Badlands (King of the Hill)

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Badlands has multiple variations, including Arena and Control Point.
Badlands (King of the Hill)
Koth badlands.jpg
Basic information
Map type King of the Hill
File name: koth_badlands
Developer(s): Valve
Map Info
Environment: Desert
Setting: Dusk, cloudy
Deep Water: Yes
Pyrovision: Yes
Map Items
Healthico.png Health Kits: Smallhealth.png ×2  •  Mediumhealth.png ×3
Ammoico.png Ammo Boxes: Smallammo.png ×2   •   Mediumammo.png ×6
Map Photos
Menu photos koth badlands.png
Map Overview
Badlands (King of the Hill) overview.png
It’s the classic Badlands map you know and love—but now there’s less of it! We pain-stakingly cut out vast swaths of map to bring you Badlands’ inaugural King of the Hill competition.
— Koth_Badlands publicity blurb

Badlands (King of the Hill) is an alternate version of Badlands (Control Point) and Badlands (Arena), modified for King of the Hill. It was originally tested in the Team Fortress 2 beta, and then released with the Hatless Update.


Note: If you're having trouble with finding the locations listed here, you can scroll down to the Helpful overview section to see their exact position marked on the map.

Much like the Arena version of Badlands, the first advance spawn is the only active spawn room. However, it has been expanded, with the usual cp_badlands resupply area now being a side room and a larger more elaborate room being the spawn point for the map. A new exit has been added near the center of the main base, leading off from this new room. Also like the Arena version, entry into the main bases is prohibited, the rock spires are fenced off, and there is a water pit underneath the bridge outside the base. The center control point of the Standard Control Point version is the active point of the map.

Helpful overview

King of the Hill Badlands locations
1.Rail Carts
2.Rocky Pillars

Red diagonal lines: Red spawnroom
Blue diagonal lines: Blu spawnroom
Yellow circle: The hill/control point


Main article: Community Badlands (King of the Hill) strategy

Control Point timing

Control Point Multiplier Seconds
Control Point ×1
18 .000
12 .000
9 .818
8 .640

Update history

March 9, 2011 Patch (Beta)
  • Added koth_badlands.

March 11, 2011 Patch (Beta)

  • Added support for offline practice.
  • Fixed a case where players could easily fire into spawn.

March 23, 2011 Patch (Beta)

  • Fixed a server crash when trying to load koth_badlands.

April 14, 2011 Patch (Hatless Update)

  • Added Badlands (King of the Hill) to the game.

May 17, 2012 Patch

  • Added koth_badlands to eligible quickplay maps.

July 24, 2013 Patch

  • Opened the windows around the center point.
  • Smoothed player clipping around doorways.

August 7, 2014 Patch

  • Added missing photos/thumb images for koth_badlands

See also