Difference between revisions of "Spy/da"

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{{Con}}Ingen tilfældige kritiske skud.
 
{{Con}}Ingen tilfældige kritiske skud.
  
|}
 
 
===Sekundær===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill icon
 
! class="header" width="7%" | Ammo<br/>loaded
 
! class="header" width="5%"  | Ammo<br/>carried
 
! class="header" width="10%" | Damage range
 
! class="header" width="30%" | Notes/Special abilities
 
|-
 
! {{Table icon|Electro Sapper|Stock}}
 
| align="center" | {{Icon killicon|weapon=Electro Sapper}}
 
| N/A
 
| N/A
 
| N/A
 
|
 
{{Info}}Deaktiverer og langsomt ødelægger fjendens [[buildings|Bygninger]].
 
 
|}
 
|}
  
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{{con}}Et stort og mellemstore ammo box gendanner 35% kappe (i stedet for 100% og 50%).
 
{{con}}Et stort og mellemstore ammo box gendanner 35% kappe (i stedet for 100% og 50%).
 
|}
 
|}
 +
 +
{{Class weapons table spy building}}
  
 
== Item sets ==
 
== Item sets ==

Revision as of 04:28, 6 August 2012

Spy
Spy.png
https://wiki.teamfortress.com/w/images/2/2e/Spy_RED_3D.jpg?1708615711.597472361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/c/c8/Spy_BLU_3D.jpg?1708615783.7829372361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/2/25/Spy_%C3%9CberCharged_RED_3D.jpg?1708615902.1306642361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/c/cd/Spy_%C3%9CberCharged_BLU_3D.jpg?1708615995.9785942361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2
Spy.png
Grundlæggende information
Ikon: Leaderboard class spy.png
Type: Support
Helbred: 125 / Medic emblem RED.png185
60 / Medic emblem RED.png90 / Medic emblem RED.png180 with the Conniver's Kunai equipped
100 / Medic emblem RED.png150 with the Big Earner equipped
Hastighed: 100%
93% forklædt som en Demoman
80% forklædt som en Soldier
77% forklædt som en Heavy
Mød Spyen
SpyVidSplash.png
Denne spy har allerede boret igennem vores forsvar...
I har set hvad han har gjort ved vores kollegaer!
Og værst af alt:
Han kunne være hvilken som helst af os.
The BLU Spy To the RED Spy.

Spy'en medlem af signalsystemet fra en ubestemt region i Frankrig, er en fan af skarpe og endnu skarpere knive og og er afhængig af list og snyderi til at hjælpe hans hold. Ved hjælp af en unik vifte af usynligheds Ure, kan han gøre sig selv usynlig eller endda Spille Død, forlade fjender uvidene. Hans Forklædelses Udstyr lader ham forklæde ham som en klasse fra det andet hold, lader ham blande sig ind mellem fjenderne bag ved fjendernes linjer før han bogstaveligt talt stikker hans intetanene "Holdkammerater" i ryggen. Faktisk, et hurtigt backstab med enhver af spyens knive vil dræbe enhver fjende på kun et enkelt slag.

Desuden at være i stand til at myrde brugbare fjender hurtigt og effektivt, spyen har fordele over for Engineer. Bruger han hans Bygnings Sappers, kan han deaktivere Engineer's Bygninger – Og langsomt dræne deres Livs Point indtil de er ødelagt medmindre sapperen er fjernet af en Engineer eller en Pyro der bruger Homewrekceren eller Maul. Han kan også gøre brug af fjendernes Teleportere for at overraske (og måske endda telefrag) hans fjender.

Tre andre normale Spy mål er Heavy, Medic og Sniperen. Imens Heavy er igang med at hans Miniguns spundet op, bevæger han sig meget langsomere end han normalt gør – Denne langsommere bevægelses hastighed samtidig med at han er distraheret med at bekæmpe hans fjender gør det ham et let offer at for at blive backstabbet. Medics skal fokusere på deres healing mål, hvilket også efterlader dem sårbare over for backstabs. Snipers er oplagte Spy mål på grund af deres langsomme bevægelses hastighed og mangel på nærliggende fjender når de er zoomed ind med deres Sniper Rifle. Snipers kan bruge Razorback for at forsvare demselv fra et enkelt backstab, som også paralyserer den angribene Spy.

Hvor de fleste spillere kun kan se navnet og livs point af deres holdkammerater, kan spyen også observere navnet og livs point af fjenderne, det gør det muligt for ham at bruge nyttigt intelligens. Kun Medic der bærer våbnet Solemn Vow deler denne evne.

Spyens stemme er indspillet af Stemme Skuespilleren Dennis Bateman.

Bio

Basic strategy

Hovedartikler: Spy tips, Spy strategy
Spyava.jpg
  • Brug din kniv til at backstabbe fjenderne bagfra, dræber dem øjeblikkeligt.
  • Forklæd dig selv som en fjende med forklædeses værktøjet. Pas på, vis du angriber vil din forklædning fjernes.
  • Klik MOUSE2 for at blive helt usynlig i en kort periode.
  • Brug din usynligheds ur for at komme bag ved fjendernes linjer, og din forklædelse for at bevæge dig rundt om dem.
  • Prøv at opføre dig som en fjende når du er forklædt. Observer hvor fjende holdkammerater er, og forklæd dig som en af dem.
  • Placer dine Electro Sappers på fjendernes Sentry Guns for at ødelægge dem. Forklædningen er ikke tabt når du placerer sappere.
  • Dine Electro Sappers deaktiverer Sentry Guns før at de ødelægger dem. Sap en Sentry Gun før du angriber en Engineer.
  • Men vis du er hurtig nok kan du stabbe Engineeren og sappe Sentry Gunnen før den drejer rundt.
  • Kald efter fjendelige medics ved at klikke E mens du er forklædt.
  • Forklæd dig selv et sted der er gemt. Prøv at forklæde dig fjendernes base.
  • Når du er forklædt undgå at kikke direkte på eller gå hen mod en fjende.
  • Prøv ikke at løbe ind i den samme person som du er forklædt som.
  • Klik E for at kalde efter en Medic vis du bliver såret. Nære Medics vil blive opmærksomme på at du skal have hjælp.
  • Du kan se livs pointene fra fjender ved at placere dit kryds over dem. Brug din revolver til at dræbe svage fjender.

Våben

Bemærk: Våben skade er omtrentlige og opført på grundværdi. Se individuelle våben sider for supplerende tal.

Primær

Våben Kill icon Ammo
loaded
Ammo
carried
Damage range Notes/Special abilities
Revolver
Stock
Revolver
Killicon revolver.png 6 24 Base: 40

Crit: 120

Big Kill
Promotional
Stordrabet
Killicon big kill.png
Ambassador
Unlock
Ambassadøren
Killicon ambassador.png 6 24 Base: 34

Crit: 102

Pictogram plus.png Krit på nøjagtige headshot.

Pictogram minus.png Nøjagtighed aftager efter første skud. Har en kort cooldown, hvor det aldrig crits.

Pictogram minus.png -15% Skade straf.

Pictogram minus.png 20% Langsommere skud hastighed.

Pictogram minus.png Ingen tilfældige kritiske skud.

Killicon sniperriflehs.png
L'Etranger
Craft
L'étranger
Killicon l'etranger.png 6 24 Base: 32

Crit: 96

Pictogram plus.png På hit tilføjer 15% opladning til usynlighed.

Pictogram minus.png -20% Skade straf.

Enforcer
Craft
Håndhæveren
Killicon enforcer.png 6 24 Base: 48

Crit: 144

Pictogram plus.png +20% extra skade.

Pictogram minus.png Usynlighed tager 0.5 sekunder længere at activere.

Diamondback
Promotional / Craft
Tilbagelånet
Killicon diamondback.png 6 24 Base: 34

Crit: 102

Pictogram plus.png Earns 1 crit shot for each building destroyed with a Sapper attached.

Pictogram minus.png -15% skade straf.

Pictogram minus.png Ingen tilfældige kritiske skud.

Nærkamps våben

Våben Kill icon Ammo
loaded
Ammo
carried
Damage range Notes/Special abilities
Knife
Stock
Kniv
Killicon knife.png N/A N/A Base:
40

Backstab:

victim's health.
Killicon backstab.png
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues.

Your Eternal Reward
Craft
Din Evige Belønning
Killicon your eternal reward.png N/A N/A Base:
40

Backstab:

victim's health.
Pictogram plus.png Efter en vellykket backstab,forklæder spyen øjeblikkeligt sig som backstabbets offer.

Pictogram plus.png Ofre laver ikke nogen lyd, når de dør.

Pictogram plus.png Ofrene's lig forsvinder efter de er blevet backstabbed.

Pictogram plus.png Hvis fjenden er backstabbed vil ofret's død ikke blive vist i drabs chatten for andre fjender.

Pictogram minus.png Forklædnings værktøjet er deaktiveret.

Conniver's Kunai
Promotional/Craft
Kynikerens Kunai
Killicon conniver's kunai.png N/A N/A Base:
40

Backstab:

victim's health.
Pictogram plus.png Ved backstab: dræner livs point fra dit offer. Kan overheal op til 300% livs point.

Pictogram minus.png -65 max livs point hos bæreren.

Big Earner
Craft
Store Indtjener
Killicon big earner.png N/A N/A Base:
40

Backstab:

victim's health.
Pictogram plus.png Efter et kill, opnår Spyen 30% af hans usynligheds meter.

Pictogram minus.png -25 max livs point hos bærer.

Taunt angreb

150x150px Relaterede våben BeskrivelseKill Icon
Main article: Fencing
Spyen overfører sit våben til hans anden hånd og påtager sig en Fægtning position. Han laver to hurtige skråstreger og et tryk, mens han siger:
"I'm going to gut you like a Cornish game hen."
"Just lay your weapons down and walk away."
  • Killicon fencing.png

PDA items

Våben Noter/Særlige evner
Disguise Kit
Stock
Primary PDA

Forklædningssæt

Pictogram info.png Tillader Spy til at forklæde sig selv som en fjende eller en holdkammerat.

Invisibility Watch
Stock
Secondary PDA

Usynlighedsur

Cloak type: Timed

Pictogram info.png Gør Spyen usynlig i 9 sekunder.

Pictogram info.png Usynligheds måleren kan genfyldes fra ammonition kilder.

Enthusiast's Timepiece
Promotional
Secondary PDA

Entusiastens Tidsmåler
Cloak and Dagger
Unlock
Secondary PDA

Stikkerens Lommeur

Cloak type: Motion sensitive

Pictogram plus.png Gør spyen usynlig på ubemstemt tid mens man står stille.

Pictogram plus.png Har fordoblet usynligheds måleren regeneration.

Pictogram info.png Brugeren kan stadig blive delvist usynlig, når usynligheds meteret løber ud.

Pictogram minus.png Har en 29% hurtigere usynligheds forbrug i bevægelse.

Pictogram minus.png usynligheds måleren kan ikke genfyldes af ammo kilder.

Dead Ringer
Unlock
Secondary PDA

Gengangeren

Cloak type: Spil Død

Pictogram info.png Gør Spyen usynlig i 6,5 sekunder efter skaden er taget, dropper et falsk lig.

Pictogram info.png Usynligheds måleren kan blive genfyldt fra ammonitions kilder.

Pictogram plus.png Reducerer indledende skader og efterfølgende skader modtaget en brøkdel (1 / 10) og usynlighed ikke flimrer når man støder ind i en fjende, men kun for standard usynlighed varighed. Forlængelse af usynligheden vil gøre det til en standard usynlighed.

Pictogram plus.png Har 60% hurtigere usynligheds generations hastighed.

Pictogram minus.png Har et højt, karakteristisk gendannelses lyd.

Pictogram minus.png Gendannelse vil sænke usynligheds måleren for 40%, hvis over dette beløb, når du gendanner.

Pictogram minus.png Et stort og mellemstore ammo box gendanner 35% kappe (i stedet for 100% og 50%).


Bygning

Våben Drabsikon Ammunition
Ladt
Ammunition
Båret
Skadesrækkevidde Noter / Specielle evner
Sapper
Standard
Bygning

Sapper
Killicon electro sapper.png Ugyldig Ugyldig Ugyldig Pictogram info.png Deaktiverer og langsomt ødelægger fjendens Bygninger.
Ap-Sap
Promovering
Bygning

Ap-Sap
Killicon ap-sap.png
Snack Attack
Udpakning
Bygning

Snack-angrebet
Killicon snack attack.png
Red-Tape Recorder
Promoverende
Bygning

Bureaukratioptageren
Killicon red-tape recorder.png Ugyldig Ugyldig Ugyldig Pictogram info.png Disables enemy Engineer buildings.

Pictogram plus.png Reverses enemy building construction.
Pictogram minus.png Does not damage buildings.
Pictogram minus.png Takes longer than the stock Sapper to nullify an Engineer building (see Function Times for more information).


Item sets

Hovedartikel: Genstandssæt
Spionen fra Sahara
Backpack The Saharan Spy Bundle.png
Effekt

Ekstra effekter ved hån

Hovedartikel: Genstandssæt
Manden af Ære
Item icon Mobster Monday Bundle.png
Effekt

Ingen effekt

Hats

Hovedartikel: Hats

Official class avatars

Officielle klasse-avatarer
Originale sæt RED ÜberLadet sæt BLU ÜberLadet sæt
Spyava.jpg Buffed red spy.jpg Buffed blu spy.jpg
Få TF2-avatarer på Steam: Originale

Achievements

Achieved.png
Hovedartikel: Spy achievements

Update History

October 2, 2007 Patch
  • Fixed server crash related to Spy Sappers.

October 9, 2007 Patch

October 25, 2007 Patch

  • Fixed a Spy backstab exploit where you could stab a player who was not facing away from you.
  • Fixed flailing at the low end of the cloak meter when the player gets uncloaked automatically.

November 7, 2007 Patch

  • Fixed Spies exploit enabling them to attack while disguising, without losing disguise.
  • Fixed Spies being able to attach sappers through thin walls.

December 20, 2007 Patch

December 21, 2007 Patch

December 31, 2007 Patch

  • Removed an obscure rendering setting that would allow players to make cloaked Spies appear fully black.

February 19, 2008 Patch

  • Fixed a case where a spy stabbing from the front of a player would score a backstab.

February 28, 2008 Patch

  • [Udokumenteret] Added "Toggle Disguise Team" binding in Options->Keyboard to toggle the disguise team for the Spy's PDA.

April 29, 2008 Patch (Gold Rush Update)

May 21, 2008 Patch

  • Improved prediction of Spy's speed changes when disguising.

June 9, 2008 Patch

  • Fixed crash issuing the last disguise command when not connected to a server.

June 20, 2008 Patch

  • Fixed Spy cloaked as Scout in response rules for all classes.

June 23, 2008 Patch

  • Fixed Spy Sapper viewmodel animation popping.

July 1, 2008 Patch

  • Fixed Spy getting stuck in players after removing his disguise.
  • Fixed Spy stabbing and being able to go invisible instantly.
  • Fixed Spy disguised as enemy Medic being able to spam voice commands.

August 19, 2008 Patch (A Heavy Update)

  • Fixed Spy watch arm not using team skins.

December 11, 2008 Patch

  • Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets.

January 28, 2009 Patch

  • Fixed cloaked Spies having a particle-beam effect while standing next to a dispenser that's healing them.

February 2, 2009 Patch

  • Stealthed Spies are no longer able to pickup the Intelligence. They must uncloak first.

February 24, 2009 Patch (Scout Update)

  • Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon.
  • Changed backstab handling to fix facestabs.
  • Spies disguised as enemy team can now see player IDs for enemies.

March 5, 2009 Patch

  • Increased backstab check so that Spies can side-stab again.
  • When disguising, Spies now always start showing the primary weapon in their disguise, and can then switch it with the last-disguise key.

March 13, 2009 Patch

  • Fixed client crash when determining which disguise weapon to use for a Spy.

May 21, 2009 Patch (The Sniper vs. Spy Update)

  • Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that.
  • Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud and distinct sound.
  • Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still.
  • Spy name tags now show up properly when disguised as their own team.
  • Fixed a bug that would cause spectators to see disguise weapons incorrectly.
  • Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn.
  • Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic.
  • Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible.
  • Also made it more obvious on first person view model when you're bumped while cloaked.
  • Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues.
  • Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately.
  • Spies disguised as medics now have an Ubercharge: line in their disguise target info.
  • Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise.
  • Spies can now pick up health kits for their "disguise health", even when uninjured.
  • Disguise UI doesn't show up in minimum UI mode (hud_minmode).
  • Spies that disguise as a player using an unlockable now show that unlockable in hand.
  • Spies can now use enemy teleporters.
  • Added 70 new Spy voice lines.
  • Added 34 new Spy achievements.
  • Added hat Fancy Fedora.

May 22, 2009 Patch

  • Fixed Ambassador not using hitboxes to trace against players. It now works like all other bullet-firing weapons in the game.
  • Fixed Ambassador shooting through gates.
  • Fixed Ambassador not critting during the round win period.
  • Fixed cloaked Spies being able to taunt attack.
  • Fixed Spy feign death not being reflected in scoreboard.
  • Fixed rare crash in Spy "A Cut Above" achievement.

May 26, 2009 Patch

  • The Ambassador now does full critical hits on headshots, instead of mini crits.
  • The Dead Ringer now fully drains the cloak meter, even if the Spy leaves cloak early.
  • Fixed Spy disguise menu not being visible in HUD minimal mode.

May 29, 2009 Patch

  • Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables.
  • Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled.
  • Fixed the Ambassador not doing damage to buildings.
  • Fixed Spies disguised as their own team not drawing blood effects.

June 8, 2009 Patch

  • Fixed the background color of the Spy disguise panel not always matching his disguise team.
  • Fixed Spies not being able to sap a building if an enemy player was colliding with the building.
  • Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.
  • Fixed the Ambassador not shooting enemy sticky bombs.
  • Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch.
  • Fixed a couple of cases where viable backstabs would fail.
  • Added a backstab custom death animation to the Heavy.
  • Changed the Dead Ringer so it can be activated while carrying the flag.

June 23, 2009 Patch

  • The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the Spy was cloaked.
  • Increased the Cloak and Dagger regeneration rate slightly.
  • Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger.
  • The Dead Ringer's cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter.
  • Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full.
  • The Dead Ringer's cloak meter can now be regenerated from ammo sources.
  • The Ambassador now only crits when fully accurate and no longer penetrates enemies.
  • The Spy can no longer change weapons from the knife while shocked by the Razorback.
  • [Udokumenteret]
    • The Ambassador no longer fires through buildings.
    • Being attacked while taunting with the Dead Ringer out no longer triggers a Spy's cloak, but instead keeps the damage reduction for the remaining duration of the taunt.
    • Fixed a bug where a fake Spy hand would appear on the screen of other players.
    • Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask.
    • Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker.
    • Fixed a bug where the Spy's watch would randomly change models during play.
    • Fixed uncloaked Spies flickering in and out of the cloak effect when taking damage.

June 25, 2009 Patch

July 14, 2009 Patch

  • Fixed the Cloak and Dagger not regenerating at the correct rate.
  • [Udokumenteret] The Dead Ringer's recharge time was shortened from 18.5 seconds to 16.5 seconds.

August 13, 2009 Patch (Classless Update)

  • Sappers attached to a teleporter automatically place another Sapper on the other end of the teleporter, if it exists.
  • Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal).
  • Cloaked Spies standing in valid backstab positions no longer raise their knife.
  • Fixed sentries firing at a fully cloaked Spy if they're still the closest target.
  • Fixed a couple of issues with the way critboosts affected The Huntsman and the Spy's knife.
  • Added hats: Backbiter's Billycock and Camera Beard.

August 14, 2009 Patch

  • Fixed a bug with cloak meter regen and drain rates.
  • Fixed Spies not being able to go invis while reloading.

August 31, 2009 Patch

  • Fixed teleporting Spies getting stuck in enemy players standing on the exit.

September 15, 2009 Patch

  • Fixed Spies speaking their response rules lines after killing.

October 14, 2009 Patch

December 7, 2009 Patch

  • Fixed cloaked Spies having the critboost effect on their weapon.
  • Fixed Spies being able to disguise while performing a taunt.

December 17, 2009 Patch (WAR! Update)

  • Added more backstab animations
  • Now pretends to be carrying the weapons & wearables of the target he's disguised as.
    • Moved the Spy's Camera Beard to the Misc loadout slot so he can equip it with a hat.
  • Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
  • Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches.

December 18, 2009 Patch

  • Fixed Spies being able to build dispensers.
  • Fixed the Spy's unlockables watches using the wrong consume/recharge rates.

December 22, 2009 Patch

  • Crafting improvements

January 6, 2010 Patch

  • The Dead Ringer now
    • Reduces cloak to 40% when uncloaking early.
    • Has a 35% cap on the amount of cloak it can gain from an ammo pack.
    • Has a quieter de-cloak sound.

January 7, 2010 Patch

  • Updated the achievement icon for the "May I Cut In?" Spy achievement to match the achievement description.

January 13, 2010 Patch

  • Various improvements to Spy disguise and feign death
    • Disguise weapons copying weapons with special animation requirements (Sword, FaN) now look correct.
    • Spies now play the appropriate death cry on feign death based on the corpse that appears.
    • Feigning death can now play custom death animations like a normal death (head loss, sniper shot, backstab, etc).
    • Feigning death due to explosive damage now has a chance to gib, like a normal death.
    • Corpses from a feign death now use the correct wearable behavior (hats stay on, or fall off as they should).
    • The weapons dropped by feign death corpses now have appropriate physics and collision for their type.
    • Combat text for damage done to Spies that feign death will now show the un-modified damage amount.
    • Fixed Spies that feign death while disguised as enemy spies dropping fake ragdolls wearing a mask.
    • Fixed a couple of physics issues on ragdolls created by feign death.
  • Added backstab death animation.

March 18, 2010 Patch (First Community Contribution Update)

March 19, 2010 Patch

April 15, 2010 Patch

  • Added weapon: Big Kill.
  • Fixed the Demoman's Fro not cloaking properly when being used by a disguised Spy.

April 28, 2010 Patch

  • Fixed bug with disguised Spy sometimes seeing his own name in the disguise status HUD.
  • Fixed items that can be worn by any class having the wrong model when worn by a disguised Spy.

April 29, 2010 Patch (119th Update)

  • Fixed Engineers & Spies being able to circumvent build restrictions.

May 7, 2010 Patch

  • Fixed players seeing cloaked Spies when they should be fully cloaked.

May 19, 2010 Patch

  • Fixed a case where the Spy could start taunting and cloak at the same time.

May 20, 2010 Patch (Second Community Contribution Update)

July 8, 2010 Patch (Engineer Update)

September 30, 2010 Patch (Mann-Conomy Update)

October 6, 2010 Patch

October 27, 2010 Patch (Scream Fortress)

November 19, 2010 Patch

December 2, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

  • 'Your Eternal Reward' changes:
    • Spies can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward'.
    • Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill.
    • Spies no longer play speech lines when making a kill with 'Your Eternal Reward'.
    • Sentry Guns no longer track Your Eternal Reward Spies after they backstab someone.
  • Added new hats: 'Détective Noir' and 'Le Party Phantom'.
  • Spies can now see TargetID's of players and objects regardless of their own disguise status.
  • The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.

December 21, 2010 Patch

January 7, 2011 Patch

March 10, 2011 Patch (Shogun Pack)

April 7, 2011 Patch

April 14, 2011 Patch (Hatless Update)

  • Added 3 new training courses for the Spy.
  • Bot changes:
    • Added Spy TFBots. Spy bots have basic cloaking, diguising, sapping, and backstabbing behaviors now, and are ready to join the fight.
    • Improved TFBot reactions to cloaked and/or disguised enemy Spies.
    • Improved Demoman bot behaviors for planting sticky bomb traps.
  • [Udokumenteret] Spies now can speak their Domination or Revenge lines correctly when using the Knife or Conniver's Kunai.

April 28, 2011 Patch

May 5, 2011 Patch (Replay Update)

  • Janissary Ketche made craftable, tradeable, and paintable.
  • Jannissary Ketche was added to the list of hats that can be unusual.

June 17, 2011 Patch

June 23, 2011 Patch (Über Update)

July 1, 2011 Patch (Summer Camp Sale)

July 18, 2011 Patch

July 22, 2011 Patch

  • [Udokumenteret] Changed Your Enternal Reward Description "This weapon is a silent killer" is now "Silent Killer: No attack noise from backstabs".
  • [Udokumenteret] Your Eternal Reward no longer defaults to the disguise's stock primary weapon after a backstab. It will now properly show an unlockable primary weapon if the victim was using one.

August 18, 2011 Patch (Manno-Technology Bundle)

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added hat: Counterfeit Billycock.
  • Fixed Spies never using genuine, community, or self-made items as disguise weapons.
  • Fixed particle effects not showing up on Spy disguise items.

Fejl

  • Spionens view model ærmer er stadig i beta farver. Oven i det, så passer antallet af striber på hans ærmer ikke verden modellen.
    • Spionens HUD billede underholder ham i hans beta dragt med hans beta træ-håndtags revolver.
  • Hvis spionen genlader hans primære våben på samme tid som han aktivere sig skjule funktion, vil han i kort tid se ud til at have tre arme.
  • Hvis spionen er forklædt når rundten slutter, vil hans forklædning blive på ham, og han vil ikke deltage i udmydelses rundten.

Trivia

  • Spyens Stemme skuespiller Dennis Bateman laver også stemme til Pyro klassen.
  • Ideen til Spy kom fra en fejl i Quake, hvor spillerne ville se ud, som om de er fra de andre hold. [1]
  • Spyen er kendt for at side sætninger på Italiensk, Fransk, Spansk og, Catalan.
  • Template:W var den første first BLU team Spy.
  • I Poker Night at the Inventory, gør et billide af en spy en cameo som Ruder knægt i "Poker Night" og "Poker Night Alternative" dæk.
    • Den nederste halvdel af begge kort har spyen en maske som ligner Engineer på dem.
  • The Spy gør en udseende iWorms: Reloadedsom en af ​​de forter, resten af fortet er sammensat af Gravel Pit. Desuden er Spy røde elefanthue en valgbar hat til spillerens orme.
  • Assassin klassen iMonday Night Combathar en salgsfremmende element med spy i forklædning maske og Scout 's headset med navnet "Bonk! Slash!".
  • Den røde spy ser ud til at ryge en typisk hvid cigaret, mens den blå ryger en sort cigaret.

Gallery


Related merchandise

See also

References

  1. a b Team Fortress 2 Trailer 2, released in September 2006.

External links