Difference between revisions of "Control point timing/pt-br"

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(indeed)
m (Base do tempo de captura)
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! class = "header" | Taxa
 
! class = "header" | Taxa
 
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|-
| align = "center" | x1
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| align = "center" | ×1
| align = "center" | {{Control Point Timing/Decay|1}}
+
| align = "center" | {{Metrics/Capture return|1}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|1}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|1}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x2
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| align = "center" | ×2
| align = "center" | {{Control Point Timing/Decay|2}}
+
| align = "center" | {{Metrics/Capture return|2}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|2}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|2}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x3
+
| align = "center" | ×3
| align = "center" | {{Control Point Timing/Decay|3}}
+
| align = "center" | {{Metrics/Capture return|3}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|3}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|3}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x4
+
| align = "center" | ×4
| align = "center" | {{Control Point Timing/Decay|4}}
+
| align = "center" | {{Metrics/Capture return|4}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|4}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|4}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x5
+
| align = "center" | ×5
| align = "center" | {{Control Point Timing/Decay|5}}
+
| align = "center" | {{Metrics/Capture return|5}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|5}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|5}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x6
+
| align = "center" | ×6
| align = "center" | {{Control Point Timing/Decay|6}}
+
| align = "center" | {{Metrics/Capture return|6}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|6}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|6}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x7
+
| align = "center" | ×7
| align = "center" | {{Control Point Timing/Decay|7}}
+
| align = "center" | {{Metrics/Capture return|7}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|7}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|7}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x8
+
| align = "center" | ×8
| align = "center" | {{Control Point Timing/Decay|8}}
+
| align = "center" | {{Metrics/Capture return|8}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|8}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|8}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x9
+
| align = "center" | ×9
| align = "center" | {{Control Point Timing/Decay|9}}
+
| align = "center" | {{Metrics/Capture return|9}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|9}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|9}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x10
+
| align = "center" | ×10
| align = "center" | {{Control Point Timing/Decay|10}}
+
| align = "center" | {{Metrics/Capture return|10}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|10}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|10}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x11
+
| align = "center" | ×11
| align = "center" | {{Control Point Timing/Decay|11}}
+
| align = "center" | {{Metrics/Capture return|11}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|11}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|11}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x12
+
| align = "center" | ×12
| align = "center" | {{Control Point Timing/Decay|12}}
+
| align = "center" | {{Metrics/Capture return|12}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|12}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|12}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x13
+
| align = "center" | ×13
| align = "center" | {{Control Point Timing/Decay|13}}
+
| align = "center" | {{Metrics/Capture return|13}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|13}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|13}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x14
+
| align = "center" | ×14
| align = "center" | {{Control Point Timing/Decay|14}}
+
| align = "center" | {{Metrics/Capture return|14}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|14}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|14}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x15
+
| align = "center" | ×15
| align = "center" | {{Control Point Timing/Decay|15}}
+
| align = "center" | {{Metrics/Capture return|15}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|15}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|15}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x16
+
| align = "center" | ×16
| align = "center" | {{Control Point Timing/Decay|16}}
+
| align = "center" | {{Metrics/Capture return|16}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|16}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|16}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x17
+
| align = "center" | ×17
| align = "center" | {{Control Point Timing/Decay|17}}
+
| align = "center" | {{Metrics/Capture return|17}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|17}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|17}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x18
+
| align = "center" | ×18
| align = "center" | {{Control Point Timing/Decay|18}}
+
| align = "center" | {{Metrics/Capture return|18}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|18}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|18}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x19
+
| align = "center" | ×19
| align = "center" | {{Control Point Timing/Decay|19}}
+
| align = "center" | {{Metrics/Capture return|19}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|19}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|19}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x20
+
| align = "center" | ×20
| align = "center" | {{Control Point Timing/Decay|20}}
+
| align = "center" | {{Metrics/Capture return|20}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|20}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|20}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x21
+
| align = "center" | ×21
| align = "center" | {{Control Point Timing/Decay|21}}
+
| align = "center" | {{Metrics/Capture return|21}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|21}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|21}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x22
+
| align = "center" | ×22
| align = "center" | {{Control Point Timing/Decay|22}}
+
| align = "center" | {{Metrics/Capture return|22}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|22}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|22}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x23
+
| align = "center" | ×23
| align = "center" | {{Control Point Timing/Decay|23}}
+
| align = "center" | {{Metrics/Capture return|23}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|23}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|23}} * 100 round 0 }}%
 
|-
 
|-
| align = "center" | x24
+
| align = "center" | ×24
| align = "center" | {{Control Point Timing/Decay|24}}
+
| align = "center" | {{Metrics/Capture return|24}}
| align = "center" | {{#expr: 1 / {{Control Point Timing/Decay|24}} * 100 round 0 }}%
+
| align = "center" | {{#expr: 1 / {{Metrics/Capture return|24}} * 100 round 0 }}%
 
|}
 
|}
  

Revision as of 14:16, 2 July 2012


Abaixo está a lista de informações sobre o Tempo de Captura dos Pontos de Controle. Todas as informações, exceto para capturas com velocidade 1x, são aproximadas e determindas através de testes.

Base do tempo de captura

A base do tempo de captura são as taxas para capturar cada ponto dependendo do tanto de pessoas (o multiplicador) que estão no Ponto de Controle.

Multiplicador Ajuste Taxa
×1 1 100%
×2 0.66666666666667 150%
×3 0.54545454545455 183%
×4 0.48 208%
×5 0.43795620437956 228%
×6 0.40816326530612 245%
×7 0.38567493112948 259%
×8 0.36793692509855 272%
×9 0.35348576237902 283%
×10 0.34141715214741 293%
×11 0.33113927679755 302%
×12 0.3222468932005 310%
×13 0.31445218251769 318%
×14 0.30754446618812 325%
×15 0.30136557845783 332%
×16 0.29579419172694 338%
×17 0.29073549347409 344%
×18 0.28611418520599 350%
×19 0.2818696118207 355%
×20 0.2779522965244 360%
×21 0.27432142650145 365%
×22 0.27094299608389 369%
×23 0.26778841368733 373%
×24 0.26483344171861 378%

Nota para os criadores de mapas

O trigger_capture_area define o tempo que demora para capturar um ponto, mas não de um jeito claro. O número de segundos para capturar um ponto é 2 * area_time_to_cap * team_numcap_2. (e/ou team_numcap_3). Em outras palavras, o número que você definir no hammer é na verdade metade do valor real, no jogo

Queda das Taxas

As quedas de taxas são inversamente proporcionais do tempo base de captura. Isto significa que quanto menor o tempo base de captura for, quanto maior as taxas de queda serão. Durante o Overtime o ponto de controle decai vezes em uma Taxa acelerada.

Tempos dos mapas específicos

Arena

Badlands (Arena)

Badlands (Arena)
Pontos de Controle Multiplicador Segundos
Both capture points ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280

Granary (Arena)

Granary (Arena)
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280

Lumberyard

Lumberyard
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Nucleus (Arena)

Nucleus (Arena)
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Offblast

Offblast
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760

Ravine

Ravine
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280

Sawmill (Arena)

Sawmill (Arena)
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Watchtower

Watchtower
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Well (Arena)

Well (Arena)
Pontos de Controle Multiplicador Segundos
Ponto de Captura ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280


Pontos de Controle Padrão

5Gorge

5Gorge
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
4 ,000
×2
2 ,667
×3
2 ,182
×4
1 ,920
Pontos de Controle 2 e 4 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760
Pontos de Controle 3 ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Badlands (Control Point)

Badlands (Control Point)
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
4 ,000
×2
2 ,667
×3
2 ,182
×4
1 ,920
Pontos de Controle 2 e 4 ×1
16 ,000
×2
10 ,667
×3
8 ,727
×4
7 ,680
Pontos de Controle 3 ×1
20 ,000
×2
13 ,333
×3
10 ,909
×4
9 ,600

Coldfront

Coldfront
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
3 ,000
×2
2 ,000
×3
1 ,636
×4
1 ,440
Pontos de Controle 2 e 4 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760
Pontos de Controle 3 ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Fastlane

Fastlane
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
4 ,000
×2
2 ,667
×3
2 ,182
×4
1 ,920
Pontos de Controle 2 e 4 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760
Pontos de Controle 3 ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Freight

Freight
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
4 ,000
×2
2 ,667
×3
2 ,182
×4
1 ,920
Pontos de Controle 2 e 4 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760
Pontos de Controle 3 ×1
18 ,000
×2
12 ,000
×3
9 ,818
×4
8 ,640

Granary (Control Point)

Granary (Control Point)
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
4 ,000
×2
2 ,667
×3
2 ,182
×4
1 ,920
Pontos de Controle 2 e 4 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760
Pontos de Controle 3 ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Well (Control Point)

Well (Control Point)
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
2 ,000
×2
1 ,333
×3
1 ,091
×4
0 ,960
Pontos de Controle 2 e 4 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760
Pontos de Controle 3 ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Yukon

Yukon
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 e 5 ×1
3 ,800
×2
2 ,533
×3
2 ,073
×4
1 ,824
Pontos de Controle 2 e 4 ×1
16 ,000
×2
10 ,667
×3
8 ,727
×4
7 ,680
Pontos de Controle 3 ×1
18 ,000
×2
12 ,000
×3
9 ,818
×4
8 ,640


Atacar/Defender

Degroot Keep

DeGroot Keep
Pontos de Controle Multiplicador Segundos
Pontos de Controle A ×1
8 ,000
×2
5 ,333
×3
4 ,364
×4
3 ,840
Pontos de Controle B ×1
8 ,000
×2
5 ,333
×3
4 ,364
×4
3 ,840
Pontos de Controle C ×1
10 ,000
×2
6 ,667
×3
5 ,455
×4
4 ,800

Dustbowl (Control Point)

Dustbowl
Pontos de Controle Multiplicador Segundos
Todos os pontos de controle ×1
6 ,000
×2
4 ,000
×3
3 ,273
×4
2 ,880

Egypt

Egypt
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1-1 ×1
28 ,000
×2
18 ,667
×3
15 ,273
×4
13 ,440
Pontos de Controle 1-2 ×1
6 ,000
×2
4 ,000
×3
3 ,273
×4
2 ,880
Pontos de Controle 2-1 ×1
8 ,000
×2
5 ,333
×3
4 ,364
×4
3 ,840
Pontos de Controle 2-2 ×1
6 ,000
×2
4 ,000
×3
3 ,273
×4
2 ,880
Pontos de Controle 3-1 ×1
10 ,000
×2
6 ,667
×3
5 ,455
×4
4 ,800
Pontos de Controle 3-2 ×1
6 ,000
×2
4 ,000
×3
3 ,273
×4
2 ,880

Gorge

Gorge
Pontos de Controle Multiplicador Segundos
Pontos de Controle 1 ×1
60 ,000
×2
40 ,000
×3
32 ,727
×4
28 ,800
Pontos de Controle 2 ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760

Gravel Pit

Gravel Pit
Pontos de Controle Multiplicador Segundos
Pontos de Controle A ×1
60 ,000
×2
40 ,000
×3
32 ,727
×4
28 ,800
Pontos de Controle B ×1
60 ,000
×2
40 ,000
×3
32 ,727
×4
28 ,800
Pontos de Controle C ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760

Junction

Junction
Pontos de Controle Multiplicador Segundos
Pontos de Controle A ×1
54 ,000
×2
36 ,000
×3
29 ,455
×4
25 ,920
Pontos de Controle B ×1
54 ,000
×2
36 ,000
×3
29 ,455
×4
25 ,920
Pontos de Controle C ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760

Mann Manor

Mann Manor
Pontos de Controle Multiplicador Segundos
Pontos de Controle A ×1
80 ,000
×2
53 ,333
×3
43 ,636
×4
38 ,400
Pontos de Controle B ×1
40 ,000
×2
26 ,667
×3
21 ,818
×4
19 ,200
Pontos de Controle C ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760

Mountain Lab

Mountain Lab
Pontos de Controle Multiplicador Segundos
Pontos de Controle A ×1
80 ,000
×2
53 ,333
×3
43 ,636
×4
38 ,400
Pontos de Controle B ×1
40 ,000
×2
26 ,667
×3
21 ,818
×4
19 ,200
Pontos de Controle C ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760

Steel

Steel
Pontos de Controle Multiplicador Segundos
Pontos de Controle A ×1
32 ,000
×2
21 ,333
×3
17 ,455
×4
15 ,360
Pontos de Controle B ×1
32 ,000
×2
21 ,333
×3
17 ,455
×4
15 ,360
Pontos de Controle C ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280
Pontos de Controle D ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280
Pontos de Controle E ×1
70 ,000
×2
46 ,667
×3
38 ,182
×4
33 ,600


King of the Hill

Harvest

Harvest
Pontos de Controle Multiplicador Segundos
Pontos de Controle ×1
16 ,000
×2
10 ,667
×3
8 ,727
×4
7 ,680

Harvest Event

Harvest Event
Pontos de Controle Multiplicador Segundos
Pontos de Controle ×1
16 ,000
×2
10 ,667
×3
8 ,727
×4
7 ,680

Lakeside

Lakeside
Pontos de Controle Multiplicador Segundos
Pontos de Controle ×1
16 ,000
×2
10 ,667
×3
8 ,727
×4
7 ,680

Nucleus (King of the Hill)

Nucleus (King of the Hill)
Pontos de Controle Multiplicador Segundos
Pontos de Controle ×1
24 ,000
×2
16 ,000
×3
13 ,091
×4
11 ,520

Sawmill (King of the Hill)

Sawmill (King of the Hill)
Pontos de Controle Multiplicador Segundos
Pontos de Controle ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280

Viaduct

Viaduct
Pontos de Controle Multiplicador Segundos
Pontos de Controle ×1
12 ,000
×2
8 ,000
×3
6 ,545
×4
5 ,760

Controle Territorial

Hydro

Hydro
Pontos de Controle Multiplicador Segundos
Quatro pontos de controle centrais ×1
10 ,000
×2
6 ,667
×3
5 ,455
×4
4 ,800
Pontos de controle finais ×1
5 ,000
×2
3 ,333
×3
2 ,727
×4
2 ,400


Modo de Treinamento

Dustbowl (Training)

Dustbowl (Training)
Pontos de Controle Multiplicador Segundos
Todos os pontos de controle ×1
6 ,000
×2
4 ,000
×3
3 ,273
×4
2 ,880