: Daytime, Sunny
Map Items
Healthico.png Health Kits: Mediumhealth.png ×8
Ammoico.png Ammo Boxes: Mediumammo.png ×8
Map Photos
Loading screen photos.
Map overview
Burghausen overview.png

This article is about Community Burghausen strategy.

Note: It is recommended to read the main Burghausen article first to become familiar with the names of key map locations used in this article.

General strategy

  • When defending on the last two stages, RED's spawn room is extremely close to the point. If you're defending, you can slip out of combat to replenish your health.

Class-specific strategies

Leaderboard class scout.png Scout

  • Consider running the Mad Milk and throwing it on a team when fighting to make the most out of it.

Leaderboard class soldier.png Soldier

  • If the enemy team has a Demoknight using the Half-Zatoichi, consider using one yourself as it allows you to instantly kill him and fill your Rage meter.

Leaderboard class pyro.png Pyro

  • If you have a Scout with Mad Milk on your team, the Neon Annihilator can deal Critical hits to any soaked player while returning 60% of the damage as health. The short duration

Leaderboard class demoman.png Demoman

  • The Ullapool Caber can be an effective weapon for defending the last two control points since you can charge out of spawn, hit any attackers with a boosted explosion, and retreat to the resupply cabinet.

Leaderboard class heavy.png Heavy

  • The Killing Gloves of Boxing's Critical hits can be effectively chained on a map of this size, allowing for potentially devastating combos.

Leaderboard class engineer.png Engineer

Leaderboard class medic.png Medic

  • The Amputator is one of the few of Medic's weapons still able to heal, use the Medicating Melody near chokepoints or around corners for your teammates to retreat to.

Leaderboard class sniper.png Sniper

  • The battlements beside the point provide an excellent vantage point for the battlefield while being difficult for enemies to reach, since they would have to go past the point where the rest of your team is likely to be.

Leaderboard class spy.png Spy

  • When defending the first control point, consider jumping from the walls to either side of the point to land behind unsuspecting attackers.