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| |content = | | |content = |
| ''Robots attacking'' | | ''Robots attacking'' |
− | *[[Media:Soldier mvm mannhattan gate atk01.wav|"The robots are attacking the gate!]] | + | *[[Media:Soldier mvm mannhattan gate atk01.wav|"The robots are attacking the gate!"]] |
| | | |
| ''Robots take gate'' | | ''Robots take gate'' |
− | *[[Media:Soldier mvm mannhattan gate take01.wav|"The robots took the gate!]] | + | *[[Media:Soldier mvm mannhattan gate take01.wav|"The robots took the gate!"]] |
| }} | | }} |
| | | |
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| *[[Media:Soldier sf12 seeking12.wav|[Sing-song] "Merasmus!"]] | | *[[Media:Soldier sf12 seeking12.wav|[Sing-song] "Merasmus!"]] |
| *[[Media:Soldier sf12 seeking13.wav|"We give up, Merasmus! You're too scary for us! Now come on out so we can '''kick your ass'''!"]] | | *[[Media:Soldier sf12 seeking13.wav|"We give up, Merasmus! You're too scary for us! Now come on out so we can '''kick your ass'''!"]] |
− | *[[Media:Soldier sf12 taunts01.wav|"Oh no, I hope this scary wizard doesn't guess my card.]] | + | *[[Media:Soldier sf12 taunts01.wav|"Oh no, I hope this scary wizard doesn't guess my card."]] |
| *[[Media:Soldier sf12 taunts02.wav|"Merasmus! Stop taking jobs from American ghosts!"]] | | *[[Media:Soldier sf12 taunts02.wav|"Merasmus! Stop taking jobs from American ghosts!"]] |
| *[[Media:Soldier sf12 taunts03.wav|"Merasmus! I am going to pull a rabbit out of your ass!"]] | | *[[Media:Soldier sf12 taunts03.wav|"Merasmus! I am going to pull a rabbit out of your ass!"]] |
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| |content = | | |content = |
| *[[Media:Soldier item wizard domination01.wav|"Abra Kadabra! I just made all my bullets disappear into your chest cavity."]] | | *[[Media:Soldier item wizard domination01.wav|"Abra Kadabra! I just made all my bullets disappear into your chest cavity."]] |
− | *[[Media:Soldier item wizard domination02.wav|"Wanna see a magic trick? Presto, you're dead!]] | + | *[[Media:Soldier item wizard domination02.wav|"Wanna see a magic trick? Presto, you're dead!"]] |
| }} | | }} |
| | | |
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Soldier has several vocal responses, all of which are listed below (excluding Voice Commands).
Certain voice responses can also be spoken by the Soldier Robot, if the same conditions are met. To hear these versions of the lines, press this button next to the desired response. Press this button to hear the response when spoken by a Giant Soldier Robot.
Taunt-related responses
All voice lines associated with a player-initiated taunt are located in the Soldier taunts page along with a description of the animation.
Kill-related responses
Event-related responses
Weapon-related responses
Objective-related responses
Payload-related responses
Duel-related responses
Contract-related responses
Setup
Outcomes
Setup/Between Waves
During a wave
Note: Voicelines for this mode were provided by James McGuinn.
Halloween / Full Moon responses
During battle with Merasmus
Miscellaneous
Item-related responses
These responses override the default responses for that category.
These responses override the default responses for that category.
These responses override the default responses for that category.
These responses override the default responses for that category.
These responses override the default responses for that category.
These responses override the default responses for that category.
Unused responses
Soldier |
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| Weapons |
Primary | | | Secondary | | | Melee |
Shovel ( Frying Pan, Saxxy, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Golden Frying Pan, Necro Smasher, Crossing Guard, Prinny Machete) · Equalizer · Pain Train · Half-Zatoichi · Disciplinary Action · Market Gardener · Escape Plan | | | |
| | Abilities | | | Cosmetics | | | Item sets | | | Special taunts | | | Achievements | | | Character | | | Strategy | | | Other | |
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