Difference between revisions of "User:Foxbite/Sandbox/1"
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Revision as of 13:12, 14 January 2022
Contents
- 1 Overview
- 2 Map list
- 3 Sandbox
- 3.1 PL
- 3.1.1 Badwater Basin
- 3.1.2 Bloodwater
- 3.1.3 Barnlitz
- 3.1.4 Borneo
- 3.1.5 Bread Space
- 3.1.6 Brimstone
- 3.1.7 Chilly
- 3.1.8 Enclosure
- 3.1.9 Frontier
- 3.1.10 Gold Rush
- 3.1.11 Gravestone
- 3.1.12 Hellstone
- 3.1.13 Hoodoo
- 3.1.14 Pier
- 3.1.15 Polar
- 3.1.16 Precipice
- 3.1.17 Snowycoast
- 3.1.18 Swiftwater
- 3.1.19 Terror
- 3.1.20 Thunder Mountain
- 3.1.21 Upward
- 3.1.22 Hassle Castle
- 3.1.23 Wutville
- 3.2 PLR
- 3.3 CP (A/D)
- 3.4 CP (Symmetric)
- 3.4.1 5Gorge
- 3.4.2 Badlands (Control Point)
- 3.4.3 Coldfront
- 3.4.4 Fastlane
- 3.4.5 Foundry
- 3.4.6 Freight
- 3.4.7 Granary (Control Point)
- 3.4.8 Gullywash
- 3.4.9 Metalworks
- 3.4.10 Powerhouse
- 3.4.11 Process
- 3.4.12 Snakewater
- 3.4.13 Sunshine
- 3.4.14 Sinshine
- 3.4.15 Vanguard
- 3.4.16 Well (Control Point)
- 3.4.17 Yukon
- 3.5 KOTH
- 3.5.1 Badlands (King of the Hill)
- 3.5.2 Brazil
- 3.5.3 Cascade
- 3.5.4 Cauldron
- 3.5.5 Harvest
- 3.5.6 Harvest Event
- 3.5.7 Highpass
- 3.5.8 Kong King
- 3.5.9 Lakeside
- 3.5.10 Ghost Fort
- 3.5.11 Los Muertos
- 3.5.12 Laughter
- 3.5.13 Lazarus
- 3.5.14 Maple Ridge Event
- 3.5.15 Megalo
- 3.5.16 Moldergrove
- 3.5.17 Moonshine Event
- 3.5.18 Nucleus (King of the Hill)
- 3.5.19 Probed
- 3.5.20 Sawmill (King of the Hill)
- 3.5.21 Sinthetic
- 3.5.22 Slasher
- 3.5.23 Suijin
- 3.5.24 Viaduct
- 3.5.25 Eyeaduct
- 3.6 CTF
- 3.7 PD
- 3.8 Arena
- 3.9 MVM
- 3.1 PL
Overview
TBD | In progress(incl. these not approved) | Awaiting approval | Approved | Null(no old overview) |
⌛ | ⚒️ | ✅ | ☑️ | ❌ |
3 | 108 | 0 | 0 | 16 |
last upd 12/Jan/22
Notes
- I haven't changed much when transfering maps from the sandbox, therefore they still use the private version of the template. Idk if moving to it can theoretically break anything.
- I've also noticed that some overlays are laid out on overview files different from these placed on the respective articles, some were likely recently updated and are straight up broken. This all will have to be re-checked, together with grammar and naming conventions. That's why we have two ticked states here.
- When moving in old overviews for reference I haven't pasted in their txt map keys, but since most (if not all) overview drafts were filled out, I don't think it's really neccessary.
- Current major issues:
- No way to implement the template properly on symmetrical maps
- Marking CPs (some overlays have it some don't)
PL(+R): 20/33
CP: 33/36 (Issues)👀
KOTH: 23/25 (Issues)👀
CTF: 8/9 (Issues)👀
PD: 6/6
ARENA: 11/11
MVM: 7/7 (?)
Total: 108/127
Overall:Drafts
Overall:Approval
Map list
Sandbox
PL
Badwater Basin
Old
Foxbite's version
Lolimsogreat21's version
Badwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Side room 11 Bridge 12 Attic 13 Alley 14 Chicken wire room 15 Sniper's hut 16 Back Yard 17 Platforms 18 Pit 19 Map room
Locations
|
Bloodwater
Old
Foxbite's version
Lolimsogreat21's version
Bloodwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Side room 11 Bridge 12 Attic 13 Alley 14 Chicken wire room 15 Sniper's hut 16 Back Yard 17 Platforms 18 Pit 19 Map room
Locations
|
Barnlitz
Old
Foxbite's version
missing control points; missing 2nd final spawn point; fix spawn naming Template:Map locations
Lolimsogreat21's version
Barnblitz - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Attacker's Yard 2 Approach 3 Left shed 4 Platform 5 Defender's yard 6 Entrance 7 Dropdown 8 Upper level 9 House entrance 10 Second story 11 Third story 12 Roof 13 Left entrance 14 Main entrance 15 Right entrance A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Borneo
Old
Foxbite's version
Lolimsogreat21's version
Borneo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shed 2 Small house 3 Maintenance building 4 Grey structure 5 Bridge 6 Hill interior 7 Tunnel 8 Giant garage 9 Casali building A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Bread Space
Brimstone
Old
Lolimsogreat21's version
Brimstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Lumber mill 2 Garage 3 Wet paint! 4 Shortcut to B 5 Library 6 Dump truck 7 Brick building 8 Warehouse 9 Sniper's nest A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Chilly
Enclosure
Frontier
Old
Gold Rush
Old
Lolimsogreat21's version
Stage 1
Goldrush, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Elevated tracks 2 Cliffs 3 Hut 4 Tunnel 5 Imperial building 6 Red deck 7 Ditch 8 Attic 9 Mine shaft
Locations
|
Stage 2
Goldrush, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Watchtower 2 House 3 Bridge 4 Sniper's ledge 5 Battlement 6 Choke area 7 Main buildings 8 Sentry deck
Locations
|
Stage 3
Goldrush, stage3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Truck house 2 Basin 3 Platform 4 Main deck 5 Main hallway 6 Sentry deck 7 Sniper's deck 8 Valley 9 Narrow building 10 Chokepoint 11 House 12 Battlements
Locations
|
Gravestone
Old
Lolimsogreat21's version
Gravestone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shack 2 Shortcut 3 Red barn 4 Jimi Jam 5 Kitchen 6 Binski logging sawmill 7 Backyard A BLU first spawn B BLU second spawn C RED's only spawn Locations
Spawns
|
Hellstone
Old
Lolimsogreat21's version
Hellstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Freight House 2 Cubby hole 3 Mine shack 4 Horsemann's house 5 Yard 6 Hells bells A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Hoodoo
Brand new
Stage 1
Hoodoo, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Hoodoos 2 Cliff 3 Shack 4 Gates 5 Side Tunnel 6 Flank 7 Ditch 8 Bridge A BLU spawn B RED spawn Locations
Spawns
|
Stage 2
Hoodoo, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Mining Building 2 Rocks 3 Side House 4 Tunnels 5 Chokepoint 6 Valley 7 Concrete Platform A BLU spawn B RED spawn Locations
Spawns
|
Stage 3
Hoodoo, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side route 2 Grain Shack 3 Metal Bridge 4 Shortcut 5 Propane Tank 6 Sentry Deck 7 Flank 8 Industrial Building A BLU spawn B RED spawn Locations
Spawns
|
Pier
Well, an overview for this one is already listed as an example by Wookipan
Old
Wookipan's version
Lolimsogreat21's version
Pier - location indicators |
---|
Mouseover the markers to see the name of the location
1 Beach 2 Caves 3 Minivan parking space 4 Cliff 5 Bridge 6 Red carpet building 7 Wine cellar 8 Docks 9 Warehouse 10 Kitchen 11 Sandy beach 12 Barn bridge 13 Small barn 14 Building adjacent to the barn 15 Target range A BLU first spawn B BLU second spawn C RED first spawn / BLU third spawn D RED final spawn Locations
Spawns
|
Polar
Precipice
Old
Lolimsogreat21's version
Precipice - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Buildings 3 Loading zone 4 Shack A 5 Shack B 6 Caves 7 Flank 8 Shipping yard 9 Hidden room A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Snowycoast
Old
Lolimsogreat21's version
Snowycoast - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side structure 2 Quonset hut 3 Kennels 4 Mines 5 Shutter gate 6 Excavation site A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Swiftwater
Old
Foxbite's version
Lolimsogreat21's version
Swiftwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Main house 3 Ditch 4 Shifty's Quick Shot shack 5 Tunnel 6 Sawmill 7 Catwalks 8 Barn 9 Silos 10 Front area 11 Railway building 12 Corner house 13 Steep decline 14 Battlements 15 Cliff A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Terror
Lolimsogreat21's version
Terror - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front Yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Thunder Mountain
Brand new
Stage 1
Thunder Mountain, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 First Courtyard 2 Garage 3 Cliffside Shed 4 Ramp 5 Bridge 6 Catwalks 7 Warehouse 8 Balcony A BLU spawn B RED spawn Locations
Spawns
|
Stage 2
Thunder Mountain, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rafters 2 Bridge 3 Lumber Mill 4 Tunnel 5 Side Buildings 6 Concealed shed 7 Final Cap A BLU spawn B RED spawn Locations
Spawns
|
Stage 3
Thunder Mountain, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 First cap 3 Balcony 4 Final Tower 5 Valley 6 Stairs 7 Gates 8 Second cap A BLU spawn B RED spawn Locations
Spawns
|
Upward
Old
Lolimsogreat21's version
Upward - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Hassle Castle
Old
Lolimsogreat21's version
Hassle Castle - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Wutville
Old
Lolimsogreat21's version
Wutville - overview indicators |
---|
Mouseover the markers to see the name of the location
1 RÜDY's station 2 Arch 3 Plaza 4 Alleyway 5 Wooden path 6 Side path A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED third spawn Locations
Spawns
|
PLR
Banana Bay
Old
Lolimsogreat21's version
Banana Bay - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Highline 2 Incline 3 Platform 4 Deck 5 Sally Port 6 Docks 7 Start point 8 Siphon A RED spawn B BLU spawn Locations
Spawns
|
Helltower
Old
Lolimsogreat21's version
Helltower - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tower Corridor 2 Balconies 3 Central Tower 4 Crossing 5 The Ramp 6 Cliff House 7 Clocktower A RED spawn B BLU spawn Locations
Spawns
|
CP (A/D)
Altitude
Dustbowl
Old
Lolimsogreat21's version
Dustbowl - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Right exit shed 2 Canyon 3 Left exit shed 4 Tunnels 5 Bridge 6 Platform 7 Dugout 8 Large shed 9 Control point building 10 Office 11 Mining tunnel 12 Double tunnels 13 Gated tunnel 14 Courtyard 15 Middle building 16 Loading dock 17 Ledge 18 Alleys 19 Valley A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED final spawn Locations
Spawns
|
Egypt
Old
Lolimsogreat21's version
Egypt - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledges 2 Large courtyard 3 Small courtyard 4 Tunnels 5 Point courtyard 6 Stairs 7 Main building 8 Side path 9 Flank 10 Opening 11 Valley 12 Central pillar 13 Caves 14 Open courtyard A BLU first spawn B BLU second spawn C BLU final spawn D RED first spawn E RED second spawn Locations
Spawns
|
Erebus
Lolimsogreat21's version
Stage 1
Erebus, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree Stunps 2 Lower area 3 Lumber Yard 4 Sawmill 5 Mineshafts A BLU spawn B RED spawn Locations
Spawns
|
Stage 2
Erebus, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ravine 2 Cliff 3 Cave 4 Sniper's Deck 5 Shed 6 Left Flank 7 Central area 8 Church A BLU spawn B RED spawn Locations
Spawns
|
Stage 3
Example title |
---|
Mouseover the markers to see the name of the location
1 Building 237 2 Yard 3 Elevation 4 Computer room 5 Under Flank 6 Propane Yard 7 Red Shed A BLU spawn B RED spawn Locations
Spawns
|
Gorge
Old
Lolimsogreat21's version
Gorge - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
|
Gorge Event
Old
Lolimsogreat21's version
Gorge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
|
Gravel Pit
Old
Lolimsogreat21's version
Gravel Pit - overview indicators |
---|
Mouseover the markers to see the name of the location
1 B side tunnel 2 Radar building 3 Shadow side 4 Balcony 5 A/B connector 6 A side tunnel 7 Path 8 Valley 9 Radio tower 10 Laser tower 11 Ground level A BLU spawn B RED spawn Locations
Spawns
|
Junction
Old
Lolimsogreat21's version
Junction - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Balconies 2 B lobby 3 Balconies 4 B/C flank 5 Platform 6 A/C flank 7 A/B route 8 A lobby 9 Stairs A BLU spawn B RED spawn Locations
Spawns
|
Mercenary Park
Old
Lolimsogreat21's version
Mercenary Park - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Gift shop 2 Playground 3 Mann.Co building 4 Transport cages 5 Catwalks 6 Server room 7 Elevator shaft 8 Institute for Research and Development (YTI Room) 9 Ventilation shaft 10 Side stairs 11 Platform A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Mossrock
Old
Lolimsogreat21's version
Mossrock - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Captain Dan's Wood pulp 2 Casali Shafting Co. 3 Riverwalk 4 Radio Shack with Radio Room 5 Island flank 6 Jenkin Coal Co. 7 Shipping 8 One tree hill 9 Trestle A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Mountain Lab
Old
Lolimsogreat21's version
Mountain Lab - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Mann Manor
Old
Lolimsogreat21's version
Mann Manor - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Snowplow
Old
Lolimsogreat21's version
Stage 1
Snowplow, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left exit building 2 Right side building 3 Right side structure 4 Structural path 5 Warehouse 6 Wooden tower A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn Locations
Spawns
|
Stage 2
Snowplow, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Supply shed 2 Left house 3 Battlements 4 Left path structure A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Steel
Old
Lolimsogreat21's version
Steel - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Hill 2 Cliffs 3 Shipping dock 4 Launch room 5 Storehouse 6 Canyon 7 Rocks 8 Truck yard 9 Wooden building 10 narrow building A BLU spawn B RED spawn Locations
Spawns
|
DeGroot Keep
Old
Lolimsogreat21's version
DeGroot Keep - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rock 2 Main battlefield 3 Battlements 4 Castle halls
Locations
|
Standin
CP (Symmetric)
5Gorge
Old
Lolimsogreat21's version
5Gorge = overview indicators |
---|
Mouseover the markers to see the name of the location
1 Pit 2 Upper ring 3 Lobby 4 Main hallway 5 Flank hallway 6 Valley (Gorge) 7 Main building 8 Second floor 9 Small shed 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Badlands (Control Point)
Old
Lolimsogreat21's version
Badlands (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Pillars 3 Window and the Balcony 4 Valley 5 Ledge 6 Bridge 7 Battlements 8 Lower left entrance
Locations
|
Coldfront
Old
Lolimsogreat21's version
Coldfront - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rocks 2 High cliff 3 Yard 4 Garage 5 Platform 6 Silo 7 Outer ring 8 Side entrance A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Fastlane
Old
Lolimsogreat21's version
Fastlane - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Valley 3 House 4 Bridge 5 Lobby 6 Upper hallway A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Foundry
Old
Lolimsogreat21's version
Foundry - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof and the central platform 2 Transition building 3 Platform 4 Yard 5 Side path 6 Upper walkway 7 Stairs 8 Foundry room A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Freight
Old
Lolimsogreat21's version
Freight - overview indicatotors |
---|
Mouseover the markers to see the name of the location
1 Central building 2 Yard 3 Stairs 4 Water 5 Main entrance 6 Flank entrance 7 Yard exit 8 Stairs to the second floor 9 Tracks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Granary (Control Point)
Old
Lolimsogreat21's version
Granary - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Crates 2 Garage 3 Choke 4 Left yard 5 Chute hallway 6 Right yard 7 Granary mill 8 Yard 9 Pipes 10 Yard 11 Headquarters
Locations
|
Gullywash
Metalworks
Old
Lolimsogreat21's version
Metalworks - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Control point bridge 2 Choke 3 Pipe room 4 Yard 5 Flank 6 bridge 7 Main building 8 Walkway 9 Front yard A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Powerhouse
Old
Lolimsogreat21's version
Powerhouse - overview indicators |
---|
Mouseover the markers to see the name of the location
1 End of paths 2 Team sides 3 Water 4 Chokepoint 5 Launch pad room 6 Control room A RED spawn B BLU spawn Locations
Spawns
|
Process
Old
Lolimsogreat21's version
Process - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Platform 2 Behind 3 Sewers 4 Choke 5 IT/PC 6 Spiral 7 Balcony 8 Rollout 9 Tunnel 10 Upper A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Snakewater
Old
Lolimsogreat21's version
Snakewater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Kitchen/Shed 2 House 3 Buildings 4 Main 5 Cliff 6 Lobby 7 Right flank 8 Lower/Main 9 Left flank A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sunshine
Old
Lolimsogreat21's version
Sunshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sinshine
Old
Lolimsogreat21's version
Sinshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Vanguard
Old
Lolimsogreat21's version
Vanguard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center yard 2 Scaffoldings 3 Right balcony 4 Center Scaffoldings 5 Elevator 6 Left building 7 Observation room 8 Air vent A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Well (Control Point)
Old
Lolimsogreat21's version
Well (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Yukon
Old
Lolimsogreat21's version
Yukon - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge valley 2 Valley 3 Back path 4 Main path 5 Lower tunnel 6 Side tunnel 7 Bridge 8 Basin 9 Right path A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
KOTH
Badlands (King of the Hill)
Old
Lolimsogreat21's version
Badlands (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Rocky pillars 3 Balcony 4 Valley A RED spawn B BLU spawn Locations
Spawns
|
Brazil
Old
Lolimsogreat21's version
Brazil - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Outside route 3 Middle route 4 Inside route 5 Vault room (Above the Alley) 6 Alley 7 Stairwell 8 Hurg perch 9 Coal house 10 Back road A BLU spawn B RED spawn Locations
Spawns
|
Cascade
Cauldron
Old
Lolimsogreat21's version
Cauldron - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn areas 2 Tracks/Ramp 3 Battlements 4 High ground 5 Side buildings A RED spawn B BLU spawn Locations
Spawns
|
Harvest
Old
Lolimsogreat21's version
Harvest - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Harvest Event
Old
Lolimsogreat21's version
Harvest event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Highpass
Old
Lolimsogreat21's version
Highpass - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Yard 3 Industrial houses A BLU spawn B RED spawn Locations
Spawns
|
Kong King
Old
Lolimsogreat21's version
Kong King - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Alleyways 2 Buses 3 Covered bridges 4 Double stairs 5 Short stairs 6 Side stairs 7 Pillar rooms A RED spawn B BLU spawn Locations
Spawns
|
Lakeside
Old
Lolimsogreat21's version
Lakeside - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Sandstone archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Obelisk 9 Water temple A RED spawn B BLU spawn Locations
Spawns
|
Ghost Fort
Old
Lolimsogreat21's version
Ghost Fort - overview images |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Catwalks archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Tower 9 Pit temple A RED spawn B BLU spawn Locations
Spawns
|
Los Muertos
Lolimsogreat21's version
Los Muertos - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bus 2 Terminal 3 Bakery 4 Alley (And the Balcony) 5 House 6 Street 7 Belltower 8 Cathedral (And the Sarcophagus (Tomb)) 9 Entrance 10 Town Square 11 Planters 12 Crypt 13 Church A RED spawn B BLU spawn Locations
Spawns
|
Laughter
Old
Lolimsogreat21's version
Laughter - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Badlands Bandito/Pirate's Blunder 2 Bottle Buster/Pumpkin Smash 3 Spawn Yard 4 Gift Shop/Arcade 5 Robotic Sideshow/Real Live Crocodiles 6 Stairs 7 Mike Toss/Hall of Mirrors 8 Balcony 9 Sawmill of Love/Mad Mansion A BLU spawn B RED spawn Locations
Spawns
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Lazarus
Old
Lolimsogreat21's version
Lazarus - overview indicators |
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Mouseover the markers to see the name of the location
1 Yard 2 Outside exit 3 Low route 4 High rout 5 Digs 6 Corridor 7 Stairs 8 Garage 9 Altar A BLU spawn B RED spawn Locations
Spawns
|
Maple Ridge Event
Old
Lolimsogreat21's version
Maple Ridge Event - overview indicators |
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Mouseover the markers to see the name of the location
1 Yard 2 Hall 3 Flank fence 4 Library 5 Patio 6 Chapel 7 Pipes 8 Ramp 9 Redmond's house A RED spawn B BLU spawn Locations
Spawns
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Megalo
Old
Lolimsogreat21's version
Megalo - overview indicators |
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Mouseover the markers to see the name of the location
1 Yard 2 Valley 3 Factories A RED spawn B BLU spawn Locations
Spawns
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Moldergrove
Old
Lolimsogreat21's version
Moldergrove - overview indicators |
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Mouseover the markers to see the name of the location
1 Spawn yard 2 Blinski Logging 3 End of the Line 4 Central building 5 Mine Pit 6 Red valley Mountain A RED spawn B BLU spawn Locations
Spawns
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Moonshine Event
Old
Lolimsogreat21's version
Moonshine Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Industrial Houses 3 Bayou Shipping House A RED spawn B BLU spawn Locations
Spawns
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Nucleus (King of the Hill)
Old
Lolimsogreat21's version
Nucleus (King of the Hill) - overview indicators |
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Mouseover the markers to see the name of the location
1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building A RED spawn B BLU spawn Locations
Spawns
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Probed
Old
Lolimsogreat21's version
Probed - overview indicators |
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Mouseover the markers to see the name of the location
1 Spawn yard 2 Transition Building 3 Sheds 4 Grain Silo A RED spawn B BLU spawn Locations
Spawns
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Sawmill (King of the Hill)
Old
Lolimsogreat21's version
Sawmill (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
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Sinthetic
Lolimsogreat21's version
Sinthetic - overview indicatros |
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Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transitional Building 3 Valley 4 House 5 Flanks 6 Tunnels A RED spawn B BLU spawn Locations
Spawns
|
Slasher
Old
Lolimsogreat21's version
Slasher - overview indicators |
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1 Campfire 2 Mines 3 Middle Entrance 4 Boat Rentals 5 Maintance 6 Boat dock 7 Bonfire 8 Supply Shed 9 Ramps 10 Ranger Lodge A RED spawn B BLU spawn Locations
Spawns
|
Suijin
Old
Lolimsogreat21's version
Suijin - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Far Islands 2 Cliffside Temple 3 Bamboo Buildings 4 Temple Tower 5 Calligraphy Temple A RED spawn B BLU spawn Locations
Spawns
|
Viaduct
Old
Lolimsogreat21's version
Viaduct - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transition building 3 Valley 4 Scullery (House) 5 Stairs 6 Hills 7 Summit with the point A RED spawn B BLU spawn Locations
Spawns
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Eyeaduct
Old
CTF
2Fort
Old
Please note the following: The Blu side shows the first floor while the Red side shows the second floor. (this msg should ideally be nested somewhere inside the template)
Lolimsogreat21's version
2Fort - overview indicators |
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Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
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2Fort Invasion
Old
Lolimsogreat21's version
2Fort Invasion - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
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Double Cross
Old
Lolimsogreat21's version
Double Cross - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main Bridge 2 Train Bridge 3 Battlements 4 Courtyard 5 Intelligence room A RED spawn B BLU spawn Locations
Spawns
|
Doublefrost
Landfall
Old
Lolimsogreat21's version
Landfall - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A RED spawn B BLU spawn Locations
Spawns
|
Snowfall
Old
Lolimsogreat21's version
Snowfall - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A BLU spawn B RED spawn Locations
Spawns
|
Sawmill (Capture the Flag)
Old
Lolimsogreat21's version
Sawmill (Capture the Flag) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Watterfall 4 Alcoves 5 Center Shed 6 Log Shed A BLU spawn B RED spawn Locations
Spawns
|
Turbine
Old
Lolimsogreat21's version
Turbine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Turbines 2 Alcoves 3 Balcony 4 Vents 5 Main Hallway 6 Raised Platform A BLU spawn B RED spawn Locations
Spawns
|
Well (Capture the Flag)
Lolimsogreat21's version
Well (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
PD
Cursed Cove
Lolimsogreat21's version
Cursed Cove - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Beach 2 Docks 3 Port 4 Gate 5 Courtyard A BLU spawn B RED spawn Locations
Spawns
|
Farmageddon
Lolimsogreat21's version
Farmageddon - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Grain Shed 2 Road 3 Hayrack Ride 4 Combine 5 Machine Shed 6 Machine room A RED spawn B BLU spawn Locations
Spawns
|
Monster Bash
Lolimsogreat21's version
Monster Bash - overview indicators |
---|
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1 Chemicals 2 Courtyard 3 Causeway 4 Grand Foyer 5 Lab 6 Ballroom 7 Balcony 8 Patio 9 Gallery 10 Library A BLU spawn B RED spawn Locations
Spawns
|
Pit of Death
Lolimsogreat21's version
Pit of Death - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Bridge Route 3 Dock Route 4 Staircase 5 Rooftops (Above)/Hallway (Below) 6 Ledges 7 Pit Access 8 Basemenet 9 Pit Flanks 10 Overlook Building 11 Broken Bridge A RED spawn B BLU spawn Locations
Spawns
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SnowVille
Lolimsogreat21's version
SnowVille . overview indicators |
---|
Mouseover the markers to see the name of the location
1 Wood Shed 2 Rooftops 3 Garage 4 Coal Shed 5 Alcoves 6 Center Shed 7 Sewers 8 Small Delivery Zone 9 Cave A RED spawn B BLU spawn Locations
Spawns
|
Watergate
Lolimsogreat21's version
Watergate - overview indicators |
---|
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1 Open Alley 2 Catwalk 3 Gatehouse 4 Dropoff 5 Central Corridors 6 Cellars (Entrance) 7 Sewers 8 Overhead Bar (Above)/Central Sewer (Below) 9 Dilapidated Boat 10 Overhead Catwalks A RED spawn B BLU spawn Locations
Spawns
|
Arena
Badlands (Arena)
Lolimsogreat21's version
Badlands (Arena) - overview indicators |
---|
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1 Closet 2 Rail Cars 3 Bridge 4 Pillars 5 House 6 Valley 7 Well 8 Spire (Blocked off)
Locations
|
Byre
Lolimsogreat21's version
Byre - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ditch 2 Tool Barn 3 Tool Shed 4 Death ray A RED spawn B BLU spawn Locations
Spawns
|
Granary (Arena)
Lolimsogreat21's version
Granary (Arena) - overview indicators |
---|
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1 Ledge 2 Choke 3 Garage 4 Catwalks 5 Crates
Locations
|
Lumberyard
Lolimsogreat21's version
Lumberyard - overview indicators |
---|
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1 Cliff Side 2 Central Building 3 Mountain Side
Locations
|
Graveyard
Lolimsogreat21's version
Graveyard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cliff Side 2 Charnel Church 3 Mountain Side A RED spawn B BLU spawn Locations
Spawns
|
Nucleus (Arena)
Lolimsogreat21's version
Nucleus (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building
Locations
|
Offblast
Lolimsogreat21's version
Offblast - overview indicators |
---|
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1 House 2 Cliff-Side 3 Top Floor 4 Main Floor 5 Top Floor
Locations
|
Ravine
Lolimsogreat21's version
Ravine - overview indicators |
---|
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1 Yard 2 House 3 Shack 4 Well
Locations
|
Sawmill (Arena)
Lolimsogreat21's version
Sawmill (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
|
Watchtower
Lolimsogreat21's version
Watchtower - overview indicators |
---|
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1 Tower Shack 2 Lower Pipe 3 Higher Pipe 4 Center Valley 5 External Ring
Locations
|
Well (Arena)
Lolimsogreat21's version
Well (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Boxcars 2 Waterways 3 Battlements 4 Train Rails 5 Catwalk A BLU spawn B RED spawn Locations
Spawns
|
MVM
Big Rock
Lolimsogreat21's version
Big Rock - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left Catwalk 2 Center Bridge 3 Right Catwalk 4 Right Lane 5 Casali Shafting Co. 6 Left Lane 7 Entrance 8 Robot Cave A RED spawn B Robot spawn C Tank spawn Locations
Spawns
|
Coal Town
Lolimsogreat21's version
Coal Town - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
|
Ghost Town
Lolimsogreat21's version
Ghost Town - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
|
Decoy
Lolimsogreat21's version
Decoy - overview indicators |
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Mouseover the markers to see the name of the location
1 Mann Co. Hatch of Great Importance 2 Base Bridge 3 Base Bridge 4 Left Cliff 5 Center Structure 6 Right Structure 7 Structure Bridge 8 Left Structure A RED spawn B RED spawn C Robot spawn Locations
Spawns
|
Rottenburg
Lolimsogreat21's version
Rottenburg - overview indicators |
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1 Hatch Area 2 Tank Path 3 Overhead Platform 4 Catwalks 5 Tunnel Entrance 6 Stone Tower 7 Pitchfork checkpoint 8 City Gates 9 Barricade 10 Field 11 Rightside Cliff A RED spawn B RED spawn C Robot spawn D Robot/Tank spawn Locations
Spawns
|
Mannhattan
Lolimsogreat21's version
Mannhattan - overview indicators |
---|
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1 Warehouse 2 Shipping Containers 3 Grinder 4 Mannhattan Used Fireworks (And Repair) 5 Old Railway Ditch A Robot spawn #1 B Robot spawn #2 C Robot spawn #3 D RED spawn Locations
Spawns
|
Mannworks
Lolimsogreat21's version
Mannworks - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Central Hatch 2 Dual Structures 3 Red Structure 4 Center Structure 5 Valley A RED spawn B Robot spawn Locations
Spawns
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