Weapons

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Yes, I like this new weapon.
The Heavy on his new-found weapons

Weapons are varying items that are used in combat, executing special taunts, or are reskins for the player to admire.

What lots of the players don't know is that weapons are also used in a more dirty way... Medic was once found shoving a syringe gun up his ass, Sniper was caught while humping a Sniper rifle and Engineer was seen while scratching his manhood with his shotgun. For research purposes the footages are posted on punjabi.com.

April 29, 2008 Patch (Gold Rush Update)

June 19, 2008 Patch (Pyro Update)

August 19, 2008 Patch (Heavy Update)

February 24, 2009 Patch (Scout Update)

May 21, 2009 Patch (Sniper vs. Spy Update)

December 17, 2009 Patch (WAR! Update)

March 18, 2010 Patch

April 15, 2010 Patch

April 28, 2010 Patch

May 20, 2010 Patch

July 1, 2010 Patch

July 8, 2010 Patch (Engineer Update)

September 30, 2010 Patch (Mann-Conomy Update)

October 6, 2010 Patch

October 27, 2010 Patch (Scream Fortress Update)

November 19, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

February 3, 2011 Patch

March 10, 2011 Patch

April 28, 2011 Patch

May 12, 2011 Patch

June 3, 2011 Patch

June 8, 2011 Patch

June 23, 2011 Patch (Über Update)

July 1, 2011 Patch

July 20, 2011 Patch

August 3, 2011 Patch

August 18, 2011 Patch

October 13, 2011 Patch (Manniversary Update & Sale)

October 27, 2011 Patch (Very Scary Halloween Special)

November 10, 2011 Patch

November 23, 2011 Patch

December 15, 2011 Patch (Australian Christmas 2011)

February 14, 2012 Patch

March 15, 2012 Patch

June 27, 2012 Patch (Pyromania Update)

August 2, 2012 Patch (Triad Pack)

August 15, 2012 Patch

September 21, 2012 Patch

September 27, 2012 Patch

October 26, 2012 Patch (Spectral Halloween Special)

November 16, 2012 Patch

November 29, 2012 Patch

December 20, 2012 Patch (Mecha Update)

March 12, 2013 Patch

November 21, 2013 Patch (Two Cities Update)

February 11, 2014 Patch

June 18, 2014 Patch (Love and War Update)

September 17, 2014 Patch

October 29, 2014 Patch

November 13, 2014 Patch

  • Fixed a bug that allowed weapons to be equipped in invalid loadout slots.

December 8, 2014 Patch

December 10, 2014 Patch

  • Fixed the Engineer PDA being stored as the last weapon used.

December 22, 2014 Patch

February 18, 2015 Patch

  • Fixed weapons not showing on players until they fire.
  • Fixed weapons casting shadows at the wrong time.

March 12, 2015 Patch

  • Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit sound effects.

August 18, 2015 Patch

  • Fixed visual bugs caused by picking up weapons with special attributes.

October 6, 2015 Patch (Invasion Community Update)

July 7, 2016 Patch (Meet Your Match Update)

October 20, 2017 Patch (Jungle Inferno Update)

Bugs

  • Sometimes lighting can make some weapons appear differently, such as making them appear orange, purple or shiny.
  • Picking up weapons that have particle effects attached to it (Community Sparkle or Unusual effects) will cause the wearer's hat to get out of sync (if the hat goes bip_head bone), similar to the bug for the Genteel Smoke effect, though, this can be easily fixed by simply switching off weapons.

Weapon availability

See also: Item quality distribution
  • Stock weapons are always available.
  • Unlockable weapons are obtainable via achievements, crafting, trading, supply crates, store, or the drop system.
  • Craftable weapons are obtainable via crafting, trading, crates, store or the drop system.
  • Droppable weapons are obtainable via the drop system, trading or the store.
  • Promotional weapons require participation in Valve promotions, and are otherwise unobtainable in-game.
  • Distributed weapons are distributed for participating in Valve contests or events, such as the First Annual Saxxy Awards.
  • Contract weapons are obtainable via completing special Contracts.

Gallery

See also