Difference between revisions of "Strategy"

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=== Attack/Defend (Control Points) ===
 
=== Attack/Defend (Control Points) ===
 
* [[Community Altitude strategy]]
 
* [[Community Altitude strategy]]
 +
* [[Community Coal Pit strategy]]
 
* [[Community Dustbowl strategy]]
 
* [[Community Dustbowl strategy]]
 
* [[Community Egypt strategy]]
 
* [[Community Egypt strategy]]
 
* [[Community Erebus strategy]]
 
* [[Community Erebus strategy]]
 +
* [[Community Frostwatch strategy]]
 
* [[Community Gorge strategy]]
 
* [[Community Gorge strategy]]
 
* [[Community Gorge Event strategy]]
 
* [[Community Gorge Event strategy]]
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* [[Community Double Cross strategy]]
 
* [[Community Double Cross strategy]]
 
* [[Community Doublefrost strategy]]
 
* [[Community Doublefrost strategy]]
 +
* [[Community Frosty strategy]]
 
* [[Community Helltrain strategy]]
 
* [[Community Helltrain strategy]]
 
* [[Community Landfall strategy]]
 
* [[Community Landfall strategy]]
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* [[Community Enclosure strategy]]
 
* [[Community Enclosure strategy]]
 
* [[Community Frontier strategy]]
 
* [[Community Frontier strategy]]
 +
* [[Community Frostcliff strategy]]
 
* [[Community Ghoulpit strategy]]
 
* [[Community Ghoulpit strategy]]
 
* [[Community Gold Rush strategy]]
 
* [[Community Gold Rush strategy]]
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* [[Community Polar strategy]]
 
* [[Community Polar strategy]]
 
* [[Community Precipice strategy]]
 
* [[Community Precipice strategy]]
 +
* [[Community Rumford strategy]]
 
* [[Community Snowycoast strategy]]
 
* [[Community Snowycoast strategy]]
 
* [[Community Swiftwater strategy]]
 
* [[Community Swiftwater strategy]]

Revision as of 10:47, 7 December 2022

For general map-specific strategies, please see the pages for each map. Other pages on strategy can be found in Category:Strategy.
To assist with the Team Fortress Wiki Community Strategy Project, visit the Community Strategy Project Page, read the Community Strategy Style Guide, and see the List of Community strategy stubs.
Strategy image.png

Some strategies and explanations may use abbreviations, slang, or alternate names for various reasons, such as to maintain flow or encourage a casual and co-operative ethos. For any terms you are unsure of, see Glossary of player terms.

Class strategies

Note: These are basic, succinct strategies that teach the basics to a class and also any small, useful tips. Please edit with caution.

Community strategies

Note: These are community-written strategies that can offer a lot more detail, but may be more subjective or situational than the basic strategies.

Anti-class strategies

Note: These are strategies for playing against a class, instead of playing as the class.

Community game mode strategies

Note: These pages are for learning how to play more effectively on any of the Game modes, as any class.

Community map strategies

These pages are for learning how to play more effectively on any of the official Team Fortress 2 maps, as any class.

Arena

Attack/Defend (Control Points)

Attack/Defend (Payload)

Capture the Flag

Control Points

King of the Hill

Mannpower

Mann vs. Machine

Medieval Mode (Control Points)

PASS Time

Payload

Payload Race

Player Destruction

Robot Destruction

Special Delivery

Territorial Control

Domination

Event strategies

Team strategies

Main article: Team strategy

Individual strategies

Achievement strategies

Contract strategies