Difference between revisions of "Beta Split Equalizer"

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The '''Beta Split Equalizer''' is a [[melee]] weapon for the [[Soldier]] that currently only exists in ''[[Team Fortress 2 Beta]]''. It uses the [[Equalizer]] model.
 
The '''Beta Split Equalizer''' is a [[melee]] weapon for the [[Soldier]] that currently only exists in ''[[Team Fortress 2 Beta]]''. It uses the [[Equalizer]] model.
  
There are currently two variants of this weapon. In the Beta Split Equalizer 1, like the regular Equalizer, the [[movement speed]] of the player increases as their [[Health]] diminishes. However, it does the same damage regardless of the user's current health. Soldiers are unable to call for Medics or be healed by them while this weapon is active.
+
There exists two variants of this weapon, though both share the disadvantage of being unable to call for Medics whilst it is active. For the '''Beta Split Equalizer 1''', the [[movement speed]] of the player increases as their [[health]] diminishes, yet it delivers uniform damage regardless. For the '''Beta Split Equalizer 2''', the damage dealt by the player increases as their health diminishes, yet does not provide any speed boosts.  
 
 
In the Beta Split Equalizer 2, like the regular Equalizer, the damage of the player increases as their Health diminishes. However, it does not give the user any speed boost. Soldiers are unable to call for Medics or be healed by them while this weapon is active.
 
  
 
Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.  
 
Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.  
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== Update history ==
 
== Update history ==
 
'''[[April 26, 2011 Patch (Beta)]]
 
'''[[April 26, 2011 Patch (Beta)]]
* The item was added.
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* The item was added with the following stats
 +
**Beta Split Equalizer 1
 +
***Damage increases as the user becomes injured
 +
***Blocks healing while in use
 +
**Beta Split Equalizer 2
 +
***Move speed increases as the user becomes injured
 +
***Blocks healing while in use
  
 
==Bugs==
 
==Bugs==

Revision as of 07:54, 14 July 2011

If you know what's good for ya, you will run!
— The Soldier

The Beta Split Equalizer is a melee weapon for the Soldier that currently only exists in Team Fortress 2 Beta. It uses the Equalizer model.

There exists two variants of this weapon, though both share the disadvantage of being unable to call for Medics whilst it is active. For the Beta Split Equalizer 1, the movement speed of the player increases as their health diminishes, yet it delivers uniform damage regardless. For the Beta Split Equalizer 2, the damage dealt by the player increases as their health diminishes, yet does not provide any speed boosts.

Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.

Weapon variants

Weapon Damage Range Stats
Equalizer
Beta Split Equalizer 1
Base: 65

Crit: 195

Pictogram info.png When weapon is active:

Pictogram plus.png Move speed increases as the user becomes injured.
Pictogram minus.png Blocks healing while in use.

Equalizer
Beta Split Equalizer 2
Base: 33–107

Crit: 3× base damage.

Pictogram info.png When weapon is active:

Pictogram plus.png Damage increases as the user becomes injured.
Pictogram minus.png Blocks healing while in use.

Damage and function times

Beta Split Equalizer 1

See also: Damage
Identical to: Shovel
Damage and function times
Damage
Base damage 100% 65
Point blank 56-74
Critical 195
Mini-crit 75-101
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Speed

Equalizer speed and comparisons
Main article: Speed

Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 velocity units per second — the speed of the Spy, Sniper, Engineer and Pyro — whilst the Scout moves at 400v, 33% above the standard movement speed.

Health range Speed (units per second) Relative speed increase Notes
161-300 240 0%
121-160 264 10%
81-120 288 20% Faster than Demoman
41-80 336 40% Faster than Medic
1-40 384 60%

Beta Split Equalizer 2

See also: Damage

Scales inversely with health. Approximately 107.25 − 0.375 × H (113.7 minus 0.405 multiplied H), where H is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107 (before random damage and critical hits).

Health Damage Notes
200+ 33
114 65 Base damage of Shovel
52 88 Mini-Crit damage of Shovel
1 107

Update history

April 26, 2011 Patch (Beta)

  • The item was added with the following stats
    • Beta Split Equalizer 1
      • Damage increases as the user becomes injured
      • Blocks healing while in use
    • Beta Split Equalizer 2
      • Move speed increases as the user becomes injured
      • Blocks healing while in use

Bugs

  • The weapon has the taunt and kill icon of the Shovel.