Difference between revisions of "Gunslinger/pl"

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(Created page with '{{DISPLAYTITLE:Jednoręki Bandyta}} {{User:Akrasuski1/Template:akrasuski1}} {{Item infobox | type = weapon | team-colors = yes | kill-icon-2 = Gunslinger tr…')
 
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| slot            = melee
 
| slot            = melee
 
| released        = [[Engineer Update]]
 
| released        = [[Engineer Update]]
| availability    = Unlock, Drop, Craft, [[Crate#Series .231|Uncrate (#1)]], [[Mann Co. Store|Purchase]]
+
| availability    = Osiągnięcia, Losowo, Wytwarzanie, [[Crate/pl|Skrzynka(#1)]], [[Mann Co. Store/pl|Kupno]]
 
| loadout          = yes
 
| loadout          = yes
   | level          = Level 15 Robot Arm
+
   | level          = Ręka Robota poziomu 15
   | att-1-positive = +25 max health on wearer
+
   | att-1-positive = +25 maksymalnego życia na noszącym.
   | att-2-negative = Replaces the Sentry with a fast building Mini-Sentry
+
   | att-2-negative = Zamienia Działko na szybko budujące się Mini-Działko.
   | att-3-negative = No random critical hits
+
   | att-3-negative = Bez losowych krytycznych trafień.
 
}}
 
}}
 
{{Quotation|'''The Engineer'''|The hand is quicker than the eye!|sound=Engineer_dominationdemoman05.wav}}
 
{{Quotation|'''The Engineer'''|The hand is quicker than the eye!|sound=Engineer_dominationdemoman05.wav}}

Revision as of 18:48, 20 January 2011

UWAGA!

WARNING!

Tą stronę rezerwuję ja, czyli akrasuski1, dla przetłumaczenia samemu. Proszę, nie tłumacz jej za mnie.

That page is reserved by me, akrasuski1, for translation.

Warning: Display title "Jednoręki bandyta" overrides earlier display title "Jednoręki Bandyta".

The hand is quicker than the eye!
The Engineer

The Gunslinger is an unlockable melee weapon for the Engineer. It is a robotic hand, comprised of segmented finger parts, wires and a pressure gauge. It replaces the Engineer's entire hand.

The device grants the Engineer an additional 25 max health (raising total health to 150), promoting more offensive play at the cost of no random Critical hits. Additionally, the player is able to perform a three-part combo attack on enemies. Should an enemy be hit three times in succession, the third strike with the fist will become an automatic Critical hit. This does not need to be performed on a single enemy, but the correct bound key cannot be released during the combo or it will be lost and reset.

The Critical hit animation for the Gunslinger is a downward punch swing. After that, the hand will jerk and produce a mechanical twitching noise before resuming the normal idle animation. This is only a visual effect however; you can keep attacking at will. The Critical hit animation will also play when attacking friendly players and when building/upgrading your own buildings.

Using the Gunslinger allows the Engineer to build a Combat Mini-Sentry Gun instead of the standard Sentry Gun. A Mini-sentry takes only 2.5 seconds to build, costs only 100 metal and fires 50% faster. However, it cannot be upgraded or repaired, and only deals 50% damage per shot compared to a normal level 1 Sentry Gun. Equipping the Wrench or the Southern Hospitality will destroy all existing Buildings.

Taunting with the Gunslinger will perform the Organ Grinder taunt kill.

The Gunslinger is automatically given to any player who obtains 11 Engineer achievements.

Damage

Zobacz też: Damage

Identical to the Wrench

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical hit: 195
  • Damage Repaired per Hit: 105
  • Upgrade Amount per Hit: 25 (Corresponding loss in metal)
  • Metal Cost per Repairing Stroke: 1 + Damage / 5
  • Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Demonstracja

Related Achievements

Wytrzymała konstrukcja
Wytrzymała konstrukcja
Spraw, żeby jedna konstrukcja przyjęła na siebie 2000 punktów uszkodzeń i nie uległa zniszczeniu.


Rekonstruktor
Rekonstruktor
Napraw 50 000 punktów uszkodzeń konstrukcjom zbudowanym przez twoich towarzyszy.


Inżynieria medyczna
Inżynieria medyczna
Napraw ostrzeliwane działko strażnicze będąc leczonym przez Medyka.


Za garść saperów
Za garść saperów
Zniszcz 25 saperów znajdujących się na przyjacielskich konstrukcjach.


Rusz się!
Rusz się!
Dobiegnij do swojej konstrukcji oddalonej o kilka metrów i zniszcz saper umieszczony na niej.
Uprzejmy Inżynier
Uprzejmy Inżynier
Pomóż innemu Inżynierowi z drużyny wznieść jego konstrukcję.


Szybki refleks
Szybki refleks
Zabij Szpiega i zniszcz 2 sapery w ciągu 10 sekund.


W pocie czoła
W pocie czoła
Napraw i/lub naładuj 50 razy działko strażnicze innego Inżyniera, kiedy ten kontroluje je Poskramiaczem.


Cichy wspólnik
Cichy wspólnik
Ulepsz 50 przyjacielskich konstrukcji.


Francuski klucznik
Francuski klucznik
Zabij swoim kluczem przebranego Szpiega.

Update history

July 9, 2010 Patch

  • Fixed an exploit that allowed Engineers to build level 2 or 3 mini Sentry Guns.
  • The Gunslinger 3 hit combo now only increments the combo count when hitting enemy players.

July 13, 2010 Patch

  • Fixed an exploit where Engineers could create level 3 mini-Sentry Guns.

Bugs

  • If an Engineer dies while the Gunslinger is his active weapon, he will not drop a recoverable weapon pickup.
  • The right hand gib of a gibbed Gunslinger-wearing Engineer will still show his regular glove.
  • If the Engineer has been Crit-boosted with the Kritzkrieg or Humiliation, the Gunslinger will deal Critical hits, but the critical animation will not occur.
  • If an ÜberCharge is deployed on an Engineer using the Gunslinger, it will show a wrong skin position of the invulnerable Engineer.
  • If the Field of View is set wide enough while equipped with the Gunslinger, taking out the PDA (either one) will show that the character model will always be RED, even if on the BLU team.
  • Weapon switching glitches can occur with the Gunslinger and any Wrench, which creates a glitched first-person model of the Gunslinger holding the Southern Hospitality at the same time (which should be impossible as they are both melee weapons, and thus could not be used together). It is also possible for the Gunslinger to appear as the Engineer's default glove.
  • If an Engineer has a renamed Shotgun or Pistol equipped, viewmodels may use the Engineer glove instead of the Gunslinger. This includes when the Engineer draws the Gunslinger, resulting in what appears to be, from first person, the Engineer showing his glove instead of the Gunslinger. Going to a resupply cabinet can fix this until the Engineer dies. However, the renamed weapon will always show the glove.

Trivia

Radigan Conagher wielding the Gunslinger.
  • The Gunslinger, as with the Frontier Justice, the Wrangler, and the Southern Hospitality, appears to have been designed by Radigan Conagher, the Engineer's grandfather. This is shown by a hidden link in the Engineer Update.
  • The Gunslinger is very similar to the Engineer's P.D.Q. in the closed beta. Both share the ability to build Sentry Guns faster, but are unable to upgrade them. However, the P.D.Q.'s build rate was 1.5x faster than normal, as opposed to the Gunslinger's 4x.
  • After achieving a 3-hit combo, the Gunslinger will twitch mechanically. However, this is purely cosmetic and the player may continue punching at any time.

Gallery

See also